Commit Graph

63 Commits

Author SHA1 Message Date
84adf2f666 fix: compact hydroponics require high density research 2024-05-08 22:32:10 -05:00
a8df95acce fix: growth state renders 100% after growth/sowing at night 2024-05-08 22:30:40 -05:00
ee38dbeccf Update final actions to latest (again) 2024-05-08 01:38:35 -05:00
9a084bd237 Add go.sum for dependency cache, fix outdated actions, use GITHUB_OUTPUT instead of set-output commands 2024-05-08 01:36:44 -05:00
4a98d6aa83 Fix improper asset moving, move non-essential About/ assets into .assets v0.2.1 2024-05-07 19:08:46 -05:00
a8b7ba4496 Update README badge 2024-05-07 19:02:34 -05:00
acbc440d10 Stable go version, update version to appropriate 2.1 2024-05-07 19:00:49 -05:00
9cbbc0a823 Try workflow command set-output for artifact 2024-05-07 18:58:53 -05:00
c14d9ad840 Install xq via Go, remove cat pipe 2024-05-07 18:53:02 -05:00
ff16bd7a08 Remove yq 2024-05-07 18:51:59 -05:00
6774a121ce Use Go for xq 2024-05-07 18:51:11 -05:00
8cd1ae7caf Get version before moving files 2024-05-07 18:41:14 -05:00
7f97c26916 Remove build script, try incorporate mod version into artifact name 2024-05-07 18:40:23 -05:00
8facf38ab2 Merge pull request #2 from Xevion/1.5
1.5: GitHub Workflow Build Script, Project SDK Modernization
2024-05-07 14:16:54 -05:00
d64e18207e Merge pull request #1 from mrsebseb/1.5
1.5 Support, Draw to DrawAt
2024-05-07 14:16:38 -05:00
275c524a30 Working dotnet CLI build, add Krafs RimWorld ref pkg 2024-05-07 04:33:13 -05:00
bc7308749b Add build script 2024-05-07 04:13:30 -05:00
d53a7f2763 Update supported version, modVersion 2024-05-07 01:42:01 -05:00
85eeec32e3 Add 'build' folder to .gitignore 2024-05-07 01:41:46 -05:00
Sebastian
2486dd2e7c 1.5 Support, Draw to DrawAt 2024-04-12 23:18:24 +02:00
d3321ececb Add dynamic Shield.io repository badges 2023-07-18 14:01:37 -05:00
9e86262e5d Add PublishedFileId.txt v0.2 2023-07-18 11:26:47 -05:00
1e6a60b996 Update README on multi-harvest plant compatibility details 2023-07-18 01:31:53 -05:00
7f5c1884fc Prevent occaisional plants from being sown upton 'Grow' stage hydroponics 2023-07-18 01:29:34 -05:00
6cc3d59f8d Fix uses of private internal stage variable, damage plants sitting atop container while unpowered 2023-07-18 00:31:29 -05:00
d2a019997c Add bodge fix re-harvestable plants not being destroyed properly 2023-07-18 00:30:36 -05:00
99c12693af Improve README, Commit GitHub social preview, commit latest PSD v0.1 2023-07-16 14:53:29 -05:00
c524a47c6f Update About.xml description, update README with description/banner inclusion/workshop link 2023-07-16 05:38:28 -05:00
f45581338f Optimize mod build script to only include necessary files
The mod was around 18MB with a bunch of extra crap, now it's <400 KB. About ready to go for v1.
2023-07-16 05:29:36 -05:00
81cd818b8d Fix larger basins not exposing more than 5 plants at a time
Kinda stupid issue
2023-07-16 05:11:37 -05:00
fb12d4851e Improve preview image, update alpha mod version 2023-07-16 05:11:04 -05:00
bc2a5abf7c Inline GenDraw.FillableBarRequest constructor 2023-07-16 05:10:31 -05:00
fdb9c7537e Fix dynamic power draw, fix power consumption 2023-07-16 02:34:55 -05:00
03eb532d7e Fix harvested plants from being recycled, fix broken growth calculation, kill plants on top before stage switch 2023-07-16 02:03:26 -05:00
1b2db70b3c Minor code reformatting, show basin capacity in inspector string 2023-07-16 01:37:19 -05:00
96267e251c Prevent growth overflow, add .Between(min, max) extension methods to simplify time/temp checks 2023-07-16 01:36:46 -05:00
06957a26d9 Add developer gizmos for testing 2023-07-16 01:36:26 -05:00
cc7182fdbe Fix incomplete sown plants from being improperly added
Very confusing error without documentation
2023-07-16 01:31:21 -05:00
fa41cc7420 Add dynamic power usage via Stage setter 2023-07-16 01:12:19 -05:00
5a0402e045 Separate Quantum hydroponic from 'Ultra', add 2x6 graphic for Quantum level 2023-07-15 21:30:23 -05:00
15a0f782f2 Increase research costs & add flavor text 2023-07-15 20:42:31 -05:00
175e8df3ee Split basin.xml into separate XML Defs 2023-07-15 20:26:44 -05:00
0546fb2e55 Update fertility levels, use BuildingBase.fertility Def attribute for fertility calculations 2023-07-15 20:18:52 -05:00
7541428635 Update README, update recipes, switch 'hyper' to 'ultra', add 'quantum' level hydroponics 2023-07-15 19:25:38 -05:00
0039f1a9b6 Fix building drawerType, re-add rotation render code 2023-07-15 11:00:29 -05:00
3865dd4f53 Match rotation, move materials to static context, add StaticConstructorOnStartup to mainthread asset loading 2023-07-15 10:51:33 -05:00
77549d346d Fix/reformat growth percentage bar drawing 2023-07-15 10:24:01 -05:00
4dcfc4a5b1 Allow exit state from sowing, lower default capacity/fertility, fix no missing exit for Harvest stage
- Inline LoadConfig()
- Delete plants underneath on building construction (otherwise it will grow the grass underneath)
2023-07-15 10:23:30 -05:00
6813715692 Improve inspection string growth state details 2023-07-15 10:19:14 -05:00
ea4c52331c Split growth stages into separate methods, optimize and recover variable names/meaning 2023-07-15 09:36:55 -05:00