Update README, update recipes, switch 'hyper' to 'ultra', add 'quantum' level hydroponics

This commit is contained in:
2023-07-15 19:25:38 -05:00
parent 0039f1a9b6
commit 7541428635
4 changed files with 178 additions and 88 deletions

View File

@@ -35,88 +35,6 @@
<!-- Where it appears in the construction menu. -->
<designationCategory>Production</designationCategory>
</ThingDef>
<ThingDef ParentName="HydroponicsExpanded_Base">
<defName>HE_Dense_Hydroponics</defName>
<label>Dense Hydroponics Bay</label>
<graphicData>
<texPath>Basins/BasinDense</texPath>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>(1,4)</drawSize>
<damageData>
<cornerTL>Damage/Corner</cornerTL>
<cornerTR>Damage/Corner</cornerTR>
<cornerBL>Damage/Corner</cornerBL>
<cornerBR>Damage/Corner</cornerBR>
</damageData>
</graphicData>
<costList>
<Steel>150</Steel>
<!-- <Plasteel>20</Plasteel> -->
<ComponentIndustrial>2</ComponentIndustrial>
</costList>
<comps>
<li Class="CompProperties_Forbiddable" />
<li Class="CompProperties_Power">
<compClass>CompPowerTrader</compClass>
<basePowerConsumption>1000</basePowerConsumption>
</li>
<li Class="CompProperties_Flickable" />
</comps>
<modExtensions>
<li Class="HydroponicsExpanded.ModExtension.CapacityExtension">
<capacity>52</capacity>
</li>
</modExtensions>
<researchPrerequisites>
<li>HE_HighDensityHydroponics</li>
</researchPrerequisites>
</ThingDef>
<ThingDef ParentName="HydroponicsExpanded_Base">
<defName>HE_Hyper_Hydroponics</defName>
<label>Hyper Hydroponics Bay</label>
<graphicData>
<texPath>Basins/BasinHyper</texPath>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>(1,4)</drawSize>
<damageData>
<cornerTL>Damage/Corner</cornerTL>
<cornerTR>Damage/Corner</cornerTR>
<cornerBL>Damage/Corner</cornerBL>
<cornerBR>Damage/Corner</cornerBR>
</damageData>
</graphicData>
<constructionSkillPrerequisite>6</constructionSkillPrerequisite>
<statBases>
<WorkToBuild>3500</WorkToBuild>
<MaxHitPoints>180</MaxHitPoints>
<Flammability>0.5</Flammability>
<Cleanliness>-3</Cleanliness>
</statBases>
<costList>
<Steel>200</Steel>
<Plasteel>20</Plasteel>
<ComponentSpacer>1</ComponentSpacer>
</costList>
<comps>
<li Class="CompProperties_Forbiddable" />
<li Class="CompProperties_Power">
<compClass>CompPowerTrader</compClass>
<basePowerConsumption>2500</basePowerConsumption>
</li>
<li Class="CompProperties_Flickable" />
</comps>
<modExtensions>
<li Class="HydroponicsExpanded.ModExtension.CapacityExtension">
<capacity>156</capacity>
</li>
</modExtensions>
<researchPrerequisites>
<li>HE_UltraDensityHydroponics</li>
</researchPrerequisites>
</ThingDef>
<ThingDef ParentName="HydroponicsExpanded_Base">
<defName>HE_Compact_Hydroponics</defName>
<label>Compact Hydroponics Bay</label>
@@ -131,22 +49,162 @@
<cornerBR>Damage/Corner</cornerBR>
</damageData>
</graphicData>
<constructionSkillPrerequisite>6</constructionSkillPrerequisite>
<statBases>
<WorkToBuild>4200</WorkToBuild>
<MaxHitPoints>250</MaxHitPoints>
<Flammability>0.5</Flammability>
<Cleanliness>-3</Cleanliness>
</statBases>
<costList>
<Steel>100</Steel>
<ComponentIndustrial>1</ComponentIndustrial>
<Steel>280</Steel>
<ComponentIndustrial>3</ComponentIndustrial>
</costList>
<comps>
<li Class="CompProperties_Forbiddable" />
<li Class="CompProperties_Power">
<compClass>CompPowerTrader</compClass>
<basePowerConsumption>500</basePowerConsumption>
<basePowerConsumption>210</basePowerConsumption>
</li>
<li Class="CompProperties_Flickable" />
</comps>
<modExtensions>
<li Class="HydroponicsExpanded.ModExtension.CapacityExtension">
<capacity>16</capacity>
<capacity>12</capacity>
</li>
</modExtensions>
</ThingDef>
<ThingDef ParentName="HydroponicsExpanded_Base">
<defName>HE_Dense_Hydroponics</defName>
<label>Dense Hydroponics Bay</label>
<graphicData>
<texPath>Basins/BasinDense</texPath>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>(1,4)</drawSize>
<damageData>
<cornerTL>Damage/Corner</cornerTL>
<cornerTR>Damage/Corner</cornerTR>
<cornerBL>Damage/Corner</cornerBL>
<cornerBR>Damage/Corner</cornerBR>
</damageData>
</graphicData>
<constructionSkillPrerequisite>8</constructionSkillPrerequisite>
<statBases>
<WorkToBuild>5000</WorkToBuild>
<MaxHitPoints>250</MaxHitPoints>
<Flammability>0.5</Flammability>
<Cleanliness>-3</Cleanliness>
</statBases>
<costList>
<Steel>600</Steel>
<Plasteel>80</Plasteel>
<ComponentIndustrial>6</ComponentIndustrial>
<ComponentSpacer>1</ComponentSpacer>
</costList>
<comps>
<li Class="CompProperties_Forbiddable" />
<li Class="CompProperties_Power">
<compClass>CompPowerTrader</compClass>
<basePowerConsumption>750</basePowerConsumption>
</li>
<li Class="CompProperties_Flickable" />
</comps>
<modExtensions>
<li Class="HydroponicsExpanded.ModExtension.CapacityExtension">
<capacity>28</capacity>
</li>
</modExtensions>
<researchPrerequisites>
<li>HE_HighDensityHydroponics</li>
</researchPrerequisites>
</ThingDef>
<ThingDef ParentName="HydroponicsExpanded_Base">
<defName>HE_Ultra_Hydroponics</defName>
<label>Ultradense Hydroponics Bay</label>
<graphicData>
<texPath>Basins/BasinUltra</texPath>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>(1,4)</drawSize>
<damageData>
<cornerTL>Damage/Corner</cornerTL>
<cornerTR>Damage/Corner</cornerTR>
<cornerBL>Damage/Corner</cornerBL>
<cornerBR>Damage/Corner</cornerBR>
</damageData>
</graphicData>
<constructionSkillPrerequisite>10</constructionSkillPrerequisite>
<statBases>
<WorkToBuild>7000</WorkToBuild>
<MaxHitPoints>250</MaxHitPoints>
<Flammability>0.5</Flammability>
<Cleanliness>-3</Cleanliness>
</statBases>
<costList>
<Steel>850</Steel>
<Plasteel>120</Plasteel>
<ComponentIndustrial>8</ComponentIndustrial>
<ComponentSpacer>3</ComponentSpacer>
</costList>
<comps>
<li Class="CompProperties_Forbiddable" />
<li Class="CompProperties_Power">
<compClass>CompPowerTrader</compClass>
<basePowerConsumption>1500</basePowerConsumption>
</li>
<li Class="CompProperties_Flickable" />
</comps>
<modExtensions>
<li Class="HydroponicsExpanded.ModExtension.CapacityExtension">
<capacity>40</capacity>
</li>
</modExtensions>
<researchPrerequisites>
<li>HE_UltraDensityHydroponics</li>
</researchPrerequisites>
</ThingDef>
<ThingDef ParentName="HydroponicsExpanded_Base">
<defName>HE_Quantum_Hydroponics</defName>
<label>Quantum Hydroponics Bay</label>
<graphicData>
<texPath>Basins/BasinUltra</texPath>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>(1,4)</drawSize>
<damageData>
<cornerTL>Damage/Corner</cornerTL>
<cornerTR>Damage/Corner</cornerTR>
<cornerBL>Damage/Corner</cornerBL>
<cornerBR>Damage/Corner</cornerBR>
</damageData>
</graphicData>
<constructionSkillPrerequisite>12</constructionSkillPrerequisite>
<statBases>
<WorkToBuild>9500</WorkToBuild>
<MaxHitPoints>300</MaxHitPoints>
<Flammability>0.5</Flammability>
<Cleanliness>-3</Cleanliness>
</statBases>
<costList>
<Steel>200</Steel>
<Plasteel>200</Plasteel>
<ComponentIndustrial>12</ComponentIndustrial>
<ComponentSpacer>5</ComponentSpacer>
</costList>
<comps>
<li Class="CompProperties_Forbiddable" />
<li Class="CompProperties_Power">
<compClass>CompPowerTrader</compClass>
<basePowerConsumption>2200</basePowerConsumption>
</li>
<li Class="CompProperties_Flickable" />
</comps>
<modExtensions>
<li Class="HydroponicsExpanded.ModExtension.CapacityExtension">
<capacity>65</capacity>
</li>
</modExtensions>
<researchPrerequisites>
<li>HE_UltraDensityHydroponics</li>
</researchPrerequisites>
</ThingDef>
</Defs>

View File

@@ -1,5 +1,37 @@
# RimWorld-Hydroponics-Expanded
If you're looking for something great, it isn't here yet; I don't know what I'm doing.
This mod is an expansion of the relatively unchanged [Hydroponics Basin][hydroponics-basin] for [RimWorld][rimworld].
This README is a stub for a RimWorld mod I hope to develop.
This mod is not meant to be perfectly balanced, but it is meant to be more balanced and more expensive than what came before.
## Features
- Compact Hydroponics for growing many plants in a small space.
- Balanced recipes with absurd power/recipe requirements for absurd density.
- Simple usage with relatively no changes compared to traditional Hydroponics.
## Recipes
- [Vanilla Hydroponics][hydroponics-basin] (for reference)
- 100 steel, 1 component
- 2,800 work, Construction 4
- 4 plants, 280% fertility
- Compact Hydroponics
- 280 steel, 3 components @ 210 W
- 4,200 work, Construction 6
- 12 plants, 280% fertility
- Dense Hydroponics
- 600 steel, 80 plasteel, 6 components, 1 advanced component @ 750 W
- 5,000 work, Construction 8
- 28 plants, 300% fertility
- Ultra Hydroponics
- 850 steel, 120 plasteel 8 components, 3 advanced components @ 1,500 W
- 7,000 work, Construction 10
- 40 plants, 315% fertility
- Quantum Hydroponics
- 1600 steel, 200 plasteel, 12 components, 5 advanced components @ 2,200 W
- 9,500 work, Construction 12
- 65 plants, 340% fertility
[hydroponics-basin]: https://rimworldwiki.com/wiki/Hydroponics_basin
[rimworld]: https://store.steampowered.com/app/294100/RimWorld/

View File

Before

Width:  |  Height:  |  Size: 2.7 KiB

After

Width:  |  Height:  |  Size: 2.7 KiB

View File

Before

Width:  |  Height:  |  Size: 3.4 KiB

After

Width:  |  Height:  |  Size: 3.4 KiB