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| dbafa17670 |
@@ -1,2 +1,5 @@
|
||||
[profile.default]
|
||||
fail-fast = false
|
||||
|
||||
[profile.coverage]
|
||||
status-level = "none"
|
||||
|
||||
20
.github/dependabot.yml
vendored
Normal file
@@ -0,0 +1,20 @@
|
||||
# https://docs.github.com/github/administering-a-repository/configuration-options-for-dependency-updates
|
||||
|
||||
version: 2
|
||||
updates:
|
||||
- package-ecosystem: "cargo"
|
||||
directory: "/"
|
||||
schedule:
|
||||
interval: "monthly"
|
||||
groups:
|
||||
dependencies:
|
||||
patterns:
|
||||
- "*"
|
||||
- package-ecosystem: "github-actions"
|
||||
directory: "/"
|
||||
schedule:
|
||||
interval: "monthly"
|
||||
groups:
|
||||
dependencies:
|
||||
patterns:
|
||||
- "*"
|
||||
26
.github/workflows/build.yaml
vendored
@@ -14,23 +14,23 @@ jobs:
|
||||
- os: ubuntu-latest
|
||||
target: x86_64-unknown-linux-gnu
|
||||
artifact_name: pacman
|
||||
toolchain: 1.88.0
|
||||
toolchain: 1.86.0
|
||||
- os: macos-13
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||||
target: x86_64-apple-darwin
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||||
artifact_name: pacman
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||||
toolchain: 1.88.0
|
||||
toolchain: 1.86.0
|
||||
- os: macos-latest
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||||
target: aarch64-apple-darwin
|
||||
artifact_name: pacman
|
||||
toolchain: 1.88.0
|
||||
toolchain: 1.86.0
|
||||
- os: windows-latest
|
||||
target: x86_64-pc-windows-gnu
|
||||
artifact_name: pacman.exe
|
||||
toolchain: 1.88.0
|
||||
toolchain: 1.86.0
|
||||
runs-on: ${{ matrix.os }}
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
uses: actions/checkout@v5
|
||||
|
||||
- name: Setup Rust Toolchain
|
||||
uses: dtolnay/rust-toolchain@master
|
||||
@@ -64,15 +64,16 @@ jobs:
|
||||
run: cargo build --release
|
||||
|
||||
- name: Acquire Package Version
|
||||
shell: bash
|
||||
id: get_version
|
||||
shell: bash # required to prevent Windows runners from failing
|
||||
run: |
|
||||
PACKAGE_VERSION=$(cargo metadata --format-version 1 --no-deps | jq '.packages[0].version' -r)
|
||||
echo "PACKAGE_VERSION=${PACKAGE_VERSION}" >> $GITHUB_ENV
|
||||
set -euo pipefail # exit on error
|
||||
echo "version=$(cargo metadata --format-version 1 --no-deps | jq '.packages[0].version' -r)" >> $GITHUB_OUTPUT
|
||||
|
||||
- name: Upload Artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: "pacman-${{ env.PACKAGE_VERSION }}-${{ matrix.target }}"
|
||||
name: "pacman-${{ steps.get_version.outputs.version }}-${{ matrix.target }}"
|
||||
path: ./target/release/${{ matrix.artifact_name }}
|
||||
retention-days: 7
|
||||
if-no-files-found: error
|
||||
@@ -83,10 +84,13 @@ jobs:
|
||||
permissions:
|
||||
pages: write
|
||||
id-token: write
|
||||
# concurrency group is used to prevent multiple page deployments from being attempted at the same time
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-wasm
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
uses: actions/checkout@v5
|
||||
|
||||
- name: Setup Emscripten SDK
|
||||
uses: pyodide/setup-emsdk@v15
|
||||
@@ -98,7 +102,7 @@ jobs:
|
||||
uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
target: wasm32-unknown-emscripten
|
||||
toolchain: 1.86.0 # we are unfortunately pinned to 1.86.0 for some reason, bulk-memory-opt related issues
|
||||
toolchain: 1.86.0
|
||||
|
||||
- name: Rust Cache
|
||||
uses: Swatinem/rust-cache@v2
|
||||
|
||||
40
.github/workflows/coverage.yaml
vendored
@@ -11,7 +11,7 @@ jobs:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
uses: actions/checkout@v5
|
||||
|
||||
- name: Install Rust toolchain
|
||||
uses: dtolnay/rust-toolchain@master
|
||||
@@ -42,15 +42,39 @@ jobs:
|
||||
|
||||
- uses: taiki-e/install-action@cargo-llvm-cov
|
||||
- uses: taiki-e/install-action@nextest
|
||||
- uses: taiki-e/install-action@just
|
||||
|
||||
# Note: We manually link zlib. This should be synchronized with the flags set for Linux in .cargo/config.toml.
|
||||
- name: Generate coverage report
|
||||
run: |
|
||||
cargo llvm-cov --no-fail-fast --lcov --output-path lcov.info nextest
|
||||
just coverage
|
||||
|
||||
- name: Download Coveralls CLI
|
||||
run: |
|
||||
# use GitHub Releases URL instead of coveralls.io because they can't maintain their own files; it 404s
|
||||
curl -L https://github.com/coverallsapp/coverage-reporter/releases/download/v0.6.15/coveralls-linux-x86_64.tar.gz | tar -xz -C /usr/local/bin
|
||||
|
||||
- name: Upload coverage to Coveralls
|
||||
uses: coverallsapp/github-action@v2
|
||||
with:
|
||||
files: ./lcov.info
|
||||
format: lcov
|
||||
allow-empty: false
|
||||
env:
|
||||
COVERALLS_REPO_TOKEN: ${{ secrets.COVERALLS_REPO_TOKEN }}
|
||||
run: |
|
||||
if [ ! -f "lcov.info" ]; then
|
||||
echo "Error: lcov.info file not found. Coverage generation may have failed."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
for i in {1..10}; do
|
||||
echo "Attempt $i: Uploading coverage to Coveralls..."
|
||||
if coveralls -n report lcov.info; then
|
||||
echo "Successfully uploaded coverage report."
|
||||
exit 0
|
||||
fi
|
||||
|
||||
if [ $i -lt 10 ]; then
|
||||
delay=$((2**i))
|
||||
echo "Attempt $i failed. Retrying in $delay seconds..."
|
||||
sleep $delay
|
||||
fi
|
||||
done
|
||||
|
||||
echo "Failed to upload coverage report after 10 attempts."
|
||||
exit 1
|
||||
|
||||
4
.github/workflows/tests.yaml
vendored
@@ -4,7 +4,7 @@ on: ["push", "pull_request"]
|
||||
|
||||
env:
|
||||
CARGO_TERM_COLOR: always
|
||||
RUST_TOOLCHAIN: 1.88.0
|
||||
RUST_TOOLCHAIN: 1.86.0
|
||||
|
||||
jobs:
|
||||
test:
|
||||
@@ -12,7 +12,7 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
uses: actions/checkout@v5
|
||||
|
||||
- name: Install Rust toolchain
|
||||
uses: dtolnay/rust-toolchain@master
|
||||
|
||||
16
.gitignore
vendored
@@ -1,7 +1,17 @@
|
||||
# IDE, Other files
|
||||
.vscode
|
||||
.idea
|
||||
rust-sdl2-emscripten/
|
||||
|
||||
# Build files
|
||||
target/
|
||||
dist/
|
||||
emsdk/
|
||||
.idea
|
||||
rust-sdl2-emscripten/
|
||||
assets/site/build.css
|
||||
|
||||
# Site build f iles
|
||||
tailwindcss-*
|
||||
assets/site/build.css
|
||||
|
||||
# Coverage reports
|
||||
lcov.info
|
||||
coverage.html
|
||||
|
||||
839
Cargo.lock
generated
23
Cargo.toml
@@ -6,7 +6,7 @@ edition = "2021"
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
tracing = { version = "0.1.40", features = ["max_level_debug", "release_max_level_debug"]}
|
||||
tracing = { version = "0.1.41", features = ["max_level_debug", "release_max_level_debug"]}
|
||||
tracing-error = "0.2.0"
|
||||
tracing-subscriber = {version = "0.3.17", features = ["env-filter"]}
|
||||
lazy_static = "1.5.0"
|
||||
@@ -15,12 +15,20 @@ spin_sleep = "1.3.2"
|
||||
rand = { version = "0.9.2", default-features = false, features = ["small_rng", "os_rng"] }
|
||||
pathfinding = "4.14"
|
||||
once_cell = "1.21.3"
|
||||
thiserror = "1.0"
|
||||
thiserror = "2.0.14"
|
||||
anyhow = "1.0"
|
||||
glam = { version = "0.30.4", features = [] }
|
||||
glam = "0.30.5"
|
||||
serde = { version = "1.0.219", features = ["derive"] }
|
||||
serde_json = "1.0.141"
|
||||
serde_json = "1.0.142"
|
||||
smallvec = "1.15.1"
|
||||
strum = "0.27.2"
|
||||
strum_macros = "0.27.2"
|
||||
phf = { version = "0.12.1", features = ["macros"] }
|
||||
bevy_ecs = "0.16.1"
|
||||
bitflags = "2.9.1"
|
||||
parking_lot = "0.12.3"
|
||||
micromap = "0.1.0"
|
||||
thousands = "0.2.0"
|
||||
|
||||
[profile.release]
|
||||
lto = true
|
||||
@@ -54,4 +62,9 @@ x86_64-apple-darwin = { triplet = "x64-osx" }
|
||||
aarch64-apple-darwin = { triplet = "arm64-osx" }
|
||||
|
||||
[target.'cfg(target_os = "emscripten")'.dependencies]
|
||||
libc = "0.2.16"
|
||||
libc = "0.2.175"
|
||||
|
||||
[build-dependencies]
|
||||
serde = { version = "1.0", features = ["derive"] }
|
||||
serde_json = "1.0"
|
||||
phf = { version = "0.12.1", features = ["macros"] }
|
||||
|
||||
33
Justfile
Normal file
@@ -0,0 +1,33 @@
|
||||
set shell := ["bash", "-c"]
|
||||
set windows-shell := ["powershell.exe", "-NoLogo", "-Command"]
|
||||
|
||||
# Regex to exclude files from coverage report, double escapes for Justfile + CLI
|
||||
# You can use src\\\\..., but the filename alone is acceptable too
|
||||
coverage_exclude_pattern := "src\\\\app.rs|audio.rs|src\\\\error.rs|platform\\\\emscripten.rs"
|
||||
|
||||
# !!! --ignore-filename-regex should be used on both reports & coverage testing
|
||||
# !!! --remap-path-prefix prevents the absolute path from being used in the generated report
|
||||
|
||||
# Generate HTML report (for humans, source line inspection)
|
||||
html: coverage
|
||||
cargo llvm-cov report \
|
||||
--remap-path-prefix \
|
||||
--ignore-filename-regex "{{ coverage_exclude_pattern }}" \
|
||||
--html \
|
||||
--open
|
||||
|
||||
# Display report (for humans)
|
||||
report-coverage: coverage
|
||||
cargo llvm-cov report \
|
||||
--remap-path-prefix \
|
||||
--ignore-filename-regex "{{ coverage_exclude_pattern }}"
|
||||
|
||||
# Run & generate report (for CI)
|
||||
coverage:
|
||||
cargo llvm-cov \
|
||||
--lcov \
|
||||
--remap-path-prefix \
|
||||
--ignore-filename-regex "{{ coverage_exclude_pattern }}" \
|
||||
--output-path lcov.info \
|
||||
--profile coverage \
|
||||
--no-fail-fast nextest
|
||||
@@ -1,6 +1,6 @@
|
||||
# Pac-Man
|
||||
|
||||
[![Tests Status][badge-test]][test] [![Build Status][badge-build]][build] [![Code Coverage][badge-coverage]][coverage] [![Online Demo][badge-online-demo]][demo] [![Last Commit][badge-last-commit]][commits]
|
||||
[![Tests Status][badge-test]][test] [![Build Status][badge-build]][build] [![If you're seeing this, Coveralls.io is broken again and it's not my fault.][badge-coverage]][coverage] [![Online Demo][badge-online-demo]][demo] [![Last Commit][badge-last-commit]][commits]
|
||||
|
||||
[badge-test]: https://github.com/Xevion/Pac-Man/actions/workflows/tests.yaml/badge.svg
|
||||
[badge-build]: https://github.com/Xevion/Pac-Man/actions/workflows/build.yaml/badge.svg
|
||||
@@ -72,6 +72,8 @@ I wanted to hit a log of goals and features, making it a 'perfect' project that
|
||||
|
||||
Since this project is still in progress, I'm only going to cover non-obvious build details. By reading the code, build scripts, and copying the online build workflows, you should be able to replicate the build process.
|
||||
|
||||
- We use rustc 1.86.0 for the build, due to bulk-memory-opt related issues on wasm32-unknown-emscripten.
|
||||
- Technically, we could probably use stable or even nightly on desktop targets, but using different versions for different targets is a pain, mainly because of clippy warnings changing between versions.
|
||||
- Install `cargo-vcpkg` with `cargo install cargo-vcpkg`, then run `cargo vcpkg build` to build the requisite dependencies via vcpkg.
|
||||
- For the WASM build, you need to have the Emscripten SDK cloned; you can do so with `git clone https://github.com/emscripten-core/emsdk.git`
|
||||
- The first time you clone, you'll need to install the appropriate SDK version with `./emsdk install 3.1.43` and then activate it with `./emsdk activate 3.1.43`. On Windows, use `./emsdk/emsdk.ps1` instead.
|
||||
|
||||
|
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Before Width: | Height: | Size: 2.7 KiB |
BIN
assets/unpacked/maze/tiles/0.png
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After Width: | Height: | Size: 102 B |
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assets/unpacked/maze/tiles/3.png
Normal file
|
After Width: | Height: | Size: 87 B |
BIN
assets/unpacked/maze/tiles/30.png
Normal file
|
After Width: | Height: | Size: 79 B |
BIN
assets/unpacked/maze/tiles/31.png
Normal file
|
After Width: | Height: | Size: 100 B |
BIN
assets/unpacked/maze/tiles/32.png
Normal file
|
After Width: | Height: | Size: 98 B |
BIN
assets/unpacked/maze/tiles/33.png
Normal file
|
After Width: | Height: | Size: 96 B |
BIN
assets/unpacked/maze/tiles/34.png
Normal file
|
After Width: | Height: | Size: 100 B |
BIN
assets/unpacked/maze/tiles/4.png
Normal file
|
After Width: | Height: | Size: 105 B |
BIN
assets/unpacked/maze/tiles/5.png
Normal file
|
After Width: | Height: | Size: 82 B |
BIN
assets/unpacked/maze/tiles/6.png
Normal file
|
After Width: | Height: | Size: 71 B |
BIN
assets/unpacked/maze/tiles/7.png
Normal file
|
After Width: | Height: | Size: 82 B |
BIN
assets/unpacked/maze/tiles/8.png
Normal file
|
After Width: | Height: | Size: 82 B |
BIN
assets/unpacked/maze/tiles/9.png
Normal file
|
After Width: | Height: | Size: 82 B |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.6 KiB |
|
Before Width: | Height: | Size: 2.6 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
86
bacon.toml
Normal file
@@ -0,0 +1,86 @@
|
||||
# This is a configuration file for the bacon tool
|
||||
#
|
||||
# Complete help on configuration: https://dystroy.org/bacon/config/
|
||||
#
|
||||
# You may check the current default at
|
||||
# https://github.com/Canop/bacon/blob/main/defaults/default-bacon.toml
|
||||
|
||||
default_job = "check"
|
||||
env.CARGO_TERM_COLOR = "always"
|
||||
|
||||
[jobs.check]
|
||||
command = ["cargo", "check"]
|
||||
need_stdout = false
|
||||
|
||||
[jobs.check-all]
|
||||
command = ["cargo", "check", "--all-targets"]
|
||||
need_stdout = false
|
||||
|
||||
# Run clippy on the default target
|
||||
[jobs.clippy]
|
||||
command = ["cargo", "clippy"]
|
||||
need_stdout = false
|
||||
|
||||
# Run clippy on all targets
|
||||
[jobs.clippy-all]
|
||||
command = ["cargo", "clippy", "--all-targets"]
|
||||
need_stdout = false
|
||||
|
||||
[jobs.test]
|
||||
command = [
|
||||
"cargo", "nextest", "run",
|
||||
"--hide-progress-bar", "--failure-output", "final"
|
||||
]
|
||||
need_stdout = true
|
||||
analyzer = "nextest"
|
||||
|
||||
[jobs.coverage]
|
||||
command = [
|
||||
"just", "report-coverage"
|
||||
]
|
||||
need_stdout = true
|
||||
ignored_lines = [
|
||||
"info:",
|
||||
"\\s+Compiling",
|
||||
"test result: ok",
|
||||
"^\\s*$",
|
||||
"running \\d+ test",
|
||||
"Nextest run ID",
|
||||
"[─]+",
|
||||
"test.+ok",
|
||||
"PASS|START",
|
||||
"Starting \\d+ test",
|
||||
"\\s*#",
|
||||
"\\s*Finished.+in \\d+",
|
||||
"\\s*Summary\\s+\\[",
|
||||
"\\s*Blocking",
|
||||
"Finished report saved to"
|
||||
]
|
||||
on_change_strategy = "wait_then_restart"
|
||||
|
||||
[jobs.doc]
|
||||
command = ["cargo", "doc", "--no-deps"]
|
||||
need_stdout = false
|
||||
|
||||
# If the doc compiles, then it opens in your browser and bacon switches to the previous job
|
||||
[jobs.doc-open]
|
||||
command = ["cargo", "doc", "--no-deps", "--open"]
|
||||
need_stdout = false
|
||||
on_success = "back" # so that we don't open the browser at each change
|
||||
|
||||
[jobs.run]
|
||||
command = [
|
||||
"cargo", "run",
|
||||
]
|
||||
need_stdout = true
|
||||
allow_warnings = true
|
||||
background = false
|
||||
on_change_strategy = "kill_then_restart"
|
||||
# kill = ["pkill", "-TERM", "-P"]'
|
||||
|
||||
[keybindings]
|
||||
c = "job:clippy"
|
||||
alt-c = "job:check"
|
||||
ctrl-alt-c = "job:check-all"
|
||||
shift-c = "job:clippy-all"
|
||||
f = "job:coverage"
|
||||
50
build.rs
Normal file
@@ -0,0 +1,50 @@
|
||||
use std::collections::HashMap;
|
||||
use std::env;
|
||||
use std::fs::File;
|
||||
use std::io::{BufWriter, Write};
|
||||
use std::path::Path;
|
||||
|
||||
use serde::Deserialize;
|
||||
|
||||
#[derive(Debug, Deserialize)]
|
||||
struct AtlasMapper {
|
||||
frames: HashMap<String, MapperFrame>,
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug, Deserialize)]
|
||||
struct MapperFrame {
|
||||
x: u16,
|
||||
y: u16,
|
||||
width: u16,
|
||||
height: u16,
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let path = Path::new(&env::var("OUT_DIR").unwrap()).join("atlas_data.rs");
|
||||
let mut file = BufWriter::new(File::create(&path).unwrap());
|
||||
|
||||
let atlas_json = include_str!("./assets/game/atlas.json");
|
||||
let atlas_mapper: AtlasMapper = serde_json::from_str(atlas_json).unwrap();
|
||||
|
||||
writeln!(&mut file, "use phf::phf_map;").unwrap();
|
||||
|
||||
writeln!(&mut file, "use crate::texture::sprite::MapperFrame;").unwrap();
|
||||
|
||||
writeln!(
|
||||
&mut file,
|
||||
"pub static ATLAS_FRAMES: phf::Map<&'static str, MapperFrame> = phf_map! {{"
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
for (name, frame) in atlas_mapper.frames {
|
||||
writeln!(
|
||||
&mut file,
|
||||
" \"{}\" => MapperFrame {{ x: {}, y: {}, width: {}, height: {} }},",
|
||||
name, frame.x, frame.y, frame.width, frame.height
|
||||
)
|
||||
.unwrap();
|
||||
}
|
||||
|
||||
writeln!(&mut file, "}};").unwrap();
|
||||
println!("cargo:rerun-if-changed=assets/game/atlas.json");
|
||||
}
|
||||
4
rust-toolchain.toml
Normal file
@@ -0,0 +1,4 @@
|
||||
[toolchain]
|
||||
# we are unfortunately pinned to 1.86.0 for some reason, bulk-memory-opt related issues on wasm32-unknown-emscripten
|
||||
channel = "1.86.0"
|
||||
components = ["rustfmt", "llvm-tools-preview", "clippy"]
|
||||
202
src/app.rs
@@ -1,37 +1,42 @@
|
||||
use std::time::{Duration, Instant};
|
||||
|
||||
use anyhow::{anyhow, Result};
|
||||
use glam::Vec2;
|
||||
use sdl2::event::{Event, WindowEvent};
|
||||
use sdl2::keyboard::Keycode;
|
||||
use sdl2::render::{Canvas, ScaleMode, Texture, TextureCreator};
|
||||
use sdl2::video::{Window, WindowContext};
|
||||
use sdl2::EventPump;
|
||||
use tracing::{error, event};
|
||||
use sdl2::render::TextureCreator;
|
||||
use sdl2::ttf::Sdl2TtfContext;
|
||||
use sdl2::video::WindowContext;
|
||||
use sdl2::{AudioSubsystem, EventPump, Sdl, VideoSubsystem};
|
||||
use thousands::Separable;
|
||||
use tracing::info;
|
||||
|
||||
use crate::error::{GameError, GameResult};
|
||||
|
||||
use crate::constants::{CANVAS_SIZE, LOOP_TIME, SCALE};
|
||||
use crate::game::Game;
|
||||
use crate::platform::get_platform;
|
||||
use crate::systems::profiling::SystemTimings;
|
||||
|
||||
pub struct App<'a> {
|
||||
game: Game,
|
||||
canvas: Canvas<Window>,
|
||||
event_pump: EventPump,
|
||||
backbuffer: Texture<'a>,
|
||||
paused: bool,
|
||||
pub struct App {
|
||||
pub game: Game,
|
||||
last_timings: Instant,
|
||||
last_tick: Instant,
|
||||
cursor_pos: Vec2,
|
||||
focused: bool,
|
||||
_cursor_pos: Vec2,
|
||||
}
|
||||
|
||||
impl App<'_> {
|
||||
pub fn new() -> Result<Self> {
|
||||
// Initialize platform-specific console
|
||||
get_platform().init_console().map_err(|e| anyhow!(e))?;
|
||||
impl App {
|
||||
pub fn new() -> GameResult<Self> {
|
||||
let sdl_context: &'static Sdl = Box::leak(Box::new(sdl2::init().map_err(|e| GameError::Sdl(e.to_string()))?));
|
||||
let video_subsystem: &'static VideoSubsystem =
|
||||
Box::leak(Box::new(sdl_context.video().map_err(|e| GameError::Sdl(e.to_string()))?));
|
||||
let _audio_subsystem: &'static AudioSubsystem =
|
||||
Box::leak(Box::new(sdl_context.audio().map_err(|e| GameError::Sdl(e.to_string()))?));
|
||||
let _ttf_context: &'static Sdl2TtfContext =
|
||||
Box::leak(Box::new(sdl2::ttf::init().map_err(|e| GameError::Sdl(e.to_string()))?));
|
||||
let event_pump: &'static mut EventPump =
|
||||
Box::leak(Box::new(sdl_context.event_pump().map_err(|e| GameError::Sdl(e.to_string()))?));
|
||||
|
||||
let sdl_context = sdl2::init().map_err(|e| anyhow!(e))?;
|
||||
let video_subsystem = sdl_context.video().map_err(|e| anyhow!(e))?;
|
||||
let audio_subsystem = sdl_context.audio().map_err(|e| anyhow!(e))?;
|
||||
let ttf_context = sdl2::ttf::init().map_err(|e| anyhow!(e.to_string()))?;
|
||||
// Initialize platform-specific console
|
||||
get_platform().init_console()?;
|
||||
|
||||
let window = video_subsystem
|
||||
.window(
|
||||
@@ -41,33 +46,32 @@ impl App<'_> {
|
||||
)
|
||||
.resizable()
|
||||
.position_centered()
|
||||
.build()?;
|
||||
.build()
|
||||
.map_err(|e| GameError::Sdl(e.to_string()))?;
|
||||
|
||||
let mut canvas = window.into_canvas().build()?;
|
||||
canvas.set_logical_size(CANVAS_SIZE.x, CANVAS_SIZE.y)?;
|
||||
let canvas = Box::leak(Box::new(
|
||||
window
|
||||
.into_canvas()
|
||||
.accelerated()
|
||||
.build()
|
||||
.map_err(|e| GameError::Sdl(e.to_string()))?,
|
||||
));
|
||||
|
||||
let texture_creator_static: &'static TextureCreator<WindowContext> = Box::leak(Box::new(canvas.texture_creator()));
|
||||
canvas
|
||||
.set_logical_size(CANVAS_SIZE.x, CANVAS_SIZE.y)
|
||||
.map_err(|e| GameError::Sdl(e.to_string()))?;
|
||||
|
||||
let mut game = Game::new(texture_creator_static, &ttf_context, &audio_subsystem);
|
||||
game.audio.set_mute(cfg!(debug_assertions));
|
||||
let texture_creator: &'static mut TextureCreator<WindowContext> = Box::leak(Box::new(canvas.texture_creator()));
|
||||
|
||||
let mut backbuffer = texture_creator_static.create_texture_target(None, CANVAS_SIZE.x, CANVAS_SIZE.y)?;
|
||||
backbuffer.set_scale_mode(ScaleMode::Nearest);
|
||||
let game = Game::new(canvas, texture_creator, event_pump)?;
|
||||
// game.audio.set_mute(cfg!(debug_assertions));
|
||||
|
||||
let event_pump = sdl_context.event_pump().map_err(|e| anyhow!(e))?;
|
||||
|
||||
// Initial draw
|
||||
game.draw(&mut canvas, &mut backbuffer)?;
|
||||
game.present_backbuffer(&mut canvas, &backbuffer, glam::Vec2::ZERO)?;
|
||||
|
||||
Ok(Self {
|
||||
Ok(App {
|
||||
game,
|
||||
canvas,
|
||||
event_pump,
|
||||
backbuffer,
|
||||
paused: false,
|
||||
focused: true,
|
||||
last_tick: Instant::now(),
|
||||
cursor_pos: Vec2::ZERO,
|
||||
last_timings: Instant::now() - Duration::from_secs_f32(0.5),
|
||||
_cursor_pos: Vec2::ZERO,
|
||||
})
|
||||
}
|
||||
|
||||
@@ -75,78 +79,68 @@ impl App<'_> {
|
||||
{
|
||||
let start = Instant::now();
|
||||
|
||||
for event in self.event_pump.poll_iter() {
|
||||
match event {
|
||||
Event::Window { win_event, .. } => match win_event {
|
||||
WindowEvent::Hidden => {
|
||||
event!(tracing::Level::DEBUG, "Window hidden");
|
||||
}
|
||||
WindowEvent::Shown => {
|
||||
event!(tracing::Level::DEBUG, "Window shown");
|
||||
}
|
||||
_ => {}
|
||||
},
|
||||
// It doesn't really make sense to have this available in the browser
|
||||
#[cfg(not(target_os = "emscripten"))]
|
||||
Event::Quit { .. }
|
||||
| Event::KeyDown {
|
||||
keycode: Some(Keycode::Escape) | Some(Keycode::Q),
|
||||
..
|
||||
} => {
|
||||
event!(tracing::Level::INFO, "Exit requested. Exiting...");
|
||||
return false;
|
||||
}
|
||||
Event::KeyDown {
|
||||
keycode: Some(Keycode::P),
|
||||
..
|
||||
} => {
|
||||
self.paused = !self.paused;
|
||||
event!(tracing::Level::INFO, "{}", if self.paused { "Paused" } else { "Unpaused" });
|
||||
}
|
||||
Event::KeyDown {
|
||||
keycode: Some(Keycode::Space),
|
||||
..
|
||||
} => {
|
||||
self.game.debug_mode = !self.game.debug_mode;
|
||||
}
|
||||
Event::KeyDown { keycode, .. } => {
|
||||
self.game.keyboard_event(keycode.unwrap());
|
||||
}
|
||||
Event::MouseMotion { x, y, .. } => {
|
||||
// Convert window coordinates to logical coordinates
|
||||
self.cursor_pos = Vec2::new(x as f32, y as f32);
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
// for event in self
|
||||
// .game
|
||||
// .world
|
||||
// .get_non_send_resource_mut::<&'static mut EventPump>()
|
||||
// .unwrap()
|
||||
// .poll_iter()
|
||||
// {
|
||||
// match event {
|
||||
// Event::Window { win_event, .. } => match win_event {
|
||||
// WindowEvent::FocusGained => {
|
||||
// self.focused = true;
|
||||
// }
|
||||
// WindowEvent::FocusLost => {
|
||||
// self.focused = false;
|
||||
// }
|
||||
// _ => {}
|
||||
// },
|
||||
// Event::MouseMotion { x, y, .. } => {
|
||||
// // Convert window coordinates to logical coordinates
|
||||
// self.cursor_pos = Vec2::new(x as f32, y as f32);
|
||||
// }
|
||||
// _ => {}
|
||||
// }
|
||||
// }
|
||||
|
||||
let dt = self.last_tick.elapsed().as_secs_f32();
|
||||
self.last_tick = Instant::now();
|
||||
|
||||
if !self.paused {
|
||||
self.game.tick(dt);
|
||||
if let Err(e) = self.game.draw(&mut self.canvas, &mut self.backbuffer) {
|
||||
error!("Failed to draw game: {e}");
|
||||
}
|
||||
if let Err(e) = self
|
||||
.game
|
||||
.present_backbuffer(&mut self.canvas, &self.backbuffer, self.cursor_pos)
|
||||
{
|
||||
error!("Failed to present backbuffer: {e}");
|
||||
}
|
||||
let exit = self.game.tick(dt);
|
||||
|
||||
if exit {
|
||||
return false;
|
||||
}
|
||||
|
||||
if self.last_timings.elapsed() > Duration::from_secs(1) {
|
||||
// Show timing statistics over the last 90 frames
|
||||
if let Some(timings) = self.game.world.get_resource::<SystemTimings>() {
|
||||
let stats = timings.get_stats();
|
||||
let (total_avg, total_std) = timings.get_total_stats();
|
||||
|
||||
let mut individual_timings = String::new();
|
||||
for (name, (avg, std_dev)) in stats.iter() {
|
||||
individual_timings.push_str(&format!("{}={:?} ± {:?} ", name, avg, std_dev));
|
||||
}
|
||||
|
||||
let effective_fps = match 1.0 / total_avg.as_secs_f64() {
|
||||
f if f > 100.0 => (f as u32).separate_with_commas(),
|
||||
f if f < 10.0 => format!("{:.1} FPS", f),
|
||||
f => format!("{:.0} FPS", f),
|
||||
};
|
||||
|
||||
info!("({effective_fps}) {total_avg:?} ± {total_std:?} ({individual_timings})");
|
||||
}
|
||||
self.last_timings = Instant::now();
|
||||
}
|
||||
|
||||
// Sleep if we still have time left
|
||||
if start.elapsed() < LOOP_TIME {
|
||||
let time = LOOP_TIME.saturating_sub(start.elapsed());
|
||||
if time != Duration::ZERO {
|
||||
get_platform().sleep(time);
|
||||
get_platform().sleep(time, self.focused);
|
||||
}
|
||||
} else {
|
||||
event!(
|
||||
tracing::Level::WARN,
|
||||
"Game loop behind schedule by: {:?}",
|
||||
start.elapsed() - LOOP_TIME
|
||||
);
|
||||
}
|
||||
|
||||
true
|
||||
|
||||
20
src/asset.rs
@@ -3,28 +3,15 @@
|
||||
//! On desktop, assets are embedded using include_bytes!; on Emscripten, assets are loaded from the filesystem.
|
||||
|
||||
use std::borrow::Cow;
|
||||
use std::io;
|
||||
use thiserror::Error;
|
||||
use strum_macros::EnumIter;
|
||||
|
||||
#[derive(Error, Debug)]
|
||||
pub enum AssetError {
|
||||
#[error("IO error: {0}")]
|
||||
Io(#[from] io::Error),
|
||||
#[error("Asset not found: {0}")]
|
||||
NotFound(String),
|
||||
#[error("Invalid asset format: {0}")]
|
||||
InvalidFormat(String),
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, EnumIter)]
|
||||
pub enum Asset {
|
||||
Wav1,
|
||||
Wav2,
|
||||
Wav3,
|
||||
Wav4,
|
||||
Atlas,
|
||||
AtlasJson,
|
||||
// Add more as needed
|
||||
}
|
||||
|
||||
impl Asset {
|
||||
@@ -37,15 +24,16 @@ impl Asset {
|
||||
Wav3 => "sound/waka/3.ogg",
|
||||
Wav4 => "sound/waka/4.ogg",
|
||||
Atlas => "atlas.png",
|
||||
AtlasJson => "atlas.json",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mod imp {
|
||||
use super::*;
|
||||
use crate::error::AssetError;
|
||||
use crate::platform::get_platform;
|
||||
|
||||
/// Returns the raw bytes of the given asset.
|
||||
pub fn get_asset_bytes(asset: Asset) -> Result<Cow<'static, [u8]>, AssetError> {
|
||||
get_platform().get_asset_bytes(asset)
|
||||
}
|
||||
|
||||
@@ -18,8 +18,6 @@ pub const SCALE: f32 = 2.6;
|
||||
pub const BOARD_CELL_OFFSET: UVec2 = UVec2::new(0, 3);
|
||||
/// The offset of the game board from the top-left corner of the window, in pixels.
|
||||
pub const BOARD_PIXEL_OFFSET: UVec2 = UVec2::new(BOARD_CELL_OFFSET.x * CELL_SIZE, BOARD_CELL_OFFSET.y * CELL_SIZE);
|
||||
/// The size of the game board, in pixels.
|
||||
pub const BOARD_PIXEL_SIZE: UVec2 = UVec2::new(BOARD_CELL_SIZE.x * CELL_SIZE, BOARD_CELL_SIZE.y * CELL_SIZE);
|
||||
/// The size of the canvas, in pixels.
|
||||
pub const CANVAS_SIZE: UVec2 = UVec2::new(
|
||||
(BOARD_CELL_SIZE.x + BOARD_CELL_OFFSET.x) * CELL_SIZE,
|
||||
|
||||
128
src/entity/collision.rs
Normal file
@@ -0,0 +1,128 @@
|
||||
// use smallvec::SmallVec;
|
||||
// use std::collections::HashMap;
|
||||
|
||||
// use crate::entity::{graph::NodeId, traversal::Position};
|
||||
|
||||
// /// Trait for entities that can participate in collision detection.
|
||||
// pub trait Collidable {
|
||||
// /// Returns the current position of this entity.
|
||||
// fn position(&self) -> Position;
|
||||
|
||||
// /// Checks if this entity is colliding with another entity.
|
||||
// #[allow(dead_code)]
|
||||
// fn is_colliding_with(&self, other: &dyn Collidable) -> bool {
|
||||
// positions_overlap(&self.position(), &other.position())
|
||||
// }
|
||||
// }
|
||||
|
||||
// /// System for tracking entities by their positions for efficient collision detection.
|
||||
// #[derive(Default)]
|
||||
// pub struct CollisionSystem {
|
||||
// /// Maps node IDs to lists of entity IDs that are at that node
|
||||
// node_entities: HashMap<NodeId, Vec<EntityId>>,
|
||||
// /// Maps entity IDs to their current positions
|
||||
// entity_positions: HashMap<EntityId, Position>,
|
||||
// /// Next available entity ID
|
||||
// next_id: EntityId,
|
||||
// }
|
||||
|
||||
// /// Unique identifier for an entity in the collision system
|
||||
// pub type EntityId = u32;
|
||||
|
||||
// impl CollisionSystem {
|
||||
// /// Registers an entity with the collision system and returns its ID
|
||||
// pub fn register_entity(&mut self, position: Position) -> EntityId {
|
||||
// let id = self.next_id;
|
||||
// self.next_id += 1;
|
||||
|
||||
// self.entity_positions.insert(id, position);
|
||||
// self.update_node_entities(id, position);
|
||||
|
||||
// id
|
||||
// }
|
||||
|
||||
// /// Updates an entity's position
|
||||
// pub fn update_position(&mut self, entity_id: EntityId, new_position: Position) {
|
||||
// if let Some(old_position) = self.entity_positions.get(&entity_id) {
|
||||
// // Remove from old nodes
|
||||
// self.remove_from_nodes(entity_id, *old_position);
|
||||
// }
|
||||
|
||||
// // Update position and add to new nodes
|
||||
// self.entity_positions.insert(entity_id, new_position);
|
||||
// self.update_node_entities(entity_id, new_position);
|
||||
// }
|
||||
|
||||
// /// Removes an entity from the collision system
|
||||
// #[allow(dead_code)]
|
||||
// pub fn remove_entity(&mut self, entity_id: EntityId) {
|
||||
// if let Some(position) = self.entity_positions.remove(&entity_id) {
|
||||
// self.remove_from_nodes(entity_id, position);
|
||||
// }
|
||||
// }
|
||||
|
||||
// /// Gets all entity IDs at a specific node
|
||||
// pub fn entities_at_node(&self, node: NodeId) -> &[EntityId] {
|
||||
// self.node_entities.get(&node).map(|v| v.as_slice()).unwrap_or(&[])
|
||||
// }
|
||||
|
||||
// /// Gets all entity IDs that could collide with an entity at the given position
|
||||
// pub fn potential_collisions(&self, position: &Position) -> Vec<EntityId> {
|
||||
// let mut collisions = Vec::new();
|
||||
// let nodes = get_nodes(position);
|
||||
|
||||
// for node in nodes {
|
||||
// collisions.extend(self.entities_at_node(node));
|
||||
// }
|
||||
|
||||
// // Remove duplicates
|
||||
// collisions.sort_unstable();
|
||||
// collisions.dedup();
|
||||
// collisions
|
||||
// }
|
||||
|
||||
// /// Updates the node_entities map when an entity's position changes
|
||||
// fn update_node_entities(&mut self, entity_id: EntityId, position: Position) {
|
||||
// let nodes = get_nodes(&position);
|
||||
// for node in nodes {
|
||||
// self.node_entities.entry(node).or_default().push(entity_id);
|
||||
// }
|
||||
// }
|
||||
|
||||
// /// Removes an entity from all nodes it was previously at
|
||||
// fn remove_from_nodes(&mut self, entity_id: EntityId, position: Position) {
|
||||
// let nodes = get_nodes(&position);
|
||||
// for node in nodes {
|
||||
// if let Some(entities) = self.node_entities.get_mut(&node) {
|
||||
// entities.retain(|&id| id != entity_id);
|
||||
// if entities.is_empty() {
|
||||
// self.node_entities.remove(&node);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// /// Checks if two positions overlap (entities are at the same location).
|
||||
// fn positions_overlap(a: &Position, b: &Position) -> bool {
|
||||
// let a_nodes = get_nodes(a);
|
||||
// let b_nodes = get_nodes(b);
|
||||
|
||||
// // Check if any nodes overlap
|
||||
// a_nodes.iter().any(|a_node| b_nodes.contains(a_node))
|
||||
|
||||
// // TODO: More complex overlap detection, the above is a simple check, but it could become an early filter for more precise calculations later
|
||||
// }
|
||||
|
||||
// /// Gets all nodes that an entity is currently at or between.
|
||||
// fn get_nodes(pos: &Position) -> SmallVec<[NodeId; 2]> {
|
||||
// let mut nodes = SmallVec::new();
|
||||
// match pos {
|
||||
// Position::AtNode(node) => nodes.push(*node),
|
||||
// Position::BetweenNodes { from, to, .. } => {
|
||||
// nodes.push(*from);
|
||||
// nodes.push(*to);
|
||||
// }
|
||||
// }
|
||||
// nodes
|
||||
// }
|
||||
@@ -1,11 +1,13 @@
|
||||
use glam::IVec2;
|
||||
|
||||
/// The four cardinal directions.
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Default)]
|
||||
#[repr(usize)]
|
||||
pub enum Direction {
|
||||
Up,
|
||||
Down,
|
||||
Left,
|
||||
#[default]
|
||||
Right,
|
||||
}
|
||||
|
||||
|
||||