feat: add profiling

This commit is contained in:
2025-08-15 13:15:56 -05:00
parent 02a98c9f32
commit 8c95ecc547
6 changed files with 59 additions and 21 deletions

1
Cargo.lock generated
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@@ -576,6 +576,7 @@ dependencies = [
"lazy_static",
"libc",
"once_cell",
"parking_lot",
"pathfinding",
"phf",
"rand",

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@@ -6,7 +6,7 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
tracing = { version = "0.1.40", features = ["max_level_debug", "release_max_level_debug"]}
tracing = { version = "0.1.41", features = ["max_level_debug", "release_max_level_debug"]}
tracing-error = "0.2.0"
tracing-subscriber = {version = "0.3.17", features = ["env-filter"]}
lazy_static = "1.5.0"
@@ -17,7 +17,7 @@ pathfinding = "4.14"
once_cell = "1.21.3"
thiserror = "2.0.14"
anyhow = "1.0"
glam = { version = "0.30.5", features = [] }
glam = "0.30.5"
serde = { version = "1.0.219", features = ["derive"] }
serde_json = "1.0.142"
smallvec = "1.15.1"
@@ -26,6 +26,7 @@ strum_macros = "0.27.2"
phf = { version = "0.12.1", features = ["macros"] }
bevy_ecs = "0.16.1"
bitflags = "2.9.1"
parking_lot = "0.12.3"
[profile.release]
lto = true

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@@ -5,13 +5,14 @@ use sdl2::render::TextureCreator;
use sdl2::ttf::Sdl2TtfContext;
use sdl2::video::WindowContext;
use sdl2::{AudioSubsystem, EventPump, Sdl, VideoSubsystem};
use tracing::warn;
use tracing::{field, info, warn};
use crate::error::{GameError, GameResult};
use crate::constants::{CANVAS_SIZE, LOOP_TIME, SCALE};
use crate::game::Game;
use crate::platform::get_platform;
use crate::systems::profiling::SystemTimings;
pub struct App {
pub game: Game,
@@ -64,12 +65,6 @@ impl App {
let game = Game::new(canvas, texture_creator, event_pump)?;
// game.audio.set_mute(cfg!(debug_assertions));
// Initial draw
// game.draw(&mut canvas, &mut backbuffer)
// .map_err(|e| GameError::Sdl(e.to_string()))?;
// game.present_backbuffer(&mut canvas, &backbuffer, glam::Vec2::ZERO)
// .map_err(|e| GameError::Sdl(e.to_string()))?;
Ok(App {
game,
focused: true,
@@ -116,17 +111,23 @@ impl App {
return false;
}
// if let Err(e) = self.game.draw(&mut self.canvas, &mut self.backbuffer) {
// error!("Failed to draw game: {}", e);
// }
// Show timings if the loop took more than 25% of the loop time
let show_timings = start.elapsed() > (LOOP_TIME / 4);
if show_timings || true {
if let Some(timings) = self.game.world.get_resource::<SystemTimings>() {
let mut timings = timings.timings.lock();
let total = timings.values().sum::<Duration>();
info!("Total: {:?}, Timings: {:?}", total, field::debug(&timings));
timings.clear();
}
}
// Sleep if we still have time left
if start.elapsed() < LOOP_TIME {
let time = LOOP_TIME.saturating_sub(start.elapsed());
if time != Duration::ZERO {
get_platform().sleep(time, self.focused);
}
} else {
warn!("Game loop behind schedule by: {:?}", start.elapsed() - LOOP_TIME);
}
true

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@@ -19,6 +19,7 @@ use crate::systems::{
control::player_system,
input::input_system,
movement::movement_system,
profiling::{profile, SystemTimings},
render::{directional_render_system, render_system, BackbufferResource, MapTextureResource},
};
use crate::texture::animated::AnimatedTexture;
@@ -171,6 +172,7 @@ impl Game {
world.insert_resource(map);
world.insert_resource(GlobalState { exit: false });
world.insert_resource(ScoreResource(0));
world.insert_resource(SystemTimings::default());
world.insert_resource(Bindings::default());
world.insert_resource(DeltaTime(0f32));
@@ -188,13 +190,13 @@ impl Game {
schedule.add_systems(
(
input_system,
player_system,
movement_system,
collision_system,
blinking_system,
directional_render_system,
render_system,
profile("input", input_system),
profile("player", player_system),
profile("movement", movement_system),
profile("collision", collision_system),
profile("blinking", blinking_system),
profile("directional_render", directional_render_system),
profile("render", render_system),
)
.chain(),
);

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@@ -9,4 +9,5 @@ pub mod components;
pub mod control;
pub mod input;
pub mod movement;
pub mod profiling;
pub mod render;

32
src/systems/profiling.rs Normal file
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@@ -0,0 +1,32 @@
use bevy_ecs::prelude::Resource;
use bevy_ecs::system::{IntoSystem, System};
use parking_lot::Mutex;
use std::collections::HashMap;
use std::time::Duration;
#[derive(Resource, Default, Debug)]
pub struct SystemTimings {
pub timings: Mutex<HashMap<&'static str, Duration>>,
}
pub fn profile<S, M>(name: &'static str, system: S) -> impl FnMut(&mut bevy_ecs::world::World)
where
S: IntoSystem<(), (), M> + 'static,
{
let mut system: S::System = IntoSystem::into_system(system);
let mut is_initialized = false;
move |world: &mut bevy_ecs::world::World| {
if !is_initialized {
system.initialize(world);
is_initialized = true;
}
let start = std::time::Instant::now();
system.run((), world);
let duration = start.elapsed();
if let Some(mut timings) = world.get_resource_mut::<SystemTimings>() {
timings.timings.lock().insert(name, duration);
}
}
}