Logo
Explore Help
Sign In
xevion/Boids
1
0
Fork 0
You've already forked Boids
mirror of https://github.com/Xevion/Boids.git synced 2025-12-15 10:11:11 -06:00
Code Issues Packages Projects Releases 1 Wiki Activity
14 Commits 3 Branches 1 Tag
505211b9dcae9dca07592ce2ca467506243b70d4
Commit Graph

9 Commits

Author SHA1 Message Date
Xevion
505211b9dc make most Boid properties private, use Renderer check for Wrapping visibility, broke ScreenWrap functionality again, Boid GameObject sibling index based naming, many new comments 2020-05-16 22:57:00 -05:00
Xevion
76beeb9095 hide boidlist in inspector, fix ortho camera/rect implementation properly, move Boid movement functionality into Boid Update, get rid of NextUpdate 2020-05-16 22:25:29 -05:00
Xevion
aaec1923eb More cleanup making code cleaner, made Rectangle Boundaries automatically size to camera's view, automatic random boid placement, value tweaking 2020-05-16 22:01:15 -05:00
Xevion
2dffcdcf3b general cleanup, fix BoidController GetComponent referencing/performance issues, readying for feature implementation 2020-05-16 21:17:56 -05:00
Xevion
855aa23a0b fixed wrapping, prototype 'working' 2020-05-16 20:46:22 -05:00
Xevion
1dd037839e Major work with new Boid prefrab, configuring rules and attempt at camera wrapping - getting close to working prototype 2020-05-16 18:22:59 -05:00
Xevion
5b049f2f24 fix access modifiers, start and update functions 2020-05-16 11:35:53 -05:00
Xevion
e5588178eb basic Boids class setup 2020-05-16 10:42:49 -05:00
Xevion
39af1b95f7 add all files, project init 2020-05-16 09:19:27 -05:00
Powered by Gitea Version: 1.26.0+dev-99-gde70cd3853 Page: 163ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API