Files
Boids/Assets/BoidController.cs
2020-05-16 10:42:49 -05:00

29 lines
621 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BoidController : MonoBehaviour {
// Controller Attributes
public Rect space;
// Swarm Attributes
public int boidCount = 1000;
public float boidGroupRange = 1.0f;
// Bias changes how different rules influence individual Boids more or less
public float separationBias = 1.0f;
public float alignmentBias = 1.0f;
public float cohesionBias = 1.0f;
private List<Boid> _boids = new List<Boid>();
void Start() {
}
void Update()
{
}
}