Merge pull request #84 from mamoniot/dev

Dev
This commit is contained in:
Monica Moniot
2023-04-30 18:06:20 -04:00
committed by GitHub
3 changed files with 15 additions and 17 deletions
+1 -1
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@@ -3,4 +3,4 @@
--- It is used in migrations.lua to determine if any migrations need to be run for beta testers.
--- It is expected these are only meaningful between releases during beta testing.
--- It should be set to nil for any release version.
return 1
return 2
+2 -2
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@@ -87,9 +87,9 @@ switch-request-tooltip=Lock this station to only request items from the network.
network=Network
network-tooltip=A signal is used to identify which network this combinator is a member of. Trains will only be dispatched from depots to provider and requester stations if they are all identified with the same signal.
allow-list-description=Automatic allow-list
allow-list-tooltip=When checked trains in the network are automatically added to the allow-list if every wagon of the train is able to be loaded or unloaded by this station. When unchecked the allow-list is not used and all trains are allowed to park here.
allow-list-tooltip=Normally when a delivery is requested, any train with a large enough cargo capacity may fulfill it. When this setting is checked trains must also be on this station's "allow-list". Trains are automatically added to the allow-list if each of its wagons are able to be loaded or unloaded by inserters or pumps along this station.
is-stack-description=Stack thresholds
is-stack-tooltip=When checked all request thresholds for this station are interpretted as a count of item stacks rather than a count of total items. Thresholds for fluids are unaffected.
is-stack-tooltip=When checked all request thresholds for this station are interpreted as a count of item stacks rather than a count of total items. Thresholds for fluids are unaffected.
enable-inactive-description=Inactivity condition
enable-inactive-tooltip=When checked a train at a provider is required to wait for inactivity even if its order has been fulfilled. This is frequently useful for preventing inserters from getting items stuck in their hands.
use-same-depot-description=Require same depot
+12 -14
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@@ -3,6 +3,8 @@ local get_distance = require("__flib__.position").distance
local table_insert = table.insert
local bit_extract = bit32.extract
local bit_replace = bit32.replace
local string_sub = string.sub
local string_len = string.len
local DEFINES_WORKING = defines.entity_status.working
local DEFINES_LOW_POWER = defines.entity_status.low_power
@@ -38,19 +40,14 @@ end
function se_get_space_elevator_name(cache, surface)
---@type LuaEntity?
local entity = nil
---@type string?
local name = nil
local cache_idx = 2*surface.index
local cache_idx = surface.index
if cache.se_get_space_elevator_name then
entity = cache.se_get_space_elevator_name[cache_idx - 1]
name = cache.se_get_space_elevator_name[cache_idx]
entity = cache.se_get_space_elevator_name[cache_idx]
else
cache.se_get_space_elevator_name = {}
end
if entity and entity.valid then
return name
else
if not entity or not entity.valid then
--Chaching failed, default to expensive lookup
entity = surface.find_entities_filtered({
name = SE_ELEVATOR_STOP_PROTO_NAME,
@@ -59,14 +56,15 @@ function se_get_space_elevator_name(cache, surface)
})[1]
if entity then
name = string.sub(entity.backer_name, 1, string.len(entity.backer_name) - SE_ELEVATOR_SUFFIX_LENGTH)
cache.se_get_space_elevator_name[cache_idx - 1] = entity
cache.se_get_space_elevator_name[cache_idx] = name
return name
else
return nil
cache.se_get_space_elevator_name[cache_idx] = entity
end
end
if entity and entity.valid then
return string_sub(entity.backer_name, 1, string_len(entity.backer_name) - SE_ELEVATOR_SUFFIX_LENGTH)
else
return nil
end
end
---@param cache PerfCache
---@param surface_index uint