Cameron Smart
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ced2fbd4b5
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removed unused resources
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2020-04-26 00:43:59 -07:00 |
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Cameron Smart
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a91a0f4a73
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final touches
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2020-04-26 00:42:22 -07:00 |
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Cameron Smart
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c80cc9e78a
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complete assets with tiles, character, and mob sprites from same pack
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2020-04-22 01:29:53 -07:00 |
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Xevion
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c6a8142358
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fix sprite file finding and loading, prepare level loading test function
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2020-04-21 00:05:11 -05:00 |
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Xevion
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1e8f5b507c
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add new knight sprite path, change folder "character" to "characters"
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2020-04-20 02:53:29 -05:00 |
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Xevion
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1b2f8dc431
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delete fix.py
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2020-04-20 02:02:54 -05:00 |
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Xevion
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d5cd8e8a66
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rename all knight animation files
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2020-04-20 02:02:25 -05:00 |
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Cameron Smart
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154a959e8a
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basic player idle animation.
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2020-04-19 19:14:04 -07:00 |
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Cameron Smart
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f3c9e22102
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Levels can be combined together in dungeon
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2020-04-19 15:59:52 -07:00 |
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Cameron Smart
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9c81afa345
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Added new monster sprites.
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2020-04-19 01:10:30 -07:00 |
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Cameron Smart
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fcad1beff8
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load_file in map.py sets the tiles based on a json file
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2020-04-18 18:12:16 -07:00 |
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Xevion
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370d611550
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add elements map to level save structure
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2020-04-18 03:00:02 -05:00 |
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Xevion
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0e05870d9b
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move file structure around, create basic example level file
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2020-04-18 02:46:48 -05:00 |
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