Commit Graph

13 Commits

Author SHA1 Message Date
Cameron Smart
ced2fbd4b5 removed unused resources 2020-04-26 00:43:59 -07:00
Cameron Smart
a91a0f4a73 final touches 2020-04-26 00:42:22 -07:00
Cameron Smart
c80cc9e78a complete assets with tiles, character, and mob sprites from same pack 2020-04-22 01:29:53 -07:00
Xevion
c6a8142358 fix sprite file finding and loading, prepare level loading test function 2020-04-21 00:05:11 -05:00
Xevion
1e8f5b507c add new knight sprite path, change folder "character" to "characters" 2020-04-20 02:53:29 -05:00
Xevion
1b2f8dc431 delete fix.py 2020-04-20 02:02:54 -05:00
Xevion
d5cd8e8a66 rename all knight animation files 2020-04-20 02:02:25 -05:00
Cameron Smart
154a959e8a basic player idle animation. 2020-04-19 19:14:04 -07:00
Cameron Smart
f3c9e22102 Levels can be combined together in dungeon 2020-04-19 15:59:52 -07:00
Cameron Smart
9c81afa345 Added new monster sprites. 2020-04-19 01:10:30 -07:00
Cameron Smart
fcad1beff8 load_file in map.py sets the tiles based on a json file 2020-04-18 18:12:16 -07:00
Xevion
370d611550 add elements map to level save structure 2020-04-18 03:00:02 -05:00
Xevion
0e05870d9b move file structure around, create basic example level file 2020-04-18 02:46:48 -05:00