|
|
1a80bd538c
|
Merge pull request #43 from n0remac/Xevion-patch-1
Delete pep8.yml
|
2020-04-26 14:41:46 -05:00 |
|
|
|
bbcfa0c5c0
|
Delete pep8.yml
|
2020-04-26 14:34:50 -05:00 |
|
Lief9100
|
3e1c52f7b9
|
Merge pull request #42 from n0remac/armor
Armor
|
2020-04-26 02:27:22 -07:00 |
|
Lief9100
|
b3b5dc1790
|
Reset starting health to be full
|
2020-04-26 02:26:18 -07:00 |
|
Cameron Smart
|
d5effa5408
|
Updated readme
|
2020-04-26 02:22:30 -07:00 |
|
Cameron Smart
|
ee828af084
|
Took armor into account when dealing damage.
|
2020-04-26 02:21:09 -07:00 |
|
Cameron Smart
|
b84efd31b4
|
Added monster damage.
|
2020-04-26 02:08:25 -07:00 |
|
Cameron Smart
|
ef78606bce
|
Fixed erroneous changes to stat increases.
|
2020-04-26 01:59:54 -07:00 |
|
Cameron Smart
|
8ba737a7da
|
update readme
|
2020-04-26 01:15:54 -07:00 |
|
Cameron Smart
|
31d5ef8029
|
incresed speed boost on kills
|
2020-04-26 01:11:15 -07:00 |
|
Cameron
|
f346a166dd
|
Update README.md
|
2020-04-26 00:46:44 -07:00 |
|
Cameron Smart
|
ced2fbd4b5
|
removed unused resources
|
2020-04-26 00:43:59 -07:00 |
|
Cameron Smart
|
a91a0f4a73
|
final touches
|
2020-04-26 00:42:22 -07:00 |
|
Cameron
|
b557111ab7
|
Merge pull request #41 from n0remac/stats-upgrades
Stats upgrades
|
2020-04-25 23:00:25 -07:00 |
|
Lief9100
|
633e1e6450
|
capped healing to max_health
|
2020-04-24 20:06:15 -07:00 |
|
Lief9100
|
173fb84f07
|
turned off debug
|
2020-04-24 19:59:06 -07:00 |
|
Lief9100
|
dfff002929
|
removed unused attribute
|
2020-04-24 19:55:07 -07:00 |
|
Lief9100
|
bf87c8196c
|
added kill list display and removed kill tracking in player
|
2020-04-24 19:53:57 -07:00 |
|
Lief9100
|
5642174af5
|
added speed boon with additional recipe
|
2020-04-24 18:11:07 -07:00 |
|
Lief9100
|
061d688701
|
added basic health and armor info and boon calls
|
2020-04-24 16:49:13 -07:00 |
|
Lief9100
|
9da3faac8f
|
added boon functions and returns from kill funcitons
|
2020-04-24 16:47:58 -07:00 |
|
Lief9100
|
9de313f440
|
added boon amounts and name list
|
2020-04-24 16:44:18 -07:00 |
|
Lief9100
|
251eef0a46
|
Merge pull request #40 from n0remac/enemy-movement
Enemy movement
|
2020-04-24 11:27:38 -07:00 |
|
Cameron Smart
|
dd45c32283
|
Monsters on screen move randomly when not active.
|
2020-04-24 01:36:44 -07:00 |
|
Cameron Smart
|
8fc41803f4
|
Moved all mob update code from main to MobHandler
|
2020-04-23 22:13:19 -07:00 |
|
Lief9100
|
f24a4c5c21
|
Merge pull request #39 from n0remac/monster-collisions
Added monster collisions
|
2020-04-23 19:25:51 -07:00 |
|
Cameron Smart
|
127738743b
|
Moved physics engines to Mob.
|
2020-04-23 18:50:40 -07:00 |
|
Cameron Smart
|
43ddaadc32
|
Moved monster logic from main to MonsterHandler.
|
2020-04-23 16:38:23 -07:00 |
|
Cameron Smart
|
8db7fcc0ae
|
Added monster collisions
|
2020-04-22 23:46:38 -07:00 |
|
Lief9100
|
21ba3c73cf
|
Merge pull request #38 from n0remac/monster-kill-combos
Monster kill combos
|
2020-04-22 23:25:47 -07:00 |
|
Cameron Smart
|
9c26aa156f
|
Shift key to cycle recipes
|
2020-04-22 23:11:36 -07:00 |
|
Cameron Smart
|
e9c8afa758
|
Added frogs. Linting.
|
2020-04-22 22:17:37 -07:00 |
|
Cameron Smart
|
05a9900687
|
Active recipe in top right corner. Shift cycles recipes.
|
2020-04-22 21:58:33 -07:00 |
|
Cameron Smart
|
68f572124a
|
Added kill list and recipes. Checks every three kills.
|
2020-04-22 20:18:00 -07:00 |
|
Lief9100
|
11ffacef01
|
add and implement active monster list
|
2020-04-22 13:38:35 -07:00 |
|
Cameron Smart
|
7e213e7c59
|
added more monsters to test lag.
|
2020-04-22 11:16:27 -07:00 |
|
Lief9100
|
c684f0fdcc
|
Merge pull request #37 from n0remac/rouge-like-sprites
complete assets with tiles, character, and mob sprites from same pack
|
2020-04-22 01:50:13 -07:00 |
|
Cameron Smart
|
c80cc9e78a
|
complete assets with tiles, character, and mob sprites from same pack
|
2020-04-22 01:29:53 -07:00 |
|
Xevion
|
3d5b0f636c
|
fix mob movement
|
2020-04-21 18:44:54 -05:00 |
|
Xevion
|
9b133749af
|
add tick function for mob movement
|
2020-04-21 18:18:25 -05:00 |
|
Xevion
|
02a650d72b
|
add grid cleanup so pathing works more than once, fix matrix reverse obstacle/clear
|
2020-04-21 18:06:53 -05:00 |
|
Xevion
|
50f56e4190
|
get path work and printing
|
2020-04-21 17:53:00 -05:00 |
|
Xevion
|
7948662459
|
fix draw path function
|
2020-04-21 14:09:56 -05:00 |
|
Xevion
|
b65d12be16
|
create draw and get path methodology
|
2020-04-21 14:04:45 -05:00 |
|
Xevion
|
2a1d1bce6e
|
skeleton functions for pathing in Mobs using target attribute and target and dungeon references, create new TILE_SIZE config option
|
2020-04-21 13:50:17 -05:00 |
|
Xevion
|
1d88c6b985
|
create dungeon matrix for pathfinding
|
2020-04-21 13:32:15 -05:00 |
|
|
|
5b53a8e227
|
Merge pull request #33 from n0remac/tests
Test Suite with pytest
|
2020-04-21 03:53:50 -05:00 |
|
Xevion
|
8eb8db7e84
|
remove left over cd
|
2020-04-21 03:33:08 -05:00 |
|
Xevion
|
e87a259c46
|
Merge remote-tracking branch 'origin/tests' into tests
|
2020-04-21 03:18:14 -05:00 |
|
Xevion
|
098972d787
|
add new continuous integration file
|
2020-04-21 03:17:48 -05:00 |
|