changed bullet speed and size, final format check

This commit is contained in:
Cameron Smart
2020-04-20 13:50:05 -07:00
parent dff882770d
commit 6b74629a57
2 changed files with 4 additions and 3 deletions

View File

@@ -211,7 +211,8 @@ class Game(arcade.Window):
# If the bullet flies off-screen, remove it. TEMP change to range calc
if (bullet.bottom < self.view_bottom or bullet.top > self.view_bottom+Config.SCREEN_HEIGHT
or bullet.right > self.view_left+Config.SCREEN_WIDTH or bullet.left < self.view_left):
bullet.remove_from_sprite_lists()
bullet.remove_from_sprite_lists()
def main() -> None:
"""