mirror of
https://github.com/Xevion/factorio-achievements-fixer.git
synced 2025-12-17 16:11:55 -06:00
46 lines
2.4 KiB
Markdown
46 lines
2.4 KiB
Markdown
# factorio-achievements-fixer
|
|
|
|
This is a WPF-based tool that can be used to re-enable achievements in [Factorio][factorio] after using console commands or the editor.
|
|
|
|
- Built for Factorio 2.0 Space Age, although it should be compatible with Factorio 1.1.
|
|
- [Automatic release builds via GitHub Actions][ga-builds].
|
|
|
|
## Usage
|
|
|
|
1. Download the [latest release][releases] or [compile the project](#compiling) yourself.
|
|
2. TBD; I haven't developed this application yet.
|
|
|
|
## Troubleshooting
|
|
|
|
If you're having trouble getting _any_ tools to work in this space, that's because this is an experimental and highly volatile method of fixing achievements.
|
|
|
|
All we are able to do is use best-effort pattern matching with trial and error to attempt to re-enable achievements. This means that it's not guaranteed to work, and could easily break in the future.
|
|
|
|
This tool aims to be slightly more configurable and offer a trial-and-error approach that could be more complicated, but works better for a wider range of scenarios.
|
|
|
|
I made this tool and developed my method from the following sources/discussions online:
|
|
|
|
- https://www.reddit.com/r/factorio/comments/rlprxh/text_tutorial_for_reenabling_achievements_after/
|
|
- https://forums.factorio.com/viewtopic.php?p=623016#p623016
|
|
- https://github.com/0x796935/factorio-achievement-restore
|
|
- https://0x796935.github.io/
|
|
- https://github.com/Rainson12/FactorioSaveGameEnableAchievements
|
|
- https://github.com/Rainson12/FactorioSaveGameEnableAchievements/issues/1
|
|
- https://github.com/pooreboy/factorio-achievement-restore
|
|
- https://www.reddit.com/r/factorio/comments/1gacff0/enabling_achievements_after_using_console_commands/
|
|
|
|
## Compiling
|
|
|
|
1. Clone the repository.
|
|
2. Ensure [.NET 8.0 SDK][csharp-net8_0] is installed.
|
|
3. Open a terminal in the project directory, then navigate to `./factorio-achievements-fixer`.
|
|
4. Run `dotnet build -c Release` to compile the project.
|
|
5. The compiled executable will be in `bin/Release/net8.0-windows`.
|
|
- Shortcut command: `mv bin/Release/net8.0-windows/factorio-achievements-fixer.exe ./`
|
|
- You can also use `dotnet run -c Release` to compile & immediately run the program.
|
|
|
|
[factorio]: https://factorio.com/
|
|
[releases]: https://github.com/Xevion/factorio-achievements-fixer/releases
|
|
[csharp-net8_0]: https://dotnet.microsoft.com/download/dotnet/8.0
|
|
[ga-builds]: https://github.com/Xevion/factorio-achievements-fixer/actions/workflows/build.yaml
|