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factorio-achievements-fixer
This is a WPF-based tool that can be used to re-enable achievements in Factorio after using console commands or the editor.
- Built for Factorio 2.0 Space Age, although it should be compatible with Factorio 1.1.
- Automatic release builds via GitHub Actions.
Usage
- Download the latest release or compile the project yourself.
- TBD; I haven't developed this application yet.
Troubleshooting
If you're having trouble getting any tools to work in this space, that's because this is an experimental and highly volatile method of fixing achievements.
All we are able to do is use best-effort pattern matching with trial and error to attempt to re-enable achievements. This means that it's not guaranteed to work, and could easily break in the future.
This tool aims to be slightly more configurable and offer a trial-and-error approach that could be more complicated, but works better for a wider range of scenarios.
I made this tool and developed my method from the following sources/discussions online:
- https://www.reddit.com/r/factorio/comments/rlprxh/text_tutorial_for_reenabling_achievements_after/
- https://forums.factorio.com/viewtopic.php?p=623016#p623016
- https://github.com/0x796935/factorio-achievement-restore
- https://0x796935.github.io/
- https://github.com/Rainson12/FactorioSaveGameEnableAchievements
- https://github.com/Rainson12/FactorioSaveGameEnableAchievements/issues/1
- https://github.com/pooreboy/factorio-achievement-restore
- https://www.reddit.com/r/factorio/comments/1gacff0/enabling_achievements_after_using_console_commands/
Compiling
- Clone the repository.
- Ensure .NET 8.0 SDK is installed.
- Open a terminal in the project directory, then navigate to
./factorio-achievements-fixer. - Run
dotnet build -c Releaseto compile the project. - The compiled executable will be in
bin/Release/net8.0-windows.- Shortcut command:
mv bin/Release/net8.0-windows/factorio-achievements-fixer.exe ./ - You can also use
dotnet run -c Releaseto compile & immediately run the program.
- Shortcut command:
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