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39 lines
1.9 KiB
Markdown
39 lines
1.9 KiB
Markdown
# factorio-achievements-fixer
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This is a Tauri-based tool that can be used to re-enable achievements in [Factorio][factorio] after using console commands or the editor.
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- Built for Factorio 2.0 Space Age, although it should be compatible with Factorio 1.1.
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- [Automatic release builds via GitHub Actions][ga-builds].
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## Usage
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1. Download the [latest release][releases] or [compile the project](#compiling) yourself.
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2. TBD; I haven't developed this application yet.
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## Troubleshooting
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If you're having trouble getting _any_ tools to work in this space, that's because this is an experimental and highly volatile method of fixing achievements.
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All we are able to do is use best-effort pattern matching with trial and error to attempt to re-enable achievements. This means that it's not guaranteed to work, and could easily break in the future.
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This tool aims to be slightly more configurable and offer a trial-and-error approach that could be more complicated, but works better for a wider range of scenarios.
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I made this tool and developed my method from the following sources/discussions online:
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- https://www.reddit.com/r/factorio/comments/rlprxh/text_tutorial_for_reenabling_achievements_after/
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- https://forums.factorio.com/viewtopic.php?p=623016#p623016
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- https://github.com/0x796935/factorio-achievement-restore
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- https://0x796935.github.io/
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- https://github.com/Rainson12/FactorioSaveGameEnableAchievements
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- https://github.com/Rainson12/FactorioSaveGameEnableAchievements/issues/1
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- https://github.com/pooreboy/factorio-achievement-restore
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- https://www.reddit.com/r/factorio/comments/1gacff0/enabling_achievements_after_using_console_commands/
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## Compiling
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TBD
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[factorio]: https://factorio.com/
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[releases]: https://github.com/Xevion/factorio-achievements-fixer/releases
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[ga-builds]: https://github.com/Xevion/factorio-achievements-fixer/actions/workflows/build.yaml
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