Remove C# related README details

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2024-11-26 23:41:50 -06:00
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# factorio-achievements-fixer
This is a WPF-based tool that can be used to re-enable achievements in [Factorio][factorio] after using console commands or the editor.
This is a Tauri-based tool that can be used to re-enable achievements in [Factorio][factorio] after using console commands or the editor.
- Built for Factorio 2.0 Space Age, although it should be compatible with Factorio 1.1.
- [Automatic release builds via GitHub Actions][ga-builds].
@@ -31,15 +31,8 @@ I made this tool and developed my method from the following sources/discussions
## Compiling
1. Clone the repository.
2. Ensure [.NET 8.0 SDK][csharp-net8_0] is installed.
3. Open a terminal in the project directory, then navigate to `./factorio-achievements-fixer`.
4. Run `dotnet build -c Release` to compile the project.
5. The compiled executable will be in `bin/Release/net8.0-windows`.
- Shortcut command: `mv bin/Release/net8.0-windows/factorio-achievements-fixer.exe ./`
- You can also use `dotnet run -c Release` to compile & immediately run the program.
TBD
[factorio]: https://factorio.com/
[releases]: https://github.com/Xevion/factorio-achievements-fixer/releases
[csharp-net8_0]: https://dotnet.microsoft.com/download/dotnet/8.0
[ga-builds]: https://github.com/Xevion/factorio-achievements-fixer/actions/workflows/build.yaml