Files
Pac-Man/tests/blinking.rs

41 lines
900 B
Rust

use pacman::texture::blinking::BlinkingTexture;
mod common;
#[test]
fn test_blinking_texture() {
let tile = common::mock_atlas_tile(1);
let mut texture = BlinkingTexture::new(tile, 0.5);
assert!(texture.is_on());
texture.tick(0.5);
assert!(!texture.is_on());
texture.tick(0.5);
assert!(texture.is_on());
texture.tick(0.5);
assert!(!texture.is_on());
}
#[test]
fn test_blinking_texture_partial_duration() {
let tile = common::mock_atlas_tile(1);
let mut texture = BlinkingTexture::new(tile, 0.5);
texture.tick(0.625);
assert!(!texture.is_on());
assert_eq!(texture.time_bank(), 0.125);
}
#[test]
fn test_blinking_texture_negative_time() {
let tile = common::mock_atlas_tile(1);
let mut texture = BlinkingTexture::new(tile, 0.5);
texture.tick(-0.1);
assert!(texture.is_on());
assert_eq!(texture.time_bank(), -0.1);
}