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28 Commits
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| bfbbb71752 |
@@ -1,12 +1,16 @@
|
||||
[target.'cfg(target_os = "emscripten")']
|
||||
# TODO: Document what the fuck this is.
|
||||
rustflags = [
|
||||
# "-O", "-C", "link-args=-O2 --profiling",
|
||||
#"-C", "link-args=-O3 --closure 1",
|
||||
# "-C", "link-args=-g -gsource-map",
|
||||
"-C", "link-args=-sASYNCIFY -sALLOW_MEMORY_GROWTH=1",
|
||||
# "-C", "link-args=-sALLOW_MEMORY_GROWTH=1",
|
||||
# Stack size is required for this project, it will crash otherwise.
|
||||
"-C", "link-args=-sASYNCIFY=1 -sASYNCIFY_STACK_SIZE=8192 -sALLOW_MEMORY_GROWTH=1",
|
||||
"-C", "link-args=-sUSE_SDL=2 -sUSE_SDL_IMAGE=2 -sUSE_SDL_MIXER=2 -sUSE_OGG=1 -sUSE_SDL_GFX=2 -sUSE_SDL_TTF=2 -sSDL2_IMAGE_FORMATS=['png']",
|
||||
# USE_OGG, USE_VORBIS for OGG/VORBIS usage
|
||||
"-C", "link-args=--preload-file assets/",
|
||||
"-C", "link-args=--preload-file assets/game/",
|
||||
]
|
||||
|
||||
[target.'cfg(target_os = "linux")']
|
||||
rustflags = [
|
||||
# Manually link zlib.
|
||||
# The `sdl2` crate's build script uses `libpng`, which requires `zlib`.
|
||||
# By adding `-lz` here, we ensure it's passed to the linker after `libpng`,
|
||||
# which is required for the linker to correctly resolve symbols.
|
||||
"-C", "link-arg=-lz",
|
||||
]
|
||||
223
.github/workflows/build.yaml
vendored
@@ -9,7 +9,76 @@ env:
|
||||
RUST_TOOLCHAIN: 1.86.0
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: Build (${{ matrix.target }})
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- os: ubuntu-latest
|
||||
target: x86_64-unknown-linux-gnu
|
||||
artifact_name: pacman
|
||||
- os: macos-13
|
||||
target: x86_64-apple-darwin
|
||||
artifact_name: pacman
|
||||
- os: macos-latest
|
||||
target: aarch64-apple-darwin
|
||||
artifact_name: pacman
|
||||
- os: windows-latest
|
||||
target: x86_64-pc-windows-gnu
|
||||
artifact_name: pacman.exe
|
||||
runs-on: ${{ matrix.os }}
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Setup Rust Toolchain
|
||||
uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
target: ${{ matrix.target }}
|
||||
toolchain: ${{ env.RUST_TOOLCHAIN }}
|
||||
|
||||
- name: Rust Cache
|
||||
uses: Swatinem/rust-cache@v2
|
||||
|
||||
- name: Cache vcpkg
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: target/vcpkg
|
||||
key: A-vcpkg-${{ runner.os }}-${{ matrix.target }}-${{ hashFiles('Cargo.toml', 'Cargo.lock') }}
|
||||
restore-keys: |
|
||||
A-vcpkg-${{ runner.os }}-${{ matrix.target }}-
|
||||
|
||||
- name: Vcpkg Linux Dependencies
|
||||
if: runner.os == 'Linux'
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y libltdl-dev
|
||||
|
||||
- name: Vcpkg
|
||||
run: |
|
||||
cargo install cargo-vcpkg
|
||||
cargo vcpkg -v build
|
||||
|
||||
- name: Build
|
||||
run: cargo build --release
|
||||
|
||||
- name: Acquire Package Version
|
||||
shell: bash
|
||||
run: |
|
||||
PACKAGE_VERSION=$(cargo metadata --format-version 1 --no-deps | jq '.packages[0].version' -r)
|
||||
echo "PACKAGE_VERSION=${PACKAGE_VERSION}" >> $GITHUB_ENV
|
||||
|
||||
- name: Upload Artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: "pacman-${{ env.PACKAGE_VERSION }}-${{ matrix.target }}"
|
||||
path: ./target/release/${{ matrix.artifact_name }}
|
||||
retention-days: 7
|
||||
if-no-files-found: error
|
||||
|
||||
wasm:
|
||||
name: Build (wasm32-unknown-emscripten)
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
pages: write
|
||||
@@ -20,9 +89,10 @@ jobs:
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Setup Emscripten SDK
|
||||
uses: mymindstorm/setup-emsdk@v14
|
||||
uses: pyodide/setup-emsdk@v15
|
||||
with:
|
||||
version: 3.1.43
|
||||
actions-cache-folder: "emsdk-cache"
|
||||
|
||||
- name: Setup Rust (WASM32 Emscripten)
|
||||
uses: dtolnay/rust-toolchain@master
|
||||
@@ -39,8 +109,21 @@ jobs:
|
||||
version: 8
|
||||
run_install: true
|
||||
|
||||
- name: Build
|
||||
run: ./build.sh -er # release mode, skip emsdk
|
||||
- name: Build with Emscripten
|
||||
run: |
|
||||
cargo build --target=wasm32-unknown-emscripten --release
|
||||
|
||||
- name: Assemble
|
||||
run: |
|
||||
echo "Generating CSS"
|
||||
pnpx postcss-cli ./assets/site/styles.scss -o ./assets/site/build.css
|
||||
|
||||
echo "Copying WASM files"
|
||||
|
||||
mkdir -p dist
|
||||
cp assets/site/{build.css,favicon.ico,index.html} dist
|
||||
output_folder="target/wasm32-unknown-emscripten/release"
|
||||
cp $output_folder/pacman.{wasm,js} $output_folder/deps/pacman.data dist
|
||||
|
||||
- name: Upload Artifact
|
||||
uses: actions/upload-pages-artifact@v3
|
||||
@@ -50,137 +133,3 @@ jobs:
|
||||
|
||||
- name: Deploy
|
||||
uses: actions/deploy-pages@v4
|
||||
|
||||
linux:
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
TARGET: x86_64-unknown-linux-gnu
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Setup Rust Toolchain (Linux)
|
||||
uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
target: ${{ env.TARGET }}
|
||||
toolchain: ${{ env.RUST_TOOLCHAIN }}
|
||||
|
||||
- name: Rust Cache
|
||||
uses: Swatinem/rust-cache@v2
|
||||
|
||||
- name: Vcpkg
|
||||
run: |
|
||||
cargo install cargo-vcpkg
|
||||
cargo vcpkg build
|
||||
|
||||
- name: Build
|
||||
run: cargo build --release
|
||||
|
||||
- name: Install Cargo Binstall
|
||||
uses: cargo-bins/cargo-binstall@main
|
||||
|
||||
- name: Acquire Package Version
|
||||
run: |
|
||||
cargo binstall toml-cli -y
|
||||
PACKAGE_VERSION=$(toml get ./Cargo.toml package.version --raw)
|
||||
echo "PACKAGE_VERSION=${PACKAGE_VERSION}" >> $GITHUB_ENV
|
||||
|
||||
- name: Upload Artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: "pacman-${{ env.PACKAGE_VERSION }}-${{ env.TARGET }}"
|
||||
path: ./target/release/pacman
|
||||
retention-days: 7
|
||||
if-no-files-found: error
|
||||
|
||||
macos:
|
||||
runs-on: macos-13
|
||||
env:
|
||||
TARGET: x86_64-apple-darwin
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Setup Rust Toolchain (MacOS)
|
||||
uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
target: ${{ env.TARGET }}
|
||||
toolchain: ${{ env.RUST_TOOLCHAIN }}
|
||||
|
||||
- name: Rust Cache
|
||||
uses: Swatinem/rust-cache@v2
|
||||
|
||||
- name: Vcpkg
|
||||
run: |
|
||||
cargo install cargo-vcpkg
|
||||
cargo vcpkg build
|
||||
|
||||
- name: Build
|
||||
run: cargo build --release
|
||||
|
||||
- name: Install Cargo Binstall
|
||||
uses: cargo-bins/cargo-binstall@main
|
||||
|
||||
- name: Acquire Package Version
|
||||
run: |
|
||||
cargo binstall toml-cli -y
|
||||
PACKAGE_VERSION=$(toml get ./Cargo.toml package.version --raw)
|
||||
echo "PACKAGE_VERSION=${PACKAGE_VERSION}" >> $GITHUB_ENV
|
||||
|
||||
- name: Upload Artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: "pacman-${{ env.PACKAGE_VERSION }}-${{ env.TARGET }}"
|
||||
path: ./target/release/pacman
|
||||
retention-days: 7
|
||||
if-no-files-found: error
|
||||
|
||||
windows:
|
||||
env:
|
||||
TARGET: x86_64-pc-windows-gnu
|
||||
SDL2: 2.30.2
|
||||
SDL2_TTF: 2.22.0
|
||||
SDL2_MIXER: 2.8.0
|
||||
SDL2_IMAGE: 2.8.2
|
||||
# SDL2_GFX: 1.0.4
|
||||
runs-on: windows-latest
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Setup Rust (Windows)
|
||||
uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
target: ${{ env.TARGET }}
|
||||
toolchain: ${{ env.RUST_TOOLCHAIN }}
|
||||
|
||||
- name: Rust Cache
|
||||
uses: Swatinem/rust-cache@v2
|
||||
|
||||
- name: Vcpkg
|
||||
run: |
|
||||
cargo install cargo-vcpkg
|
||||
cargo vcpkg build
|
||||
|
||||
- name: Build
|
||||
run: cargo build --release
|
||||
|
||||
- name: Install Cargo Binstall
|
||||
uses: cargo-bins/cargo-binstall@main
|
||||
|
||||
- name: Acquire Package Version
|
||||
run: |
|
||||
cargo binstall toml-cli -y
|
||||
PACKAGE_VERSION=$(toml get ./Cargo.toml package.version --raw)
|
||||
echo "PACKAGE_VERSION=${PACKAGE_VERSION}" >> $env:GITHUB_ENV
|
||||
|
||||
- name: Upload Artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: "pacman-${{ env.PACKAGE_VERSION }}-${{ env.TARGET }}"
|
||||
path: ./target/release/pacman.exe
|
||||
retention-days: 7
|
||||
if-no-files-found: error
|
||||
|
||||
4
.gitignore
vendored
@@ -3,5 +3,5 @@
|
||||
.idea
|
||||
*.dll
|
||||
rust-sdl2-emscripten/
|
||||
assets/build.css
|
||||
emsdk/
|
||||
assets/site/build.css
|
||||
emsdk/
|
||||
|
||||
7
BUILD.md
@@ -1,7 +0,0 @@
|
||||
# Building Pac-Man
|
||||
|
||||
## GitHub Actions Workflow
|
||||
|
||||
1. Build workflow produces executables & WASM files for all platforms
|
||||
2. Uploaded as artifacts
|
||||
3. Deployment workflow downloads artifacts and uploads to GitHub Pages
|
||||
42
Cargo.lock
generated
@@ -174,7 +174,7 @@ checksum = "b15813163c1d831bf4a13c3610c05c0d03b39feb07f7e09fa234dac9b15aaf39"
|
||||
|
||||
[[package]]
|
||||
name = "pacman"
|
||||
version = "0.1.0"
|
||||
version = "0.2.0"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"glam",
|
||||
@@ -212,15 +212,6 @@ version = "0.2.13"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "8afb450f006bf6385ca15ef45d71d2288452bc3683ce2e2cacc0d18e4be60b58"
|
||||
|
||||
[[package]]
|
||||
name = "ppv-lite86"
|
||||
version = "0.2.21"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "85eae3c4ed2f50dcfe72643da4befc30deadb458a9b590d720cde2f2b1e97da9"
|
||||
dependencies = [
|
||||
"zerocopy",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "proc-macro2"
|
||||
version = "1.0.95"
|
||||
@@ -251,17 +242,6 @@ version = "0.9.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "6db2770f06117d490610c7488547d543617b21bfa07796d7a12f6f1bd53850d1"
|
||||
dependencies = [
|
||||
"rand_chacha",
|
||||
"rand_core",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "rand_chacha"
|
||||
version = "0.9.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "d3022b5f1df60f26e1ffddd6c66e8aa15de382ae63b3a0c1bfc0e4d3e3f325cb"
|
||||
dependencies = [
|
||||
"ppv-lite86",
|
||||
"rand_core",
|
||||
]
|
||||
|
||||
@@ -647,23 +627,3 @@ checksum = "6f42320e61fe2cfd34354ecb597f86f413484a798ba44a8ca1165c58d42da6c1"
|
||||
dependencies = [
|
||||
"bitflags 2.9.1",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "zerocopy"
|
||||
version = "0.8.26"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1039dd0d3c310cf05de012d8a39ff557cb0d23087fd44cad61df08fc31907a2f"
|
||||
dependencies = [
|
||||
"zerocopy-derive",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "zerocopy-derive"
|
||||
version = "0.8.26"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "9ecf5b4cc5364572d7f4c329661bcc82724222973f2cab6f050a4e5c22f75181"
|
||||
dependencies = [
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
"syn",
|
||||
]
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
[package]
|
||||
name = "pacman"
|
||||
version = "0.1.0"
|
||||
version = "0.2.0"
|
||||
edition = "2021"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
@@ -12,7 +12,7 @@ tracing-subscriber = {version = "0.3.17", features = ["env-filter"]}
|
||||
lazy_static = "1.5.0"
|
||||
sdl2 = { version = "0.38.0", features = ["image", "ttf"] }
|
||||
spin_sleep = "1.3.2"
|
||||
rand = "0.9.2"
|
||||
rand = { version = "0.9.2", default-features = false, features = ["small_rng", "os_rng"] }
|
||||
pathfinding = "4.14"
|
||||
once_cell = "1.21.3"
|
||||
thiserror = "1.0"
|
||||
@@ -41,7 +41,9 @@ rev = "2024.05.24" # release 2024.05.24 # to check for a new one, check https://
|
||||
|
||||
[package.metadata.vcpkg.target]
|
||||
x86_64-pc-windows-msvc = { triplet = "x64-windows-static-md" }
|
||||
stable-x86_64-unknown-linux-gnu = { triplet = "x86_64-unknown-linux-gnu" }
|
||||
x86_64-unknown-linux-gnu = { triplet = "x64-linux" }
|
||||
x86_64-apple-darwin = { triplet = "x64-osx" }
|
||||
aarch64-apple-darwin = { triplet = "arm64-osx" }
|
||||
|
||||
[target.'cfg(target_os = "emscripten")'.dependencies]
|
||||
libc = "0.2.16"
|
||||
|
||||
@@ -1,35 +0,0 @@
|
||||
# Implementation
|
||||
|
||||
A document detailing the implementation the project from rendering, to game logic, to build systems.
|
||||
|
||||
## Rendering
|
||||
|
||||
1. Map
|
||||
- May require procedural text generation later on (cacheable?)
|
||||
2. Pacman
|
||||
3. Ghosts
|
||||
- Requires colors
|
||||
4. Items
|
||||
5. Interface
|
||||
- Requires fonts
|
||||
|
||||
## Grid System
|
||||
|
||||
1. How does the grid system work?
|
||||
|
||||
The grid is 28 x 36 (although, the map texture is 28 x 37), and each cell is 24x24 (pixels).
|
||||
Many of the walls in the map texture only occupy a portion of the cell, so some items are able to render across multiple cells.
|
||||
24x24 assets include pellets, the energizer, and the map itself ()
|
||||
|
||||
2. What constraints must be enforced on Ghosts and PacMan?
|
||||
|
||||
3. How do movement transitions work?
|
||||
|
||||
All entities store a precise position, and a direction. This position is only used for animation, rendering, and collision purposes. Otherwise, a separate 'cell position' (which is 24 times less precise, owing to the fact that it is based on the entity's position within the grid).
|
||||
|
||||
When an entity is transitioning between cells, movement directions are acknowledged, but won't take effect until the next cell has been entered completely.
|
||||
|
||||
4. Between transitions, how does collision detection work?
|
||||
|
||||
It appears the original implementation used cell-level detection.
|
||||
I worry this may be prone to division errors. Make sure to use rounding (50% >=).
|
||||
|
Before Width: | Height: | Size: 174 B After Width: | Height: | Size: 174 B |
|
Before Width: | Height: | Size: 158 B After Width: | Height: | Size: 158 B |
|
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.2 KiB |
|
Before Width: | Height: | Size: 528 B After Width: | Height: | Size: 528 B |
|
Before Width: | Height: | Size: 394 B After Width: | Height: | Size: 394 B |
|
Before Width: | Height: | Size: 228 B After Width: | Height: | Size: 228 B |
|
Before Width: | Height: | Size: 370 B After Width: | Height: | Size: 370 B |
|
Before Width: | Height: | Size: 90 B After Width: | Height: | Size: 90 B |
|
Before Width: | Height: | Size: 28 KiB After Width: | Height: | Size: 28 KiB |
23
assets/site/build.css
Normal file
@@ -0,0 +1,23 @@
|
||||
@tailwind base;
|
||||
@tailwind components;
|
||||
@tailwind utilities;
|
||||
|
||||
@font-face {
|
||||
font-family: "Liberation Mono";
|
||||
src:
|
||||
url("LiberationMono.woff2") format("woff2"),
|
||||
url("LiberationMono.woff") format("woff");
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
font-display: swap;
|
||||
}
|
||||
|
||||
canvas {
|
||||
@apply w-full h-[65vh] min-h-[200px] block mx-auto bg-black;
|
||||
}
|
||||
|
||||
.code {
|
||||
@apply px-1 rounded font-mono bg-zinc-900 border border-zinc-700 lowercase;
|
||||
}
|
||||
|
||||
/*# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbInN0eWxlcy5zY3NzIl0sIm5hbWVzIjpbXSwibWFwcGluZ3MiOiJBQUFBIiwiZmlsZSI6ImJ1aWxkLmNzcyIsInNvdXJjZXNDb250ZW50IjpbIkB0YWlsd2luZCBiYXNlO1xuQHRhaWx3aW5kIGNvbXBvbmVudHM7XG5AdGFpbHdpbmQgdXRpbGl0aWVzO1xuXG5AZm9udC1mYWNlIHtcbiAgICBmb250LWZhbWlseTogXCJMaWJlcmF0aW9uIE1vbm9cIjtcbiAgICBzcmM6XG4gICAgICAgIHVybChcIkxpYmVyYXRpb25Nb25vLndvZmYyXCIpIGZvcm1hdChcIndvZmYyXCIpLFxuICAgICAgICB1cmwoXCJMaWJlcmF0aW9uTW9uby53b2ZmXCIpIGZvcm1hdChcIndvZmZcIik7XG4gICAgZm9udC13ZWlnaHQ6IG5vcm1hbDtcbiAgICBmb250LXN0eWxlOiBub3JtYWw7XG4gICAgZm9udC1kaXNwbGF5OiBzd2FwO1xufVxuXG5jYW52YXMge1xuICAgIEBhcHBseSB3LWZ1bGwgaC1bNjV2aF0gbWluLWgtWzIwMHB4XSBibG9jayBteC1hdXRvIGJnLWJsYWNrO1xufVxuXG4uY29kZSB7XG4gICAgQGFwcGx5IHB4LTEgcm91bmRlZCBmb250LW1vbm8gYmctemluYy05MDAgYm9yZGVyIGJvcmRlci16aW5jLTcwMCBsb3dlcmNhc2U7XG59XG4iXX0= */
|
||||
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
16
build.sh
@@ -52,20 +52,18 @@ else
|
||||
fi
|
||||
|
||||
echo "Generating CSS"
|
||||
pnpx postcss-cli ./assets/styles.scss -o ./assets/build.css
|
||||
pnpx postcss-cli ./assets/site/styles.scss -o ./assets/site/build.css
|
||||
|
||||
echo "Copying WASM files"
|
||||
mkdir -p dist
|
||||
output_folder="target/wasm32-unknown-emscripten/$build_type"
|
||||
cp assets/index.html dist
|
||||
|
||||
# cp assets/*.woff* dist
|
||||
cp assets/build.css dist
|
||||
cp assets/favicon.ico dist
|
||||
cp $output_folder/pacman.wasm dist
|
||||
cp $output_folder/pacman.js dist
|
||||
# only if .data file exists
|
||||
cp $output_folder/deps/pacman.data dist
|
||||
cp assets/site/{build.css,favicon.ico,index.html} dist
|
||||
cp $output_folder/pacman.{wasm,js} dist
|
||||
if [ -f $output_folder/deps/pacman.data ]; then
|
||||
cp $output_folder/deps/pacman.data dist
|
||||
fi
|
||||
|
||||
if [ -f $output_folder/pacman.wasm.map ]; then
|
||||
cp $output_folder/pacman.wasm.map dist
|
||||
fi
|
||||
|
||||
37
build.ts
@@ -56,40 +56,47 @@ async function setupEmscripten() {
|
||||
|
||||
async function buildWeb(release: boolean) {
|
||||
console.log("Building WASM with Emscripten...");
|
||||
const rustcFlags = [
|
||||
"-C",
|
||||
"link-arg=--preload-file",
|
||||
"-C",
|
||||
"link-arg=assets",
|
||||
].join(" ");
|
||||
|
||||
if (release) {
|
||||
await $`cargo build --target=wasm32-unknown-emscripten --release`;
|
||||
await $`env RUSTFLAGS=${rustcFlags} cargo build --target=wasm32-unknown-emscripten --release`;
|
||||
} else {
|
||||
await $`cargo build --target=wasm32-unknown-emscripten`;
|
||||
await $`env RUSTFLAGS=${rustcFlags} cargo build --target=wasm32-unknown-emscripten`;
|
||||
}
|
||||
|
||||
console.log("Generating CSS...");
|
||||
await $`pnpx postcss-cli ./assets/styles.scss -o ./assets/build.css`;
|
||||
await $`pnpx postcss-cli ./assets/site/styles.scss -o ./assets/site/build.css`;
|
||||
|
||||
console.log("Copying WASM files...");
|
||||
const buildType = release ? "release" : "debug";
|
||||
const outputFolder = `target/wasm32-unknown-emscripten/${buildType}`;
|
||||
await $`mkdir -p dist`;
|
||||
await $`cp assets/index.html dist`;
|
||||
await $`cp assets/*.woff* dist`;
|
||||
await $`cp assets/build.css dist`;
|
||||
await $`cp assets/favicon.ico dist`;
|
||||
await $`cp ${outputFolder}/spiritus.wasm dist`;
|
||||
await $`cp ${outputFolder}/spiritus.js dist`;
|
||||
await $`cp assets/site/index.html dist`;
|
||||
await $`cp assets/site/*.woff* dist`;
|
||||
await $`cp assets/site/build.css dist`;
|
||||
await $`cp assets/site/favicon.ico dist`;
|
||||
await $`cp ${outputFolder}/pacman.wasm dist`;
|
||||
await $`cp ${outputFolder}/pacman.js dist`;
|
||||
|
||||
// Check if .data file exists before copying
|
||||
try {
|
||||
await fs.access(`${outputFolder}/deps/spiritus.data`);
|
||||
await $`cp ${outputFolder}/deps/spiritus.data dist`;
|
||||
await fs.access(`${outputFolder}/pacman.data`);
|
||||
await $`cp ${outputFolder}/pacman.data dist`;
|
||||
} catch (e) {
|
||||
console.log("No spiritus.data file found, skipping copy.");
|
||||
console.log("No pacman.data file found, skipping copy.");
|
||||
}
|
||||
|
||||
// Check if .map file exists before copying
|
||||
try {
|
||||
await fs.access(`${outputFolder}/spiritus.wasm.map`);
|
||||
await $`cp ${outputFolder}/spiritus.wasm.map dist`;
|
||||
await fs.access(`${outputFolder}/pacman.wasm.map`);
|
||||
await $`cp ${outputFolder}/pacman.wasm.map dist`;
|
||||
} catch (e) {
|
||||
console.log("No spiritus.wasm.map file found, skipping copy.");
|
||||
console.log("No pacman.wasm.map file found, skipping copy.");
|
||||
}
|
||||
|
||||
console.log("WASM files copied.");
|
||||
|
||||
40
src/asset.rs
@@ -56,17 +56,17 @@ mod imp {
|
||||
macro_rules! asset_bytes_enum {
|
||||
( $asset:expr ) => {
|
||||
match $asset {
|
||||
Asset::Wav1 => Cow::Borrowed(include_bytes!("../assets/wav/1.ogg")),
|
||||
Asset::Wav2 => Cow::Borrowed(include_bytes!("../assets/wav/2.ogg")),
|
||||
Asset::Wav3 => Cow::Borrowed(include_bytes!("../assets/wav/3.ogg")),
|
||||
Asset::Wav4 => Cow::Borrowed(include_bytes!("../assets/wav/4.ogg")),
|
||||
Asset::Pacman => Cow::Borrowed(include_bytes!("../assets/32/pacman.png")),
|
||||
Asset::Pellet => Cow::Borrowed(include_bytes!("../assets/24/pellet.png")),
|
||||
Asset::Energizer => Cow::Borrowed(include_bytes!("../assets/24/energizer.png")),
|
||||
Asset::Map => Cow::Borrowed(include_bytes!("../assets/map.png")),
|
||||
Asset::FontKonami => Cow::Borrowed(include_bytes!("../assets/font/konami.ttf")),
|
||||
Asset::GhostBody => Cow::Borrowed(include_bytes!("../assets/32/ghost_body.png")),
|
||||
Asset::GhostEyes => Cow::Borrowed(include_bytes!("../assets/32/ghost_eyes.png")),
|
||||
Asset::Wav1 => Cow::Borrowed(include_bytes!("../assets/game/wav/1.ogg")),
|
||||
Asset::Wav2 => Cow::Borrowed(include_bytes!("../assets/game/wav/2.ogg")),
|
||||
Asset::Wav3 => Cow::Borrowed(include_bytes!("../assets/game/wav/3.ogg")),
|
||||
Asset::Wav4 => Cow::Borrowed(include_bytes!("../assets/game/wav/4.ogg")),
|
||||
Asset::Pacman => Cow::Borrowed(include_bytes!("../assets/game/32/pacman.png")),
|
||||
Asset::Pellet => Cow::Borrowed(include_bytes!("../assets/game/24/pellet.png")),
|
||||
Asset::Energizer => Cow::Borrowed(include_bytes!("../assets/game/24/energizer.png")),
|
||||
Asset::Map => Cow::Borrowed(include_bytes!("../assets/game/map.png")),
|
||||
Asset::FontKonami => Cow::Borrowed(include_bytes!("../assets/game/font/konami.ttf")),
|
||||
Asset::GhostBody => Cow::Borrowed(include_bytes!("../assets/game/32/ghost_body.png")),
|
||||
Asset::GhostEyes => Cow::Borrowed(include_bytes!("../assets/game/32/ghost_eyes.png")),
|
||||
}
|
||||
};
|
||||
}
|
||||
@@ -78,15 +78,17 @@ mod imp {
|
||||
#[cfg(target_os = "emscripten")]
|
||||
mod imp {
|
||||
use super::*;
|
||||
use std::fs;
|
||||
use std::path::Path;
|
||||
use sdl2::rwops::RWops;
|
||||
use std::io::Read;
|
||||
pub fn get_asset_bytes(asset: Asset) -> Result<Cow<'static, [u8]>, AssetError> {
|
||||
let path = Path::new("assets").join(asset.path());
|
||||
if !path.exists() {
|
||||
return Err(AssetError::NotFound(asset.path().to_string()));
|
||||
}
|
||||
let bytes = fs::read(&path)?;
|
||||
Ok(Cow::Owned(bytes))
|
||||
let path = format!("assets/game/{}", asset.path());
|
||||
let mut rwops = RWops::from_file(&path, "rb").map_err(|_| AssetError::NotFound(asset.path().to_string()))?;
|
||||
let len = rwops.len().ok_or_else(|| AssetError::NotFound(asset.path().to_string()))?;
|
||||
let mut buf = vec![0u8; len];
|
||||
rwops
|
||||
.read_exact(&mut buf)
|
||||
.map_err(|e| AssetError::Io(std::io::Error::new(std::io::ErrorKind::Other, e)))?;
|
||||
Ok(Cow::Owned(buf))
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ impl Audio {
|
||||
let frequency = 44100;
|
||||
let format = DEFAULT_FORMAT;
|
||||
let channels = 4;
|
||||
let chunk_size = 128;
|
||||
let chunk_size = 256; // 256 is minimum for emscripten
|
||||
|
||||
mixer::open_audio(frequency, format, 1, chunk_size).expect("Failed to open audio");
|
||||
mixer::allocate_channels(channels);
|
||||
|
||||
31
src/emscripten.rs
Normal file
@@ -0,0 +1,31 @@
|
||||
#[allow(dead_code)]
|
||||
#[cfg(target_os = "emscripten")]
|
||||
pub mod emscripten {
|
||||
use std::os::raw::c_uint;
|
||||
|
||||
extern "C" {
|
||||
pub fn emscripten_get_now() -> f64;
|
||||
pub fn emscripten_sleep(ms: c_uint);
|
||||
pub fn emscripten_get_element_css_size(target: *const u8, width: *mut f64, height: *mut f64) -> i32;
|
||||
}
|
||||
|
||||
// milliseconds since start of program
|
||||
pub fn now() -> f64 {
|
||||
unsafe { emscripten_get_now() }
|
||||
}
|
||||
|
||||
pub fn sleep(ms: u32) {
|
||||
unsafe {
|
||||
emscripten_sleep(ms);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_canvas_size() -> (u32, u32) {
|
||||
let mut width = 0.0;
|
||||
let mut height = 0.0;
|
||||
unsafe {
|
||||
emscripten_get_element_css_size("canvas\0".as_ptr(), &mut width, &mut height);
|
||||
}
|
||||
(width as u32, height as u32)
|
||||
}
|
||||
}
|
||||
@@ -4,7 +4,9 @@ use std::ops::Not;
|
||||
use std::rc::Rc;
|
||||
|
||||
use glam::UVec2;
|
||||
use rand::rngs::SmallRng;
|
||||
use rand::seq::IteratorRandom;
|
||||
use rand::SeedableRng;
|
||||
use sdl2::image::LoadTexture;
|
||||
use sdl2::keyboard::Keycode;
|
||||
use sdl2::render::{Texture, TextureCreator};
|
||||
@@ -211,7 +213,7 @@ impl<'a> Game<'a> {
|
||||
{
|
||||
let mut map = self.map.borrow_mut();
|
||||
let valid_positions = map.get_valid_playable_positions();
|
||||
let mut rng = rand::rng();
|
||||
let mut rng = SmallRng::from_os_rng();
|
||||
|
||||
// Randomize Pac-Man position
|
||||
if let Some(pos) = valid_positions.iter().choose(&mut rng) {
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
use rand::rngs::SmallRng;
|
||||
use rand::Rng;
|
||||
use rand::SeedableRng;
|
||||
|
||||
use crate::animation::{AnimatedAtlasTexture, FrameDrawn};
|
||||
use crate::constants::{MapTile, BOARD_WIDTH};
|
||||
@@ -117,7 +119,7 @@ impl Ghost<'_> {
|
||||
|
||||
/// Gets a random adjacent tile for frightened mode
|
||||
fn get_random_target(&self) -> IVec2 {
|
||||
let mut rng = rand::rng();
|
||||
let mut rng = SmallRng::from_os_rng();
|
||||
let mut possible_moves = Vec::new();
|
||||
|
||||
// Check all four directions
|
||||
|
||||
31
src/main.rs
@@ -59,6 +59,8 @@ mod constants;
|
||||
mod debug;
|
||||
mod direction;
|
||||
mod edible;
|
||||
#[cfg(target_os = "emscripten")]
|
||||
mod emscripten;
|
||||
mod entity;
|
||||
mod game;
|
||||
mod ghost;
|
||||
@@ -68,6 +70,26 @@ mod map;
|
||||
mod modulation;
|
||||
mod pacman;
|
||||
|
||||
#[cfg(not(target_os = "emscripten"))]
|
||||
fn sleep(value: Duration) {
|
||||
spin_sleep::sleep(value);
|
||||
}
|
||||
|
||||
#[cfg(target_os = "emscripten")]
|
||||
fn sleep(value: Duration) {
|
||||
emscripten::emscripten::sleep(value.as_millis() as u32);
|
||||
}
|
||||
|
||||
#[cfg(target_os = "emscripten")]
|
||||
fn now() -> std::time::Instant {
|
||||
std::time::Instant::now() + std::time::Duration::from_millis(emscripten::emscripten::now() as u64)
|
||||
}
|
||||
|
||||
#[cfg(not(target_os = "emscripten"))]
|
||||
fn now() -> std::time::Instant {
|
||||
std::time::Instant::now()
|
||||
}
|
||||
|
||||
/// The main entry point of the application.
|
||||
///
|
||||
/// This function initializes SDL, the window, the game state, and then enters
|
||||
@@ -179,14 +201,7 @@ pub fn main() {
|
||||
if start.elapsed() < loop_time {
|
||||
let time = loop_time.saturating_sub(start.elapsed());
|
||||
if time != Duration::ZERO {
|
||||
#[cfg(not(target_os = "emscripten"))]
|
||||
{
|
||||
spin_sleep::sleep(time);
|
||||
}
|
||||
#[cfg(target_os = "emscripten")]
|
||||
{
|
||||
std::thread::sleep(time);
|
||||
}
|
||||
sleep(time);
|
||||
}
|
||||
} else {
|
||||
event!(
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
//! This module defines the game map and provides functions for interacting with it.
|
||||
use rand::rngs::SmallRng;
|
||||
use rand::seq::IteratorRandom;
|
||||
use rand::SeedableRng;
|
||||
|
||||
use crate::constants::{MapTile, BOARD_OFFSET, CELL_SIZE};
|
||||
use crate::constants::{BOARD_HEIGHT, BOARD_WIDTH};
|
||||
@@ -120,7 +122,7 @@ impl Map {
|
||||
}
|
||||
}
|
||||
}
|
||||
let mut rng = rand::rng();
|
||||
let mut rng = SmallRng::from_os_rng();
|
||||
let &start = pellet_positions
|
||||
.iter()
|
||||
.choose(&mut rng)
|
||||
|
||||