Commit Graph

538 Commits

Author SHA1 Message Date
18eaeee19e fix: compile time removal of tracing below WARN on release builds v0.5.1 2025-06-17 11:54:13 -05:00
b3c1a30a74 feat: tracing, sleep timing calculations, use spin_sleeper for accurate sleeps on Windows v0.5.0 2025-06-17 11:52:08 -05:00
0d76c6528b docs: add DLL instructions to README, expand .gitignore 2025-06-17 11:51:57 -05:00
da98b54216 feat: wall collisions v0.4.7 2025-06-17 11:51:49 -05:00
6ce3a5ce79 feat: speed modulation to implement precise speed decrease despite integers v0.4.6 2025-06-17 11:51:40 -05:00
b987599f10 reformat: general, target conditional module 2025-06-17 11:51:35 -05:00
786fbb5002 feat: change starting position of PacMan, draw current PacMan on grid v0.4.5 2025-06-17 11:51:26 -05:00
422535c00d feat: direction propagation, change direction at precise times v0.4.4 2025-06-17 11:51:21 -05:00
0120abe806 feat: add optional offset to AnimatedTexture v0.4.3 2025-06-17 11:51:17 -05:00
e61930c08a reformat: default debug off, conditional debug grid rendering, remove unused redraw() 2025-06-17 11:51:02 -05:00
f7ff9f5290 chore: delete TextureManager 2025-06-17 11:50:55 -05:00
de29dc6711 chore: remove unused tick timing 2025-06-17 11:50:49 -05:00
c90f221c73 feat: speed property to PacMan v0.4.2 2025-06-17 11:50:44 -05:00
841943e121 fix: frame flashing in sprite tick v0.4.1 2025-06-17 11:50:37 -05:00
83d665123c feat: smooth back-forth sprite frame ticks, sprite rotation v0.4.0 2025-06-17 11:50:32 -05:00
ffc21c8622 reformat: strict tick timing with lag prints 2025-06-17 11:50:26 -05:00
b46a51bc76 reformat: drop TextureManager based sprite rendering, directly hold Textures 2025-06-17 11:50:18 -05:00
443afb1223 feat: new PacMan entity, entity trait implementation v0.3.5 2025-06-17 11:50:04 -05:00
724878dc17 feat: atlas texture, animated sprite management v0.3.4 2025-06-17 11:49:47 -05:00
274404b9ea feat: entity trait, direction enum (util) v0.3.3 2025-06-17 11:49:43 -05:00
2214a5541f feat: game loop, texture ownership, tick & draw with grid rendering v0.3.2 2025-06-17 11:49:40 -05:00
64de5fb732 feat: texture manager, texture loading v0.3.1 2025-06-17 11:49:33 -05:00
4a4e6e40a9 feat: constants & board preprocessing with lazy_static v0.3.0 2025-06-17 11:49:17 -05:00
ccde1b6538 feat: current canvas, window & mainloop v0.2.2 2025-06-17 11:49:08 -05:00
d90785a61a docs: implementation document 2025-06-17 11:48:59 -05:00
227c603ffe chore: project name & add lazy_static 2025-06-17 11:48:53 -05:00
361ff95f7f feat: new assets v0.2.1 2025-06-17 11:48:43 -05:00
f3fe1b783b docs: expand feature target details, experimental ideas 2025-06-17 11:48:34 -05:00
570cee0f62 feat: window events & canvas rendering 2025-06-17 11:48:26 -05:00
5b6fd34a6f docs: update installation instructions, remove DLLs 2025-06-17 11:48:16 -05:00
973fa08ac9 ci: better build scripts v0.1.5 2025-06-17 11:48:09 -05:00
4a1f565f72 feat(wasm): add index.html v0.1.4 2025-06-17 11:48:01 -05:00
2ddf2611d9 ci: add wasm32 cargo flags v0.1.3 2025-06-17 11:47:52 -05:00
b3a3664578 feat: game loop v0.1.2 2025-06-17 11:47:43 -05:00
2b667bb6a2 ci: add deploy workflow + build script v0.1.1 2025-06-17 11:47:25 -05:00
9a88e71202 chore: .idea folder in .gitignore 2025-06-17 11:47:18 -05:00
084428e775 feat: setup basic texture rendering, setup SLD2 DLLs & required features v0.1.0 2025-06-17 11:47:08 -05:00
fc177d108d docs: project README v0.0.1 2025-06-17 11:47:02 -05:00