Changed deployment command from `railway up` to `railway redeploy` because
the Railway service is configured to use an external Docker image from GHCR,
not source code deployment. The `railway up` command was attempting to build
from source with Railpack, which failed since no source code was provided.
The `railway redeploy` command triggers Railway to pull the latest image
from ghcr.io/xevion/pac-man:latest and redeploy the service.
Replaced monolithic dependency grouping with 13 separate update groups
across Cargo (game/server), npm (frontend), and GitHub Actions ecosystems.
Key improvements:
- Separate patch/minor/major updates to prevent breaking changes from
blocking safe updates
- Group by crate (game vs server) for easier review
- Enable auto-merge for patch updates via labels
- Weekly checks with 5 PR limit to avoid spam
- Ignore bevy_ecs 0.17+ and jsonwebtoken 10+ until manual migration
Closed PR #10 (22 jumbled updates causing build failures).
The deployment was failing because the workflow used incorrect syntax
with `uses: docker://` which caused Docker to misinterpret `up` as an
executable rather than an argument to the Railway CLI.
Split deployment into a separate job using `container:` at the job level,
allowing the Railway CLI to execute properly. This follows Railway's
official documentation for GitHub Actions integration.
The render dirty flag was being reset instead of accumulated, causing
the game to become stuck and unplayable in web builds. Changed from
assignment to bitwise OR to preserve all dirty state updates.
Also adds game layout component and updates Justfile to build frontend.
Enable prerendering to generate index.html during build while keeping SSR disabled for Emscripten/WASM compatibility. This allows static hosting platforms to serve the application correctly.
- Remove frontend build steps from GitHub Actions workflow
- Add frontend-builder stage using oven/bun:1 in Dockerfile
- Build frontend inside Docker for better consistency and portability
- Copy built frontend from frontend-builder stage to runtime image
- Simplify CI/CD pipeline by consolidating build steps
- Add tower-http normalize-path feature to handle trailing slashes
- Implement NormalizePathLayer to trim trailing slashes from URLs
- Add GET /api/ endpoint with API description message
- Fix OAuth callback redirect to use /api/profile path
All API routes were moved under /api prefix as part of the unified
deployment architecture. Updated test files to reflect this change:
- basics.rs: Update root and auth/providers routes
- health.rs: Update health endpoint routes
- oauth.rs: Update all OAuth and auth callback routes, plus redirect locations
- sessions.rs: Update profile and logout routes
This fixes 9 failing tests that were expecting routes without the /api prefix.
This commit introduces a comprehensive deployment strategy that unifies the frontend and backend into a single Docker container served by the Rust backend, streamlining the deployment process and improving production architecture.
Key changes:
- Split CI/CD workflows: separated build.yaml (for CI/PR checks) and deploy.yaml (for production deployment)
- Implemented unified Docker deployment where the Axum server serves both API routes (under /api) and frontend static files
- Added GitHub Container Registry integration for Docker image distribution
- Updated Railway configuration to use the new healthcheck path (/api/health)
- Enhanced postgres.ts script with named volumes and constants for better container management
- Added API client utilities (web/lib/api.ts) and environment configuration (web/.env.example) for frontend-backend communication
- Configured Vite proxy for local development while supporting same-origin requests in production
- Updated Dockerfile to include frontend static files and proper environment variable handling
This architecture eliminates the need for separate deployments and CORS configuration, as the frontend and API are served from the same origin.
- Add web frontend build step to compile Vike site
- Change artifact upload path from ./dist/ to ./web/dist/
- Install web dependencies before building frontend
- Replace Mantine UI components with Tailwind CSS v4
- Migrate from static HTML to Vike-based SSR framework
- Disable SSR for game page (Emscripten requires browser environment)
- Simplify Emscripten loading to avoid hydration conflicts
- Remove Tailwind download logic from web.build.ts
- Add package manager lockfiles for reproducible builds
- Update .gitignore for node_modules and build artifacts
cargo-vcpkg installs to target/vcpkg but rust-sdl2's vcpkg-rs crate
auto-detection doesn't reliably find it on all platforms. Set VCPKG_ROOT
explicitly to ensure consistent library discovery across platforms.
Cache restore-keys allowed old vcpkg builds to be restored when baseline
changed, causing persistent failures. Extract vcpkg version from Cargo.toml
using cargo metadata and use it as primary cache key component.
- Extract vcpkg baseline via cargo metadata (structured parsing)
- Unified vcpkg cache with version-isolated keys
- Removed manual macOS vcpkg setup and A/B test steps
- Cache cargo-vcpkg binary for faster builds
Adds cargo-vcpkg step alongside manual vcpkg for macOS to determine if
the fix is due to using manual vcpkg or simply upgrading to vcpkg
2025.10.17. Both methods will run to compare behavior.
- Updated vcpkg baseline from 2024.11.16 to 2025.10.17
- Restored macOS triplets in Cargo.toml
- Added duplicate cargo-vcpkg step for macOS builds
Replaces cargo-vcpkg with direct vcpkg installation for macOS to fix
libogg build failures. Uses vcpkg 2025.10.17 with proper SDL2 package
installation and VCPKG_ROOT environment variable for rust-sdl2
integration. Windows and Linux continue using cargo-vcpkg.
Updates vcpkg from 2024.05.24 to stable 2024.11.16 release to fix
platform-specific build failures. Avoids 2025.x versions which have
breaking vcpkgTools.xml changes incompatible with cargo-vcpkg.
Update GitHub Actions workflows to use correct Cargo.toml/Cargo.lock paths
in root directory instead of pacman/ subdirectory. Fix Justfile web command
to serve from web/dist/client instead of pacman/dist.
- Add retry configuration for flaky tests (2 retries for default, 3 for
OAuth)
- Configure test groups with proper concurrency limits (serial: 1,
integration: 4)
- Add tower-http tracing layer with custom span formatting for HTTP
requests
- Simplify database pool handling by removing unnecessary Arc wrapper
- Improve test context setup with better logging and error handling
- Refactor user creation parameters for better clarity and consistency
- Add debug logging for OAuth cookie handling
- Replace in-memory PKCE storage with encrypted session cookies
- Add PKCE verifier and CSRF state fields to JWT Claims struct
- Move common PKCE validation logic to OAuthProvider trait
- Extract provider-specific methods for token exchange and user fetching
- Remove PkceManager and DashMap-based storage system
- Update GitHub and Discord providers to use new session-based approach