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b308bc0ef7
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refactor: move all tests out of src/ into tests/, remove unnecessary tests
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2025-08-08 08:50:52 -05:00 |
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4398ec2936
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chore: fix clippy errors, add allow dead_code modifiers
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2025-07-28 20:53:01 -05:00 |
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fcc36c8a46
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test: add tons of tests for all easy submodules
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2025-07-28 19:26:36 -05:00 |
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c9bcf32381
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chore: fix various clippy warnings, disable trivial warnings in some spot
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2025-07-28 17:25:18 -05:00 |
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464d6f9ca6
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refactor: huge refactor into node/graph-based movement system
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2025-07-28 12:23:57 -05:00 |
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413f9f156f
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refactor: continue working on ghost house implementation, other stuff
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2025-07-27 12:15:11 -05:00 |
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7a6182cb85
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feat: re-add board offset logic, fixup text rendering
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2025-07-26 15:26:37 -05:00 |
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a1d37a1a0b
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feat: atlas tile color modulation
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2025-07-26 15:06:27 -05:00 |
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8e5ec9fef0
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refactor: huge refactor into atlas-based resources
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2025-07-26 14:42:12 -05:00 |
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6ca2e01fba
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feat: atlas decoding & frame acquisition
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2025-07-25 12:27:19 -05:00 |
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0a82aea922
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refactor: intentionally unsafe leak to drop annoying lifetimes, use IVec2 in all remaining spots
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2025-07-24 16:04:47 -05:00 |
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829462d3b6
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refactor: move direction & edible into entity submodule
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2025-07-24 12:48:39 -05:00 |
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002da46045
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refactor: split up and move texture-related code into src/texture submodule
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2025-07-24 12:48:39 -05:00 |
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