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synced 2026-01-31 00:23:31 -06:00
add target framerate of 90fps, move Graphy module to top left
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@@ -3365,6 +3365,10 @@ PrefabInstance:
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propertyPath: m_backgroundColor.a
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value: 0.6156863
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objectReference: {fileID: 0}
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- target: {fileID: 11496292, guid: 0abab5bb77339e4428787a870eb31bd3, type: 3}
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propertyPath: m_graphModulePosition
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 22415034, guid: 0abab5bb77339e4428787a870eb31bd3, type: 3}
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propertyPath: m_AnchoredPosition.x
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value: -163.56982
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@@ -1,7 +1,4 @@
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using System;
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using System.Net;
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using JetBrains.Annotations;
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using UnityEditorInternal;
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using UnityEngine;
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using UnityEngine.UI;
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@@ -78,6 +75,9 @@ public class UIController : MonoBehaviour {
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}
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private void Start() {
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// Set Target Application Framerate
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Application.targetFrameRate = 90;
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// Basic variable setup
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_currentUI = UIStance.Title;
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_scaler = canvas.GetComponent<CanvasScaler>();
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