Files
the-office/server/normalization/compile/6-05.xml
2022-05-09 11:23:49 -05:00

3237 lines
122 KiB
XML

<SceneList>
<Scene>
<Quote>
<QuoteText>The fundamentals of business. The funda-mentals of business. "Mental" is part of the word, I have underlined it. Because you're mental, if you don't have a good time. You have to enjoy it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well the "fun" is in it. [conference room group chimes agreement.]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Get out.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[halfway out] Yeah, I know.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes. So, it all starts with a handshake. But you can't just go right to the selling, you need "small talk." What topics can you use for small talk?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Golf.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Mmhm.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Stock market.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Mmhm.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Dave Matthews.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes, what else?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Uh, small things. Peas, ball bearings, dimes...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Creed</SpeakerText>
<Characters>
<Character type="null">creed</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>The weekend!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Meredith</SpeakerText>
<Characters>
<Character type="main">meredith</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah! That's good! Come on up! Meredith, come up here. Let's do a little something. So Meredith and I have just started conversing and I will say, "So Meredith, how was your weekend, what did you do?"</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well I caught my son taking a dump on the upper part of the toilet.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Meredith</SpeakerText>
<Characters>
<Character type="main">meredith</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>All right...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>He calls it an upper decker.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Meredith</SpeakerText>
<Characters>
<Character type="main">meredith</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay, okay. God. What you people don't know about business, I could fill a book with.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Then do it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Ryan</SpeakerText>
<Characters>
<Character type="main">ryan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Write a book.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Ryan</SpeakerText>
<Characters>
<Character type="main">ryan</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[into mini recorder] The fundamentals of business by Michael Scott. Over one billion sold. More than the Bible, I'm not surprised. Chapter one. The businessman...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[Michael walks in office, man waits on couch] Mr. Grotti, this is Michael Scott. He's the person you should talk to.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Erin</SpeakerText>
<Characters>
<Character type="null">erin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh hi. I'm sorry, just a sec. [whispers] Erin, you're supposed to be the gatekeeper, do you have any idea how valuable my time is?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>In your schedule it just says nine til noon is "creative space" and I thought this could be part of that.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Erin</SpeakerText>
<Characters>
<Character type="null">erin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Do you know how creative space works? Okay I just cancelled my afternoon.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You don't have anything in the afternoon. It just says "free play."</QuoteText>
<Speaker>
<SpeakerText annotated="false">Erin</SpeakerText>
<Characters>
<Character type="null">erin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Push free play til tomorrow morning. [to Grotti] Hi. Sorry. Crazy day. You're seeing how the sausage gets made.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Come in the conference room and I will show you a finished sausage.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>As a manager of business, you have a lot of pride.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Mmhm.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>But you also got a lot of responsibility</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yep.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>None greater perhaps, than your need to be sure, that your small or large business is secure in the event of a covered loss.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>There is nothing more insulting to a great salesman, than having to listen to a bad salesman. It's like a great basketball player having to listen to a bad basketball player.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Jim's gone on his honeymoon. So I started borrowing his office to fart in. Then one day I came in and I just stayed. Cause this place is awesome. It feels like home now. Even better than my home. My home sucks.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>What do you think?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I think you're right. It definitely looks suspicious. And his southern Italian heritage raises some flags.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>God forbid you... should have a fire in the warehouse.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh yup. Yeah, definitely. All that paper burning up.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, and a truck, goes off the side of the road, there's injury.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Mmhm, I hear you. The truck.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You will be hearing from me Mr. Scott.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay, well.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I can be very very persistent.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Do your worst. [they shake hands]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[Grotti knocks over coat stand grabbing his overcoat] Oh, great.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Would you look at that people? What an unpredictable world we live in, huh?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Mmhm.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>What happened in there?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Nothing, other than once again, I am just thankful that I am a paper salesman.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Did he threaten you?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No Dwight, not everything is a threat.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Mobsters are!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>There is no such things as monsters.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>He drives an SUV!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I knew it! More trunk space. Or should I say, corpse space.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hey guys, I drive a SUV, does that mean I'm in the mob?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, not that, by itself. But look at all the facts. He seems like a mobster.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Wait, when did we start talking about the mob? The guy was trying to sell me insurance.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>All mobsters have a front, sometimes it's selling insurance, sometimes it's waste management or sanitation.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>For the record, not all Italian-Americans are in the Mafia.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I think, he just seemed like he was just trying to sell me insurance.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, buy my insurance or I'll burn your warehouse down!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Exactly.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>He did talk about a fire in the warehouse... and he also vaguely threatened me with testicular cancer.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Uhh. All right, who else is here? [looks around]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Pam and Jim are on their honeymoon. So there's not the usual balance between "sane and others." Toby has mentally checked out since June. It's a very dangerous time. The "coalition for reason" is extremely weak.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Oscar says I checked out huh? Huh. [nods head]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[over chatter] Hey, hey hey, calm down. Calm down. Calm down. Ryan, you lived in New York, what do you think?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well first of all, there is no such thing as 'The Mafia.'</QuoteText>
<Speaker>
<SpeakerText annotated="false">Ryan</SpeakerText>
<Characters>
<Character type="main">ryan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What you have are specific families. What's the guy's last name?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Ryan</SpeakerText>
<Characters>
<Character type="main">ryan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Um it is, Grotti.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[groans] Oh no. Fabulous.</QuoteText>
<Speaker>
<SpeakerText annotated="true">{Andy} and {Dwight}</SpeakerText>
<Characters>
<Character type="null">andy</Character>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What? What?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's John Gotti, you idiot!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's, it's a completely different name!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>So he won't get caught!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Phyllis</SpeakerText>
<Characters>
<Character type="main">phyllis</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah. It's pretty close.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, what are you talking about, what mobster would change his name from Gotti to Grotti. It weakens it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No I disagree. "R" is among the most menacing of sounds. That's why they call it "murder." And not "muck-duck."</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay too many different words coming at me from too many different sentences.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Lock your door!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm not gonna lock my door. [door closes. Then clicks locked]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Hello?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Jim? It's Oscar. I'm so sorry to be calling you on your honeymoon.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oscar! Uh, what is going on?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's Michael, he thinks he's being shaken down by the mob. I don't know how you usually handle this.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Look, We're in Puerto Rico, so-</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hey Oscar. It's Pam. Hey. We're on our honeymoon.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Pam, I'm sorry-</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Unless someone very close to us is in immediate physical danger, you should not be calling us.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You're right. You're right. [Pam hangs up] Oh, okay bye.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>It's Grotti. He's following up.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Already? This, this guy is persistent!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[reads email] "I feel that you will regret missing this great opportunity to be in business."</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That's bad.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That's bad.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah. What are my options here? Do I just ignore it, or?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah right! You heard him! He's gonna burn down the warehouse or run one of our trucks off the road.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay, I'm calling the police.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[hangs up, rips cord from phone] That is the stupidest thing you could do right now!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>He's right. Cops can't do anything until a crime has been reported.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>All right.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Not only that, but if they find out you snitched, you get a dead horses chopped off head in your bed!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Shh!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You know what?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That's not gonna happen.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That's an exaggeration.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That's how it works!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What am I supposed to do here?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>When somebody threatens you, you give in right away. Okay you need to buy insurance from this guy and get him off your back</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I was thinking exactly the same thing.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, criminals are like raccoons. Okay, you give 'em a taste of cat food pretty soon they'll be back for the whole cat.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Dwight...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>The only way to defeat a bully is to stand up to him. Trust me, I have bullied a lot of people.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I don't know, I don't know about that.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Wait let's hear him out, this is interesting.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Here's what we do. We meet him in a public place. Ask him to lunch or something like that, some place he can't be openly violent.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Let him know you're not the typical kind of guy that he can shake down. That you're stubborn. That you might even be a little bit dangerous.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[snaps fingers] I like this plan. I'd like to officially withdraw my plan.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hold on, hold on! Just-</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, no, no. My plan is out! We do this the hard way.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>All right. I will meet with him, but I'm not going alone.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well you're gonna have to. [overlaps] Dwight:</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[Andy dressed as a mechanic, Cornell hat on] What are you wearing? Who's Pat?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well if I'm gonna back you up, I need a weapon without drawing suspicion, and I have to justify it somehow so, I'm a mechanic with a tire thing.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Do you know how to use it?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>To change tires, no. But it's metal, I can hit somebody with it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Let's go, come on. [whispers] God!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Should I change?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You're wearing loafers!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Forget it! Forget it!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[Andy is playing with the tire iron] Take that thing off the table! Please!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well then I can't use it. I'm just gonna hide it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hey. Bathroom checks out clean. Nothing behind the toilet except for this roach motel.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh! God! [smacks roaches]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh my God!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You'll never kill it that way. You want to separate the head from the thorax-</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Guys, guys. Cool it. There he is, there he is.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Hello.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Mr. Scott.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Mr. Grotti we meet again. These are my associates.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hi. Angelo Grotti.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hi.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hello.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>So, you got this table?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>This is one of those half booths, can't-decide-what-it-is type of thing.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Waitress, we're gonna sit over here.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That's fine.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Waitress</SpeakerText>
<Characters>
<Character type="null">waitress</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[answers phone] Hello.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hello Mr. Halpert. I'm calling from the identity theft department at Capital One. We've detected some unusual activity on your credit card.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Credit Card Rep.</SpeakerText>
<Characters>
<Character type="null">credit-card-rep</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh man, do you think it was stolen?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>First would you mind verifying your home address?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Credit Card Rep</SpeakerText>
<Characters>
<Character type="null">credit-card-rep</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Um, yes. [looks at Jim's pay stub] Um, 383 Linden Ave., Scranton PA</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>And may I have the last four numbers of your Social Security Number?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Credit Card Rep</SpeakerText>
<Characters>
<Character type="null">credit-card-rep</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Six-six-five-zero.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well Mr. Halpert. You're obviously not in San Juan Puerto Rico.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Credit Card Rep</SpeakerText>
<Characters>
<Character type="null">credit-card-rep</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Wait a minute. Yes I am.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm going to go ahead and put a hold on your card.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Credit Card Rep</SpeakerText>
<Characters>
<Character type="null">credit-card-rep</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No. That... I, I think that we should let the criminal use the card a little longer.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Very funny sir. We'll get a new card out to you right away.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Credit Card Rep</SpeakerText>
<Characters>
<Character type="null">credit-card-rep</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No-</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Have a nice day, and thank you!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Credit Card Rep</SpeakerText>
<Characters>
<Character type="null">credit-card-rep</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Shoot.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>If you want to supplement your coverage, we can do that. If you want to replace your current coverage, all the better. Ah, you seem like a nice guy.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh he's not that nice.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That's not true.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hmm. Very true.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay shut up.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Have you decided?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Waitress</SpeakerText>
<Characters>
<Character type="null">waitress</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, I'll have the linguini, red sauce on the side. If the sauce does not come on the side, I will send it back. I want garlic bread, toasted, not burnt. If it comes burnt, I will send it back.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay then. And for you sir?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Waitress</SpeakerText>
<Characters>
<Character type="null">waitress</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I will have the gabba-gool.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>The... what?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Waitress</SpeakerText>
<Characters>
<Character type="null">waitress</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>The gabba-gool.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I don't really know what that is.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Waitress</SpeakerText>
<Characters>
<Character type="null">waitress</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[with Soprano's inflection] You know, gabba-gool.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I don't, I don't have to have that.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What he's trying to say is, Gabba. Gool.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Guys, guys-</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I don't really think that we have that.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Waitress</SpeakerText>
<Characters>
<Character type="null">waitress</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That's okay.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Bring him the gabba-gool!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Shh. I will have the spaghetti, with a side salad.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Waitress</SpeakerText>
<Characters>
<Character type="null">waitress</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>If the salad is on top, I send it back.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Why would you cancel Jim's credit cards?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I usually can think quick on my feet, but they were so fast on the phone.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>This constitutes identity fraud.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh God. I wouldn't last in jail Oscar. I'm not like you.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What's that supposed to mean?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh you don't know about jail? Oh you would love jail.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Why would I love jail?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Because... You would love it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I don't think our company actually needs any more insurance. So I am out.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Look closely Michael. I feel there's a plan here for you.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Maybe we have a plan for you?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>How about you? Maybe you can use supplemental coverage of some kind. Anybody can get hurt! You always think, it can't happen to you, and [drops hand loudly on table] Think about it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[approaches with child] Excuse me. Sorry to bother you. Are you a mechanic?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Woman</SpeakerText>
<Characters>
<Character type="background">woman</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeeeeah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>My battery is dead, I've got my kid, can you please help?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Woman</SpeakerText>
<Characters>
<Character type="background">woman</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes I can.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, no no, no. Come on. I'm sorry, we're having our salad.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Come on! Lady in distress? Go! Go!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Thank you so much, I really appreciate it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Woman</SpeakerText>
<Characters>
<Character type="background">woman</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hey, do you need any help?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm sure he can handle a simple jump-start. Now come on, sit down.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>He's a good mechanic.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Where were we?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I don't...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>He was trying to force you to decide on a policy.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay, okay okay.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>So we're choosing...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yep, all right.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Check out Dental?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Put it down.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Black goes on the red. With the... If we... Positive... Mo- it being a motor drive, it's probably down.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>He seems bad at this.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kid</SpeakerText>
<Characters>
<Character type="null">kid</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You want to do this junior? I didn't think so. Sorry. It's kind of a long day at the... mechanic store. [Andy places connections wrong, smoke and explosion set off] Aaaah! You got a leaky spark tube.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What?!?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Woman</SpeakerText>
<Characters>
<Character type="background">woman</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>So your car's totaled. Uh, you're just gonna want to get a refund on that. Or my guy could do it. He's great. But uh, I can't do that for you. I work exclusively on motorcycles. [Andy walks away, woman is exasperated]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Now if you could just sign this letter of intent, I'll bring this back to my boss, and we can get this in motion. [Andy clears throat loudly] You okay, Pat?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah. Just thinking about how, uh, I had this car, this Italian car, and I was driving it, and it kept telling me how much it needed oil, but I wouldn't give it any oil. And then, one day it exploded and it killed everyone and that's what I'm afraid of.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Aren't you a mechanic? Why wouldn't you put oil in the car?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It was before, my tech- my technical training.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Don't do it!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Do it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Don't.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Just do it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Look Mike, I don't know what your friends are telling you, but you have to decide for yourself. Are these guys gonna take care of your things if you die tomorrow?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I don't understand, why would you buy a policy?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's just the cost of a cup of coffee an hour.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You were man enough to back down Michael, I'm proud of you.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I had to make a snap decision Dwight.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It wasn't a snap decision, you were sitting there for an hour.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It was a lot of snap decisions.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Do you know what "snap decision" means?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It means like this. [snaps fingers]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Just get in the car.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Hello?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Jim?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Michael?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh thank God.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>How did you get this number? Michael, we're on a catamaran.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It wasn't easy. I had to tell the hotel it was a medical emergency. I chose massive coronary, cause you told me that your Dad had a bad heart. Listen man, I, I got a problem, I think I'm in trouble with the mob. Or a major insurance carrier.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That sounds bad.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, I know and you usually can get out of stuff like this, so I'm turning to you my friend.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm gonna help you through it all right?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>All you're gonna need to [faking a bad connection] and- it- and then go to-</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Jim? Are you?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>And then you'll be saved.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What? Wait, I didn't hear a thing you just said.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Just [drops] and then you'll be saved.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No! God! I missed, I missed the important part again!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>A- ah-</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No! Oh my God!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>And you'll be saved.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, Jim please, repeat what you're saying! I can't understand you!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I [drops out] at the Bermuda Triangle. An- M- please don't call again.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Jim?!? [dial tone] Oh my God.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Hey uh, question for you. I recently purchased some insurance that I can't afford given my present salary. Is there anything accounting-wise I can do to sort of make it all go away?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Accounting-wise, no. But phone-wise, just call up and cancel it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh no. Um. What about this Cash For Clunkers thing?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Just- no. No.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>All right. Well, it was a thought. Thanks.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>We have let Michael down, and it's 85 percent your fault.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>He's alive. So you're welcome.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Not on the inside he's not. Look at his life! Broke! Living in fear! No friends, dead end job.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, some of that existed before.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Not the living in fear, that's new.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You're right, that is new.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes. He's got to stand up to this mafia guy.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well I don't see that happening.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Me neither. Not the way things are now. But what if Michael felt no fear toward the mafia guy?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Are you saying-</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That we surgically remove the fear center from Michael's brain?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What is wrong with you? I am talking about convincing Michael that the guy's not mafia!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That seems a little far-fetched.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well more far-fetched than a mobster walking into a paper company for a low-level shakedown? And that happened.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Michael. Incredible news. Grotti is clean.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No. He's not. He's just good. Nothing sticks to him. You still don't understand how this works.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, Michael. What we're trying to say is, we made a mistake assuming he was mafia. I have a buddy who's a Fed, and we did a background check on the guy. His background is perfectly clean.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's true, he's clean. I have a couple of friends still on the force. Checked with them. Ran his Fed friend up the flagpole to make sure he wasn't on the take. Turns out he's a totally lovely guy. Sweetest guy on the force really.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Class act. Boy scout.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>But Grotti acts like he's mafia though.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>He's trying to intimidate you to close sales. He's just a pushy salesman.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>And he made us all look like chumps!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[grunts]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>If there is one thing I hate more than the mafia it is a liar. I wish the mafia would go out and kill all the liars. Bury them in my yard. And I wouldn't tell the cops a thing. Not that I would be lying per se. But I would just get really quiet, all of a sudden.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>This is Grotti.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>This is Scott.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh! Great. Michael, I'm finishing up your paperwork right now.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh really? Is that supposed to scare me?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I, I thought you'd be pleased.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well you thought wrong. Because I am not pleased. I'm actually kind of PO'd.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I think you know exactly why, because you were trying to scare me into buying insurance.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I don't get it. How was I scaring you?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I think you knew exactly what you were doing. And frankly I think you were being a total and utter jerk.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Whoa. Okay.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You suck!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay that's-</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>And I'm not gonna buy your stupid insurance.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That's good, let's wrap it up.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>How about that? The only person that actually needs insurance is you, if you show your face around here again, got it?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Look, Michael, when we all calm down here, maybe at some point in the future, you change your mind, why don't you give me a call?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Grotti</SpeakerText>
<Characters>
<Character type="null">grotti</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Doubt it. [disconnects call]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[relaxing] Oh man.</QuoteText>
<Speaker>
<SpeakerText annotated="true">Dwight and Andy</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What a tool. [Dwight and Andy exchange looks] What?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Next time you look in the mirror, you're gonna be looking at a guy who stood down the mafia!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No. What do you mean?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>We just told you he wasn't mafia, so you wouldn't be scared.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You successfully backed down the mob!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You made the mafia apologize to you! You made the mafia be polite!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="null">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh man. I should be mad at you guys. But I'm not.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>So I looked him in the eye and I said, "Not today Grotti, Not today. And not tomorrow, and not the next day. Or the day after that. And you can tell all your friends that if I see them, then they're already dead." I said something like that.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Very close.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Just to be clear, he backed down an insurance agent from Mutual of Harrisburg.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Erin?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Erin</SpeakerText>
<Characters>
<Character type="null">erin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Coffee?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Erin</SpeakerText>
<Characters>
<Character type="null">erin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Not from the kitchen. Stop and Shop. If it's not Stop and Shop, I send it back.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Erin</SpeakerText>
<Characters>
<Character type="null">erin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Large. If it's a medium I send it back. If it's an extra large I send it back.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>How do you return coffee?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Erin</SpeakerText>
<Characters>
<Character type="null">erin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Go. Any questions?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Michael</SpeakerText>
<Characters>
<Character type="main">michael</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[on phone] Are you kidding me?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hi Pam, is Jim there?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Listen our credit card has been cancelled and we have to deal with that, and I really can't handle the fact that you're calling us here!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay, that sounds good. Um, I'll let you go, just -tell Jim, that I said hi.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh I will. I will Kevin. I will make that my top priority.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Cool. Okay. [Pam hangs up] Bye.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>They have no idea what happened.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
</SceneList>