Files
the-office/data/normalization/compile/8-06.xml

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<SceneList>
<Scene>
<Quote>
<QuoteText>[Flickering Lights] Hey everybody it's closing time. You don't got to go home but you can't stay here. [Plays radio and the song is Closing Time by Semisonic]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[Laughs and shrieks]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Erin</SpeakerText>
<Characters>
<Character type="main">erin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Closing time.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Every office needs an end of the day tradition. Something to tell you the day is over. Otherwise, you go home and the night just feels like more day. It's weird.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Closing time</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[On phone] ...W R K.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>One last call for alcohol so finish your whiskey and beer.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Uh no it's W R K, as in kitten. Oh my boss is singing Closing Time, maybe that's what you are hearing.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Come on pam!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[Singing, Pam mumbling lyrics] Closing time, time for you to go home to the places you will be from.</QuoteText>
<Speaker>
<SpeakerText annotated="true">{Andy}/{Pam}</SpeakerText>
<Characters>
<Character type="main">andy</Character>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Let's see. Andy has been manager for a hundred and five days. Which means I've heard 'Closing Time' a hundred and five times. [nods and shakes head] Still don't know the words. Tah wa Ta way hm hm home and home and home.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I know who I want to take me home. I know who I want to take me home. [Pulls towel through legs] I know who I want to take me home. [Spins Meredith in chair] Take me hooo...hooome! You know what fine! I try to start fun traditions for you guys, but if you don't want to sing... no traditions!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[singing] Closing time every new beginning...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Stanley</SpeakerText>
<Characters>
<Character type="main">stanley</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I've never heard that song before. And once I heard it, I did not care for it, but that song means it's time to go home. Now...it's my favorite song.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Stanley</SpeakerText>
<Characters>
<Character type="main">stanley</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[singing] Every new beginning comes from some other beginnings end.</QuoteText>
<Speaker>
<SpeakerText annotated="true">{Andy}/{Stanley}</SpeakerText>
<Characters>
<Character type="main">andy</Character>
<Character type="main">stanley</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Goodnight.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Stanley</SpeakerText>
<Characters>
<Character type="main">stanley</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Whose your favorite iron chef?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[speaking at the same time as andy] This is atrocious.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You go first.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>The ticketing software paints a picture of a sloppy, careless, error prone office.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well the monitoring software is a double edged sword. Sometimes...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[runs in and interrupts] Sorry, go ahead.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[to dwight] Did you need something from us?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Wha...Yes. Your attention. Uh because... No that is all. [walks out]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Last night I dreamed that the number two was the most valued number in the world. The vice president had all the power. Athletes fought for silver medals. Women were considered the best gender. And stadiums of fans shouted "We're number two!'. As with all my dreams, I'm guessing it was about my fear of immigrants.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Last week an accounting mistake resulted in a client getting their order for free.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Umpf...that's not good. Chalk that one up to Tweedle Dee and Tweedle Dumb out there.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Who are they?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>They're both Kevin. Oscar is the Sex and the City gang and Angela, if you can picture...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Andrew sometimes I feel like you don't know me at all.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I would agree with that.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Simply...end the mistakes</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>End the mistakes, easy-</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>When I come back next week and this report shows me no mistakes, we can talk about names, all day. Our favorite names, silly made up names, normal names said in a silly voice. Wouldn't that be nice?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I would like that.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>End the mistakes. That is all I ask. [gets up from chair] And you can't have a favorite Iron Chef. It depends entirely on the secret ingredient. Sometimes I feel you don't know food at all.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I'm just saying with the NBA lockout I think roller derby's in a really good place now. So...my pitch is...me, Pam, you and, someone else maybe Justine.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Nahh! [shakes head] No. Not Justine. Never Justine.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Darryl</SpeakerText>
<Characters>
<Character type="main">darryl</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Is that off again?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh yeah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Darryl</SpeakerText>
<Characters>
<Character type="main">darryl</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ok.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hey, mandatory warehouse safety meeting. Today.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Val</SpeakerText>
<Characters>
<Character type="recurring">val</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ahh...We don't really do those. We just sign the thing.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Darryl</SpeakerText>
<Characters>
<Character type="main">darryl</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Are you really this lazy?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Val</SpeakerText>
<Characters>
<Character type="recurring">val</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'll be there.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Darryl</SpeakerText>
<Characters>
<Character type="main">darryl</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Hey.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hey.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Val</SpeakerText>
<Characters>
<Character type="recurring">val</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Monday's suck.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeaha...yup. [awkward silence then points to door] Just trying to get in.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Val</SpeakerText>
<Characters>
<Character type="recurring">val</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I may have a little solution to our mistakes problem. This is a project I've been working on for quite some time and today, might be the day to use it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What do you got?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[opens folder] Allow me. You're going to love this. [struggles opening folder] Ugh...should've used a shorter string. Never mind, I know it by heart. It is a system that holds people accountable for everyone else's work.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Sounds controversial.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Have I not been worthy of your trust? Have I not been a reliable number two?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Do not go there! You're the deuce I never want to drop.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well, I can make this work. I'll set it up right now. Just need your go ahead.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Go do the voodoo that you do so well.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I will do my voodoo.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Mmhmmm.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Hey. I need you to get the paperwork rolling on a new workplace relationship.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>For you?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes. For Gabe.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Who are you seeing? That's gr...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Whom I'm seeing is Val from down in the warehouse.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm not technically seeing her, but uh I've seen her, with the eyes and uh there was attraction. In at least one direction. So..[holds up fist]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You know I don't have to do the paperwork unless you're actually dating.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ok, but once this starts, it's going to be moving fast. It's going to be hot and heavy and I don't want a bunch of bureaucratic red tape wrapped around my jock. You know?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>But I mean...uh have you talked to her? Is sh...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah we had a whole conversation about Mondays...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Do you know her last name, yet?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Toby I'm going to tell you her last name tomorrow because she's going to be screaming it tonight.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>She's going to be screaming her own last name?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hey! Watch it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Good luck Gabe.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Toby</SpeakerText>
<Characters>
<Character type="main">toby</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Hi guys. I just wanted to say that, you all have been doing amazing work., really.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Thank you.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>And I'd like to add that your work has been a little sloppy. So, Dwight and I have implemented a new program that we like to call...Dwight...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>The accountability booster. It registers every time a mistake has been made in the office. From a late delivery to an accounting error. Five strikes in a day equals a home run. One home run and you're out.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>If we as a group make five mistakes in a day, something bad happens like we block Minesweeper.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Or in this case an email gets sent to Robert California containing the consultants report from last year. Remember the one that recommended the branch be shutdown? And as a fail-safe also every negative email you've ever written about him to the group will also be forwarded to him.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What emails are you talking about?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Robert's favorite songs: Creep by TLC, Creep by Radio Head. You remember that one Jim? There is no way he hasn't strangled at least one stripper. Oscar. He eats his yogurt like he is punishing it for disappointing him. Kelly.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That's not that bad actually.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>P.S. We should should kill him.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Wait, so you installed a doomsday device?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No, it's an accountability booster.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Which when it goes off it destroys everything. Very similar to a doomsday device.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Jim, you're trying to make me sound like some kind of evil maniac. Now the point is that we are now working in an environment where we have accountability to each other. I am confident that you guys are equal to the task.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Um, no we're not and you are a psycho who is ruining our lives.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>We can't do this Dwight.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Ryan</SpeakerText>
<Characters>
<Character type="main">ryan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[Everyone angrily disagreeing]Smile...nod. Smile and nod.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>They are making me out to be a Bond villian. I like to think of myself as a brilliant scientist who will stop at nothing to remake the world. Like...not Doctor Moreau someone good. Doctor Frankenstein, Doctor Jekyll, not them. Doctor...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Are you sure this is a good idea? I mean the thing about this office is, we make a lot of mistakes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>But the device will change that. Without a safety net, people will improve.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Alright everybody, looks like we need to be getting to work. Be extra careful. Double check everything or the accountability booster will getcha.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>This doomsdays device sounds like a scare tactic to me.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Stanley</SpeakerText>
<Characters>
<Character type="main">stanley</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>There's an easy way to tell if this device is a sham. We just make a mistake. I'll send an order down to shipping before we've received payment.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[alert goes off] Oh, there's one mistake.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Now we only have four strikes left until a home run.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Erin</SpeakerText>
<Characters>
<Character type="main">erin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Dwight's our co-worker and he worked really hard on this doomsday device so I...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's not a doomsday device, gosh. [Erin makes red strike on desk] We can do this you guys.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>First. Second.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Warehouse Crew</SpeakerText>
<Characters>
<Character type="background">warehouse-crew</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's not a race.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Darryl</SpeakerText>
<Characters>
<Character type="main">darryl</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Thirrrr....third.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Warehouse Crew</SpeakerText>
<Characters>
<Character type="background">warehouse-crew</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Who knows what the belt is for?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Darryl</SpeakerText>
<Characters>
<Character type="main">darryl</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's for protecting my ass. When you suckers lift more than you can handle. Sup, I'm Gabe. Corporate. Continue. Don't be nervous.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Apparently we have a visitor. Gabe, everyone.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Darryl</SpeakerText>
<Characters>
<Character type="main">darryl</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hi, gabe.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Warehouse Crew</SpeakerText>
<Characters>
<Character type="background">warehouse-crew</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>All right so the support belt. Now this one is mine. Doesn't get much use nowadays.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Darryl</SpeakerText>
<Characters>
<Character type="main">darryl</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Look at this, this is enormous.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I get the sense that Val enjoys a good putdown. Considering that's the only thing I know about her. I will be milking that hard. [Gestures milking a cow]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>It's like a hula hoop. Right. Mele Kalikimaka is the wise way.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You done?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Darryl</SpeakerText>
<Characters>
<Character type="main">darryl</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>The Michelin man called, he wants his cummerbund back.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Remember we have to give Rigo Escrow their refund by five.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Phyllis</SpeakerText>
<Characters>
<Character type="main">phyllis</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm on it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Kevin, maybe I should handle that. We really need you to focus on your project.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Good thinking.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Apparently a big client for this company, needs to know the story of how paper gets made.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Oscar, use a calculator. [Oscar shakes head]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>When the stakes are this high, there is only one computer that I trust. And it's powered by thai food and spanish reds. [points to his head]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Alright everybody, you are doing great!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well, I wouldn't say that. Three mistakes already is pretty terrible, but I do see improvement. Meredith kept someone on hold for thirty minutes and now look she's hard at work. [Meredith gives dwight the finger]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Dwight, question.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No questions.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>If this doomsday device goes off...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Accountability booster.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>If this bad idea goes off and we all lose our jobs. Are you going to feel good about that?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I haven't even considered it. That's how sure I am that this accountability booster is going to work.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Try mose1234.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Stanley</SpeakerText>
<Characters>
<Character type="main">stanley</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Dwight would never be that obvious. Try something like...z64$8. [incorrect password] Not that exactly Jim, something like that.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Ryan</SpeakerText>
<Characters>
<Character type="main">ryan</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ok.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>How about Scrantonstrangler666.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Nope.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No. Oh shoot. Ha ha ha...You guys are never gonna shut down the machine, ok? But I appreciate your energy and your team work. If you applied this to your regular work, You won't even notice that the device is there, watching you ready to strike.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Wha...what's Dwight's mothers name.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hmm...Heda. [alert] No.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Once you read the packet, sign the back.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Darryl</SpeakerText>
<Characters>
<Character type="main">darryl</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hey Darryl, I was thinking, uh, maybe while we read through this, uh, you could grab us all some coffee. My treat. It's a hundred dollar bill. Should cover it I think. Don't bring me any of that caramel soy latte crap, ok? I want a decaf frappuccino. Val...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Actually, Val, why don't you come with? I'll need the extra hands to carry them back.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Darryl</SpeakerText>
<Characters>
<Character type="main">darryl</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, sure.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Val</SpeakerText>
<Characters>
<Character type="recurring">val</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Uh.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Mmhmm. [points at gabe] Caramel soy latte.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Darryl</SpeakerText>
<Characters>
<Character type="main">darryl</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Decaf frap-</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Got it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Darryl</SpeakerText>
<Characters>
<Character type="main">darryl</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>You sent the late notice to Ryan Heart &amp; Wolf. Right?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Mhm. Six-forty, six-twenty.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Six-seventy, six-twenty.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Nuh uh.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>yes!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Five eighty-eight plus fifteen percent- Oh no.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What does this mean? What does it mean!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Andy. [alert sounds]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ohhhh!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Gahhh. That's five strikes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[pulls out Brandy bottle] Well...I was saving this for my retirement, which I guess is today.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Stanley</SpeakerText>
<Characters>
<Character type="main">stanley</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Dwight we got five strikes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Really?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Did the email go out or...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It goes out automatically at five P.M.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well, th- There's gotta be a way to stop it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well, I would have to enter my password in order to cancel it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ok! Dwight you may now enter your password.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What?!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You don't deserve to have this branch. Five mistakes in less than a day.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>We did our best.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Phyllis</SpeakerText>
<Characters>
<Character type="main">phyllis</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No you didn't, Phyllis. You complained the whole time. You yelled at me. You tried to break into the machine. [everyone interjects] What?!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You're a real crumb bum, you know that?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Erin</SpeakerText>
<Characters>
<Character type="main">erin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hey, you can't just change the rules because you don't like the outcome. What about you, Kevin? What about you and your fake task? Can you tell me now where paper comes from?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Uh, the man tree puts its penis-</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ha. Ok, alright. Andy back me up here, please.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Nn no.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Dwight be human for once. Shut down the machine.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Shut it down! Shut it down! Shut down the machine!!! [erin joins in yelling] Shut it down! Shut it down!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kelly</SpeakerText>
<Characters>
<Character type="main">kelly</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Good luck finding a new job idiots. I'll make sure to write you a glowing reference. Glowingly negative.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Dwight's car is gone.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Erin</SpeakerText>
<Characters>
<Character type="main">erin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I bet he went home.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Some of us should go there and talk some sense into him. Get him to stop that email.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Pam, you should come with me. Dwight really likes you and your breasts are enormous that could help us.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Kevin has that lovability.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Guys come on. I'm right here.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Jim, I want you to go find Robert just be where he is in case that email goes out at five. You can try to delete it or something.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ok, where is he?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Uh, he's at some club where you either eat squash or play squash.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Erin</SpeakerText>
<Characters>
<Character type="main">erin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'll try both.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[digging] Oh. Come to reason with me?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Gotcha something. [gives Dwight cap, Dwight throws it aside] And, uh, I just really want to talk to you-</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Get lost.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well now hold on it, it-</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What are you doing?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What does it look like I'm doing? Digging a grave for a horse.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Uhm.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Do you need a hand?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Erin</SpeakerText>
<Characters>
<Character type="main">erin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, do you need a hand? [everyone joins in]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>If you hit another horse, you've dug to far.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I'll see you next week Will. [at the club, playing squash]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Robert.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Jim what are you...What a surprise.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, well, you know just had a meeting. Squash meeting.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You up for a game?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>A game or a match?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Exactly. Here we go. Let's do it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Are you okay, Kevin? [Kevin gives thumbs down]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[to Dwight] Where you going?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>In. I'm hungry.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Uh, could we come in too? Just for some water.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay. Take off your shoes. Except you Kevin, they stay on.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, wow. I forgot how pretty your house is.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>This is the new addition, built my Erasmus Schrute in 1808. It doubled as a tuberculosis recovery room until 2009.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>That's too much Doodle and not enough Lab.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Val</SpeakerText>
<Characters>
<Character type="recurring">val</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah, when are they gonna do a Labradoodle that's just Lab?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Darryl</SpeakerText>
<Characters>
<Character type="main">darryl</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That's what I'm sayin'.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Val</SpeakerText>
<Characters>
<Character type="recurring">val</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[to Val] Hey. You're welcome.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Thanks for the coffee.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Val</SpeakerText>
<Characters>
<Character type="recurring">val</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>So, tonight I was thinking, I'm gonna go to the cemetery. I'm gonna drink a little wine and I thought maybe you'd like to come with me.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Are you asking me on a date?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Val</SpeakerText>
<Characters>
<Character type="recurring">val</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes, I am.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Because I don't date coworkers. It's not personal, it's a matter of policy.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Val</SpeakerText>
<Characters>
<Character type="recurring">val</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I could quit. Problem solved.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Don't quit. [Darryl eavesdropping, nods]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Val</SpeakerText>
<Characters>
<Character type="recurring">val</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Good policy. Sensible. Smart.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Darryl</SpeakerText>
<Characters>
<Character type="main">darryl</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Alright. Serving. Serving. Serving. Serving.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>In the box.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>In the box. [hits it straight into the floor]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Why haven't we heard anything? It's 4:45. There's only 15 minutes left.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, now you can do math? Where were you 2 hours ago 'A Beautiful Mind'-</QuoteText>
<Speaker>
<SpeakerText annotated="false">Angela</SpeakerText>
<Characters>
<Character type="main">angela</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I made a mistake. I'm sorry.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I know how to save the company, everyone. Just write a petition, get everyones' signature, including our clients, march down to Florida, and shove it up your butt! Ha! [laughing and drinking Brandy]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Stanley</SpeakerText>
<Characters>
<Character type="main">stanley</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's not that funny.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[Kevin comes around corner with a pan, ready to strike Dwight, Pam shakes her head] Oh, Pam. You got something on your shirt.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Erin</SpeakerText>
<Characters>
<Character type="main">erin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, haha. Oh well. Pobody's nerfect, right?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Did you just have a stroke, Pam? It's "Nobody's perfect." Nice stroke, Pam.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No. It's a jokey saying. Pobody's nerfect, like I can't even say those words right. Ha.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I hadn't heard that before, that's, that's funny.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Dwight, there's just a small matter of a-</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You know what would go so great with this cabbage pie? Milk.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Any specific animal?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm thinking cow-</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Don't say cow- Ugh.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What are you doing? It's 5 to 5.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Just don't talk about the email, okay? He's gonna cancel it on his own, I really think he will.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>That's insane!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Just trust me.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Trust you, like I trusted Dwight this morning.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I got this.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Enngh-</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Hahhh, thanks for everything.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Sive drafely. [Pam points back at him, smiling]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Isn't it supposed to be, "Drive safely"?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[a text tone goes off] Is that my phone?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Sounded like mine.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Nah, I think it's mine. Lemme just check real quick, here. Alright.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well, it's mine. You took it out of my bag.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh, oh yeah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Can I have it?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes. Right now? Yes.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yep.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Here you go. [throws it over glass]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Whoa, no, wait, wait, wait, whoa. [tries to catch it with racket, misses, lands on floor]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[censored beep] ha, Jesus.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Awww, sorry. Did it break?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Nah, it's good.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You sure?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>What kinda iPhone is that?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It's the standard one. The one everyone has.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh yeah. I have the one that nobody has. Is there anything interesting?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>It depends Jim. Do you find one-day only Jet Blue sales to Buffalo interesting?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ha ha. No, I don't. No, I don't. Alright, well, I am sore and obviously horrible at this, so- [texting on his phone]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>My serve!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[her text tones rings] Dwight stopped the device!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Kevin</SpeakerText>
<Characters>
<Character type="main">kevin</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Haho!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Erin</SpeakerText>
<Characters>
<Character type="main">erin</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>[his phone vibrates] He stopped it!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Oscar</SpeakerText>
<Characters>
<Character type="main">oscar</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oh! [everyone yelling out, celebrating] We still have our jobs.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Ryan</SpeakerText>
<Characters>
<Character type="main">ryan</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>They're not my favorite people in the world. I wouldn't even call them friends. They come over here, eat my pie, dig the crappiest horse grave you've ever seen. [pulls cap he previously discarded, out of the dirt] God, I'm gonna have to work with them forever, aren't I?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Take it easy. Nice and easy.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[hits ball, ricochets to groin] Ah! Classic, right? [Jim continues to rally poorly and falls down]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oo!</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I'm alright.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You alright?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yep.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Skinned knee.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yep. Ah. Oh. [and skinned elbow]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Oo, a little ice on that maybe.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah. That does not feel good.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Okay. My serve.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Let's not make any mistakes today. Or at least no more than four.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>This doomsday device sounds like a scare tactic to me. Y2K all over again.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Stanley</SpeakerText>
<Characters>
<Character type="main">stanley</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Oh, I was all about the Y2K bug. Paid some guy to update my PC, threw out my microwave, canceled my plane ticket, sold all my stocks, spent New Year's Eve with a gas mask on my face. I was even wearing a diaper! Someone said Y2K would get the toilets.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Stanley</SpeakerText>
<Characters>
<Character type="main">stanley</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>This could be real. Dwight's pretty handy with computers. He fixed my laptop once.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ok, he didn't fix it. The brightness level was all the way down.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>You couldn't fix it.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I wasn't here that day.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes you were.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No- Ok. Well, we'll talk about it later. Straussburg! I had a meeting in Straussburg and I dropped you off beforehand. I was wearing a tan shirt with stripes?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I don't think so, babe.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Pam</SpeakerText>
<Characters>
<Character type="main">pam</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Ok, this is crazy.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>I have never played squash. But I have seen it in countless 80's movies and it seems like the most common mistake is that you serve too hard and hit yourself right in the squash balls. So, as long as I don't do that, I think I'll be alright.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Eleven love. I win again.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>[grunts] Good game. You are a worthy opponent. You wanna play one more?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I don't think so.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>No? Come on.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Why? Not only are you terrible at squash, but you don't even seem to enjoy it. Jim, this is not enough of a challenge for me.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well, that is... because you didn't realize that... I was left-handed.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Jim</SpeakerText>
<Characters>
<Character type="main">jim</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>What are you doing here, Gabe?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Darryl</SpeakerText>
<Characters>
<Character type="main">darryl</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well Darryl, considering that I basically own the place, I'm just chillin' at mi casa. This is me, in repose..I suppose.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>You know, there's this expression: Bro's before Ho's. And what that's short for is brothers before whores. Uh, I don't buy that. I would throw any brother under the bus for any whore. Woman.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Gabe</SpeakerText>
<Characters>
<Character type="main">gabe</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
<Scene>
<Quote>
<QuoteText>Robert, do you wanna smoke pipes during our meeting?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Let's wait, until we have something to smoke about.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Robert</SpeakerText>
<Characters>
<Character type="main">robert</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yes. Of course. [whispers] Erin..[throws pipes at Erin]</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Hey, Andy.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah?</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Maybe I could sit in on this one with you? You know, that way I can cover you in case you need to urinate or you just want another opinion, or defecate...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>I don't think so.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Well I just thought with my new increased responsibilities and all...</QuoteText>
<Speaker>
<SpeakerText annotated="false">Dwight</SpeakerText>
<Characters>
<Character type="main">dwight</Character>
</Characters>
</Speaker>
</Quote>
<Quote>
<QuoteText>Yeah. I'm still figuring out the two man bobsled here, so let's hold off on the D-man for now.</QuoteText>
<Speaker>
<SpeakerText annotated="false">Andy</SpeakerText>
<Characters>
<Character type="main">andy</Character>
</Characters>
</Speaker>
</Quote>
</Scene>
</SceneList>