mirror of
https://github.com/Xevion/the-office.git
synced 2025-12-15 14:13:24 -06:00
2494 lines
97 KiB
XML
Vendored
2494 lines
97 KiB
XML
Vendored
<SceneList>
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<Scene>
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<Quote>
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<QuoteText>Oh, yeah. [clapping and chanting] I got a big box, yes I do. I got a big box how 'bout you? [points to Erin]</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>[clapping] I got a big box, yes I do. I got a big box how 'bout you? [points to Oscar]</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Erin</SpeakerText>
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<Characters>
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<Character type="main">erin</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>I think you don't know what you're saying.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Oscar</SpeakerText>
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<Characters>
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<Character type="main">oscar</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>It's from "Sob-ray", our new owner, and it is to Sabre, us. I wonder what's inside. Scissor me. [Erin tosses Michael open scissors, Pam is appalled]</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>Dunder Mifflin was recently bought by an electronics company named Sabre. [mispronounced "sob-ray"] They stepped in at the 11th hour, and they saved our asses. Although David Wallace said that we were the one branch that was actually working right, so we probably could have saved our own asses. We didn't need them touching our asses.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>Oh! [rips open cardboard box] Wow. Awesome. [distributing items] For accounting, a brand new printer. And for the sales staff, a new fax machine. This cord has Creed written all over it. And whoever would like a brand new scanner can come visit it in my office. Thank you.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>Here we go. [scans stuffed animal] Oh! Wow.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Dwight</SpeakerText>
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<Characters>
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<Character type="main">dwight</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Cool. What next? [Dwight puts his face on scanner]</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Guys, um, who's Gabe? This note says to put the box aside for Gabe Lewis, who's coming tomorrow?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Erin</SpeakerText>
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<Characters>
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<Character type="main">erin</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>Okay, everybody, listen up. I have some bad news. Due to circumstances beyond my control -</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Impulsivity and inattention to detail.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Dwight</SpeakerText>
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<Characters>
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<Character type="main">dwight</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Hey, hey. I have opened a box, which should not have been opened...</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Terrible mistake.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Dwight</SpeakerText>
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<Characters>
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<Character type="main">dwight</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>And distributed things which should not have been distributed.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Undistributable.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Dwight</SpeakerText>
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<Characters>
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<Character type="main">dwight</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Well, maybe we can put the box back together.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Pam</SpeakerText>
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<Characters>
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<Character type="main">pam</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Impossible. He opened it like an ape.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Dwight</SpeakerText>
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<Characters>
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<Character type="main">dwight</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>I think we can do it.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Oscar</SpeakerText>
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<Characters>
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<Character type="main">oscar</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>[Pam and Oscar are trying to repack cardboard box] Yep, yep.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Pam</SpeakerText>
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<Characters>
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<Character type="main">pam</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Right? Mm. Did we try printer first? Shredder at an angle -</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Oscar</SpeakerText>
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<Characters>
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<Character type="main">oscar</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Yep.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Pam</SpeakerText>
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<Characters>
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<Character type="main">pam</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Fax, cable, then the scanner upside down?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Oscar</SpeakerText>
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<Characters>
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<Character type="main">oscar</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Yes.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Pam</SpeakerText>
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<Characters>
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<Character type="main">pam</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Have you tried making everything smaller?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Creed</SpeakerText>
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<Characters>
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<Character type="main">creed</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>And - [Jim seals box with tape, rips covered with stickers] Wow. Really nice job. This group of people, when they put their minds together, they can do something great. And I think that you should all be proud of yourselves. [cell phone starts ringing from inside box]</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Oh, Michael.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Pam</SpeakerText>
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<Characters>
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<Character type="main">pam</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Alright, relax. We can do it. We just did it. So we can do this again. Erin, scissor me please. [Erin tosses open scissors across Jim and Pam]</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>No, don't!</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Pam</SpeakerText>
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<Characters>
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<Character type="main">pam</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>[fumbles] Thank you. Oh! Got it. Ok.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Alright, he's on his way up. Okay. Are we ready?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>What do you want us to do?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Pam</SpeakerText>
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<Characters>
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<Character type="main">pam</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Why do I have to explain everything?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Because we're usually not on the same page.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Pam</SpeakerText>
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<Characters>
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<Character type="main">pam</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Okay. [starts round of applause]</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Oh. Okay. And to you. [begins applauding]</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Gabe</SpeakerText>
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<Characters>
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<Character type="main">gabe</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>Gabe seems tall. Hope we get along. Had a very good thing going with David Wallace. He was a good guy. He was somebody I could trust. Here he is. [holding up photo of him and Wallace] You can really see that he is ok taking a picture with me. Even though I was there for disciplinary reasons.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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</Scene>
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<Scene>
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<Quote>
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<QuoteText>Welcome. Scranton hot dog from Scranton?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Dwight</SpeakerText>
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<Characters>
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<Character type="main">dwight</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>You know what, Dwight? Let's give him a minute to settle in, shall we? Ok?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Um, hi, uh, my name is Gabe Lewis. I am coordinating director for merging regions.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Gabe</SpeakerText>
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<Characters>
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<Character type="main">gabe</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Hello, Gabe. I am Michael Scott, co-manager. This is my protege, Jim Halpert.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Co-manager, actually.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Jim</SpeakerText>
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<Characters>
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<Character type="main">jim</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>In training.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Trained. Loving it. Good at it. So...</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Jim</SpeakerText>
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<Characters>
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<Character type="main">jim</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>We are very impressed with this branch and we are so excited about this merger.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Gabe</SpeakerText>
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<Characters>
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<Character type="main">gabe</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>We're very excited too, aren't we guys? Right?</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
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<Characters>
|
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>So excited.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Dwight</SpeakerText>
|
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<Characters>
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<Character type="main">dwight</Character>
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</Characters>
|
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>We have a little song prepared for you.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
|
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<Characters>
|
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<Character type="main">michael</Character>
|
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Um, actually, if you don't mind, I would love to put this on the Sabre website. [correctly pronounced "say-ber"]</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Gabe</SpeakerText>
|
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<Characters>
|
|
<Character type="main">gabe</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Sabre. Say-ber. Sabre.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
|
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<Characters>
|
|
<Character type="main">michael</Character>
|
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</Characters>
|
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</Speaker>
|
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</Quote>
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<Quote>
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<QuoteText>Oh. Of course.</QuoteText>
|
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<Speaker>
|
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<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
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<Quote>
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<QuoteText>Yes, say-ber. Good. Take it away guys.</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Michael</SpeakerText>
|
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<Characters>
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<Character type="main">michael</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Ok. [playing guitar to the tune of Miley Cyrus' Party in the USA]</QuoteText>
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<Speaker>
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<SpeakerText annotated="false">Andy</SpeakerText>
|
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<Characters>
|
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<Character type="main">andy</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>[singing] Hopped off the train in Scranton, PA, another cloudy gray afternoon. Jumped in the cab, here you are for the first time, look to the right see the "Electric City" sign. This is gonna be good day, for Dunder Mifflin and Sob-ray. Sab - [guitar stops]</QuoteText>
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<Speaker>
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<SpeakerText annotated="true">{Andy} & {Erin}</SpeakerText>
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<Characters>
|
|
<Character type="main">andy</Character>
|
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<Character type="main">erin</Character>
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</Characters>
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</Speaker>
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</Quote>
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<Quote>
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<QuoteText>Saber.</QuoteText>
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<Speaker>
|
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<SpeakerText annotated="false">Michael</SpeakerText>
|
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<Characters>
|
|
<Character type="main">michael</Character>
|
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</Characters>
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</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Saber. [sings] Dunder Mifflin and Saber. So yeah, yeah, yay, yay.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Dunder Mifflin is a part of Sob-ray. So yeah, yeah, yay, yay. Dunder Mifflin is a part of Sabre. [music stops]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="true">{Andy} & {Erin}</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
<Character type="main">erin</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You sure it's saber?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Hey.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Thank you. Hey, we should be fine if we leave around 11:20.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh, you mapquested it. It's four blocks away.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Well, now we won't get lost. Or we could drive. And that takes one minute.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>We found a great local daycare. It's rated really high by all the local parenting websites. But that means it's also really hard to get into.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Turns out, a lot of parents want the very best for their children. That's weird.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>We're hoping our interview seals the deal.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>But if not, there's always the army. The infantry.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay. Okay. Yeah.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[Gabe starts DVD]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">None</SpeakerText>
|
|
<Characters>
|
|
<Character type="meta">none</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>So you've just been bought by Sabre. You've probably got a lot of questions. Hi. I'm Christian Slater. What's it like to work for Sabre? Let's find out together. Working at Sabre means taking on the challenge of the road that rises to meet you. Sabre is respecting the past, but opening a window to the future. Have you ever tasted a rainbow? At Sabre, you will.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Christian</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">christian</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You'll find it easy to embrace the Sabre spirit. Welcome. We're very excited to go on this journey with you.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jo</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jo</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[Christian Slater impression] So you've been shown a nonsensical video. You're probably wondering, "What's going on?" Well, you're not alone.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Wow. Really terrific.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Most of our business comes from selling printers. So don't think of yourselves as paper salesmen anymore, but as printer salesmen who also sell paper.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Gabe</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">gabe</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Perfect.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>No. Don't like that.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>At Sabre, we really encourage honest communication. You should always feel free to express your thoughts, your -</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Gabe</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">gabe</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Talk about vacation days!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Meredith</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">meredith</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>We have a policy here at Sabre where we are, uh, allowed to take two weeks.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Gabe</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">gabe</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>But I banked six weeks.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Oscar</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">oscar</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I already booked a Great Lakes cruise.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Angela</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">angela</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Hey, who the hell's going through our stuff?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Meredith</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">meredith</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Actually, that's Nick. He's your new IT guy. Uh, he's setting up a site blocker. Mostly blocking the inappropriate sites. And then there are the time-wasting sites like Twitter, YouTube. We are blocking those as well.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Gabe</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">gabe</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Mm, nope. Don't like that.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Ok, did everyone get one? With these bottles, we eliminate the need for plastic water bottles, which are the scourge of the environment.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Gabe</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">gabe</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>We'll still get to use the little cups, though, right?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Little cups? Like paper or plastic or... ?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Gabe</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">gabe</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I don't know what they're made of.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>They're 2 ounce paper cups dipped in plastic. He goes through 20 a day.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Dwight</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">dwight</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Ok, well, I bet you can fit 20 little cups of water in your aluminum bottle.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Gabe</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">gabe</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You know what can't fit in a bottle, are the 20 little trips I take to the cooler, and the 20 little scans I do of everybody to make sure everything's running smoothly. And the 20 little conversations that I have with Stanley.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>That's ok.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Stanley</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">stanley</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>There is a small part of me that is actually very excited about this new company. But 70 percent of me is water, and the other part, the real part, the part that has feelings and emotions and thoughts and makes decisions and, if I can be crass, makes babies, that part thinks that all of these changes suck ba -</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[in line to fill up water bottle behind Kevin and Toby] Really? You don't have enough water in there? Your stomach?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oop.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Looks like we kicked it. [indicates water jug is empty]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Toby</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">toby</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I miss the old Dunder Mifflin. Too much change is not a good thing. Ask the climate.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I don't want to appear ungrateful for everything Sabre's doing for us.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh, I don't get that sense at all from you, so...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Gabe</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">gabe</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Well, you should have a little. But it's great that you don't, because I am trying to embrace all of these changes, but I'm - I'll be honest, I'm having trouble wrapping my head around a couple of 'em.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Which ones?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Gabe</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">gabe</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>All of them.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Well, I wish that I could do something, but it's kind of policy, you know? Above my pay grade. You know?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Gabe</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">gabe</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>So maybe we should call. We should call someone. I could help. I'm good with bosses. Call one of the higher-ups?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You know what? Let me see what I can do.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Gabe</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">gabe</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[after entering daycare] Ok, this is officially the cutest thing I've ever seen. Cubbies. I totally forgot about cubbies.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>There's a finger-painting station and a curly slide. Am I too old to go here?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh. Adorable, right? [opens kiddie bathroom, sees man on toilet] I walked in on someone in the bathroom.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I just walked in on someone in the bathroom.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Who? The -</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I don't know. I don't know.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>The guy we're meeting with?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I don't know, I don't know.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I am telling you, there are no strawberries in here.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Well, I saw them in there.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Erin</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">erin</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Well maybe they ran away, because the pizza was like, [imitating Italian accent] "Hey, get out of here, you stupid strawberries."</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I think when Andy finally asks me out he's going to try to top what he did with the drum line. I can't wait to see what he comes up with.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Erin</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">erin</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>The ball's totally in Erin's court. After the whole drum line thing.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[on videochat] First let me say that I told them everything you wanted me to say, in just the way you wanted me to say it, so...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Gabe</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">gabe</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Gabe, honey, I love this. I love the sound of your voice. But I really need some new information now.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jo</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jo</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Ok, um, I told the story of your uncle, and I have a feeling that you would have [Michael gesturing behind computer] really been proud of the way... Okay, um...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Gabe</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">gabe</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Wait a minute, who is it? Who's there? Is there somebody in the room with you? [Michael gesturing "no"] I want to see who it is. Turn me around.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jo</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jo</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I don't - it's just...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Gabe</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">gabe</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Turn me around. Now. [Michael starts to leave, Jo whistles] Hey, Buddy. Is it something I said?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jo</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jo</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Hello. No. My name's Michael Scott. Hello.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh, hello, Mr. Scott. Pleased to meet you.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jo</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jo</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Nice to meet you. We are very excited about the merger with Sabre. I think you have a great accent.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Aw, thank you. I've been working on it since I was a little girl. To, um, to what do I owe the pleasure of this videochat?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jo</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jo</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Well, I am little concerned with all of these changes, to be quite frank. I think we have done things a certain way here at Dunder Mifflin for quite some time, and -</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Pardon. Pardon me, Mr. Scott, but the last time I saw a company as mismanaged as Dunder Mifflin, it was my grandson's snowball company, so you'll excuse me if I prefer that you all adapt to the way that we do things.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jo</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jo</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Ok. I feel very strongly that you can't just come in here and change everything that people have been doing forever. Is Christian Slater back there? Because... he knows. He'd know what to do.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>So listen, why don't you tell Gabe if by the end of the day you can't handle the changes.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jo</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jo</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I have already told him, but I will tell him again if you think that will help.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I would take until the end of the day if I were you. [Michael leaves conference room]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jo</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jo</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[Michael throws aluminum bottle out of car window, breaks a windshield, speeds out of parking lot]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">None</SpeakerText>
|
|
<Characters>
|
|
<Character type="meta">none</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Pam and Jim? Hey, I'm Jerry.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jerry</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">jerry</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Hi Jerry.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Jerry.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Good to see you. Come on in. My office is right back here. This is the play room.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jerry</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">jerry</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>This is great. Got to confess, we came a little early, so we got a quick look around, but, uh -</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh, so you saw it already?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jerry</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">jerry</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No, no, no, no. Yes. We saw this, yes. No, it wasn't like a look around. We really just had a peek. Quick peek. Didn't focus on anything in particular.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>It's lovely.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[cell phone rings] Oh. Got to take this. Sorry.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jerry</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">jerry</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Do it.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay. Hi, this is Jerry.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jerry</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">jerry</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Ok, you've got to pull it together.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>We should just go. He's really uncomfortable.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>He's uncomfortable because you're acting weird. So you have to stop acting weird.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What if we just bring it up? We just put it out in the open?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>That's the weirdest possible solution to the problem.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Sorry about that. Right this way.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jerry</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">jerry</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>All right.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>I have come here today to talk to Mr. David Wallace about this whole thing going on with Sabre. [rings doorbell] He will know exactly what to do. He is not a big fan of me dropping by announced. But then again, who is? [loud drumming as door opens] Hey. Hi, sorry.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Michael.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I hope you're not busy doing something.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No, you kidding? Come on in. Come on.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You sure?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You look great.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You look great too.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You hungry? I'm just having lunch.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh, yeah, that sounds good.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Fantastic. Teddy, look who just stopped in.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Huh? Hey. [continues drumming]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Teddy</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">teddy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Hey. Wow.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Keep it up, son.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Really loud.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Wow. Oh, yummy. [David spreads marshmallow fluff on bread] You have got the life, my friend.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yeah.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Can I just stay here and never go back?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Things not going so well there?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh, man. How much time do you have?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I have a doctor's appointment next Thursday.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yeah.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Hey, honey. How's your day going? Did you do anything cool?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Mrs. Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">mrs-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Uh, no, sweetie. I just sort of hung out.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh, 'cause I saw you had shoes on, so I didn't know if you did anything.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Mrs. Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">mrs-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No. Just hanging out, honey. You remember Michael.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Hi. Sorry, I was just in the neighborhood, thought I'd come by, see...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No problem at all. This is great. So what are you guys up to?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Mrs. Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">mrs-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I don't know.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Uh, but maybe, uh - actually, you know, I think maybe we'll go outside. May -maybe we'll go outside. [drumming intensifies] Outside.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>There was one thing we were curious about, uh, your flexibility on things like Easter or Memorial Day, because we might want to change our days around a little bit.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>That seems a bit premature, don't you think? I don't even know if I have a space for you yet, and you're already lining up your holiday plans.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jerry</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">jerry</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh, no, sorry. Just, um, we're kind of planners. But we're also flexible too, so you know what? Maybe we can just discuss it when the time comes.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yeah, if the time comes, we can discuss it.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jerry</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">jerry</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Is this because Jim walked in on you going to the bathroom?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>What?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Seriously? You told her?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jerry</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">jerry</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Did it? It might have come up while we were waiting for you.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>And you - you thought that might have something to do with how the meeting is going?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jerry</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">jerry</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Maybe, because it doesn't seem to be going super well.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Well, you didn't consider the fact that it might not be going super well just because it might not be going super well?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jerry</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">jerry</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Nope. 'Cause we're really nice people but you don't seem to like us.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Pam</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">pam</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I'm being perfectly pleasant. Did you ever consider that you might not be as charming as you think you are?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jerry</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">jerry</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh, this coming from the guy who still uses a children's toilet? Why didn't you just lock the door, man?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>It doesn't lock for the children's safety.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jerry</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">jerry</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Anybody could have walked in.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jim</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">jim</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>It was story time.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Jerry</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">jerry</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Sabre is changing everything. [Michael and David sitting in hot tub] Site blockers. They don't let us use cups. So I started thinking, who could handle this? Who would know what to do? David Wallace would know what to do. What should I do, David Wallace?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I don't know. I mean, what can you do?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Exactly. What are you thinking?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I, I - It's a tough one.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>It is a tough one.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I don't have any ideas for you there.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yeah. But one would be good.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Hey, oh, okay. Wait.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>I want to tell you about a business idea I have.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Ok? You know how kids leave their toys everywhere? Okay. So this is a vacuum. It's like a shop-vac type of thing. [imitates vacuum] Teaches kids how to pick up their own toys. Right? Baseball gloves, hacky sacks, drumsticks. [sucking noise] Picks it up!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>So the kid's making the noise to pick it up.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No. No, no, no. That's the -that's the vacuum noise.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh, okay.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>You-you don't like it.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No, I think it is-</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No, it's ok. Another guy from Dunder Mifflin, Arnie from Research, he's gonna draw up the prototype. And, uh... It's like shop-vac. [sucking noise] Did I say that?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yep.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>It'll be ok.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Hey, any fun weekend plans?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No, you?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Erin</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">erin</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Uh, no, actually. So nothing? No movies, or parties, or anything you might want to invite someone to?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Nothing. It's wide open.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Erin</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">erin</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Okay.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>That's as hard as I can hint.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Andy</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">andy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Hey, you know, if you want, I'm sure I can get Arnie on board if you wanted to join us for suck it. Work together again.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>The what?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Suck it. That's what it's called.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh, okay.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Huh? Catchy. Kids'll love it.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Like it.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>There are very few things that would make me not want to team up with David Wallace. And Suck It is one of 'em.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>See you later. [hugs Wallace]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Oh, Michael.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Bye now.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Thank you for coming.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Thanks for having me.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Well, that's not the David Wallace that I remember. [reverses out of driveway, Wallace follows him] That is some sort of weird creature that lives in David Wallace's house. Oh, my god. Alright. Just get me out of here.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Hello. [comes in carrying 4 gallons of orange juice and his water bottle] Is anybody home? Oh, thank you, Erin. Now if everyone would please ready their canteens, so I can fill them with the sweet, sweet nectar of Gabe's homeland, and then propose a toast. Here we go.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>You know when people say getting fired was the best thing that ever happened to them? I feel sorry for those people. That's the best thing? Really? Ugh.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>Well, I'm not really one for making speeches.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yes. Yes, you are. You make a lot.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Everyone</SpeakerText>
|
|
<Characters>
|
|
<Character type="meta">everyone</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>But I feel pretty good right now. I really do. A lot better than I did earlier. Let me tell you.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>That's your toast?</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Angela</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">angela</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>No. This is my toast. I think this whole thing with Sabre is going to work out. I have a very good feeling about it.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Michael, this isn't a toast. You're just thinking out loud.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Phyllis</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">phyllis</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Here's my toast. Orange juice is in here. And, like Saber, it is from Florida, and it is good.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Just 'cause you have liquid that doesn't make it a toast.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Kevin</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">kevin</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Here's the toast. I'm gonna do it now. Raise your container to us and to Sabre.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>To us and to Sabre.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">All</SpeakerText>
|
|
<Characters>
|
|
<Character type="meta">all</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Mm. Wow. That is metallicy. Ugh. That's like drinking a battery. Ah, really gets you in the fillings, doesn't it? Okay, anyway, welcome.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Michael</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">michael</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
<Scene>
|
|
<Quote>
|
|
<QuoteText>[David Wallace at keyboard, Teddy playing drums]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">None</SpeakerText>
|
|
<Characters>
|
|
<Character type="meta">none</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>[singing] Well, it's a mess, what a mess. What you gonna do? You're going to take out your Suck It and you suck it. Suck it. Yeah, take out your Suck It and you suck it.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Suck it!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Teddy</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">teddy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yeah!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Suck it!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Teddy</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">teddy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yeah!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Suck it!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Teddy</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">teddy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yeah! Take out the Suck It and we'll...</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Suck it!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Teddy</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">teddy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yeah!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Suck it!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Teddy</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">teddy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yeah!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Take out my Suck It and we'll suck it.</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Both</SpeakerText>
|
|
<Characters>
|
|
<Character type="meta">both</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yeah! Teddy!</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">David Wallace</SpeakerText>
|
|
<Characters>
|
|
<Character type="main">david-wallace</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
<Quote>
|
|
<QuoteText>Yeah. [high-five each other]</QuoteText>
|
|
<Speaker>
|
|
<SpeakerText annotated="false">Teddy</SpeakerText>
|
|
<Characters>
|
|
<Character type="background">teddy</Character>
|
|
</Characters>
|
|
</Speaker>
|
|
</Quote>
|
|
</Scene>
|
|
</SceneList>
|