mirror of
https://github.com/Xevion/project-cybersyn.git
synced 2025-12-09 08:08:31 -06:00
2
.gitignore
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.gitignore
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@@ -1 +1,3 @@
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||||
*.zip
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.vscode/launch.json
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.vscode/settings.json
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8
.vscode/launch.json
vendored
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.vscode/launch.json
vendored
@@ -55,6 +55,12 @@
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"debugadapter": true,
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"flib": true,
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},
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}
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},
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{
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"type": "factoriomod",
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"request": "launch",
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"name": "Factorio Debug (Modded)",
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"modsPath": "~/.factorio/mods-debug/",
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},
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]
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}
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.vscode/settings.json
vendored
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.vscode/settings.json
vendored
@@ -13,11 +13,13 @@
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"~/.steam/steam/steamapps/common/Factorio/data/core/lualib",
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"./.vscode/factorio",
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"./.vscode/flib",
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"/home/mami/.config/Code/User/workspaceStorage/fdae937c5189f993d370b36f3104188f/justarandomgeek.factoriomod-debug/sumneko-3rd/factorio/library"
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||||
"/home/mami/.config/Code/User/workspaceStorage/fdae937c5189f993d370b36f3104188f/justarandomgeek.factoriomod-debug/sumneko-3rd/factorio/library",
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||||
"/home/mami/.config/Code/User/workspaceStorage/95c2a8450056100ba3db30ac2a468857/justarandomgeek.factoriomod-debug/sumneko-3rd/factorio/library"
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],
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||||
"Lua.workspace.userThirdParty": [
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||||
"/home/mami/.config/Code/User/workspaceStorage/fdae937c5189f993d370b36f3104188f/justarandomgeek.factoriomod-debug/sumneko-3rd",
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||||
"/home/mami/.config/Code/User/workspaceStorage/95c2a8450056100ba3db30ac2a468857/justarandomgeek.factoriomod-debug/sumneko-3rd"
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||||
"/home/mami/.config/Code/User/workspaceStorage/95c2a8450056100ba3db30ac2a468857/justarandomgeek.factoriomod-debug/sumneko-3rd",
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||||
"/home/mami/.config/Code/User/workspaceStorage/4e7db8f77e7d31cf7af01a542e707dfb/justarandomgeek.factoriomod-debug/sumneko-3rd"
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],
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"Lua.diagnostics.globals": [
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"__DebugAdapter",
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@@ -34,7 +36,7 @@
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"Lua.runtime.special": {
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"__object_name": "type"
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},
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"Lua.runtime.plugin": "/home/mami/.config/Code/User/workspaceStorage/fdae937c5189f993d370b36f3104188f/justarandomgeek.factoriomod-debug/sumneko-3rd/factorio/plugin.lua",
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"Lua.runtime.plugin": "/home/mami/.config/Code/User/workspaceStorage/95c2a8450056100ba3db30ac2a468857/justarandomgeek.factoriomod-debug/sumneko-3rd/factorio/plugin.lua",
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"Lua.diagnostics.disable": [
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"lowercase-global"
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],
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38
README.md
38
README.md
@@ -14,9 +14,9 @@ Copy the contents of https://raw.githubusercontent.com/mamoniot/project-cybersyn
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Within Project Cybersyn, you can think of requester stations as requester chests, provider stations as passive provider chests, depots as roboports and trains as the logistics bots. There is a direct correspondence between the Cybersyn train network and Factorio's robot logistics network.
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A bare minimum Cybersyn train network consists of 2 components: depots and stations. Both are created by placing a cybernetic combinator adjacent to a train stop. Select the "Mode" of the combinator to "Station" to create a station, and to "Depot" to create a depot. Create a basic train and order it to park at the depot you just created, it is now controlled by the Cybersyn network. Depots and stations can have any train stop name, names do not impact their function. The circuit network input of a station's cybernetic combinator determines what items that station will request or provide to the Cybersyn network. A positive item signal is interpreted as that station providing that item to the network; A negative item signal is interpreted as that station requesting that item from the network.
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A bare minimum Cybersyn train network consists of 2 components: depots and stations. Both are created by placing a cybernetic combinator adjacent to a train stop. Select the "Mode" of the combinator to "Station" to create a station, and to "Depot" to create a depot. Create a basic train and order it to park at the depot you just created, it is now controlled by the Cybersyn network. Depots and stations can have any train stop name, names do not impact their function. The circuit network input of a station's cybernetic combinator determines what cargo, as in items or fluids, that station will request or provide to the Cybersyn network. A positive cargo signal is interpreted as that station providing that cargo to the network; A negative cargo signal is interpreted as that station requesting that cargo from the network.
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||||
To make a basic provider station, create an item buffer of chests or tanks adjacent to the station's tracks, and connect that buffer by wire to the input of the cybernetic combinator. To make a basic requester station, repeat the same, except reverse the direction of the inserters or pumps so they are *unloading* instead of loading; then connect a constant combinator to the same circuit network, set it to output the number of item you want this requester station to keep loaded in its item buffer, and flip the sign of each so the signal strength is negative. Then add the signal called "Request threshold" to the constant combinator. Set its signal strength to be at most the cargo capacity of the trains in your system. Once the provider station contains the item being requested, a train will automatically be sent to deliver that item from the provider station to the requester station. The requester station's buffer will automatically be topped up on the item being requested. Be sure that the requester station has the space to at minimum unload 2 fully loaded trains.
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To make a basic provider station, create a cargo buffer of chests or tanks adjacent to the station's tracks, and connect that buffer by wire to the input of the cybernetic combinator. To make a basic requester station, repeat the same, except reverse the direction of the inserters or pumps so they are *unloading* instead of loading; then connect a constant combinator to the same circuit network, set it to output the number of cargo you want this requester station to keep loaded in its cargo buffer, and flip the sign of each so the signal strength is negative. Then add the signal called "Request threshold" to the constant combinator. Set its signal strength to be at most the cargo capacity of the trains in your system. Once the provider station contains the cargo being requested, a train will automatically be sent to deliver that cargo from the provider station to the requester station. The requester station's buffer will automatically be topped up on the cargo being requested. Be sure that the requester station has the space to at minimum unload 2 fully loaded trains.
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Follow the above directions and you have set up a bare minimum Cybersyn network! You may continue adding onto it with more stations and depots and Cybersyn will automatically manage all of them for you. There is one issue with this kind of network though; trains won't always deliver full loads of cargo, meaning trains will make deliveries more frequently than is necessary. To fix this issue you will need to start using "request thresholds". To get a full picture of how request thresholds work, either import the official example blueprints from above, or read the **Request thresholds** section below.
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@@ -28,13 +28,13 @@ Follow the above directions and you have set up a bare minimum Cybersyn network!
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### A whole suite of new and optional circuit network inputs and outputs to control your stations precisely
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* Natively read out all deliveries currently in progress for a station, not just the loading or unloading orders of the parked train.
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* Set request thresholds per item instead of just for the entire station.
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* Read out item loading or unloading orders per train wagon, instead of just for the entire train.
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* Set item filters per cargo wagon, making multi-item deliveries far less of a headache.
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* Set request thresholds per cargo instead of just for the entire station.
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* Read out cargo loading or unloading orders per train wagon, instead of just for the entire train.
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* Set item filters per cargo wagon, making multi-item deliveries very easy.
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These all combine to make it possible to **create "universal" stations**; stations that provide any arbitrary number of different items for a train of any arbitrary length! Build stations that supply you all items from your mall, stations that grab selected items from your disorganized storage chests, or stations that transfer any item between two otherwise completely distinct networks! The possibilities are far less limited.
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These all combine to make it possible to **create "universal" stations**; stations that provide any arbitrary number of different items for a train of any arbitrary length! Build stations that supply you all items from your mall, stations that grab selected items from your disorganized storage chests, or stations that transfer any item between two otherwise completely distinct networks!
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@@ -48,9 +48,9 @@ Trains can **bypass visiting the depot** if they have enough fuel. Trains spend
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**Improved fault handling.** Mistakes and misconfigured stations are unlikely to result in items being delivered to places they shouldn't, and the player will be alerted immediately about the fault.
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**Improved fault handling.** Mistakes and misconfigured stations are unlikely to result in cargo being delivered to places they shouldn't, and the player will be alerted immediately about the fault.
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Runs a custom, **highly optimized central planning algorithm**, resulting in exceptionally good performance. Outperforms LTN by a factor of ~3x *(disclaimer: there is no perfectly apples-to-apples performance test since the features and algorithms of these mods are not the same, see [project-cybersyn/previews/performance/](https://github.com/mamoniot/project-cybersyn/tree/main/previews/performance) for more details)*. The station update rate is twice that of LTN by default, and depots don't count towards station updates.
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Runs a custom, **highly optimized central planning algorithm**, resulting in exceptionally good performance, see https://forums.factorio.com/viewtopic.php?p=580024#p580024. This allows the station update rate to be twice that of LTN by default, resulting in more responsive dispatching, especially on larger bases.
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@@ -72,7 +72,7 @@ This mod adds a single new entity to the game, the cybernetic combinator. This c
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When placed adjacent to a vanilla train stop, a Cybersyn station is created. This station can provide or request items to your train network. Connect the input of the combinator to a circuit network; When a positive item signal is received, this station will provide that item to the network, when a negative signal is received, this station will request that item from the network. When a station is providing an item that another station is requesting, a train order will automatically be generated to transfer those items from the providing station to the requesting station. When a train arrives to fulfill this order, the output of the combinator will give the full list of items expected to be loaded (negative) or unloaded (positive) from the train.
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||||
When placed adjacent to a vanilla train stop, a Cybersyn station is created. This station can provide or request cargo to your train network. Connect the input of the combinator to a circuit network; When a positive cargo signal is received, this station will provide that cargo to the network, when a negative signal is received, this station will request that cargo from the network. When a station is providing a type of cargo that another station is requesting, a train order will automatically be generated to transfer that cargo from the providing station to the requesting station. When a train arrives to fulfill this order, the output of the combinator will give the full list of cargo expected to be loaded (negative) or unloaded (positive) from the train.
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Stations can automatically build allow-lists. When this option is enabled, only trains that can be loaded or unloaded by this station will be allowed to make deliveries to it. Stations determine this based on what inserters or pumps are present at this station along its tracks. When disabled, all trains within the network are allowed.
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@@ -94,25 +94,25 @@ Refuelers can automatically build allow-lists. When this option is enabled, trai
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When placed adjacent to the train stop of an already existing Cybersyn station, this combinator will provide a second set of inputs and outputs that can be used to more precisely control this station. The combinator input allows for request thresholds to be set per-item. Any non-zero item signal given on the input circuit network will override the station's request thresholds for just that item. When this is used on a provider station, if the station has more items than the input threshold, it will force the creation of a delivery for that item to the next available requester station. This effectively overrides the requester station's request threshold. This is useful for purging unwanted items from provider stations.
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||||
When placed adjacent to the train stop of an already existing Cybersyn station, this combinator will provide a second set of inputs and outputs that can be used to more precisely control this station. The combinator input allows for request thresholds to be set per-cargo. Any non-zero cargo signal given on the input circuit network will override the station's request thresholds for just that cargo. When this is used on a provider station, if the station has more cargo than the input threshold, it will force the creation of a delivery for that cargo to the next available requester station. This effectively overrides the requester station's request threshold. This is useful for purging unwanted cargo from provider stations.
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If a station control combinator receives a "priority" signal as input, it will apply that priority to each item signal it is receiving as input. This allows you to specify up to 2 different priorities per-item on a single station.
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If a station control combinator receives a "priority" signal as input, it will apply that priority to each cargo signal it is receiving as input. This allows you to specify up to 2 different priorities per-cargo on a single station.
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The output of the combinator gives the sum total of all item loading or unloading orders in progress for the station. The very tick a train is dispatched for a new order to the station, that order is added to the output of this combinator, and it is removed as soon as the train leaves the station. The primary use case for this is to prevent duplicate orders from being generated for stations that provide the same pool of items. Only one train can be dispatched per-tick per-item specifically to accommodate this.
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The output of the combinator gives the sum total of all cargo loading or unloading orders in progress for the station. The very tick a train is dispatched for a new order to the station, that order is added to the output of this combinator, and it is removed as soon as the train leaves the station. The primary use case for this is to prevent duplicate orders from being generated for stations that provide the same pool of cargo. Only one train can be dispatched per-tick per-cargo specifically to accommodate this.
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### Wagon control mode
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When placed adjacent to the tracks of an already existing Cybersyn station, this combinator will connect to any wagon that parks adjacent to it. The output of this combinator gives the list of items expected to be loaded or unloaded to just this specific wagon. In addition, if this wagon is a cargo wagon, its slots will automatically be filtered so items can only enter it in sorted order. These combined make it straightforward to precisely load a cargo wagon to the exact specification desired by the requesting station. Connect the output to a filter inserter, keep a count of how many items have been loaded into the wagon with a memory cell, and use an unloading inserter to remove any items that exceed the requested load amount. If done correctly you have built a universal item loader for this cargo wagon. Build one of these units for each cargo wagon along the station and you have created what I call a universal station. The input of a wagon control combinator has no function currently.
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When placed adjacent to the tracks of an already existing Cybersyn station, this combinator will connect to any wagon that parks adjacent to it. The output of this combinator gives the list of cargo expected to be loaded or unloaded to just this specific wagon. In addition, if this wagon is a cargo wagon, its slots will automatically be filtered so items can only enter it in sorted order. These combined make it straightforward to precisely load a cargo wagon to the exact specification desired by the requesting station. Connect the output to a filter inserter, keep a count of how many items have been loaded into the wagon with a memory cell, and use an unloading inserter to remove any items that exceed the requested load amount. If done correctly you have built a universal item loader for this cargo wagon. Build one of these units for each cargo wagon along the station and you have created what I call a universal station. The input of a wagon control combinator has no function currently.
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### Networks
|
||||
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||||

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||||
Stations, depots and refuelers can be set to belong to a particular network by setting that network on their combinator. By default all combinators belong to the "signal-A" network. By setting a different signal Id, the combinator will belong to that different network. Networks identified with different signal Ids do not share any trains or items; Orders will never be generated to transfer items between separate networks.
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||||
Stations, depots and refuelers can be set to belong to a particular network by setting that network on their combinator. By default all combinators belong to the "signal-A" network. By setting a different signal Id, the combinator will belong to that different network. Networks identified with different signal Ids do not share any trains or cargo; Orders will never be generated to transfer cargo between separate networks.
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In addition, if the combinator receives as input a signal of the same Id as its network signal Id, then the value of this signal will be interpreted as a bitmask to give 32 "sub-networks" to choose from. Each station can belong to any set of sub-networks based on its mask. A delivery will only be made between two stations if any two bits match between the two masks, i.e. if `mask1 & mask2 > 0`. When a network Id is an item, that item will be ignored by stations, its signal will only ever be interpreted as the network mask.
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In addition, if the combinator receives as input a signal of the same Id as its network signal Id, then the value of this signal will be interpreted as a bitmask to give 32 "sub-networks" to choose from. Each station can belong to any set of sub-networks based on its mask. A delivery will only be made between two stations if any two bits match between the two masks, i.e. if `mask1 & mask2 > 0`. When a network Id is a type of cargo, that cargo will be ignored by stations, its signal will only ever be interpreted as the network mask.
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A network can be set to the "each" virtual signal. When in this mode, each virtual signal given to them as input is interpretted as a network mask for that network Id. The stop is thus made a part of that network with the specified network mask. This allows you to union together as many different networks as you would like.
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@@ -120,7 +120,7 @@ A network can be set to the "each" virtual signal. When in this mode, each virtu
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If a station combinator receives a request threshold signal as input, a request order for the station will only be generated if the station is requesting a number of items exceeding the request threshold. In addition, there must be a station in the network which is providing at least as many items as the request threshold, and there must be a train in the network that has cargo capacity exceeding the request threshold. Therefore all generated orders must be for a number of items greater than or equal to the request threshold. By setting high thresholds, the traffic on your network can be greatly reduced, at the cost of needing to maintain larger item buffers at each station. The request threshold signal sets the request threshold "per-station" whereas the station control combinator can set or override the threshold per-item as well.
|
||||
If a station combinator receives a request threshold signal as input, a request order for the station will only be generated if the station is requesting a number of cargo exceeding the request threshold. In addition, there must be a station in the network which is providing at least as much cargo as the request threshold, and there must be a train in the network that has cargo capacity exceeding the request threshold. Therefore all generated orders must be for a number of cargo greater than or equal to the request threshold. By setting high thresholds, the traffic on your network can be greatly reduced, at the cost of needing to maintain larger cargo buffers at each station. The request threshold signal sets the request threshold "per-station" whereas the station control combinator can set or override the threshold per-cargo as well.
|
||||
|
||||
On station combinators there is a setting called "Stack thresholds". When set, any request threshold for this station will be multiplied by the stack size of any item it is being compared to. This applies to station control thresholds as well. Thus the request threshold can be specified based on total stack count rather than total item count. Fluids are unaffected by the "Stack thresholds" setting, they are always specified by total fluid count.
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||||
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||||
@@ -128,13 +128,13 @@ There is no "provide threshold" in this mod because by design there is no need f
|
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|
||||
### Locked slots per cargo wagon
|
||||
|
||||
After an order has been generated, enough items will be subtracted from that order to ensure at least X number of slots in each cargo wagon can be left empty, where X is the "Locked slots per cargo wagon" signal being received by the station combinator. It is necessary for multi-item stations to function.
|
||||
After an order has been generated, enough cargo will be subtracted from that order to ensure at least X number of slots in each cargo wagon can be left empty, where X is the "Locked slots per cargo wagon" signal being received by the station combinator. It is necessary for multi-item stations to function.
|
||||
|
||||
### Priority
|
||||
|
||||
Orders will be generated first for stations, depots and refuelers which are receiving a higher priority signal than the others. If multiple depots or refuelers have the same priority, the closest one will be prioritized. Depots calculate distance based on the location of their train. If multiple stations have the same priority, the least recently used requester station will be prioritized, and the provider station closest to the requester station will be prioritized. So in times of item shortage (front-pressure), round robin distribution will be used, and in times of item surplus (back-pressure), minimum travel distance distribution will be used. Provider stations will be prevented from providing items to lower priority requester stations until the highest priority requester station is satisfied.
|
||||
Orders will be generated first for stations, depots and refuelers which are receiving a higher priority signal than the others. If multiple depots or refuelers have the same priority, the closest one will be prioritized. Depots calculate distance based on the location of their train. If multiple stations have the same priority, the least recently used requester station will be prioritized, and the provider station closest to the requester station will be prioritized. So in times of cargo shortage (front-pressure), round robin distribution will be used, and in times of cargo surplus (back-pressure), minimum travel distance distribution will be used. Provider stations will be prevented from providing cargo to lower priority requester stations until the highest priority requester station is satisfied.
|
||||
|
||||
If a combinator set to station control mode receives a priority signal, for each item signal input to the combinator, items of that type will have its priority overridden in addition to its request threshold. This effectively allows you to choose one of two possible priorities for each item that a station processes.
|
||||
If a combinator set to station control mode receives a priority signal, for each cargo signal input to the combinator, cargo of that type will have its priority overridden in addition to its request threshold. This effectively allows you to choose one of two possible priorities for each cargo that a station processes.
|
||||
|
||||
### Train limits
|
||||
|
||||
|
||||
1
TODO
1
TODO
@@ -37,3 +37,4 @@ compat:
|
||||
picker dollies?
|
||||
cargo ships
|
||||
editor extensions (test surface separation)
|
||||
train fuel types for refuelers
|
||||
|
||||
@@ -1,11 +1,32 @@
|
||||
---------------------------------------------------------------------------------------------------
|
||||
Version: 1.2.14
|
||||
Date: 2023-3-14
|
||||
Features:
|
||||
- Added opt-in WIP trains, inventory, and station manager gui (highly experimental, use at your own risk)
|
||||
Bugfixes:
|
||||
- Provider override thresholds now correctly override the required train capacity as well; fix contributed by shopt
|
||||
- Fixed a rare crash relating to an uninitialized network mask on a new station
|
||||
- Fixed a SE space elevator bug that caused incorrect orders when the provider and requester station had the same name
|
||||
- Added an incompatibility error with picker dollies, proper compatibility to come in a later update
|
||||
---------------------------------------------------------------------------------------------------
|
||||
Version: 1.2.13
|
||||
Date: 2023-2-5
|
||||
Features:
|
||||
- Loader support for automatic allow-list contributed by BadgersOnWalls
|
||||
Bugfixes:
|
||||
- Fixed a crash caused when certain mod entities are deleted
|
||||
---------------------------------------------------------------------------------------------------
|
||||
Version: 1.2.12
|
||||
Date: 2023-1-11
|
||||
Translation:
|
||||
- русский язык (Russian language) contributed by Eldrinn Elantey
|
||||
---------------------------------------------------------------------------------------------------
|
||||
Version: 1.2.11
|
||||
Date: 2023-1-11
|
||||
Bugfixes:
|
||||
- Fixed a bug in 1.2.10 where allow lists were being set incorrectly, if you downloaded 1.2.10 and were affected by this uncheck and check "automatic allow list"
|
||||
Translation:
|
||||
- Deutsche sprache (German language) contributed by Ebaw
|
||||
- русский язык (Russian language) contributed by Eldrinn Elantey
|
||||
---------------------------------------------------------------------------------------------------
|
||||
Version: 1.2.10
|
||||
Date: 2023-1-11
|
||||
|
||||
152
cybersyn/constants.lua
Normal file
152
cybersyn/constants.lua
Normal file
@@ -0,0 +1,152 @@
|
||||
local constants = {}
|
||||
|
||||
constants.colors = {
|
||||
caption = {
|
||||
str = "255, 230, 192",
|
||||
tbl = { 255, 230, 192 },
|
||||
},
|
||||
green = {
|
||||
str = "69, 255, 69",
|
||||
tbl = { 69, 255, 69 },
|
||||
},
|
||||
info = {
|
||||
str = "128, 206, 240",
|
||||
tbl = { 128, 206, 240 },
|
||||
},
|
||||
red = {
|
||||
str = "255, 69, 69",
|
||||
tbl = { 255, 69, 69 },
|
||||
},
|
||||
station_circle = {
|
||||
str = "255, 50, 50, 190",
|
||||
tbl = { 255, 50, 50, 190 },
|
||||
},
|
||||
yellow = {
|
||||
str = "255, 240, 69",
|
||||
tbl = { 255, 240, 69 },
|
||||
},
|
||||
white = {
|
||||
str = "255, 255, 255",
|
||||
tbl = { 255, 255, 255 },
|
||||
},
|
||||
}
|
||||
|
||||
-- dictionary locale identifier -> dictionary of hardcoded GUI sizes
|
||||
constants.gui = {
|
||||
en = {
|
||||
trains = {
|
||||
train_id = 90,
|
||||
status = 378,
|
||||
composition = 200,
|
||||
depot = 149,
|
||||
shipment = 36 * 6,
|
||||
shipment_columns = 6,
|
||||
},
|
||||
stations = {
|
||||
name = 238,
|
||||
status = 53,
|
||||
network_id = 84,
|
||||
provided_requested = 36 * 6,
|
||||
provided_requested_columns = 6,
|
||||
shipments = 36 * 5,
|
||||
shipments_columns = 5,
|
||||
control_signals = 36 * 7,
|
||||
control_signals_columns = 7,
|
||||
},
|
||||
depots = {
|
||||
name = 200,
|
||||
network_id = 84,
|
||||
status = 200,
|
||||
trains = 200,
|
||||
},
|
||||
history = {
|
||||
train_id = 60,
|
||||
route = 357,
|
||||
depot = 160,
|
||||
network_id = 84,
|
||||
runtime = 68,
|
||||
finished = 68,
|
||||
shipment = (36 * 6),
|
||||
shipment_checkbox_stretchy = true,
|
||||
},
|
||||
alerts = {
|
||||
time = 68,
|
||||
train_id = 60,
|
||||
route = 326,
|
||||
network_id = 84,
|
||||
type = 230,
|
||||
type_checkbox_stretchy = true,
|
||||
contents = 36 * 6,
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
constants.gui_content_frame_height = 744
|
||||
constants.gui_inventory_table_height = 40 * 18
|
||||
|
||||
constants.gui_translations = {
|
||||
delivering_to = { "cybersyn-gui.delivering-to" },
|
||||
fetching_from = { "cybersyn-gui.fetching-from" },
|
||||
loading_at = { "cybersyn-gui.loading-at" },
|
||||
not_available = { "cybersyn-gui.not-available" },
|
||||
parked_at_depot_with_residue = { "cybersyn-gui.parked-at-depot-with-residue" },
|
||||
parked_at_depot = { "cybersyn-gui.parked-at-depot" },
|
||||
returning_to_depot = { "cybersyn-gui.returning-to-depot" },
|
||||
unloading_at = { "cybersyn-gui.unloading-at" },
|
||||
}
|
||||
|
||||
constants.input_sanitizers = {
|
||||
["%%"] = "%%%%",
|
||||
["%("] = "%%(",
|
||||
["%)"] = "%%)",
|
||||
["%.^[%*]"] = "%%.",
|
||||
["%+"] = "%%+",
|
||||
["%-"] = "%%-",
|
||||
["^[%.]%*"] = "%%*",
|
||||
["%?"] = "%%?",
|
||||
["%["] = "%%[",
|
||||
["%]"] = "%%]",
|
||||
["%^"] = "%%^",
|
||||
["%$"] = "%%$",
|
||||
}
|
||||
|
||||
constants.ltn_control_signals = {
|
||||
["ltn-depot"] = true,
|
||||
["ltn-depot-priority"] = true,
|
||||
-- excluded because it's shown as a separate column
|
||||
-- ["ltn-network-id"] = true,
|
||||
["ltn-min-train-length"] = true,
|
||||
["ltn-max-train-length"] = true,
|
||||
["ltn-max-trains"] = true,
|
||||
["ltn-provider-threshold"] = true,
|
||||
["ltn-provider-stack-threshold"] = true,
|
||||
["ltn-provider-priority"] = true,
|
||||
["ltn-locked-slots"] = true,
|
||||
["ltn-requester-threshold"] = true,
|
||||
["ltn-requester-stack-threshold"] = true,
|
||||
["ltn-requester-priority"] = true,
|
||||
["ltn-disable-warnings"] = true,
|
||||
}
|
||||
|
||||
constants.ltn_event_names = {
|
||||
on_stops_updated = true,
|
||||
on_dispatcher_updated = true,
|
||||
-- on_delivery_pickup_complete = true,
|
||||
on_delivery_completed = true,
|
||||
on_delivery_failed = true,
|
||||
-- on_dispatcher_no_train_found = true,
|
||||
on_provider_missing_cargo = true,
|
||||
on_provider_unscheduled_cargo = true,
|
||||
on_requester_remaining_cargo = true,
|
||||
on_requester_unscheduled_cargo = true,
|
||||
}
|
||||
|
||||
if script then
|
||||
constants.open_station_gui_tooltip = {
|
||||
"",
|
||||
{ "cybersyn-gui.open-station-gui" },
|
||||
remote.interfaces["ltn-combinator"] and { "", "\n", { "cybersyn-gui.open-ltn-combinator-gui" } } or nil,
|
||||
}
|
||||
end
|
||||
|
||||
return constants
|
||||
@@ -8,6 +8,8 @@ require('prototypes.entity')
|
||||
require('prototypes.signal')
|
||||
require('prototypes.misc')
|
||||
|
||||
require('prototypes.gui-style')
|
||||
|
||||
data:extend({
|
||||
combinator_entity,
|
||||
combinator_out_entity,
|
||||
@@ -24,14 +26,14 @@ data:extend({
|
||||
|
||||
--{
|
||||
-- type = "shortcut",
|
||||
-- name = "ltnm-toggle-gui",
|
||||
-- name = "cybersyn-toggle-gui",
|
||||
-- icon = data_util.build_sprite(nil, { 0, 0 }, util.paths.shortcut_icons, 32, 2),
|
||||
-- disabled_icon = data_util.build_sprite(nil, { 48, 0 }, util.paths.shortcut_icons, 32, 2),
|
||||
-- small_icon = data_util.build_sprite(nil, { 0, 32 }, util.paths.shortcut_icons, 24, 2),
|
||||
-- disabled_small_icon = data_util.build_sprite(nil, { 36, 32 }, util.paths.shortcut_icons, 24, 2),
|
||||
-- toggleable = true,
|
||||
-- action = "lua",
|
||||
-- associated_control_input = "ltnm-toggle-gui",
|
||||
-- associated_control_input = "cybersyn-toggle-gui",
|
||||
-- technology_to_unlock = "logistic-train-network",
|
||||
--},
|
||||
})
|
||||
|
||||
BIN
cybersyn/graphics/gui/frame-action-icons.png
Normal file
BIN
cybersyn/graphics/gui/frame-action-icons.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.7 KiB |
BIN
cybersyn/graphics/shortcut/ltn-manager-shortcut.png
Normal file
BIN
cybersyn/graphics/shortcut/ltn-manager-shortcut.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.7 KiB |
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "cybersyn",
|
||||
"version": "1.2.11",
|
||||
"version": "1.2.14",
|
||||
"title": "Project Cybersyn",
|
||||
"author": "Mami",
|
||||
"factorio_version": "1.1",
|
||||
@@ -11,6 +11,7 @@
|
||||
"? space-exploration >= 0.6.94",
|
||||
"? miniloader",
|
||||
"? nullius",
|
||||
"? pypostprocessing"
|
||||
"? pypostprocessing",
|
||||
"! LtnManager"
|
||||
]
|
||||
}
|
||||
|
||||
@@ -12,6 +12,9 @@ cybersyn-warmup-time=Station warmup time (sec)
|
||||
cybersyn-stuck-train-time=Stuck train timeout (sec)
|
||||
cybersyn-allow-cargo-in-depot=Allow cargo in depots
|
||||
cybersyn-invert-sign=Invert combinator output (deprecated)
|
||||
cybersyn-manager-enabled=Enable the Cybersyn GUI.
|
||||
cybersyn-manager-update-rate=Manager refresh tick interval
|
||||
cybersyn-manager-result-limit=Max entities displayed on GUI pages.
|
||||
|
||||
[mod-setting-description]
|
||||
cybersyn-enable-planner=Enable or disable the central planning algorithm. If disabled no new trains will be dispatched.
|
||||
@@ -27,6 +30,7 @@ cybersyn-warmup-time=How many seconds a cybernetic combinator will wait before c
|
||||
cybersyn-stuck-train-time=After this many seconds from a train's dispatch, an alert will be sent to let you know a train is probably stuck and has not completed its delivery. The player will likely have to debug their network to get the train unstuck.
|
||||
cybersyn-allow-cargo-in-depot=If checked, trains will be allowed to have cargo in depots; no alerts will be generated and the train will not be held. In addition, trains with orders to visit requester stations with "Inactivity condition" checked will wait for inactivity instead of waiting for empty cargo. Useful for creating train systems where depots handle excess cargo. For advanced users only.
|
||||
cybersyn-invert-sign=Flip the sign of the output of cybernetic combinators to be the same as it is in LTN or in earlier versions of Project Cybersyn.
|
||||
cybersyn-manager-result-limit=Caps the number of matching enitities (e.g. stations, trains) to limit the amount of update time consumed when the list is refreshed.\n-1 means return all results.
|
||||
|
||||
[item-name]
|
||||
cybersyn-combinator=Cybernetic combinator
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
[mod-name]
|
||||
cybersyn=Project Cybersyn
|
||||
|
||||
[controls]
|
||||
cybersyn-toggle-gui=Toggle LTN Manager
|
||||
cybersyn-toggle-gui=Toggle Cybersyn Manager
|
||||
|
||||
[cybersyn-gui]
|
||||
alert-delivery-failed=Delivery failed
|
||||
@@ -31,8 +34,10 @@ history=History
|
||||
in-transit=In transit
|
||||
inventory=Inventory
|
||||
keep-open=Keep open
|
||||
layout=Train Layout
|
||||
loading-at=Loading at
|
||||
name=Name
|
||||
network-name-label=Network Filter:
|
||||
network-id-label=Network ID:
|
||||
network-id=Network ID
|
||||
no-alerts=[img=warning-white] No alerts
|
||||
@@ -41,8 +46,7 @@ no-history=[img=warning-white] No history
|
||||
no-stations=[img=warning-white] No stations
|
||||
not-available=Not available
|
||||
no-trains=[img=warning-white] No trains
|
||||
open-ltn-combinator-gui=[font=default-semibold][color=128,206,240]Control:[/color][/font] Open LTN Combinator GUI
|
||||
open-station-gui=Open station GUI\n[font=default-semibold][color=128,206,240]Shift:[/color][/font] Open station on map
|
||||
open-station-gui=Open station GUI\n[font=default-semibold][color=128,206,240]Shift:[/color][/font] Open station on map\n[font=default-semibold][color=128,206,240]Control:[/color][/font] Open Station Cybernetic Combinator\n[font=default-semibold][color=128,206,240]Alt:[/color][/font] Open Station Control Cybernetic Combinator
|
||||
open-train-gui=Open train GUI
|
||||
parked-at-depot=Parked at depot
|
||||
parked-at-depot-with-residue=Parked at depot with residue
|
||||
@@ -54,13 +58,14 @@ requested=Requested
|
||||
returning-to-depot=Returning to depot
|
||||
route=Route
|
||||
runtime=Runtime
|
||||
search-label=Search:
|
||||
search-label=Station Name:
|
||||
search-item-label=Item Filter:
|
||||
shipments-description=Green = Inbound\nBlue = Outbound
|
||||
shipment=Shipment
|
||||
shipments=Shipments
|
||||
stations=Stations
|
||||
status-description=[img=flib_indicator_green]1 = normal status\n[img=flib_indicator_blue]n = LTN Controlled Train parked at stop, n = number of trains\n[img=flib_indicator_yellow]n = Stop is part of a scheduled delivery, n = number of trains\n[img=flib_indicator_white]1 = Error - not initialized\n[img=flib_indicator_red]1 = Error - short circuit\n[img=flib_indicator_red]2 = Error - deactivated stop
|
||||
status=Status
|
||||
status=Network Signal
|
||||
surface-label=Surface:
|
||||
time=Time
|
||||
train-id=Train ID
|
||||
@@ -69,9 +74,11 @@ type=Type
|
||||
unloading-at=Unloading at
|
||||
|
||||
[cybersyn-message]
|
||||
error-ltn-combinator-not-found=Could not find an LTN Combinator for this station.
|
||||
error-cybernetic-combinator-not-found=Could not find a cybernetic combinator for this station.
|
||||
error-station-control-combinator-not-found=Could not find a station control cybernetic combinator for this station.
|
||||
error-station-is-invalid=Station is invalid, please refresh the GUI.
|
||||
error-train-is-invalid=Train is invalid, please refresh the GUI.
|
||||
error-cross-surface-camera-invalid=Cannot move the camera to an entity on a different surface!
|
||||
|
||||
[cybersyn-mod-setting-description]
|
||||
iterations-per-tick=Decrease this number if you're having performance issues.
|
||||
@@ -81,4 +88,4 @@ history-length=History length
|
||||
iterations-per-tick=Iterations per tick [img=info]
|
||||
|
||||
[shortcut-name]
|
||||
cybersyn-toggle-gui=Toggle LTN Manager
|
||||
cybersyn-toggle-gui=Toggle Cybersyn Manager
|
||||
|
||||
@@ -1,6 +1,38 @@
|
||||
local constants = require("constants")
|
||||
|
||||
local util = require("prototypes.util")
|
||||
|
||||
local data_util = require("__flib__.data-util")
|
||||
|
||||
local util = {}
|
||||
|
||||
for key, value in pairs(require("__core__.lualib.util")) do
|
||||
util[key] = value
|
||||
end
|
||||
|
||||
util.paths = {
|
||||
nav_icons = "__cybersyn__/graphics/gui/frame-action-icons.png",
|
||||
shortcut_icons = "__cybersyn__/graphics/shortcut/ltn-manager-shortcut.png",
|
||||
}
|
||||
|
||||
util.empty_checkmark = {
|
||||
filename = data_util.empty_image,
|
||||
priority = "very-low",
|
||||
width = 1,
|
||||
height = 1,
|
||||
frame_count = 1,
|
||||
scale = 8,
|
||||
}
|
||||
|
||||
|
||||
data:extend({
|
||||
data_util.build_sprite("ltnm_pin_black", { 0, 32 }, util.paths.nav_icons, 32),
|
||||
data_util.build_sprite("ltnm_pin_white", { 32, 32 }, util.paths.nav_icons, 32),
|
||||
data_util.build_sprite("ltnm_refresh_black", { 0, 0 }, util.paths.nav_icons, 32),
|
||||
data_util.build_sprite("ltnm_refresh_white", { 32, 0 }, util.paths.nav_icons, 32),
|
||||
})
|
||||
|
||||
|
||||
|
||||
|
||||
local styles = data.raw["gui-style"]["default"]
|
||||
|
||||
@@ -327,3 +359,36 @@ styles.ltnm_tabbed_pane = {
|
||||
bottom_padding = 8,
|
||||
},
|
||||
}
|
||||
|
||||
if settings.startup["cybersyn-manager-enabled"].value then
|
||||
|
||||
data:extend({
|
||||
-- custom inputs
|
||||
{
|
||||
type = "custom-input",
|
||||
name = "cybersyn-toggle-gui",
|
||||
key_sequence = "CONTROL + T",
|
||||
action = "lua",
|
||||
},
|
||||
--{
|
||||
-- type = "custom-input",
|
||||
-- name = "ltnm-linked-focus-search",
|
||||
-- key_sequence = "",
|
||||
-- linked_game_control = "focus-search",
|
||||
--},
|
||||
-- shortcuts
|
||||
{
|
||||
type = "shortcut",
|
||||
name = "cybersyn-toggle-gui",
|
||||
icon = data_util.build_sprite(nil, { 0, 0 }, util.paths.shortcut_icons, 32, 2),
|
||||
disabled_icon = data_util.build_sprite(nil, { 48, 0 }, util.paths.shortcut_icons, 32, 2),
|
||||
small_icon = data_util.build_sprite(nil, { 0, 32 }, util.paths.shortcut_icons, 24, 2),
|
||||
disabled_small_icon = data_util.build_sprite(nil, { 36, 32 }, util.paths.shortcut_icons, 24, 2),
|
||||
toggleable = true,
|
||||
action = "lua",
|
||||
associated_control_input = "cybersyn-toggle-gui",
|
||||
technology_to_unlock = "cybersyn-train-network",
|
||||
},
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
@@ -326,20 +326,13 @@ local function tick_dispatch(map_data, mod_settings)
|
||||
end
|
||||
local trains = map_data.available_trains[network_name]
|
||||
local is_fluid = item_type == "fluid"
|
||||
if not is_fluid and r_station.is_stack then
|
||||
r_threshold = r_threshold*get_stack_size(map_data, item_name)
|
||||
end
|
||||
--no train exists with layout accepted by both provide and request stations
|
||||
local correctness = 0
|
||||
local closest_to_correct_p_station = nil
|
||||
|
||||
local slot_threshold
|
||||
if is_fluid then
|
||||
slot_threshold = r_threshold
|
||||
elseif r_station.is_stack then
|
||||
slot_threshold = r_threshold
|
||||
r_threshold = r_threshold*get_stack_size(map_data, item_name)
|
||||
else
|
||||
slot_threshold = ceil(r_threshold/get_stack_size(map_data, item_name))
|
||||
end
|
||||
|
||||
---@type uint?
|
||||
local p_station_i = nil
|
||||
local best_train_id = nil
|
||||
@@ -349,7 +342,7 @@ local function tick_dispatch(map_data, mod_settings)
|
||||
---@type uint
|
||||
local j = 1
|
||||
while j <= #p_stations do
|
||||
local p_flag, r_flag, netand, best_p_train_id, best_t_prior, best_capacity, best_t_to_p_dist, effective_count, override_threshold, p_prior, best_p_to_r_dist
|
||||
local p_flag, r_flag, netand, best_p_train_id, best_t_prior, best_capacity, best_t_to_p_dist, effective_count, override_threshold, p_prior, best_p_to_r_dist, effective_threshold, slot_threshold
|
||||
|
||||
local p_station_id = p_stations[j]
|
||||
local p_station = stations[p_station_id]
|
||||
@@ -369,7 +362,13 @@ local function tick_dispatch(map_data, mod_settings)
|
||||
if override_threshold and p_station.is_stack and not is_fluid then
|
||||
override_threshold = override_threshold*get_stack_size(map_data, item_name)
|
||||
end
|
||||
if effective_count < (override_threshold or r_threshold) then
|
||||
if override_threshold and override_threshold <= r_threshold then
|
||||
effective_threshold = override_threshold
|
||||
else
|
||||
effective_threshold = r_threshold
|
||||
end
|
||||
|
||||
if effective_count < effective_threshold then
|
||||
--this p station should have serviced the current r station, lock it so it can't serve any others
|
||||
--this will lock stations even when the r station manages to find a p station, this not a problem because all stations will be unlocked before it could be an issue
|
||||
table_remove(p_stations, j)
|
||||
@@ -392,6 +391,13 @@ local function tick_dispatch(map_data, mod_settings)
|
||||
if p_prior == best_p_prior and best_p_to_r_dist > best_dist then
|
||||
goto p_continue
|
||||
end
|
||||
|
||||
if is_fluid then
|
||||
slot_threshold = effective_threshold
|
||||
else
|
||||
slot_threshold = ceil(effective_threshold/get_stack_size(map_data, item_name))
|
||||
end
|
||||
|
||||
if correctness < 1 then
|
||||
correctness = 1
|
||||
closest_to_correct_p_station = p_station
|
||||
@@ -682,38 +688,49 @@ end
|
||||
function tick_poll_entities(map_data, mod_settings)
|
||||
local tick_data = map_data.tick_data
|
||||
|
||||
--NOTE: the following have undefined behaviour if the item on tick_data is deleted
|
||||
if map_data.total_ticks%5 == 0 then
|
||||
local train_id, train = next(map_data.trains, tick_data.last_train)
|
||||
tick_data.last_train = train_id
|
||||
if train then
|
||||
if train.manifest and not train.se_is_being_teleported and train.last_manifest_tick + mod_settings.stuck_train_time*mod_settings.tps < map_data.total_ticks then
|
||||
if mod_settings.stuck_train_alert_enabled then
|
||||
send_alert_stuck_train(map_data, train.entity)
|
||||
if tick_data.last_train == nil or map_data.trains[tick_data.last_train] then
|
||||
local train_id, train = next(map_data.trains, tick_data.last_train)
|
||||
tick_data.last_train = train_id
|
||||
if train then
|
||||
if train.manifest and not train.se_is_being_teleported and train.last_manifest_tick + mod_settings.stuck_train_time*mod_settings.tps < map_data.total_ticks then
|
||||
if mod_settings.stuck_train_alert_enabled then
|
||||
send_alert_stuck_train(map_data, train.entity)
|
||||
end
|
||||
interface_raise_train_stuck(train_id)
|
||||
end
|
||||
interface_raise_train_stuck(train_id)
|
||||
end
|
||||
else
|
||||
tick_data.last_train = nil
|
||||
end
|
||||
|
||||
local refueler_id, _ = next(map_data.each_refuelers, tick_data.last_refueler)
|
||||
tick_data.last_refueler = refueler_id
|
||||
if refueler_id then
|
||||
local refueler = map_data.refuelers[refueler_id]
|
||||
if refueler.entity_stop.valid and refueler.entity_comb.valid then
|
||||
set_refueler_from_comb(map_data, mod_settings, refueler_id, refueler)
|
||||
else
|
||||
on_refueler_broken(map_data, refueler_id, refueler)
|
||||
if tick_data.last_refueler == nil or map_data.each_refuelers[tick_data.last_refueler] then
|
||||
local refueler_id, _ = next(map_data.each_refuelers, tick_data.last_refueler)
|
||||
tick_data.last_refueler = refueler_id
|
||||
if refueler_id then
|
||||
local refueler = map_data.refuelers[refueler_id]
|
||||
if refueler.entity_stop.valid and refueler.entity_comb.valid then
|
||||
set_refueler_from_comb(map_data, mod_settings, refueler_id, refueler)
|
||||
else
|
||||
on_refueler_broken(map_data, refueler_id, refueler)
|
||||
end
|
||||
end
|
||||
else
|
||||
tick_data.last_refueler = nil
|
||||
end
|
||||
else
|
||||
local comb_id, comb = next(map_data.to_comb, tick_data.last_comb)
|
||||
tick_data.last_comb = comb_id
|
||||
if comb then
|
||||
if comb.valid then
|
||||
combinator_update(map_data, comb, true)
|
||||
else
|
||||
map_data.to_comb[comb_id] = nil
|
||||
if tick_data.last_comb == nil or map_data.to_comb[tick_data.last_comb] then
|
||||
local comb_id, comb = next(map_data.to_comb, tick_data.last_comb)
|
||||
tick_data.last_comb = comb_id
|
||||
if comb then
|
||||
if comb.valid then
|
||||
combinator_update(map_data, comb, true)
|
||||
else
|
||||
map_data.to_comb[comb_id] = nil
|
||||
end
|
||||
end
|
||||
else
|
||||
tick_data.last_comb = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -30,6 +30,8 @@ SETTING_DISABLE_DEPOT_BYPASS = 6
|
||||
SETTING_ENABLE_SLOT_BARRING = 7
|
||||
|
||||
NETWORK_SIGNAL_DEFAULT = {name="signal-A", type="virtual"}
|
||||
NETWORK_SIGNAL_GUI_DEFAULT = {name="signal-each", type="virtual"}
|
||||
NETWORK_ANYTHING = "signal-anything"
|
||||
NETWORK_EACH = "signal-each"
|
||||
INACTIVITY_TIME = 100
|
||||
LOCK_TRAIN_TIME = 60*60*60*24*7
|
||||
|
||||
@@ -390,15 +390,20 @@ function set_station_from_comb(station)
|
||||
local is_stack = bit_extract(bits, SETTING_IS_STACK) > 0
|
||||
local enable_inactive = bit_extract(bits, SETTING_ENABLE_INACTIVE) > 0
|
||||
|
||||
station.network_name = signal and signal.name or nil
|
||||
station.allows_all_trains = allows_all_trains
|
||||
station.is_stack = is_stack
|
||||
station.enable_inactive = enable_inactive
|
||||
station.is_p = (is_pr_state == 0 or is_pr_state == 1) or nil
|
||||
station.is_r = (is_pr_state == 0 or is_pr_state == 2) or nil
|
||||
|
||||
if station.network_name == NETWORK_EACH then
|
||||
station.network_flag = {}
|
||||
local new_name = signal and signal.name or nil
|
||||
if station.network_name ~= new_name then
|
||||
station.network_name = new_name
|
||||
if station.network_name == NETWORK_EACH then
|
||||
station.network_flag = {}
|
||||
else
|
||||
station.network_flag = 0
|
||||
end
|
||||
end
|
||||
end
|
||||
---NOTE: does not check .valid
|
||||
|
||||
@@ -86,7 +86,7 @@
|
||||
---@field public use_any_depot true?
|
||||
---@field public disable_bypass true?
|
||||
---@field public network_name string? --can only be nil when the train is parked at a depot
|
||||
---@field public network_flag int
|
||||
---@field public network_flag int|{[string]: int} --transient
|
||||
---@field public priority int
|
||||
---@field public refueler_id uint?
|
||||
---@field public se_is_being_teleported true? --se only
|
||||
@@ -124,6 +124,8 @@
|
||||
---@field public stuck_train_alert_enabled boolean --interface setting
|
||||
---@field public react_to_train_at_incorrect_station boolean --interface setting
|
||||
---@field public react_to_train_early_to_depot boolean --interface setting
|
||||
---@field public enable_manager boolean
|
||||
---@field public manager_update_rate int
|
||||
|
||||
--if this is uncommented it means there are migrations to write
|
||||
|
||||
|
||||
@@ -183,12 +183,12 @@ end
|
||||
|
||||
function register_gui_actions()
|
||||
flib_gui.add_handlers({
|
||||
["close"] = handle_close,
|
||||
["drop_down"] = handle_drop_down,
|
||||
["pr_switch"] = handle_pr_switch,
|
||||
["network"] = handle_network,
|
||||
["setting"] = handle_setting,
|
||||
["setting_flip"] = handle_setting_flip,
|
||||
["comb_close"] = handle_close,
|
||||
["comb_drop_down"] = handle_drop_down,
|
||||
["comb_pr_switch"] = handle_pr_switch,
|
||||
["comb_network"] = handle_network,
|
||||
["comb_setting"] = handle_setting,
|
||||
["comb_setting_flip"] = handle_setting_flip,
|
||||
})
|
||||
flib_gui.handle_events()
|
||||
script.on_event(defines.events.on_gui_opened, on_gui_opened)
|
||||
|
||||
@@ -12,7 +12,7 @@ function alerts_tab.build(widths)
|
||||
return {
|
||||
tab = {
|
||||
type = "tab",
|
||||
caption = { "gui.ltnm-alerts" },
|
||||
caption = { "cybersyn-gui.alerts" },
|
||||
ref = { "alerts", "tab" },
|
||||
actions = {
|
||||
on_click = { gui = "main", action = "change_tab", tab = "alerts" },
|
||||
@@ -36,7 +36,7 @@ function alerts_tab.build(widths)
|
||||
type = "sprite-button",
|
||||
style = "tool_button_red",
|
||||
sprite = "utility/trash",
|
||||
tooltip = { "gui.ltnm-delete-all-alerts" },
|
||||
tooltip = { "cybersyn-gui.delete-all-alerts" },
|
||||
ref = { "alerts", "delete_all_button" },
|
||||
actions = {
|
||||
on_click = { gui = "main", action = "delete_all_alerts" },
|
||||
@@ -52,7 +52,7 @@ function alerts_tab.build(widths)
|
||||
{
|
||||
type = "label",
|
||||
style = "ltnm_semibold_label",
|
||||
caption = { "gui.ltnm-no-alerts" },
|
||||
caption = { "cybersyn-gui.no-alerts" },
|
||||
ref = { "alerts", "warning_label" },
|
||||
},
|
||||
},
|
||||
@@ -121,7 +121,7 @@ function alerts_tab.update(self)
|
||||
type = "label",
|
||||
style = "ltnm_clickable_semibold_label",
|
||||
style_mods = { width = widths.alerts.train_id, horizontal_align = "center" },
|
||||
tooltip = { "gui.ltnm-open-train-gui" },
|
||||
tooltip = { "cybersyn-gui.open-train-gui" },
|
||||
},
|
||||
{
|
||||
type = "flow",
|
||||
@@ -153,7 +153,7 @@ function alerts_tab.update(self)
|
||||
type = "sprite-button",
|
||||
style = "tool_button_red",
|
||||
sprite = "utility/trash",
|
||||
tooltip = { "gui.ltnm-delete-alert" },
|
||||
tooltip = { "cybersyn-gui.delete-alert" },
|
||||
},
|
||||
})
|
||||
end
|
||||
@@ -185,8 +185,8 @@ function alerts_tab.update(self)
|
||||
{ elem_mods = { caption = util.signed_int32(alerts_entry.train.network_id) } },
|
||||
{
|
||||
elem_mods = {
|
||||
caption = { "gui.ltnm-alert-" .. string.gsub(alerts_entry.type, "_", "-") },
|
||||
tooltip = { "gui.ltnm-alert-" .. string.gsub(alerts_entry.type, "_", "-") .. "-description" },
|
||||
caption = { "cybersyn-gui.alert-" .. string.gsub(alerts_entry.type, "_", "-") },
|
||||
tooltip = { "cybersyn-gui.alert-" .. string.gsub(alerts_entry.type, "_", "-") .. "-description" },
|
||||
},
|
||||
},
|
||||
{},
|
||||
|
||||
@@ -37,7 +37,7 @@ constants.gui = {
|
||||
trains = {
|
||||
train_id = 90,
|
||||
status = 378,
|
||||
composition = 200,
|
||||
layout = 200,
|
||||
depot = 149,
|
||||
shipment = 36 * 6,
|
||||
shipment_columns = 6,
|
||||
@@ -85,14 +85,14 @@ constants.gui_content_frame_height = 744
|
||||
constants.gui_inventory_table_height = 40 * 18
|
||||
|
||||
constants.gui_translations = {
|
||||
delivering_to = { "gui.ltnm-delivering-to" },
|
||||
fetching_from = { "gui.ltnm-fetching-from" },
|
||||
loading_at = { "gui.ltnm-loading-at" },
|
||||
not_available = { "gui.ltnm-not-available" },
|
||||
parked_at_depot_with_residue = { "gui.ltnm-parked-at-depot-with-residue" },
|
||||
parked_at_depot = { "gui.ltnm-parked-at-depot" },
|
||||
returning_to_depot = { "gui.ltnm-returning-to-depot" },
|
||||
unloading_at = { "gui.ltnm-unloading-at" },
|
||||
delivering_to = { "cybersyn-gui.delivering-to" },
|
||||
fetching_from = { "cybersyn-gui.fetching-from" },
|
||||
loading_at = { "cybersyn-gui.loading-at" },
|
||||
not_available = { "cybersyn-gui.not-available" },
|
||||
parked_at_depot_with_residue = { "cybersyn-gui.parked-at-depot-with-residue" },
|
||||
parked_at_depot = { "cybersyn-gui.parked-at-depot" },
|
||||
returning_to_depot = { "cybersyn-gui.returning-to-depot" },
|
||||
unloading_at = { "cybersyn-gui.unloading-at" },
|
||||
}
|
||||
|
||||
constants.input_sanitizers = {
|
||||
@@ -144,8 +144,7 @@ constants.ltn_event_names = {
|
||||
if script then
|
||||
constants.open_station_gui_tooltip = {
|
||||
"",
|
||||
{ "gui.ltnm-open-station-gui" },
|
||||
remote.interfaces["ltn-combinator"] and { "", "\n", { "gui.ltnm-open-ltn-combinator-gui" } } or nil,
|
||||
{ "cybersyn-gui.open-station-gui" },
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@ function depots_tab.build(widths)
|
||||
return {
|
||||
tab = {
|
||||
type = "tab",
|
||||
caption = { "gui.ltnm-depots" },
|
||||
caption = { "cybersyn-gui.depots" },
|
||||
ref = { "depots", "tab" },
|
||||
actions = {
|
||||
on_click = { gui = "main", action = "change_tab", tab = "depots" },
|
||||
@@ -25,7 +25,7 @@ function depots_tab.build(widths)
|
||||
style_mods = { right_padding = 4 },
|
||||
templates.sort_checkbox(widths, "depots", "name", true, nil, true),
|
||||
templates.sort_checkbox(widths, "depots", "network_id", false),
|
||||
templates.sort_checkbox(widths, "depots", "status", false, { "gui.ltnm-status-description" }),
|
||||
templates.sort_checkbox(widths, "depots", "status", false, { "cybersyn-gui.status-description" }),
|
||||
templates.sort_checkbox(widths, "depots", "trains", false),
|
||||
},
|
||||
{ type = "scroll-pane", style = "ltnm_table_scroll_pane", ref = { "depots", "scroll_pane" } },
|
||||
@@ -37,7 +37,7 @@ function depots_tab.build(widths)
|
||||
{
|
||||
type = "label",
|
||||
style = "ltnm_semibold_label",
|
||||
caption = { "gui.ltnm-no-depots" },
|
||||
caption = { "cybersyn-gui.no-depots" },
|
||||
ref = { "depots", "warning_label" },
|
||||
},
|
||||
},
|
||||
|
||||
@@ -12,7 +12,7 @@ function history_tab.build(widths)
|
||||
return {
|
||||
tab = {
|
||||
type = "tab",
|
||||
caption = { "gui.ltnm-history" },
|
||||
caption = { "cybersyn-gui.history" },
|
||||
ref = { "history", "tab" },
|
||||
actions = {
|
||||
on_click = { gui = "main", action = "change_tab", tab = "history" },
|
||||
@@ -38,7 +38,7 @@ function history_tab.build(widths)
|
||||
type = "sprite-button",
|
||||
style = "tool_button_red",
|
||||
sprite = "utility/trash",
|
||||
tooltip = { "gui.ltnm-clear-history" },
|
||||
tooltip = { "cybersyn-gui.clear-history" },
|
||||
ref = { "history", "clear_button" },
|
||||
actions = {
|
||||
on_click = { gui = "main", action = "clear_history" },
|
||||
@@ -54,7 +54,7 @@ function history_tab.build(widths)
|
||||
{
|
||||
type = "label",
|
||||
style = "ltnm_semibold_label",
|
||||
caption = { "gui.ltnm-no-history" },
|
||||
caption = { "cybersyn-gui.no-history" },
|
||||
ref = { "history", "warning_label" },
|
||||
},
|
||||
},
|
||||
|
||||
@@ -1,20 +1,22 @@
|
||||
local misc = require("__flib__.misc")
|
||||
local gui = require("__flib__.gui-lite")
|
||||
|
||||
local templates = require("templates")
|
||||
local util = require("scripts.gui.util")
|
||||
local templates = require("scripts.gui.templates")
|
||||
local format = require("__flib__.format")
|
||||
|
||||
local inventory_tab = {}
|
||||
|
||||
function inventory_tab.build()
|
||||
function inventory_tab.create()
|
||||
return {
|
||||
tab = {
|
||||
name = "manager_inventory_tab",
|
||||
type = "tab",
|
||||
caption = { "gui.ltnm-inventory" },
|
||||
caption = { "cybersyn-gui.inventory" },
|
||||
ref = { "inventory", "tab" },
|
||||
actions = {
|
||||
on_click = { gui = "main", action = "change_tab", tab = "inventory" },
|
||||
},
|
||||
handler = inventory_tab.handle.on_inventory_tab_selected
|
||||
},
|
||||
content = {
|
||||
name = "manager_inventory_content_frame",
|
||||
type = "flow",
|
||||
style_mods = { horizontal_spacing = 12 },
|
||||
direction = "horizontal",
|
||||
@@ -26,62 +28,245 @@ function inventory_tab.build()
|
||||
}
|
||||
end
|
||||
|
||||
local function update_table(self, name, color)
|
||||
local translations = self.player_table.dictionaries.materials
|
||||
---@param map_data MapData
|
||||
---@param player_data PlayerData
|
||||
function inventory_tab.build(map_data, player_data)
|
||||
|
||||
local state = self.state
|
||||
local refs = self.refs.inventory
|
||||
local refs = player_data.refs
|
||||
|
||||
local search_query = state.search_query
|
||||
local search_network_id = state.network_id
|
||||
local search_surface = state.surface
|
||||
local search_query = player_data.search_query
|
||||
local search_item = player_data.search_item
|
||||
local search_network_name = player_data.search_network_name
|
||||
local search_network_mask = player_data.search_network_mask
|
||||
local search_surface_idx = player_data.search_surface_idx
|
||||
|
||||
local inventory_provided = {}
|
||||
local inventory_in_transit = {}
|
||||
local inventory_requested = {}
|
||||
|
||||
local ltn_inventory = state.ltn_data.inventory[name][search_surface]
|
||||
local stations_sorted = {}
|
||||
|
||||
local i = 0
|
||||
|
||||
|
||||
local table = refs[name].table
|
||||
local children = table.children
|
||||
for id, station in pairs(map_data.stations) do
|
||||
local entity = station.entity_stop
|
||||
if not entity.valid then
|
||||
goto continue
|
||||
end
|
||||
|
||||
for name, count_by_network_id in pairs(ltn_inventory or {}) do
|
||||
if
|
||||
bit32.btest(count_by_network_id.combined_id, search_network_id)
|
||||
and string.find(string.lower(translations[name]), string.lower(search_query))
|
||||
then
|
||||
local running_count = 0
|
||||
for network_id, count in pairs(count_by_network_id) do
|
||||
if network_id ~= "combined_id" and bit32.btest(network_id, search_network_id) then
|
||||
running_count = running_count + count
|
||||
if search_query then
|
||||
if not string.match(entity.backer_name, search_query) then
|
||||
goto continue
|
||||
end
|
||||
end
|
||||
-- move surface comparison up higher in query to short circuit query earlier if surface doesn't match
|
||||
if search_surface_idx then
|
||||
if search_surface_idx == -1 then
|
||||
goto has_match
|
||||
elseif entity.surface.index ~= search_surface_idx then
|
||||
goto continue
|
||||
end
|
||||
::has_match::
|
||||
end
|
||||
if search_network_name then
|
||||
if search_network_name == (NETWORK_EACH or NETWORK_ANYTHING) then
|
||||
goto has_match
|
||||
end
|
||||
if search_network_name ~= station.network_name then
|
||||
goto continue
|
||||
end
|
||||
::has_match::
|
||||
local train_flag = get_network_flag(station, station.network_name)
|
||||
if not bit32.btest(search_network_mask, train_flag) then
|
||||
goto continue
|
||||
end
|
||||
elseif search_network_mask ~= -1 then
|
||||
if station.network_name == NETWORK_EACH then
|
||||
local masks = station.network_flag--[[@as {}]]
|
||||
for _, network_flag in pairs(masks) do
|
||||
if bit32.btest(search_network_mask, network_flag) then
|
||||
goto has_match
|
||||
end
|
||||
end
|
||||
goto continue
|
||||
::has_match::
|
||||
elseif not bit32.btest(search_network_mask, station.network_flag) then
|
||||
goto continue
|
||||
end
|
||||
end
|
||||
|
||||
if search_item then
|
||||
if station.deliveries then
|
||||
for item_name, _ in pairs(station.deliveries) do
|
||||
if item_name == search_item then
|
||||
goto has_match
|
||||
end
|
||||
end
|
||||
end
|
||||
local comb1_signals, _ = get_signals(station)
|
||||
if comb1_signals then
|
||||
for _, signal_ID in pairs(comb1_signals) do
|
||||
local item = signal_ID.signal.name
|
||||
if item then
|
||||
if item == search_item then
|
||||
goto has_match
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
goto continue
|
||||
::has_match::
|
||||
end
|
||||
|
||||
stations_sorted[#stations_sorted + 1] = id
|
||||
::continue::
|
||||
end
|
||||
|
||||
for i, station_id in pairs(stations_sorted) do
|
||||
--- @class Station
|
||||
local station = map_data.stations[station_id]
|
||||
|
||||
local comb1_signals, _ = get_signals(station)
|
||||
if comb1_signals then
|
||||
for _, v in pairs(comb1_signals) do
|
||||
local item = v.signal
|
||||
local count = v.count
|
||||
if item.type ~= "virtual" then
|
||||
if count > 0 then
|
||||
if inventory_provided[item.name] == nil then
|
||||
inventory_provided[item.name] = count
|
||||
else
|
||||
inventory_provided[item.name] = inventory_provided[item.name] + count
|
||||
end
|
||||
else
|
||||
if inventory_requested[item.name] == nil then
|
||||
inventory_requested[item.name] = count
|
||||
else
|
||||
inventory_requested[item.name] = inventory_requested[item.name] + count
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if running_count > 0 then
|
||||
i = i + 1
|
||||
local button = children[i]
|
||||
if not button then
|
||||
button = table.add({ type = "sprite-button", style = "flib_slot_button_" .. color, enabled = false })
|
||||
local deliveries = station.deliveries
|
||||
if deliveries then
|
||||
for item, count in pairs(deliveries) do
|
||||
if count > 0 then
|
||||
if inventory_in_transit[item] == nil then
|
||||
inventory_in_transit[item] = 0
|
||||
inventory_in_transit[item] = inventory_in_transit[item] + count
|
||||
else
|
||||
inventory_in_transit[item] = inventory_in_transit[item] + count
|
||||
end
|
||||
end
|
||||
button.sprite = string.gsub(name, ",", "/")
|
||||
button.number = running_count
|
||||
button.tooltip = "[img="
|
||||
.. string.gsub(name, ",", "/")
|
||||
.. "] [font=default-semibold]"
|
||||
.. translations[name]
|
||||
.. "[/font]\n"
|
||||
.. misc.delineate_number(running_count)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for j = i + 1, #children do
|
||||
children[j].destroy()
|
||||
local inventory_provided_table = refs.inventory_provided_table
|
||||
local provided_children = {}
|
||||
|
||||
local i = 0
|
||||
for item, count in pairs(inventory_provided) do
|
||||
i = i + 1
|
||||
local sprite, img_path, item_string = util.generate_item_references(item)
|
||||
if game.is_valid_sprite_path(sprite) then
|
||||
provided_children[#provided_children+1] = {
|
||||
type = "sprite-button",
|
||||
style = "flib_slot_button_green",
|
||||
enabled = false,
|
||||
sprite = sprite,
|
||||
number = count,
|
||||
tooltip = { "",
|
||||
img_path,
|
||||
" [font=default-semibold]",
|
||||
{ item_string },
|
||||
"[/font]\n"..format.number(count),
|
||||
},
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
local inventory_requested_table = refs.inventory_requested_table
|
||||
local requested_children = {}
|
||||
|
||||
local i = 0
|
||||
for item, count in pairs(inventory_requested) do
|
||||
i = i + 1
|
||||
local sprite, img_path, item_string = util.generate_item_references(item)
|
||||
if game.is_valid_sprite_path(sprite) then
|
||||
requested_children[#requested_children+1] = {
|
||||
type = "sprite-button",
|
||||
style = "flib_slot_button_red",
|
||||
enabled = false,
|
||||
sprite = sprite,
|
||||
number = count,
|
||||
tooltip = { "",
|
||||
img_path,
|
||||
" [font=default-semibold]",
|
||||
{ item_string },
|
||||
"[/font]\n"..format.number(count),
|
||||
},
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
local inventory_in_transit_table = refs.inventory_in_transit_table
|
||||
local in_transit_children = {}
|
||||
|
||||
local i = 0
|
||||
for item, count in pairs(inventory_in_transit) do
|
||||
i = i + 1
|
||||
local sprite, img_path, item_string = util.generate_item_references(item)
|
||||
if game.is_valid_sprite_path(sprite) then
|
||||
in_transit_children[#in_transit_children+1] = {
|
||||
type = "sprite-button",
|
||||
style = "flib_slot_button_blue",
|
||||
enabled = false,
|
||||
sprite = sprite,
|
||||
number = count,
|
||||
tooltip = { "",
|
||||
img_path,
|
||||
" [font=default-semibold]",
|
||||
{ item_string },
|
||||
"[/font]\n"..format.number(count),
|
||||
},
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
if next(inventory_provided_table.children) ~= nil then
|
||||
refs.inventory_provided_table.clear()
|
||||
end
|
||||
if next(inventory_requested_table.children) ~= nil then
|
||||
refs.inventory_requested_table.clear()
|
||||
end
|
||||
if next(inventory_in_transit_table.children) ~= nil then
|
||||
refs.inventory_in_transit_table.clear()
|
||||
end
|
||||
gui.add(refs.inventory_provided_table, provided_children)
|
||||
gui.add(refs.inventory_requested_table, requested_children)
|
||||
gui.add(refs.inventory_in_transit_table, in_transit_children)
|
||||
|
||||
end
|
||||
|
||||
function inventory_tab.update(self)
|
||||
update_table(self, "provided", "green")
|
||||
update_table(self, "in_transit", "blue")
|
||||
update_table(self, "requested", "red")
|
||||
inventory_tab.handle = {}
|
||||
|
||||
--- @param e {player_index: uint}
|
||||
function inventory_tab.wrapper(e, handler)
|
||||
local player = game.get_player(e.player_index)
|
||||
if not player then return end
|
||||
local player_data = global.manager.players[e.player_index]
|
||||
handler(player, player_data, player_data.refs, e)
|
||||
end
|
||||
|
||||
---@param player LuaPlayer
|
||||
---@param player_data PlayerData
|
||||
function inventory_tab.handle.on_inventory_tab_selected(player, player_data)
|
||||
player_data.selected_tab = "inventory_tab"
|
||||
end
|
||||
|
||||
gui.add_handlers(inventory_tab.handle, inventory_tab.wrapper)
|
||||
|
||||
return inventory_tab
|
||||
|
||||
@@ -4,9 +4,11 @@ local mod_gui = require("__core__.lualib.mod-gui")
|
||||
local manager = require("scripts.gui.manager")
|
||||
|
||||
--- @class Manager
|
||||
--- @field players table<uint, PlayerData>
|
||||
--- @field item_order table<string, int>
|
||||
|
||||
--- @class PlayerData
|
||||
--- @field is_manager_open boolean
|
||||
--- @field refs {[string]: LuaGuiElement}?
|
||||
--- @field search_query string?
|
||||
--- @field search_network_name string?
|
||||
@@ -16,6 +18,7 @@ local manager = require("scripts.gui.manager")
|
||||
--- @field trains_orderings uint[]
|
||||
--- @field trains_orderings_invert boolean[]
|
||||
--- @field pinning boolean
|
||||
--- @field selected_tab string?
|
||||
|
||||
|
||||
|
||||
@@ -33,8 +36,8 @@ local function top_left_button_update(player, player_data)
|
||||
name = "top_left_button",
|
||||
style = "mis_mod_gui_button_green",
|
||||
sprite = "mis_configure_white",
|
||||
tooltip = { "", "\n", { "mis-config-gui.configure-tooltip" } },
|
||||
handler = manager.handle.toggle,
|
||||
tooltip = { "", "\n", { "cybersyn.gui.configure-tooltip" } },
|
||||
handler = manager.handle.manager_toggle,
|
||||
})
|
||||
end
|
||||
end
|
||||
@@ -44,8 +47,8 @@ end
|
||||
local manager_gui = {}
|
||||
|
||||
function manager_gui.on_lua_shortcut(e)
|
||||
if e.prototype_name == "ltnm-toggle-gui" then
|
||||
manager.wrapper(e, manager.handle.toggle)
|
||||
if e.prototype_name == "cybersyn-toggle-gui" or e.input_name == "cybersyn-toggle-gui" then
|
||||
manager.wrapper(e, manager.handle.manager_toggle)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -61,14 +64,14 @@ function manager_gui.on_player_created(e)
|
||||
pinning = false,
|
||||
refs = manager.create(player),
|
||||
}
|
||||
global.manager_data.players[e.player_index] = player_data
|
||||
global.manager.players[e.player_index] = player_data
|
||||
|
||||
manager.update(global, player, player_data)
|
||||
top_left_button_update(player, player_data)
|
||||
--manager.update(global, player, player_data)
|
||||
--top_left_button_update(player, player_data)
|
||||
end
|
||||
|
||||
function manager_gui.on_player_removed(e)
|
||||
global.manager_data.players[e.player_index] = nil
|
||||
global.manager.players[e.player_index] = nil
|
||||
end
|
||||
|
||||
--script.on_event(defines.events.on_player_joined_game, function(e)
|
||||
@@ -83,12 +86,27 @@ function manager_gui.on_runtime_mod_setting_changed(e)
|
||||
local player = game.get_player(e.player_index)
|
||||
if not player then return end
|
||||
|
||||
local player_data = global.manager_data.players[e.player_index]
|
||||
local player_data = global.manager.players[e.player_index]
|
||||
player_data.disable_top_left_button = player.mod_settings["cybersyn-disable-top-left-button"].value
|
||||
top_left_button_update(player, player_data)
|
||||
end
|
||||
end
|
||||
|
||||
commands.add_command("cybersyn_rebuild_manager_windows", nil, function(command)
|
||||
local manager_data = global.manager
|
||||
if manager_data then
|
||||
|
||||
---@param v PlayerData
|
||||
for i, v in pairs(manager_data.players) do
|
||||
local player = game.get_player(i)
|
||||
if player ~= nil then
|
||||
v.refs.manager_window.destroy()
|
||||
v.refs = manager.create(player)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
--- @param manager Manager
|
||||
local function init_items(manager)
|
||||
@@ -121,14 +139,29 @@ local function init_items(manager)
|
||||
end
|
||||
|
||||
|
||||
function manager.on_migration()
|
||||
function manager_gui.on_migration()
|
||||
init_items(global.manager)
|
||||
end
|
||||
|
||||
function manager.on_init()
|
||||
global.manager = {}
|
||||
function manager_gui.on_init()
|
||||
global.manager = {
|
||||
players = {},
|
||||
}
|
||||
init_items(global.manager)
|
||||
end
|
||||
--gui.handle_events()
|
||||
|
||||
---@param global cybersyn.global
|
||||
function manager_gui.tick(global)
|
||||
local manager_data = global.manager
|
||||
if manager_data then
|
||||
for i, v in pairs(manager_data.players) do
|
||||
if v.is_manager_open then
|
||||
local query_limit = settings.get_player_settings(i)["cybersyn-manager-result-limit"].value
|
||||
manager.update(global, v, query_limit)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return manager_gui
|
||||
|
||||
@@ -5,12 +5,13 @@ local constants = require("scripts.gui.constants")
|
||||
--local actions = require("scripts.gui.actions")
|
||||
local templates = require("scripts.gui.templates")
|
||||
|
||||
local stations_tab = require("scripts.gui.stations")
|
||||
local trains_tab = require("scripts.gui.trains")
|
||||
--local depots_tab = require("scripts.gui.depots")
|
||||
--local stations_tab = require("scripts.gui.stations")
|
||||
--local inventory_tab = require("scripts.gui.inventory")
|
||||
local inventory_tab = require("scripts.gui.inventory")
|
||||
--local history_tab = require("scripts.gui.history")
|
||||
--local alerts_tab = require("scripts.gui.alerts")
|
||||
local util = require("scripts.gui.util")
|
||||
|
||||
|
||||
local manager = {}
|
||||
@@ -28,28 +29,28 @@ function manager.create(player)
|
||||
type = "frame",
|
||||
direction = "vertical",
|
||||
visible = false,
|
||||
handler = manager.handle.close,
|
||||
--handler = manager.handle.manager_close,
|
||||
children = {
|
||||
{
|
||||
name = "manager_titlebar",
|
||||
type = "flow",
|
||||
style = "flib_titlebar_flow",
|
||||
handler = manager.handle.titlebar_click,
|
||||
handler = manager.handle.manager_titlebar_click,
|
||||
children = {
|
||||
{ type = "label", style = "frame_title", caption = { "mod-name.LtnManager" }, ignored_by_interaction = true },
|
||||
{ type = "label", style = "frame_title", caption = { "mod-name.cybersyn" }, ignored_by_interaction = true },
|
||||
{ type = "empty-widget", style = "flib_titlebar_drag_handle", ignored_by_interaction = true },
|
||||
{
|
||||
name = "manager_dispatcher_status_label",
|
||||
type = "label",
|
||||
style = "bold_label",
|
||||
style_mods = { font_color = constants.colors.red.tbl, left_margin = -4, top_margin = 1 },
|
||||
caption = { "gui.ltnm-dispatcher-disabled" },
|
||||
tooltip = { "gui.ltnm-dispatcher-disabled-description" },
|
||||
caption = { "cybersyn-gui.dispatcher-disabled" },
|
||||
tooltip = { "cybersyn-gui.dispatcher-disabled-description" },
|
||||
visible = not settings.global["cybersyn-enable-planner"].value,
|
||||
},
|
||||
templates.frame_action_button("manager_pin_button", "ltnm_pin", { "gui.ltnm-keep-open" }, manager.handle.pin),--on_gui_clicked
|
||||
templates.frame_action_button("manager_refresh_button", "ltnm_refresh", { "gui.ltnm-refresh-tooltip" }, manager.handle.refresh_click),--on_gui_clicked
|
||||
templates.frame_action_button(nil, "utility/close", { "gui.close-instruction" }, manager.handle.close),--on_gui_clicked
|
||||
--templates.frame_action_button("manager_pin_button", "ltnm_pin", { "cybersyn-gui.keep-open" }, manager.handle.manager_pin),--on_gui_clicked
|
||||
--templates.frame_action_button("manager_refresh_button", "ltnm_refresh", { "cybersyn-gui.refresh-tooltip" }, manager.handle.manager_refresh_click),--on_gui_clicked
|
||||
templates.frame_action_button(nil, "utility/close", { "gui.close-instruction" }, manager.handle.manager_close),--on_gui_clicked
|
||||
},
|
||||
},
|
||||
{
|
||||
@@ -61,15 +62,19 @@ function manager.create(player)
|
||||
type = "frame",
|
||||
style = "ltnm_main_toolbar_frame",
|
||||
children = {
|
||||
{ type = "label", style = "subheader_caption_label", caption = { "gui.ltnm-search-label" } },
|
||||
{ type = "label", style = "subheader_caption_label", caption = { "cybersyn-gui.search-label" } },
|
||||
{
|
||||
name = "manager_text_search_field",
|
||||
type = "textfield",
|
||||
clear_and_focus_on_right_click = true,
|
||||
handler = manager.handle.update_text_search, --on_gui_text_changed
|
||||
handler = manager.handle.manager_update_text_search, --on_gui_text_changed
|
||||
},
|
||||
{ type = "label", style = "subheader_caption_label", caption = { "cybersyn-gui.search-item-label" } },
|
||||
{ type= "choose-elem-button", name="manager_item_filter", style="slot_button_in_shallow_frame", elem_type="signal", handler=manager.handle.manager_update_item_search, },
|
||||
{ type = "empty-widget", style = "flib_horizontal_pusher" },
|
||||
{ type = "label", style = "caption_label", caption = { "gui.ltnm-network-id-label" } },
|
||||
{ type = "label", style = "caption_label", caption = { "cybersyn-gui.network-name-label" } },
|
||||
{ type= "choose-elem-button", name="network", style="slot_button_in_shallow_frame", elem_type="signal", tooltip={"cybersyn-gui.network-tooltip"}, handler=manager.handle.manager_update_network_name, },
|
||||
{ type = "label", style = "caption_label", caption = { "cybersyn-gui.network-id-label" } },
|
||||
{
|
||||
name = "manager_network_mask_field",
|
||||
type = "textfield",
|
||||
@@ -78,13 +83,13 @@ function manager.create(player)
|
||||
allow_negative = true,
|
||||
clear_and_focus_on_right_click = true,
|
||||
text = "-1",
|
||||
handler = manager.handle.update_network_mask, --on_gui_text_changed
|
||||
handler = manager.handle.manager_update_network_mask, --on_gui_text_changed
|
||||
},
|
||||
{ type = "label", style = "caption_label", caption = { "gui.ltnm-surface-label" } },
|
||||
{ type = "label", style = "caption_label", caption = { "cybersyn-gui.surface-label" } },
|
||||
{
|
||||
name = "manager_surface_dropdown",
|
||||
type = "drop-down",
|
||||
handler = manager.handle.update_surface, --on_gui_selection_state_changed
|
||||
handler = manager.handle.manager_update_surface, --on_gui_selection_state_changed
|
||||
},
|
||||
},
|
||||
},
|
||||
@@ -92,6 +97,10 @@ function manager.create(player)
|
||||
name = "manager_tabbed_pane",
|
||||
type = "tabbed-pane",
|
||||
style = "ltnm_tabbed_pane",
|
||||
trains_tab.create(widths),
|
||||
stations_tab.create(widths),
|
||||
inventory_tab.create(),
|
||||
selected_tab_index = 1,
|
||||
},
|
||||
},
|
||||
},
|
||||
@@ -107,12 +116,55 @@ function manager.create(player)
|
||||
return refs
|
||||
end
|
||||
|
||||
function manager.build(player_data)
|
||||
local refs = player_data.refs
|
||||
-- Surface dropdown
|
||||
--- @type LuaGuiElement
|
||||
local surface_dropdown = refs.manager_surface_dropdown
|
||||
local surfaces = game.surfaces
|
||||
local selected_surface_id = player_data.search_surface_idx
|
||||
local currently_selected_index = surface_dropdown.selected_index
|
||||
local currently_selected_surface = nil
|
||||
if currently_selected_index ~= (nil or 0) then
|
||||
currently_selected_surface = surface_dropdown.get_item(currently_selected_index)
|
||||
end
|
||||
surface_dropdown.clear_items()
|
||||
surface_dropdown.add_item("all", 1)
|
||||
i = 1
|
||||
for name, _ in pairs(surfaces) do
|
||||
i = i + 1
|
||||
surface_dropdown.add_item(name, i)
|
||||
--reselect same surface
|
||||
if name == currently_selected_surface then
|
||||
refs.manager_surface_dropdown.selected_index = i
|
||||
end
|
||||
end
|
||||
-- Validate that the selected index still exist
|
||||
if selected_surface_id then
|
||||
local selected_surface = game.get_surface(selected_surface_id)
|
||||
-- If the surface was invalidated since last update, reset to all
|
||||
if not selected_surface then
|
||||
player_data.search_surface_idx = -1
|
||||
end
|
||||
else
|
||||
player_data.search_surface_idx = -1
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
--- @param map_data MapData
|
||||
--- @param player LuaPlayer
|
||||
--- @param player_data PlayerData
|
||||
function manager.update(map_data, player, player_data)
|
||||
local tab = trains_tab.build(map_data, player_data)
|
||||
gui.add(_, tab, player_data.refs)
|
||||
function manager.update(map_data, player_data, query_limit)
|
||||
if player_data.selected_tab ~= nil then
|
||||
manager.build(player_data)
|
||||
end
|
||||
if player_data.selected_tab == "stations_tab" then
|
||||
stations_tab.build(map_data, player_data, query_limit)
|
||||
elseif player_data.selected_tab == "inventory_tab" then
|
||||
inventory_tab.build(map_data, player_data)
|
||||
elseif player_data.selected_tab == "trains_tab" then
|
||||
trains_tab.build(map_data, player_data, query_limit)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@@ -123,7 +175,7 @@ manager.handle = {}
|
||||
function manager.wrapper(e, handler)
|
||||
local player = game.get_player(e.player_index)
|
||||
if not player then return end
|
||||
local player_data = global.manager_data.players[e.player_index]
|
||||
local player_data = global.manager.players[e.player_index]
|
||||
handler(player, player_data, player_data.refs, e)
|
||||
end
|
||||
|
||||
@@ -143,7 +195,7 @@ end
|
||||
--- @param player LuaPlayer
|
||||
--- @param player_data PlayerData
|
||||
--- @param refs table<string, LuaGuiElement>
|
||||
function manager.handle.open(player, player_data, refs)
|
||||
function manager.handle.manager_open(player, player_data, refs)
|
||||
refs.manager_window.bring_to_front()
|
||||
refs.manager_window.visible = true
|
||||
player_data.visible = true
|
||||
@@ -152,46 +204,40 @@ function manager.handle.open(player, player_data, refs)
|
||||
player.opened = refs.manager_window
|
||||
end
|
||||
|
||||
player.set_shortcut_toggled("ltnm-toggle-gui", true)
|
||||
player_data.is_manager_open = true
|
||||
player.set_shortcut_toggled("cybersyn-toggle-gui", true)
|
||||
end
|
||||
|
||||
|
||||
--- @param player LuaPlayer
|
||||
--- @param player_data PlayerData
|
||||
--- @param refs table<string, LuaGuiElement>
|
||||
function manager.handle.close(player, player_data, refs)
|
||||
if player_data.pinning then
|
||||
return
|
||||
function manager.handle.manager_close(player, player_data, refs)
|
||||
util.close_manager_window(player, player_data, refs)
|
||||
end
|
||||
|
||||
--- @param player LuaPlayer
|
||||
--- @param player_data PlayerData
|
||||
--- @param refs table<string, LuaGuiElement>
|
||||
function manager.handle.manager_toggle(player, player_data, refs)
|
||||
if player_data.is_manager_open then
|
||||
manager.handle.manager_close(player, player_data, refs)
|
||||
else
|
||||
manager.handle.manager_open(player, player_data, refs)
|
||||
end
|
||||
|
||||
refs.manager_window.visible = false
|
||||
player_data.visible = false
|
||||
|
||||
if player.opened == refs.manager_window then
|
||||
player.opened = nil
|
||||
end
|
||||
|
||||
player.set_shortcut_toggled("ltnm-toggle-gui", false)
|
||||
end
|
||||
|
||||
--- @param player LuaPlayer
|
||||
--- @param player_data PlayerData
|
||||
--- @param refs table<string, LuaGuiElement>
|
||||
function manager.handle.toggle(player, player_data, refs)
|
||||
|
||||
end
|
||||
|
||||
--- @param player LuaPlayer
|
||||
--- @param player_data PlayerData
|
||||
--- @param refs table<string, LuaGuiElement>
|
||||
function manager.handle.recenter(player, player_data, refs)
|
||||
function manager.handle.manager_recenter(player, player_data, refs)
|
||||
refs.window.force_auto_center()
|
||||
end
|
||||
|
||||
--- @param player LuaPlayer
|
||||
--- @param player_data PlayerData
|
||||
--- @param refs table<string, LuaGuiElement>
|
||||
function manager.handle.toggle_auto_refresh(player, player_data, refs)
|
||||
function manager.handle.manager_toggle_auto_refresh(player, player_data, refs)
|
||||
player_data.auto_refresh = not player_data.auto_refresh
|
||||
toggle_fab(refs.manager_refresh_button, "ltnm_refresh", player_data.auto_refresh)
|
||||
end
|
||||
@@ -199,7 +245,7 @@ end
|
||||
--- @param player LuaPlayer
|
||||
--- @param player_data PlayerData
|
||||
--- @param refs table<string, LuaGuiElement>
|
||||
function manager.handle.toggle_pinned(player, player_data, refs)
|
||||
function manager.handle.manager_toggle_pinned(player, player_data, refs)
|
||||
player_data.pinned = not player_data.pinned
|
||||
toggle_fab(refs.manager_pin_button, "ltnm_pin", player_data.pinned)
|
||||
end
|
||||
@@ -208,21 +254,38 @@ end
|
||||
--- @param player_data PlayerData
|
||||
--- @param refs table<string, LuaGuiElement>
|
||||
--- @param e GuiEventData
|
||||
function manager.handle.update_text_search(player, player_data, refs, e)
|
||||
function manager.handle.manager_update_text_search(player, player_data, refs, e)
|
||||
local query = e.text
|
||||
-- Input sanitization
|
||||
for pattern, replacement in pairs(constants.input_sanitizers) do
|
||||
query = string.gsub(query, pattern, replacement)
|
||||
if query then
|
||||
-- Input sanitization
|
||||
for pattern, replacement in pairs(constants.input_sanitizers) do
|
||||
query = string.gsub(query, pattern, replacement)
|
||||
end
|
||||
end
|
||||
player_data.search_query = query
|
||||
end
|
||||
|
||||
--- @param player LuaPlayer
|
||||
--- @param player_data PlayerData
|
||||
--- @param refs table<string, LuaGuiElement>
|
||||
--- @param e GuiEventData
|
||||
function manager.handle.manager_update_item_search(player, player_data, refs, e)
|
||||
local element = e.element
|
||||
local signal = element.elem_value
|
||||
if signal then
|
||||
player_data.search_item = signal.name
|
||||
else
|
||||
player_data.search_item = nil
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
--- @param player LuaPlayer
|
||||
--- @param player_data PlayerData
|
||||
--- @param refs table<string, LuaGuiElement>
|
||||
function manager.handle.update_network_name(player, player_data, refs)
|
||||
local signal = refs.manager_network_name.elem_value
|
||||
function manager.handle.manager_update_network_name(player, player_data, refs, e)
|
||||
local element = e.element
|
||||
local signal = element.elem_value
|
||||
if signal then
|
||||
player_data.search_network_name = signal.name
|
||||
else
|
||||
@@ -232,18 +295,30 @@ end
|
||||
--- @param player LuaPlayer
|
||||
--- @param player_data PlayerData
|
||||
--- @param refs table<string, LuaGuiElement>
|
||||
function manager.handle.update_network_mask(player, player_data, refs)
|
||||
player_data.search_network_mask = tonumber(refs.manager_network_mask_field.text) or -1
|
||||
function manager.handle.manager_update_network_mask(player, player_data, refs, e)
|
||||
player_data.search_network_mask = tonumber(e.text) or -1
|
||||
end
|
||||
--- @param player LuaPlayer
|
||||
--- @param player_data PlayerData
|
||||
--- @param refs table<string, LuaGuiElement>
|
||||
function manager.handle.update_surface(player, player_data, refs)
|
||||
local i = refs.manager_surface_dropdown.selected_index
|
||||
player_data.search_surface_idx = i--TODO: fix this
|
||||
function manager.handle.manager_update_surface(player, player_data, refs, e)
|
||||
--- @type LuaGuiElement
|
||||
local element = e.element
|
||||
local i = element.selected_index
|
||||
local refs = player_data.refs
|
||||
local surface_id = -1
|
||||
--all surfaces should always be the first entry with an index of 1
|
||||
if i > 1 then
|
||||
local surface_name = refs.manager_surface_dropdown.get_item(i)
|
||||
local surface = game.get_surface(surface_name)
|
||||
surface_id = surface.index
|
||||
end
|
||||
|
||||
player_data.search_surface_idx = surface_id
|
||||
end
|
||||
|
||||
|
||||
|
||||
gui.add_handlers(manager.handle, manager.wrapper)
|
||||
|
||||
return manager
|
||||
|
||||
@@ -1,317 +1,340 @@
|
||||
local gui = require("__flib__.gui")
|
||||
local gui = require("__flib__.gui-lite")
|
||||
|
||||
local constants = require("constants")
|
||||
|
||||
local util = require("scripts.util")
|
||||
|
||||
local templates = require("templates")
|
||||
local constants = require("scripts.gui.constants")
|
||||
local util = require("scripts.gui.util")
|
||||
local templates = require("scripts.gui.templates")
|
||||
|
||||
local stations_tab = {}
|
||||
|
||||
function stations_tab.build(widths)
|
||||
return {
|
||||
tab = {
|
||||
type = "tab",
|
||||
caption = { "gui.ltnm-stations" },
|
||||
ref = { "stations", "tab" },
|
||||
actions = {
|
||||
on_click = { gui = "main", action = "change_tab", tab = "stations" },
|
||||
},
|
||||
},
|
||||
content = {
|
||||
type = "frame",
|
||||
style = "ltnm_main_content_frame",
|
||||
direction = "vertical",
|
||||
ref = { "stations", "content_frame" },
|
||||
{
|
||||
type = "frame",
|
||||
style = "ltnm_table_toolbar_frame",
|
||||
templates.sort_checkbox(widths, "stations", "name", true),
|
||||
templates.sort_checkbox(widths, "stations", "status", false, { "gui.ltnm-status-description" }),
|
||||
templates.sort_checkbox(widths, "stations", "network_id", false),
|
||||
templates.sort_checkbox(
|
||||
widths,
|
||||
"stations",
|
||||
"provided_requested",
|
||||
false,
|
||||
{ "gui.ltnm-provided-requested-description" }
|
||||
),
|
||||
templates.sort_checkbox(widths, "stations", "shipments", false, { "gui.ltnm-shipments-description" }),
|
||||
templates.sort_checkbox(widths, "stations", "control_signals", false),
|
||||
},
|
||||
{ type = "scroll-pane", style = "ltnm_table_scroll_pane", ref = { "stations", "scroll_pane" } },
|
||||
{
|
||||
type = "flow",
|
||||
style = "ltnm_warning_flow",
|
||||
visible = false,
|
||||
ref = { "stations", "warning_flow" },
|
||||
{
|
||||
type = "label",
|
||||
style = "ltnm_semibold_label",
|
||||
caption = { "gui.ltnm-no-stations" },
|
||||
ref = { "stations", "warning_label" },
|
||||
},
|
||||
},
|
||||
},
|
||||
function stations_tab.create(widths)
|
||||
return {
|
||||
tab = {
|
||||
name = "manager_stations_tab",
|
||||
type = "tab",
|
||||
caption = { "cybersyn-gui.stations" },
|
||||
ref = { "stations", "tab" },
|
||||
handler = stations_tab.handle.on_stations_tab_selected
|
||||
},
|
||||
content = {
|
||||
name = "manager_stations_content_frame",
|
||||
type = "frame",
|
||||
style = "ltnm_main_content_frame",
|
||||
direction = "vertical",
|
||||
ref = { "stations", "content_frame" },
|
||||
{
|
||||
type = "frame",
|
||||
style = "ltnm_table_toolbar_frame",
|
||||
templates.sort_checkbox(widths, "stations", "name", true),
|
||||
templates.sort_checkbox(widths, "stations", "status", false), --repurposed status column, description no longer necessary
|
||||
templates.sort_checkbox(widths, "stations", "network_id", false),
|
||||
templates.sort_checkbox(
|
||||
widths,
|
||||
"stations",
|
||||
"provided_requested",
|
||||
false,
|
||||
{ "cybersyn-gui-provided-requested-description" }
|
||||
),
|
||||
templates.sort_checkbox(widths, "stations", "shipments", false, { "cybersyn-gui-shipments-description" }),
|
||||
templates.sort_checkbox(widths, "stations", "control_signals", false),
|
||||
},
|
||||
{ name = "manager_stations_tab_scroll_pane", type = "scroll-pane", style = "ltnm_table_scroll_pane", ref = { "stations", "scroll_pane" } },
|
||||
{
|
||||
type = "flow",
|
||||
style = "ltnm_warning_flow",
|
||||
visible = false,
|
||||
ref = { "stations", "warning_flow" },
|
||||
{
|
||||
type = "label",
|
||||
style = "ltnm_semibold_label",
|
||||
caption = { "cybersyn-gui-no-stations" },
|
||||
ref = { "stations", "warning_label" },
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
end
|
||||
|
||||
--- @param map_data MapData
|
||||
--- @param player_data PlayerData
|
||||
--- @return GuiElemDef
|
||||
function stations_tab.build(map_data, player_data)
|
||||
function stations_tab.build(map_data, player_data, query_limit)
|
||||
|
||||
local widths = constants.gui["en"]
|
||||
local widths = constants.gui["en"]
|
||||
local refs = player_data.refs
|
||||
|
||||
local search_item = player_data.search_item
|
||||
local search_network_name = player_data.search_network_name
|
||||
local search_network_mask = player_data.search_network_mask
|
||||
local search_surface_idx = player_data.search_surface_idx
|
||||
local search_query = player_data.search_query
|
||||
local search_item = player_data.search_item
|
||||
local search_network_name = player_data.search_network_name
|
||||
local search_network_mask = player_data.search_network_mask
|
||||
local search_surface_idx = player_data.search_surface_idx
|
||||
|
||||
local stations = map_data.stations
|
||||
|
||||
local stations_sorted = {}
|
||||
local to_sorted_manifest = {}
|
||||
|
||||
local i = 0
|
||||
for id, station in pairs(stations) do
|
||||
local entity = station.entity_stop
|
||||
if not entity.valid then
|
||||
goto continue
|
||||
end
|
||||
|
||||
|
||||
local stations_sorted = {}
|
||||
local to_sorted_manifest = {}
|
||||
for id, station in pairs(map_data.stations) do
|
||||
if search_network_name then
|
||||
if search_network_name ~= station.network_name then
|
||||
goto continue
|
||||
end
|
||||
local train_flag = get_network_flag(station, search_network_name)
|
||||
if not bit32.btest(search_network_mask, train_flag) then
|
||||
goto continue
|
||||
end
|
||||
elseif search_network_mask ~= -1 then
|
||||
if station.network_name == NETWORK_EACH then
|
||||
local masks = station.network_flag--[[@as {}]]
|
||||
for _, network_flag in pairs(masks) do
|
||||
if bit32.btest(search_network_mask, network_flag) then
|
||||
goto has_match
|
||||
end
|
||||
end
|
||||
goto continue
|
||||
::has_match::
|
||||
elseif not bit32.btest(search_network_mask, station.network_flag) then
|
||||
goto continue
|
||||
end
|
||||
end
|
||||
|
||||
if search_surface_idx then
|
||||
local entity = station.entity_stop
|
||||
if not entity.valid then
|
||||
goto continue
|
||||
end
|
||||
if entity.surface.index ~= search_surface_idx then
|
||||
goto continue
|
||||
end
|
||||
end
|
||||
if search_query then
|
||||
if not string.match(entity.backer_name, search_query) then
|
||||
goto continue
|
||||
end
|
||||
end
|
||||
|
||||
-- move surface comparison up higher in query to short circuit query earlier if surface doesn't match; this can exclude hundreds of stations instantly in SE
|
||||
if search_surface_idx then
|
||||
if search_surface_idx == -1 then
|
||||
goto has_match
|
||||
elseif entity.surface.index ~= search_surface_idx then
|
||||
goto continue
|
||||
end
|
||||
::has_match::
|
||||
end
|
||||
|
||||
if search_item then
|
||||
if not station.deliveries then
|
||||
goto continue
|
||||
end
|
||||
for item_name, _ in pairs(station.deliveries) do
|
||||
if item_name == search_item then
|
||||
goto has_match
|
||||
end
|
||||
end
|
||||
goto continue
|
||||
::has_match::
|
||||
end
|
||||
|
||||
stations_sorted[#stations_sorted + 1] = id
|
||||
--insertion sort
|
||||
local manifest = {}
|
||||
local manifest_type = {}
|
||||
for name, _ in pairs(station.deliveries) do
|
||||
local is_fluid = get_is_fluid(name)
|
||||
local i = 1
|
||||
while i <= #manifest do
|
||||
if (not is_fluid and manifest_type[i]) or (is_fluid == manifest_type[i] and name < manifest[i]) then
|
||||
break
|
||||
end
|
||||
i = i + 1
|
||||
end
|
||||
table.insert(manifest, i, name)
|
||||
table.insert(manifest_type, i, is_fluid)
|
||||
end
|
||||
to_sorted_manifest[id] = manifest
|
||||
::continue::
|
||||
end
|
||||
if search_network_name then
|
||||
if search_network_name ~= station.network_name then
|
||||
goto continue
|
||||
end
|
||||
local train_flag = get_network_flag(station, station.network_name)
|
||||
if not bit32.btest(search_network_mask, train_flag) then
|
||||
goto continue
|
||||
end
|
||||
elseif search_network_mask ~= -1 then
|
||||
if station.network_name == NETWORK_EACH then
|
||||
local masks = station.network_flag--[[@as {}]]
|
||||
for _, network_flag in pairs(masks) do
|
||||
if bit32.btest(search_network_mask, network_flag) then
|
||||
goto has_match
|
||||
end
|
||||
end
|
||||
goto continue
|
||||
::has_match::
|
||||
elseif not bit32.btest(search_network_mask, station.network_flag) then
|
||||
goto continue
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
table.sort(stations_sorted, function(a, b)
|
||||
local station1 = map_data.stations[a]
|
||||
local station2 = map_data.stations[b]
|
||||
for i, v in ipairs(player_data.trains_orderings) do
|
||||
local invert = player_data.trains_orderings_invert[i]
|
||||
if v == ORDER_LAYOUT then
|
||||
if not station1.allows_all_trains and not station2.allows_all_trains then
|
||||
local layout1 = station1.layout_pattern--[[@as uint[] ]]
|
||||
local layout2 = station2.layout_pattern--[[@as uint[] ]]
|
||||
for j, c1 in ipairs(layout1) do
|
||||
local c2 = layout2[j]
|
||||
if c1 ~= c2 then
|
||||
return invert ~= (c2 and c1 < c2)
|
||||
end
|
||||
end
|
||||
if layout2[#layout1 + 1] then
|
||||
return invert ~= true
|
||||
end
|
||||
elseif station1.allows_all_trains ~= station2.allows_all_trains then
|
||||
return invert ~= station2.allows_all_trains
|
||||
end
|
||||
elseif v == ORDER_NAME then
|
||||
local name1 = station1.entity_stop.valid and station1.entity_stop.backer_name
|
||||
local name2 = station2.entity_stop.valid and station2.entity_stop.backer_name
|
||||
if name1 ~= name2 then
|
||||
return invert ~= (name1 and (name2 and name1 < name2 or true) or false)
|
||||
end
|
||||
elseif v == ORDER_TOTAL_TRAINS then
|
||||
if station1.deliveries_total ~= station2.deliveries_total then
|
||||
return invert ~= (station1.deliveries_total < station2.deliveries_total)
|
||||
end
|
||||
elseif v == ORDER_MANIFEST then
|
||||
if not next(station1.deliveries) then
|
||||
if next(station2.deliveries) then
|
||||
return invert ~= true
|
||||
end
|
||||
elseif not next(station2.deliveries) then
|
||||
return invert ~= false
|
||||
else
|
||||
local first_item = nil
|
||||
local first_direction = nil
|
||||
for item_name in dual_pairs(station1.deliveries, station2.deliveries) do
|
||||
if not first_item or item_lt(map_data.manager, item_name, first_item) then
|
||||
local count1 = station1.deliveries[item_name] or 0
|
||||
local count2 = station2.deliveries[item_name] or 0
|
||||
if count1 ~= count2 then
|
||||
first_item = item_name
|
||||
first_direction = count1 < count2
|
||||
end
|
||||
end
|
||||
end
|
||||
if first_direction ~= nil then
|
||||
return invert ~= first_direction
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return (not player_data.trains_orderings_invert[#player_data.trains_orderings_invert]) == (a < b)
|
||||
end)
|
||||
if search_item then
|
||||
if station.deliveries then
|
||||
for item_name, _ in pairs(station.deliveries) do
|
||||
if item_name == search_item then
|
||||
goto has_match
|
||||
end
|
||||
end
|
||||
end
|
||||
local comb1_signals, _ = get_signals(station)
|
||||
if comb1_signals then
|
||||
for _, signal_ID in pairs(comb1_signals) do
|
||||
local item = signal_ID.signal.name
|
||||
if item then
|
||||
if item == search_item then
|
||||
goto has_match
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
goto continue
|
||||
::has_match::
|
||||
end
|
||||
|
||||
stations_sorted[#stations_sorted + 1] = id
|
||||
i = i + 1
|
||||
if query_limit ~= -1 and i >= query_limit then
|
||||
break
|
||||
end
|
||||
::continue::
|
||||
end
|
||||
|
||||
|
||||
table.sort(stations_sorted, function(a, b)
|
||||
local station1 = map_data.stations[a]
|
||||
local station2 = map_data.stations[b]
|
||||
for i, v in ipairs(player_data.trains_orderings) do
|
||||
local invert = player_data.trains_orderings_invert[i]
|
||||
if v == ORDER_LAYOUT then
|
||||
if not station1.allows_all_trains and not station2.allows_all_trains then
|
||||
local layout1 = station1.layout_pattern--[[@as uint[] ]]
|
||||
local layout2 = station2.layout_pattern--[[@as uint[] ]]
|
||||
for j, c1 in ipairs(layout1) do
|
||||
local c2 = layout2[j]
|
||||
if c1 ~= c2 then
|
||||
return invert ~= (c2 and c1 < c2)
|
||||
end
|
||||
end
|
||||
if layout2[#layout1 + 1] then
|
||||
return invert ~= true
|
||||
end
|
||||
elseif station1.allows_all_trains ~= station2.allows_all_trains then
|
||||
return invert ~= station2.allows_all_trains
|
||||
end
|
||||
elseif v == ORDER_NAME then
|
||||
local name1 = station1.entity_stop.valid and station1.entity_stop.backer_name
|
||||
local name2 = station2.entity_stop.valid and station2.entity_stop.backer_name
|
||||
if name1 ~= name2 then
|
||||
return invert ~= (name1 and (name2 and name1 < name2 or true) or false)
|
||||
end
|
||||
elseif v == ORDER_TOTAL_TRAINS then
|
||||
if station1.deliveries_total ~= station2.deliveries_total then
|
||||
return invert ~= (station1.deliveries_total < station2.deliveries_total)
|
||||
end
|
||||
elseif v == ORDER_MANIFEST then
|
||||
if not next(station1.deliveries) then
|
||||
if next(station2.deliveries) then
|
||||
return invert ~= true
|
||||
end
|
||||
elseif not next(station2.deliveries) then
|
||||
return invert ~= false
|
||||
else
|
||||
local first_item = nil
|
||||
local first_direction = nil
|
||||
for item_name in dual_pairs(station1.deliveries, station2.deliveries) do
|
||||
if not first_item or item_lt(map_data.manager, item_name, first_item) then
|
||||
local count1 = station1.deliveries[item_name] or 0
|
||||
local count2 = station2.deliveries[item_name] or 0
|
||||
if count1 ~= count2 then
|
||||
first_item = item_name
|
||||
first_direction = count1 < count2
|
||||
end
|
||||
end
|
||||
end
|
||||
if first_direction ~= nil then
|
||||
return invert ~= first_direction
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return (not player_data.trains_orderings_invert[#player_data.trains_orderings_invert]) == (a < b)
|
||||
end)
|
||||
|
||||
local scroll_pane = refs.manager_stations_tab_scroll_pane
|
||||
if next(scroll_pane.children) ~= nil then
|
||||
refs.manager_stations_tab_scroll_pane.clear()
|
||||
end
|
||||
|
||||
for i, station_id in pairs(stations_sorted) do
|
||||
--- @type Station
|
||||
local station = stations[station_id]
|
||||
local network_sprite = "utility/close_black"
|
||||
local network_name = station.network_name
|
||||
local network_flag = get_network_flag(station, network_name)
|
||||
if network_name ~= nil then
|
||||
network_sprite, _, _ = util.generate_item_references(network_name)
|
||||
end
|
||||
local color = i % 2 == 0 and "dark" or "light"
|
||||
gui.add(scroll_pane, {
|
||||
type = "frame",
|
||||
{
|
||||
type = "label",
|
||||
style = "ltnm_clickable_semibold_label",
|
||||
style_mods = { width = widths.stations.name },
|
||||
tooltip = constants.open_station_gui_tooltip,
|
||||
caption = station.entity_stop.backer_name,
|
||||
handler = stations_tab.handle.open_station_gui,
|
||||
tags = { station_id = station_id }
|
||||
},
|
||||
--templates.status_indicator(widths.stations.status, true), --repurposing status column for network name
|
||||
{ type = "sprite-button", style = "ltnm_small_slot_button_default", enabled = false, sprite = network_sprite, },
|
||||
{ type = "label", style_mods = { width = widths.stations.network_id, horizontal_align = "center" }, caption = network_flag },
|
||||
templates.small_slot_table(widths.stations, color, "provided_requested"),
|
||||
templates.small_slot_table(widths.stations, color, "shipments"),
|
||||
templates.small_slot_table(widths.stations, color, "control_signals"),
|
||||
}, refs)
|
||||
|
||||
gui.add(refs.provided_requested_table, util.slot_table_build_from_station(station))
|
||||
gui.add(refs.shipments_table, util.slot_table_build_from_deliveries(station))
|
||||
gui.add(refs.control_signals_table, util.slot_table_build_from_control_signals(station))
|
||||
|
||||
end
|
||||
|
||||
if #stations_sorted == 0 then
|
||||
--refs.warning_flow.visible = true
|
||||
scroll_pane.visible = false
|
||||
--refs.content_frame.style = "ltnm_main_warning_frame"
|
||||
else
|
||||
--refs.warning_flow.visible = false
|
||||
scroll_pane.visible = true
|
||||
--refs.content_frame.style = "ltnm_main_content_frame"
|
||||
end
|
||||
end
|
||||
|
||||
function stations_tab.update(self)
|
||||
local refs = self.refs.stations
|
||||
local widths = self.widths.stations
|
||||
|
||||
local search_query = state.search_query
|
||||
local search_network_id = state.network_id
|
||||
local search_surface = state.surface
|
||||
stations_tab.handle = {}
|
||||
|
||||
local ltn_stations = state.ltn_data.stations
|
||||
local scroll_pane = refs.scroll_pane
|
||||
local children = scroll_pane.children
|
||||
--- @param e {player_index: uint}
|
||||
function stations_tab.wrapper(e, handler)
|
||||
local player = game.get_player(e.player_index)
|
||||
if not player then return end
|
||||
local player_data = global.manager.players[e.player_index]
|
||||
handler(player, player_data, player_data.refs, e)
|
||||
end
|
||||
|
||||
local sorts = state.sorts.stations
|
||||
local active_sort = sorts._active
|
||||
local sorted_stations = state.ltn_data.sorted_stations[active_sort]
|
||||
--- @param e GuiEventData
|
||||
--- @param player LuaPlayer
|
||||
--- @param player_data PlayerData
|
||||
function stations_tab.handle.open_station_gui(player, player_data, refs, e)
|
||||
local station_id = e.element.tags.station_id
|
||||
--- @type Station
|
||||
local station = global.stations[station_id]
|
||||
local station_entity = station.entity_stop
|
||||
local station_comb1 = station.entity_comb1
|
||||
local station_comb2 = station.entity_comb2
|
||||
|
||||
local table_index = 0
|
||||
|
||||
-- False = ascending (arrow down), True = descending (arrow up)
|
||||
local start, finish, step
|
||||
if sorts[active_sort] then
|
||||
start = #sorted_stations
|
||||
finish = 1
|
||||
step = -1
|
||||
else
|
||||
start = 1
|
||||
finish = #sorted_stations
|
||||
step = 1
|
||||
end
|
||||
|
||||
for sorted_index = start, finish, step do
|
||||
local station_id = sorted_stations[sorted_index]
|
||||
local station_data = ltn_stations[station_id]
|
||||
|
||||
if station_data.entity.valid then
|
||||
if
|
||||
(search_surface == -1 or station_data.entity.surface.index == search_surface)
|
||||
and bit32.btest(station_data.network_id, search_network_id)
|
||||
and (
|
||||
#search_query == 0 or string.find(station_data.search_strings[self.player.index], string.lower(search_query))
|
||||
)
|
||||
then
|
||||
table_index = table_index + 1
|
||||
local row = children[table_index]
|
||||
local color = table_index % 2 == 0 and "dark" or "light"
|
||||
if not row then
|
||||
row = gui.add(scroll_pane, {
|
||||
type = "frame",
|
||||
style = "ltnm_table_row_frame_" .. color,
|
||||
{
|
||||
type = "label",
|
||||
style = "ltnm_clickable_semibold_label",
|
||||
style_mods = { width = widths.name },
|
||||
tooltip = constants.open_station_gui_tooltip,
|
||||
},
|
||||
templates.status_indicator(widths.status, true),
|
||||
{ type = "label", style_mods = { width = widths.network_id, horizontal_align = "center" } },
|
||||
templates.small_slot_table(widths, color, "provided_requested"),
|
||||
templates.small_slot_table(widths, color, "shipments"),
|
||||
templates.small_slot_table(widths, color, "control_signals"),
|
||||
})
|
||||
end
|
||||
|
||||
gui.update(row, {
|
||||
{
|
||||
elem_mods = { caption = station_data.name },
|
||||
actions = {
|
||||
on_click = { gui = "main", action = "open_station_gui", station_id = station_id },
|
||||
},
|
||||
},
|
||||
{
|
||||
{ elem_mods = { sprite = "flib_indicator_" .. station_data.status.color } },
|
||||
{ elem_mods = { caption = station_data.status.count } },
|
||||
},
|
||||
{ elem_mods = { caption = station_data.network_id } },
|
||||
})
|
||||
|
||||
util.slot_table_update(row.provided_requested_frame.provided_requested_table, {
|
||||
{ color = "green", entries = station_data.provided, translations = dictionaries.materials },
|
||||
{ color = "red", entries = station_data.requested, translations = dictionaries.materials },
|
||||
})
|
||||
util.slot_table_update(row.shipments_frame.shipments_table, {
|
||||
{ color = "green", entries = station_data.inbound, translations = dictionaries.materials },
|
||||
{ color = "blue", entries = station_data.outbound, translations = dictionaries.materials },
|
||||
})
|
||||
util.slot_table_update(row.control_signals_frame.control_signals_table, {
|
||||
{
|
||||
color = "default",
|
||||
entries = station_data.control_signals,
|
||||
translations = dictionaries.virtual_signals,
|
||||
type = "virtual-signal",
|
||||
},
|
||||
})
|
||||
if not station_entity or not station_entity.valid then
|
||||
util.error_flying_text(player, { "message.ltnm-error-station-is-invalid" })
|
||||
return
|
||||
end
|
||||
|
||||
if e.shift then
|
||||
if station_entity.surface ~= player.surface then
|
||||
util.error_flying_text(player, { "cybersyn-message.error-cross-surface-camera-invalid" })
|
||||
else
|
||||
player.zoom_to_world(station_entity.position, 1, station_entity)
|
||||
|
||||
rendering.draw_circle({
|
||||
color = constants.colors.red.tbl,
|
||||
target = station_entity.position,
|
||||
surface = station_entity.surface,
|
||||
radius = 0.5,
|
||||
filled = false,
|
||||
width = 5,
|
||||
time_to_live = 60 * 3,
|
||||
players = { player },
|
||||
})
|
||||
|
||||
if not player_data.pinning then util.close_manager_window(player, player_data, refs) end
|
||||
end
|
||||
elseif e.control then
|
||||
if station_comb1 ~= nil and station_comb1.valid then
|
||||
player.opened = station_comb1
|
||||
else
|
||||
util.error_flying_text(player, { "cybersyn-message.error-cybernetic-combinator-not-found" })
|
||||
end
|
||||
|
||||
elseif e.alt then
|
||||
if station_comb2 ~= nil and station_comb2.valid then
|
||||
player.opened = station_comb2
|
||||
else
|
||||
util.error_flying_text(player, { "cybersyn-message.error-station-control-combinator-not-found" })
|
||||
end
|
||||
else
|
||||
player.opened = station_entity
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for child_index = table_index + 1, #children do
|
||||
children[child_index].destroy()
|
||||
---@param player LuaPlayer
|
||||
---@param player_data PlayerData
|
||||
function stations_tab.handle.on_stations_tab_selected(player, player_data)
|
||||
player_data.selected_tab = "stations_tab"
|
||||
end
|
||||
|
||||
if table_index == 0 then
|
||||
refs.warning_flow.visible = true
|
||||
scroll_pane.visible = false
|
||||
refs.content_frame.style = "ltnm_main_warning_frame"
|
||||
else
|
||||
refs.warning_flow.visible = false
|
||||
scroll_pane.visible = true
|
||||
refs.content_frame.style = "ltnm_main_content_frame"
|
||||
end
|
||||
end
|
||||
gui.add_handlers(stations_tab.handle, stations_tab.wrapper)
|
||||
|
||||
return stations_tab
|
||||
|
||||
@@ -30,7 +30,7 @@ function templates.inventory_slot_table(name, columns)
|
||||
return {
|
||||
type = "flow",
|
||||
direction = "vertical",
|
||||
{ type = "label", style = "bold_label", caption = { "gui.ltnm-" .. string.gsub(name, "_", "-") } },
|
||||
{ type = "label", style = "bold_label", caption = { "cybersyn-gui." .. string.gsub(name, "_", "-") } },
|
||||
{
|
||||
type = "frame",
|
||||
style = "deep_frame_in_shallow_frame",
|
||||
@@ -43,7 +43,7 @@ function templates.inventory_slot_table(name, columns)
|
||||
vertical_scroll_policy = "auto-and-reserve-space",
|
||||
-- vertical_scroll_policy = "always",
|
||||
ref = { "inventory", name, "scroll_pane" },
|
||||
{ type = "table", style = "slot_table", column_count = columns, ref = { "inventory", name, "table" } },
|
||||
{ type = "table", name = "inventory_" .. name .. "_table", style = "slot_table", column_count = columns, ref = { "inventory", name, "table" } },
|
||||
},
|
||||
},
|
||||
}
|
||||
@@ -77,7 +77,7 @@ function templates.sort_checkbox(widths, tab, column, selected, tooltip, state)
|
||||
type = "checkbox",
|
||||
style = selected and "ltnm_selected_sort_checkbox" or "ltnm_sort_checkbox",
|
||||
style_mods = { width = widths and widths[tab][column] or nil, horizontally_stretchable = not widths },
|
||||
caption = { "gui.ltnm-" .. string.gsub(column, "_", "-") },
|
||||
caption = { "cybersyn-gui." .. string.gsub(column, "_", "-") },
|
||||
tooltip = tooltip,
|
||||
state = state,
|
||||
ref = { tab, "toolbar", column .. "_checkbox" },
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
local format = require("__flib__.format")
|
||||
local train_util = require("__flib__.train")
|
||||
local gui = require("__flib__.gui-lite")
|
||||
|
||||
local constants = require("constants")
|
||||
@@ -8,21 +8,67 @@ local templates = require("scripts.gui.templates")
|
||||
|
||||
local trains_tab = {}
|
||||
|
||||
function trains_tab.create(widths)
|
||||
return {
|
||||
tab = {
|
||||
name = "manager_trains_tab",
|
||||
type = "tab",
|
||||
--caption = #trains_sorted == 0 and { "cybersyn-gui.trains" } or { "cybersyn-gui.trains", #train_list },
|
||||
caption = { "cybersyn-gui.trains" },
|
||||
--badge_text = format.number(#ltn_data.sorted_trains.composition),
|
||||
handler = trains_tab.handle.on_trains_tab_selected, --on_click
|
||||
tags = { tab = "trains_tab" },
|
||||
},
|
||||
content = {
|
||||
name = "manager_trains_tab_content_frame",
|
||||
type = "frame",
|
||||
style = "ltnm_main_content_frame",
|
||||
direction = "vertical",
|
||||
children = {
|
||||
{
|
||||
type = "frame",
|
||||
style = "ltnm_table_toolbar_frame",
|
||||
templates.sort_checkbox(widths, "trains", "train_id", false),
|
||||
templates.sort_checkbox(widths, "trains", "status", false),
|
||||
templates.sort_checkbox(widths, "trains", "layout", false),
|
||||
templates.sort_checkbox(widths, "trains", "depot", false),
|
||||
templates.sort_checkbox(widths, "trains", "shipment", false),
|
||||
},
|
||||
{ name = "manager_trains_tab_scroll_pane", type = "scroll-pane", style = "ltnm_table_scroll_pane" },
|
||||
{
|
||||
name = "trains_warning_flow",
|
||||
type = "flow",
|
||||
style = "ltnm_warning_flow",
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
end
|
||||
|
||||
--- @param map_data MapData
|
||||
--- @param player_data PlayerData
|
||||
--- @return GuiElemDef
|
||||
function trains_tab.build(map_data, player_data)
|
||||
function trains_tab.build(map_data, player_data, query_limit)
|
||||
local widths = constants.gui["en"]
|
||||
local refs = player_data.refs
|
||||
|
||||
local search_query = player_data.search_query
|
||||
local search_item = player_data.search_item
|
||||
local search_network_name = player_data.search_network_name
|
||||
local search_network_mask = player_data.search_network_mask
|
||||
local search_surface_idx = player_data.search_surface_idx
|
||||
|
||||
|
||||
local trains = map_data.trains
|
||||
|
||||
local trains_sorted = {}
|
||||
for id, train in pairs(map_data.trains) do
|
||||
|
||||
local layouts_table = util.build_train_layout_table(map_data)
|
||||
|
||||
local i = 0
|
||||
for id, train in pairs(trains) do
|
||||
if not train.entity.valid then
|
||||
goto continue
|
||||
end
|
||||
if search_network_name then
|
||||
if search_network_name ~= train.network_name then
|
||||
goto continue
|
||||
@@ -47,6 +93,9 @@ function trains_tab.build(map_data, player_data)
|
||||
end
|
||||
|
||||
if search_surface_idx then
|
||||
if search_surface_idx == -1 then
|
||||
goto has_match
|
||||
end
|
||||
local entity = get_any_train_entity(train.entity)
|
||||
if not entity then
|
||||
goto continue
|
||||
@@ -54,6 +103,7 @@ function trains_tab.build(map_data, player_data)
|
||||
if entity.surface.index ~= search_surface_idx then
|
||||
goto continue
|
||||
end
|
||||
::has_match::
|
||||
end
|
||||
|
||||
if search_item then
|
||||
@@ -70,6 +120,10 @@ function trains_tab.build(map_data, player_data)
|
||||
end
|
||||
|
||||
trains_sorted[#trains_sorted + 1] = id
|
||||
i = i + 1
|
||||
if query_limit ~= -1 and i >= query_limit then
|
||||
break
|
||||
end
|
||||
::continue::
|
||||
end
|
||||
|
||||
@@ -126,106 +180,128 @@ function trains_tab.build(map_data, player_data)
|
||||
return a < b
|
||||
end)
|
||||
|
||||
local scroll_pane = refs.manager_trains_tab_scroll_pane
|
||||
if next(scroll_pane.children) ~= nil then
|
||||
refs.manager_trains_tab_scroll_pane.clear()
|
||||
end
|
||||
|
||||
---@type GuiElemDef
|
||||
local train_list = {}
|
||||
if #trains_sorted == 0 then
|
||||
train_list[1] = {
|
||||
gui.add(scroll_pane, {
|
||||
type = "label",
|
||||
style = "ltnm_semibold_label",
|
||||
caption = { "gui.ltnm-no-trains" },
|
||||
}
|
||||
caption = { "cybersyn-gui.no-trains" },
|
||||
})
|
||||
else
|
||||
for idx, train_id in ipairs(trains_sorted) do
|
||||
local train = map_data.trains[train_id]
|
||||
local depot = map_data.depots[train.depot_id]
|
||||
local depot_name = depot.entity_stop.valid and depot.entity_stop.backer_name or ""
|
||||
|
||||
local train_entity = train.entity
|
||||
local locomotive
|
||||
if train_entity.locomotives["front_movers"][1] then
|
||||
locomotive = train_entity.locomotives["front_movers"][1]
|
||||
else
|
||||
locomotive = train_entity.locomotives["back_movers"][1]
|
||||
end
|
||||
local manifest = {}
|
||||
if train.manifest ~= nil then
|
||||
manifest = train.manifest
|
||||
end
|
||||
local network_sprite = "utility/close_black"
|
||||
local network_name = train.network_name
|
||||
local network_id = train.network_flag
|
||||
if network_name then
|
||||
network_sprite, _, _ = util.generate_item_references(network_name)
|
||||
end
|
||||
local color = idx % 2 == 0 and "dark" or "light"
|
||||
train_list[idx] = {
|
||||
gui.add(scroll_pane, {
|
||||
type = "frame",
|
||||
style = "ltnm_table_row_frame_" .. color,
|
||||
children = {
|
||||
{
|
||||
type = "frame",
|
||||
style = "ltnm_table_inset_frame_" .. color,
|
||||
children = {
|
||||
{
|
||||
type = "minimap",
|
||||
name = "train_minimap",
|
||||
style = "ltnm_train_minimap",
|
||||
{ type = "label", style = "ltnm_minimap_label" },
|
||||
|
||||
{ type = "label", style = "ltnm_minimap_label", caption = train_id },
|
||||
{
|
||||
type = "button",
|
||||
style = "ltnm_train_minimap_button",
|
||||
tooltip = { "gui.ltnm-open-train-gui" },
|
||||
elem_mods = { entity = get_any_train_entity(train.entity) },
|
||||
handler = trains_tab.handle.open_train_gui, --on_click
|
||||
tooltip = { "cybersyn-gui.open-train-gui" },
|
||||
tags = { train_id = train_id },
|
||||
handler = trains_tab.handle.open_train_gui, --on_click
|
||||
},
|
||||
},
|
||||
},
|
||||
{
|
||||
type = "frame",
|
||||
style = "ltnm_table_row_frame_" .. color,
|
||||
style_mods = { width = widths.trains.status },
|
||||
{ type = "sprite-button", style = "ltnm_small_slot_button_default", enabled = false, sprite = network_sprite, number = network_id },
|
||||
},
|
||||
{
|
||||
type = "label",
|
||||
style_mods = { width = widths.trains.composition },
|
||||
elem_mods = { caption = train.layout_id },
|
||||
style_mods = { width = widths.trains.layout },
|
||||
caption = layouts_table[train.layout_id],
|
||||
},
|
||||
{
|
||||
type = "label",
|
||||
style_mods = { width = widths.trains.depot },
|
||||
elem_mods = { caption = depot_name },
|
||||
caption = depot_name,
|
||||
},
|
||||
{
|
||||
type = "frame",
|
||||
name = "shipment_frame",
|
||||
style = "ltnm_small_slot_table_frame_" .. color,
|
||||
style_mods = { width = widths.trains.shipment },
|
||||
children = {
|
||||
{
|
||||
type = "table",
|
||||
name = "shipment_table",
|
||||
style = "slot_table",
|
||||
column_count = widths.trains.shipment_columns,
|
||||
children = util.slot_table_build(train.manifest, "default"),
|
||||
{ },
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
}, refs)
|
||||
refs.train_minimap.entity = locomotive
|
||||
gui.add(refs.shipment_table, util.slot_table_build_from_manifest(manifest, "default"))
|
||||
end
|
||||
end
|
||||
|
||||
return {
|
||||
tab = {
|
||||
name = "trains_tab",
|
||||
type = "tab",
|
||||
caption = #trains_sorted == 0 and { "gui.ltnm-trains" } or { "gui.ltnm-trains", #train_list },
|
||||
--badge_text = format.number(#ltn_data.sorted_trains.composition),
|
||||
handler = trains_tab.handle.change_tab, --on_click
|
||||
tags = { tab = "trains_tab" },
|
||||
},
|
||||
content = {
|
||||
name = "trains_content_frame",
|
||||
type = "frame",
|
||||
style = "ltnm_main_content_frame",
|
||||
direction = "vertical",
|
||||
children = {
|
||||
{
|
||||
type = "frame",
|
||||
style = "ltnm_table_toolbar_frame",
|
||||
templates.sort_checkbox(widths, "trains", "status", false),
|
||||
templates.sort_checkbox(widths, "trains", "layout", false, { "gui.ltnm-composition-description" }),
|
||||
templates.sort_checkbox(widths, "trains", "depot", false),
|
||||
templates.sort_checkbox(widths, "trains", "shipment", false),
|
||||
},
|
||||
{ name = "trains_scroll_pane", type = "scroll-pane", style = "ltnm_table_scroll_pane" },
|
||||
{
|
||||
name = "trains_warning_flow",
|
||||
type = "flow",
|
||||
style = "ltnm_warning_flow",
|
||||
children = train_list,
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
end
|
||||
|
||||
trains_tab.handle = {}
|
||||
|
||||
--- @param e {player_index: uint}
|
||||
function trains_tab.wrapper(e, handler)
|
||||
local player = game.get_player(e.player_index)
|
||||
if not player then return end
|
||||
local player_data = global.manager.players[e.player_index]
|
||||
handler(player, player_data, player_data.refs, e)
|
||||
end
|
||||
|
||||
--- @param e GuiEventData
|
||||
--- @param player_data PlayerData
|
||||
function trains_tab.handle.open_train_gui(player, player_data, refs, e)
|
||||
local train_id = e.element.tags.train_id
|
||||
--- @type Train
|
||||
local train = global.trains[train_id]
|
||||
local train_entity = train.entity
|
||||
|
||||
if not train_entity or not train_entity.valid then
|
||||
util.error_flying_text(gui.player, { "message.ltnm-error-train-is-invalid" })
|
||||
return
|
||||
end
|
||||
train_util.open_gui(player.index, train_entity)
|
||||
end
|
||||
|
||||
---@param player LuaPlayer
|
||||
---@param player_data PlayerData
|
||||
function trains_tab.handle.on_trains_tab_selected(player, player_data)
|
||||
player_data.selected_tab = "trains_tab"
|
||||
end
|
||||
|
||||
gui.add_handlers(trains_tab.handle, trains_tab.wrapper)
|
||||
|
||||
return trains_tab
|
||||
|
||||
@@ -33,34 +33,176 @@ function util.gui_list(parent, iterator, test, build, update, ...)
|
||||
end
|
||||
end
|
||||
|
||||
--- Builds a valid sprite path or returns nil
|
||||
--- @param item string
|
||||
--- @return string, string, string
|
||||
function util.generate_item_references(item)
|
||||
local sprite = nil
|
||||
local image_path = ""
|
||||
local item_name = ""
|
||||
if game.is_valid_sprite_path("item/" .. item) then
|
||||
sprite = "item/" .. item
|
||||
image_path = "[img=item." .. item .. "]"
|
||||
item_name = "item-name." .. item
|
||||
elseif game.is_valid_sprite_path("fluid/" .. item) then
|
||||
sprite = "fluid/" .. item
|
||||
image_path = "[img=fluid." .. item .. "]"
|
||||
item_name = "fluid-name." .. item
|
||||
elseif game.is_valid_sprite_path("virtual-signal/" .. item) then
|
||||
sprite = "virtual-signal/" .. item
|
||||
image_path = "[img=virtual-signal." .. item .. "]"
|
||||
item_name = "virtual-signal." .. item
|
||||
end
|
||||
return sprite, image_path, item_name
|
||||
end
|
||||
|
||||
|
||||
--- Updates a slot table based on the passed criteria.
|
||||
--- @param manifest Manifest
|
||||
--- @param color string
|
||||
--- @return GuiElemDef[]
|
||||
function util.slot_table_build(manifest, color)
|
||||
function util.slot_table_build_from_manifest(manifest, color)
|
||||
---@type GuiElemDef[]
|
||||
local children = {}
|
||||
for _, item in pairs(manifest) do
|
||||
local name = item.name
|
||||
local sprite
|
||||
if item.type then
|
||||
sprite = item.type .. "/" .. name
|
||||
else
|
||||
sprite = string.gsub(name, ",", "/")
|
||||
if manifest then
|
||||
for _, item in pairs(manifest) do
|
||||
local name = item.name
|
||||
local count = item.count
|
||||
local sprite, img_path, item_string = util.generate_item_references(name)
|
||||
if game.is_valid_sprite_path(sprite) then
|
||||
children[#children + 1] = {
|
||||
type = "sprite-button",
|
||||
enabled = false,
|
||||
style = "ltnm_small_slot_button_" .. color,
|
||||
sprite = sprite,
|
||||
number = count,
|
||||
tooltip = {
|
||||
"",
|
||||
img_path,
|
||||
{ item_string },
|
||||
"\n"..format.number(count),
|
||||
},
|
||||
}
|
||||
end
|
||||
end
|
||||
if game.is_valid_sprite_path(sprite) then
|
||||
children[#children + 1] = {
|
||||
type = "sprite-button",
|
||||
enabled = false,
|
||||
style = "ltnm_small_slot_button_" .. color,
|
||||
sprite = sprite,
|
||||
tooltip = {
|
||||
"",
|
||||
"[img=" .. sprite .. "]",
|
||||
{ "item-name." .. name },
|
||||
"\n"..format.number(count),
|
||||
},
|
||||
}
|
||||
end
|
||||
return children
|
||||
end
|
||||
|
||||
--- @param station Station
|
||||
--- @param color string
|
||||
--- @return GuiElemDef[]
|
||||
function util.slot_table_build_from_station(station)
|
||||
---@type GuiElemDef[]
|
||||
local children = {}
|
||||
local comb1_signals, comb2_signals = get_signals(station)
|
||||
if comb1_signals then
|
||||
for _, v in pairs(comb1_signals) do
|
||||
local item = v.signal
|
||||
if item.type == "virtual" then
|
||||
goto continue
|
||||
end
|
||||
local count = v.count
|
||||
local name = item.name
|
||||
local sprite, img_path, item_string = util.generate_item_references(name)
|
||||
if sprite ~= nil then
|
||||
local color
|
||||
if count > 0 then
|
||||
color = "green"
|
||||
else
|
||||
color = "red"
|
||||
end
|
||||
if game.is_valid_sprite_path(sprite) then
|
||||
children[#children + 1] = {
|
||||
type = "sprite-button",
|
||||
enabled = false,
|
||||
style = "ltnm_small_slot_button_" .. color,
|
||||
sprite = sprite,
|
||||
tooltip = {
|
||||
"",
|
||||
img_path,
|
||||
{ item_string },
|
||||
"\n"..format.number(count),
|
||||
},
|
||||
number = count
|
||||
}
|
||||
end
|
||||
end
|
||||
::continue::
|
||||
end
|
||||
end
|
||||
return children
|
||||
end
|
||||
|
||||
function util.slot_table_build_from_deliveries(station)
|
||||
---@type GuiElemDef[]
|
||||
local children = {}
|
||||
local deliveries = station.deliveries
|
||||
|
||||
for item, count in pairs(deliveries) do
|
||||
|
||||
local sprite, img_path, item_string = util.generate_item_references(item)
|
||||
if sprite ~= nil then
|
||||
local color
|
||||
if count > 0 then
|
||||
color = "green"
|
||||
else
|
||||
color = "blue"
|
||||
end
|
||||
if game.is_valid_sprite_path(sprite) then
|
||||
children[#children + 1] = {
|
||||
type = "sprite-button",
|
||||
enabled = false,
|
||||
style = "ltnm_small_slot_button_" .. color,
|
||||
sprite = sprite,
|
||||
tooltip = {
|
||||
"",
|
||||
img_path,
|
||||
{ item_string },
|
||||
"\n"..format.number(count),
|
||||
},
|
||||
number = count
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
||||
return children
|
||||
end
|
||||
|
||||
--- @param station Station
|
||||
--- @return GuiElemDef[]
|
||||
function util.slot_table_build_from_control_signals(station)
|
||||
---@type GuiElemDef[]
|
||||
local children = {}
|
||||
local comb1_signals, comb2_signals = get_signals(station)
|
||||
if comb1_signals then
|
||||
for _, v in pairs(comb1_signals) do
|
||||
local item = v.signal
|
||||
local count = v.count
|
||||
local name = item.name
|
||||
local sprite = ""
|
||||
local color = "default"
|
||||
if item.type ~= "virtual" then
|
||||
goto continue
|
||||
else
|
||||
sprite = "virtual-signal" .. "/" .. name
|
||||
end
|
||||
if game.is_valid_sprite_path(sprite) then
|
||||
children[#children + 1] = {
|
||||
type = "sprite-button",
|
||||
enabled = false,
|
||||
style = "ltnm_small_slot_button_" .. color,
|
||||
sprite = sprite,
|
||||
tooltip = {
|
||||
"",
|
||||
"[img=virtual-signal." .. name .. "]",
|
||||
{ "virtual-signal-name." .. name },
|
||||
"\n"..format.number(count),
|
||||
},
|
||||
number = count
|
||||
}
|
||||
end
|
||||
::continue::
|
||||
end
|
||||
end
|
||||
return children
|
||||
@@ -86,4 +228,37 @@ function util.signed_int32(val)
|
||||
return (val >= MAX_INT and val - (2 * MAX_INT)) or val
|
||||
end
|
||||
|
||||
function util.close_manager_window(player, player_data, refs)
|
||||
if player_data.pinning then
|
||||
return
|
||||
end
|
||||
|
||||
refs.manager_window.visible = false
|
||||
player_data.visible = false
|
||||
|
||||
if player.opened == refs.manager_window then
|
||||
player.opened = nil
|
||||
end
|
||||
|
||||
player_data.is_manager_open = false
|
||||
player.set_shortcut_toggled("cybersyn-toggle-gui", false)
|
||||
|
||||
end
|
||||
|
||||
function util.build_train_layout_table(map_data)
|
||||
local layouts = map_data.layouts
|
||||
local layouts_table = {}
|
||||
for i, v in pairs(layouts) do
|
||||
local layout_string = table.concat(v, ",")
|
||||
layout_string = layout_string.gsub(layout_string, "0", "[item=locomotive]")
|
||||
layout_string = layout_string.gsub(layout_string, "1", "[item=cargo-wagon]")
|
||||
layout_string = layout_string.gsub(layout_string, "2", "[item=fluid-wagon]")
|
||||
layout_string = layout_string.gsub(layout_string, ",", "")
|
||||
layouts_table[i] = layout_string
|
||||
end
|
||||
return layouts_table
|
||||
|
||||
|
||||
end
|
||||
|
||||
return util
|
||||
|
||||
@@ -1,9 +1,12 @@
|
||||
--By Mami
|
||||
local manager = require('gui.main')
|
||||
|
||||
local ceil = math.ceil
|
||||
local table_insert = table.insert
|
||||
local table_remove = table.remove
|
||||
|
||||
|
||||
|
||||
---@param map_data MapData
|
||||
---@param stop LuaEntity
|
||||
---@param comb LuaEntity
|
||||
@@ -130,7 +133,7 @@ local function on_station_built(map_data, stop, comb1, comb2)
|
||||
r_threshold = 0,
|
||||
locked_slots = 0,
|
||||
--network_name = set_station_from_comb,
|
||||
--network_flag = set_station_from_comb,
|
||||
network_flag = 0,
|
||||
wagon_combs = nil,
|
||||
deliveries = {},
|
||||
accepted_layouts = {},
|
||||
@@ -690,24 +693,28 @@ end
|
||||
---@param schedule TrainSchedule
|
||||
---@param stop LuaEntity
|
||||
---@param old_surface_index uint
|
||||
local function se_add_direct_to_station_order(schedule, stop, old_surface_index)
|
||||
---@param search_start uint
|
||||
local function se_add_direct_to_station_order(schedule, stop, old_surface_index, search_start)
|
||||
--assert(search_start ~= 1 or schedule.current == 1)
|
||||
local surface_i = stop.surface.index
|
||||
if surface_i ~= old_surface_index then
|
||||
local name = stop.backer_name
|
||||
local records = schedule.records
|
||||
for i = schedule.current, #records do
|
||||
for i = search_start, #records do
|
||||
if records[i].station == name then
|
||||
if i == 1 then
|
||||
--we are assuming this is the depot order
|
||||
--i == search_start == 1 only if schedule.current == 1, so we can append this order to the very end of the list and let it wrap around
|
||||
records[#records + 1] = create_direct_to_station_order(stop)
|
||||
schedule.current = #records--[[@as uint]]
|
||||
return 2
|
||||
else
|
||||
table_insert(records, i, create_direct_to_station_order(stop))
|
||||
return i + 2--[[@as uint]]
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
return search_start
|
||||
end
|
||||
local function setup_se_compat()
|
||||
IS_SE_PRESENT = remote.interfaces["space-exploration"] ~= nil
|
||||
@@ -778,28 +785,34 @@ local function setup_se_compat()
|
||||
|
||||
local schedule = train_entity.schedule
|
||||
if schedule then
|
||||
if train.status == STATUS_TO_P then
|
||||
local stop = map_data.stations[train.p_station_id].entity_stop
|
||||
if stop.valid then
|
||||
se_add_direct_to_station_order(schedule, stop, old_surface_index)
|
||||
end
|
||||
end
|
||||
if train.status == STATUS_TO_P or train.status == STATUS_TO_R then
|
||||
local stop = map_data.stations[train.r_station_id].entity_stop
|
||||
if stop.valid then
|
||||
se_add_direct_to_station_order(schedule, stop, old_surface_index)
|
||||
end
|
||||
end
|
||||
if train.status == STATUS_TO_F then
|
||||
local stop = map_data.refuelers[train.refueler_id].entity_stop
|
||||
if stop.valid then
|
||||
se_add_direct_to_station_order(schedule, stop, old_surface_index)
|
||||
end
|
||||
end
|
||||
--this code relies on train chedules being in this specific order to work
|
||||
local start = schedule.current
|
||||
--check depot
|
||||
if not train.use_any_depot then
|
||||
local stop = map_data.depots[train.depot_id].entity_stop
|
||||
if stop.valid then
|
||||
se_add_direct_to_station_order(schedule, stop, old_surface_index)
|
||||
start = se_add_direct_to_station_order(schedule, stop, old_surface_index, start)
|
||||
end
|
||||
end
|
||||
--check provider
|
||||
if train.status == STATUS_TO_P then
|
||||
local stop = map_data.stations[train.p_station_id].entity_stop
|
||||
if stop.valid then
|
||||
start = se_add_direct_to_station_order(schedule, stop, old_surface_index, start)
|
||||
end
|
||||
end
|
||||
--check requester
|
||||
if train.status == STATUS_TO_P or train.status == STATUS_TO_R then
|
||||
local stop = map_data.stations[train.r_station_id].entity_stop
|
||||
if stop.valid then
|
||||
start = se_add_direct_to_station_order(schedule, stop, old_surface_index, start)
|
||||
end
|
||||
end
|
||||
--check refueler
|
||||
if train.status == STATUS_TO_F then
|
||||
local stop = map_data.refuelers[train.refueler_id].entity_stop
|
||||
if stop.valid then
|
||||
start = se_add_direct_to_station_order(schedule, stop, old_surface_index, start)
|
||||
end
|
||||
end
|
||||
train_entity.schedule = schedule
|
||||
@@ -808,6 +821,13 @@ local function setup_se_compat()
|
||||
end)
|
||||
end
|
||||
|
||||
local function setup_picker_dollies_compat()
|
||||
IS_PICKER_DOLLIES_PRESENT = remote.interfaces["PickerDollies"] and remote.interfaces["PickerDollies"]["add_blacklist_name"]
|
||||
if IS_PICKER_DOLLIES_PRESENT then
|
||||
remote.call("PickerDollies", "add_blacklist_name", COMBINATOR_NAME)
|
||||
remote.call("PickerDollies", "add_blacklist_name", COMBINATOR_OUT_NAME)
|
||||
end
|
||||
end
|
||||
|
||||
local function grab_all_settings()
|
||||
mod_settings.enable_planner = settings.global["cybersyn-enable-planner"].value --[[@as boolean]]
|
||||
@@ -822,6 +842,8 @@ local function grab_all_settings()
|
||||
mod_settings.stuck_train_time = settings.global["cybersyn-stuck-train-time"].value--[[@as double]]
|
||||
mod_settings.allow_cargo_in_depot = settings.global["cybersyn-allow-cargo-in-depot"].value--[[@as boolean]]
|
||||
mod_settings.invert_sign = settings.global["cybersyn-invert-sign"].value--[[@as boolean]]
|
||||
mod_settings.manager_enabled = settings.startup["cybersyn-manager-enabled"].value--[[@as boolean]]
|
||||
mod_settings.manager_update_rate = settings.startup["cybersyn-manager-update-rate"].value--[[@as int]]
|
||||
end
|
||||
local function on_settings_changed(event)
|
||||
grab_all_settings()
|
||||
@@ -835,6 +857,7 @@ local function on_settings_changed(event)
|
||||
script.on_nth_tick(nil)
|
||||
end
|
||||
end
|
||||
manager.on_runtime_mod_setting_changed(event)
|
||||
interface_raise_on_mod_settings_changed(event)
|
||||
end
|
||||
|
||||
@@ -898,6 +921,9 @@ local function main()
|
||||
script.on_nth_tick(nil)
|
||||
end
|
||||
|
||||
|
||||
local MANAGER_ENABLED = mod_settings.manager_enabled
|
||||
|
||||
script.on_init(function()
|
||||
local setting = settings.global["cybersyn-invert-sign"]
|
||||
setting.value = false
|
||||
@@ -905,13 +931,36 @@ local function main()
|
||||
mod_settings.invert_sign = false
|
||||
init_global()
|
||||
setup_se_compat()
|
||||
setup_picker_dollies_compat()
|
||||
if MANAGER_ENABLED then
|
||||
manager.on_init()
|
||||
end
|
||||
end)
|
||||
|
||||
script.on_configuration_changed(on_config_changed)
|
||||
|
||||
script.on_configuration_changed(function(e)
|
||||
on_config_changed(e)
|
||||
if MANAGER_ENABLED then
|
||||
manager.on_migration()
|
||||
end
|
||||
end)
|
||||
|
||||
script.on_load(function()
|
||||
setup_se_compat()
|
||||
setup_picker_dollies_compat()
|
||||
end)
|
||||
|
||||
if MANAGER_ENABLED then
|
||||
script.on_event(defines.events.on_player_removed, manager.on_player_removed)
|
||||
script.on_event(defines.events.on_player_created, manager.on_player_created)
|
||||
script.on_event(defines.events.on_lua_shortcut, manager.on_lua_shortcut)
|
||||
script.on_event("cybersyn-toggle-gui", manager.on_lua_shortcut)
|
||||
-- TODO: rework this to work as a per-player runtime setting
|
||||
script.on_nth_tick(mod_settings.manager_update_rate, function()
|
||||
manager.tick(global)
|
||||
end)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
--By Mami
|
||||
local flib_migration = require("__flib__.migration")
|
||||
local manager_gui = require('gui.main')
|
||||
|
||||
|
||||
local migrations_table = {
|
||||
@@ -292,7 +293,13 @@ local migrations_table = {
|
||||
is_registered[id] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
["1.2.14"] = function()
|
||||
manager_gui.on_init()
|
||||
for i, v in pairs(game.players) do
|
||||
manager_gui.on_player_created({player_index = i})
|
||||
end
|
||||
end,
|
||||
}
|
||||
--STATUS_R_TO_D = 5
|
||||
|
||||
|
||||
@@ -243,6 +243,7 @@ function interface.update_stop_from_rail(rail, forbidden_entity, force_update)
|
||||
update_stop_from_rail(global, rail, forbidden_entity, force_update)
|
||||
end
|
||||
|
||||
|
||||
------------------------------------------------------------------
|
||||
--[[unsafe API]]
|
||||
------------------------------------------------------------------
|
||||
|
||||
@@ -102,6 +102,31 @@ data:extend({
|
||||
setting_type = "runtime-global",
|
||||
default_value = false,
|
||||
},
|
||||
{
|
||||
type = "int-setting",
|
||||
name = "cybersyn-manager-update-rate",
|
||||
order = "ad",
|
||||
setting_type = "startup",
|
||||
default_value = 60,
|
||||
minimum_value = 1,
|
||||
maximum_value = 2147483647,
|
||||
},
|
||||
{
|
||||
type = "bool-setting",
|
||||
name = "cybersyn-manager-enabled",
|
||||
order = "aa",
|
||||
setting_type = "startup",
|
||||
default_value = false,
|
||||
},
|
||||
{
|
||||
type = "int-setting",
|
||||
name = "cybersyn-manager-result-limit",
|
||||
order = "aa",
|
||||
setting_type = "runtime-per-user",
|
||||
default_value = -1,
|
||||
minimum_value = -1,
|
||||
maximum_value = 2147483647,
|
||||
}
|
||||
--{
|
||||
-- type = "bool-setting",
|
||||
-- name = "cybersyn-disable-top-left-button",
|
||||
|
||||
Reference in New Issue
Block a user