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# Project Cybersyn
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# Project Cybersyn
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Behold one of the most feature-rich and performant logistics mods Factorio has to offer. Named for [Project Cybersyn](https://en.wikipedia.org//wiki/Project_Cybersyn) of Allende's Chile, with just this mod you can coordinate the economic inputs and outputs of your entire megabase.
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Behold one of the most feature-rich and performant train logistics network mods Factorio has to offer. Named for [Project Cybersyn](https://en.wikipedia.org//wiki/Project_Cybersyn) of Allende's Chile, with just this mod you can coordinate the economic inputs and outputs of your entire megabase. Similar in functionality to the famous Logistics Train Network mod, but with a much broader scope.
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@@ -8,7 +8,7 @@ Behold one of the most feature-rich and performant logistics mods Factorio has t
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**Intuitive and easy to learn**, without sacrificing features. Configure your stations using just 3 virtual signals, a couple of combinator settings and the train stop's own train limit.
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**Intuitive and easy to learn**, without sacrificing features. Eases the player into building a train logistics network using parallels between the robot logistics network. Configure your stations using just 3 virtual signals, a couple of combinator settings and the train stop's own train limit.
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### A whole suite of new and optional circuit network inputs and outputs to control your stations precisely
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### A whole suite of new and optional circuit network inputs and outputs to control your stations precisely
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* Natively read out all deliveries currently in progress for a station, not just the loading or unloading orders of the parked train.
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* Natively read out all deliveries currently in progress for a station, not just the loading or unloading orders of the parked train.
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