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show point count in debug statement
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@@ -66,7 +66,7 @@ public class PointRendering : MonoBehaviour {
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}
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float t2 = Time.realtimeSinceStartup;
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Debug.Log($"{samplingMethod} generated in {t2 - t1:0.0000} seconds");
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Debug.Log($"{samplingMethod} generated {_points.Count:n0} points in {t2 - t1:0.0000} seconds");
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}
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}
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