Files
go-ha/internal/services/scene.go

57 lines
1.3 KiB
Go

package services
import (
"github.com/Xevion/go-ha/internal/connect"
)
type Scene struct {
conn *connect.HAConnection
}
// Apply a scene. Takes map that is translated into service_data.
func (s Scene) Apply(serviceData ...map[string]any) error {
req := NewBaseServiceRequest("")
req.Domain = "scene"
req.Service = "apply"
if len(serviceData) != 0 {
req.ServiceData = serviceData[0]
}
return s.conn.WriteMessage(req)
}
// Create a scene entity. Takes an entityId and an optional
// map that is translated into service_data.
func (s Scene) Create(entityId string, serviceData ...map[string]any) error {
req := NewBaseServiceRequest(entityId)
req.Domain = "scene"
req.Service = "create"
if len(serviceData) != 0 {
req.ServiceData = serviceData[0]
}
return s.conn.WriteMessage(req)
}
// Reload the scenes.
func (s Scene) Reload() error {
req := NewBaseServiceRequest("")
req.Domain = "scene"
req.Service = "reload"
return s.conn.WriteMessage(req)
}
// TurnOn a scene entity. Takes an entityId and an optional
// map that is translated into service_data.
func (s Scene) TurnOn(entityId string, serviceData ...map[string]any) error {
req := NewBaseServiceRequest(entityId)
req.Domain = "scene"
req.Service = "turn_on"
if len(serviceData) != 0 {
req.ServiceData = serviceData[0]
}
return s.conn.WriteMessage(req)
}