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pathing
game-jam-2020/triple-dungeon
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Xevion 3d5b0f636c fix mob movement
2020-04-21 18:44:54 -05:00
..
.github/workflows
remove left over cd
2020-04-21 03:33:08 -05:00
resources
fix sprite file finding and loading, prepare level loading test function
2020-04-21 00:05:11 -05:00
.gitignore
add pytest cache folder to .gitignore
2020-04-20 23:57:23 -05:00
config.py
fix mob movement
2020-04-21 18:44:54 -05:00
main.py
fix mob movement
2020-04-21 18:44:54 -05:00
map.py
add grid cleanup so pathing works more than once, fix matrix reverse obstacle/clear
2020-04-21 18:06:53 -05:00
mobs.py
fix mob movement
2020-04-21 18:44:54 -05:00
path.py
got rid of last bit of whitespace
2020-04-20 03:59:15 -07:00
Pipfile
add pytest to Pipfile and Pipfile.lock
2020-04-20 22:46:56 -05:00
Pipfile.lock
add pytest to Pipfile and Pipfile.lock
2020-04-20 22:46:56 -05:00
projectiles.py
changed bullet speed and size, final format check
2020-04-20 13:50:05 -07:00
README.md
Update README.md
2020-04-17 12:06:38 -07:00
sprites.py
cleanup imports, improve typehints in sprites.py
2020-04-21 00:19:06 -05:00
tests.py
use minimize and run for fewer frames on test
2020-04-21 00:47:37 -05:00

README.md

Discord Game Jam 2020

Team Triple Dungeon

About

This repository is Triple Dungeon's submittion for Python Discord's Game Jam 2020.

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