Lief9100
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73b19aa14d
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moved player setup from main to mobs
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2020-04-18 22:33:49 -07:00 |
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Cameron Smart
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fcad1beff8
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load_file in map.py sets the tiles based on a json file
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2020-04-18 18:12:16 -07:00 |
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Xevion
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4cad1d5091
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add networkx to Pipfile
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2020-04-18 06:26:31 -05:00 |
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Xevion
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370d611550
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add elements map to level save structure
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2020-04-18 03:00:02 -05:00 |
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Xevion
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a28dac4a46
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add level/dungeon rendering methods, start planning out how positions are placed
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2020-04-18 02:58:55 -05:00 |
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Xevion
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0e05870d9b
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move file structure around, create basic example level file
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2020-04-18 02:46:48 -05:00 |
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Xevion
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e5f19bcd8a
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add file docstring, minor reformat, levels attribute
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2020-04-18 02:39:17 -05:00 |
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Xevion
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3961414279
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basic reformatting work for PEP8 guidelines
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2020-04-18 01:36:13 -05:00 |
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Xevion
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d24e166e72
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add file level docstrings to all files
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2020-04-18 01:32:29 -05:00 |
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Xevion
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bb4a6cd8e7
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use Config class in mobs.py
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2020-04-18 01:29:27 -05:00 |
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Xevion
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814996497e
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change all constants to use new config class, rename MyGame to just Game
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2020-04-18 01:27:01 -05:00 |
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Xevion
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a22b472392
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create new config class for organizing constants
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2020-04-18 01:25:36 -05:00 |
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Xevion
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b4903ae8bb
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basic docstrings/typehints for classes and functions
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2020-04-18 01:22:04 -05:00 |
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Xevion
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240a370703
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create basic mob class skeletons
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2020-04-18 01:15:58 -05:00 |
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Xevion
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24d77714a5
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create basic Dungeon and Level skeleton classes
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2020-04-18 01:09:48 -05:00 |
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Xevion
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276d584db4
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add IDEA workspace folder to .gitignore
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2020-04-18 01:09:31 -05:00 |
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Cameron Smart
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87034ee989
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Added floor, character sprite, and made scalable
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2020-04-17 20:34:26 -07:00 |
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Cameron
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110e5311f4
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Merge pull request #2 from n0remac/movement
Added movement controls w/ nonstick keys
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2020-04-17 15:29:40 -07:00 |
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Cameron Smart
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99c0d9817d
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Added movement controls w/ nonstick keys
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2020-04-17 14:46:15 -07:00 |
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Cameron
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e914fba0c9
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Update README.md
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2020-04-17 12:06:38 -07:00 |
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Cameron Smart
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7e93802b4e
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Added Pipfile, main.py, and README.md
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2020-04-17 12:03:25 -07:00 |
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