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load_file in map.py sets the tiles based on a json file
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@@ -14,6 +14,7 @@ class Config(object):
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SCREEN_WIDTH = 1000
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SCREEN_HEIGHT = 650
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SCREEN_TITLE = "Triple Dungeon"
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TILE_WIDTH = 63
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# Constants used to scale our sprites from their original size
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CHARACTER_SCALING = 1
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