load_file in map.py sets the tiles based on a json file

This commit is contained in:
Cameron Smart
2020-04-18 18:12:16 -07:00
parent 4cad1d5091
commit fcad1beff8
5 changed files with 57 additions and 11 deletions

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@@ -14,6 +14,7 @@ class Config(object):
SCREEN_WIDTH = 1000
SCREEN_HEIGHT = 650
SCREEN_TITLE = "Triple Dungeon"
TILE_WIDTH = 63
# Constants used to scale our sprites from their original size
CHARACTER_SCALING = 1