just access the public sprite instead

This commit is contained in:
Xevion
2020-04-19 23:48:56 -05:00
parent 54bf86f2c7
commit 6b26ac5f0d
2 changed files with 2 additions and 5 deletions

View File

@@ -58,9 +58,6 @@ class Enemy(Mob):
def __init__(self, *args, **kwargs) -> None:
super(Enemy, self).__init__(*args, **kwargs)
def get_enemy(self):
return self.sprite
def tick(self) -> None:
"""
A on_update function, the Enemy Mob should scan for the player, decide how to path to it, and