Fix formatting on condition main:212

This commit is contained in:
Cameron Smart
2020-04-20 14:03:59 -07:00
parent 6b74629a57
commit 03d4cd7743

View File

@@ -209,9 +209,13 @@ class Game(arcade.Window):
bullet.remove_from_sprite_lists() bullet.remove_from_sprite_lists()
# If the bullet flies off-screen, remove it. TEMP change to range calc # If the bullet flies off-screen, remove it. TEMP change to range calc
if (bullet.bottom < self.view_bottom or bullet.top > self.view_bottom+Config.SCREEN_HEIGHT if (
or bullet.right > self.view_left+Config.SCREEN_WIDTH or bullet.left < self.view_left): bullet.bottom < self.view_bottom or
bullet.remove_from_sprite_lists() bullet.top > self.view_bottom+Config.SCREEN_HEIGHT or
bullet.right > self.view_left+Config.SCREEN_WIDTH or
bullet.left < self.view_left
):
bullet.remove_from_sprite_lists()
def main() -> None: def main() -> None: