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InitialWindow, design ideas, README troubleshooting
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README.md
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README.md
@@ -14,9 +14,20 @@ This is a WPF-based tool that can be used to re-enable achievements in [Factorio
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If you're having trouble getting _any_ tools to work in this space, that's because this is an experimental and highly volatile method of fixing achievements.
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All we are able to do is use best-effort pattern matching with trial and error to attempt to re-enable achievements.
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All we are able to do is use best-effort pattern matching with trial and error to attempt to re-enable achievements. This means that it's not guaranteed to work, and could easily break in the future.
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I recommend that you
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This tool aims to be slightly more configurable and offer a trial-and-error approach that could be more complicated, but works better for a wider range of scenarios.
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I made this tool and developed my method from the following sources/discussions online:
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- https://www.reddit.com/r/factorio/comments/rlprxh/text_tutorial_for_reenabling_achievements_after/
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- https://forums.factorio.com/viewtopic.php?p=623016#p623016
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- https://github.com/0x796935/factorio-achievement-restore
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- https://0x796935.github.io/
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- https://github.com/Rainson12/FactorioSaveGameEnableAchievements
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- https://github.com/Rainson12/FactorioSaveGameEnableAchievements/issues/1
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- https://github.com/pooreboy/factorio-achievement-restore
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- https://www.reddit.com/r/factorio/comments/1gacff0/enabling_achievements_after_using_console_commands/
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## Compiling
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