Files
easy7zip/CPP/Windows/Thread.h
Igor Pavlov d9666cf046 4.44 beta
2016-05-28 00:15:49 +01:00

52 lines
1.3 KiB
C++
Executable File

// Windows/Thread.h
#ifndef __WINDOWS_THREAD_H
#define __WINDOWS_THREAD_H
// #include <process.h>
#include "Handle.h"
#include "Defs.h"
namespace NWindows {
class CThread: public CHandle
{
bool IsOpen() const { return _handle != 0; }
public:
bool Create(LPSECURITY_ATTRIBUTES threadAttributes,
SIZE_T stackSize, LPTHREAD_START_ROUTINE startAddress,
LPVOID parameter, DWORD creationFlags, LPDWORD threadId)
{
_handle = ::CreateThread(threadAttributes, stackSize, startAddress,
parameter, creationFlags, threadId);
return (_handle != NULL);
}
bool Create(LPTHREAD_START_ROUTINE startAddress, LPVOID parameter)
{
DWORD threadId;
return Create(NULL, 0, startAddress, parameter, 0, &threadId);
/*
_handle = (HANDLE)_beginthreadex(NULL, 0, startAddress, parameter, 0, NULL);
return (_handle != NULL);
*/
}
DWORD Resume() { return ::ResumeThread(_handle); }
DWORD Suspend() { return ::SuspendThread(_handle); }
bool Terminate(DWORD exitCode) { return BOOLToBool(::TerminateThread(_handle, exitCode)); }
int GetPriority() { return ::GetThreadPriority(_handle); }
bool SetPriority(int priority) { return BOOLToBool(::SetThreadPriority(_handle, priority)); }
bool Wait()
{
if (!IsOpen())
return true;
return (::WaitForSingleObject(_handle, INFINITE) == WAIT_OBJECT_0);
}
};
}
#endif