Files
easy7zip/CPP/7zip/Compress/BZip2/BZip2Encoder.h
Igor Pavlov 0b33f700a6 4.47 beta
2016-05-28 00:15:51 +01:00

248 lines
5.5 KiB
C++
Executable File

// Compress/BZip2/Encoder.h
#ifndef __COMPRESS_BZIP2_ENCODER_H
#define __COMPRESS_BZIP2_ENCODER_H
#include "../../ICoder.h"
#include "../../../Common/MyCom.h"
#include "../../Common/MSBFEncoder.h"
#include "../../Common/InBuffer.h"
#include "../../Common/OutBuffer.h"
#include "BZip2Const.h"
#include "BZip2CRC.h"
#ifdef COMPRESS_BZIP2_MT
#include "../../../Windows/Thread.h"
#include "../../../Windows/Synchronization.h"
#endif
namespace NCompress {
namespace NBZip2 {
class CMsbfEncoderTemp
{
UInt32 m_Pos;
int m_BitPos;
Byte m_CurByte;
Byte *Buffer;
public:
void SetStream(Byte *buffer) { Buffer = buffer; }
Byte *GetStream() const { return Buffer; }
void Init()
{
m_Pos = 0;
m_BitPos = 8;
m_CurByte = 0;
}
void Flush()
{
if(m_BitPos < 8)
WriteBits(0, m_BitPos);
}
void WriteBits(UInt32 value, int numBits)
{
while(numBits > 0)
{
int numNewBits = MyMin(numBits, m_BitPos);
numBits -= numNewBits;
m_CurByte <<= numNewBits;
UInt32 newBits = value >> numBits;
m_CurByte |= Byte(newBits);
value -= (newBits << numBits);
m_BitPos -= numNewBits;
if (m_BitPos == 0)
{
Buffer[m_Pos++] = m_CurByte;
m_BitPos = 8;
}
}
}
UInt32 GetBytePos() const { return m_Pos ; }
UInt32 GetPos() const { return m_Pos * 8 + (8 - m_BitPos); }
Byte GetCurByte() const { return m_CurByte; }
void SetPos(UInt32 bitPos)
{
m_Pos = bitPos / 8;
m_BitPos = 8 - (bitPos & 7);
}
void SetCurState(UInt32 bitPos, Byte curByte)
{
m_BitPos = 8 - bitPos;
m_CurByte = curByte;
}
};
class CEncoder;
const int kNumPassesMax = 10;
class CThreadInfo
{
public:
Byte *m_Block;
private:
Byte *m_MtfArray;
Byte *m_TempArray;
UInt32 *m_BlockSorterIndex;
CMsbfEncoderTemp *m_OutStreamCurrent;
Byte Lens[kNumTablesMax][kMaxAlphaSize];
UInt32 Freqs[kNumTablesMax][kMaxAlphaSize];
UInt32 Codes[kNumTablesMax][kMaxAlphaSize];
Byte m_Selectors[kNumSelectorsMax];
UInt32 m_CRCs[1 << kNumPassesMax];
UInt32 m_NumCrcs;
int m_BlockIndex;
void WriteBits2(UInt32 value, UInt32 numBits);
void WriteByte2(Byte b);
void WriteBit2(bool v);
void WriteCRC2(UInt32 v);
void EncodeBlock(const Byte *block, UInt32 blockSize);
UInt32 EncodeBlockWithHeaders(const Byte *block, UInt32 blockSize);
void EncodeBlock2(const Byte *block, UInt32 blockSize, UInt32 numPasses);
public:
bool m_OptimizeNumTables;
CEncoder *Encoder;
#ifdef COMPRESS_BZIP2_MT
NWindows::CThread Thread;
NWindows::NSynchronization::CAutoResetEvent StreamWasFinishedEvent;
NWindows::NSynchronization::CAutoResetEvent WaitingWasStartedEvent;
// it's not member of this thread. We just need one event per thread
NWindows::NSynchronization::CAutoResetEvent CanWriteEvent;
UInt64 m_PackSize;
Byte MtPad[1 << 8]; // It's pad for Multi-Threading. Must be >= Cache_Line_Size.
HRes Create();
void FinishStream(bool needLeave);
DWORD ThreadFunc();
#endif
CThreadInfo(): m_BlockSorterIndex(0), m_Block(0) {}
~CThreadInfo() { Free(); }
bool Alloc();
void Free();
HRESULT EncodeBlock3(UInt32 blockSize);
};
class CEncoder :
public ICompressCoder,
public ICompressSetCoderProperties,
#ifdef COMPRESS_BZIP2_MT
public ICompressSetCoderMt,
#endif
public CMyUnknownImp
{
UInt32 m_BlockSizeMult;
bool m_OptimizeNumTables;
UInt32 m_NumPassesPrev;
UInt32 m_NumThreadsPrev;
public:
CInBuffer m_InStream;
Byte MtPad[1 << 8]; // It's pad for Multi-Threading. Must be >= Cache_Line_Size.
NStream::NMSBF::CEncoder<COutBuffer> m_OutStream;
UInt32 NumPasses;
CBZip2CombinedCRC CombinedCRC;
#ifdef COMPRESS_BZIP2_MT
CThreadInfo *ThreadsInfo;
NWindows::NSynchronization::CManualResetEvent CanProcessEvent;
NWindows::NSynchronization::CCriticalSection CS;
UInt32 NumThreads;
bool MtMode;
UInt32 NextBlockIndex;
bool CloseThreads;
bool StreamWasFinished;
NWindows::NSynchronization::CManualResetEvent CanStartWaitingEvent;
HRESULT Result;
ICompressProgressInfo *Progress;
#else
CThreadInfo ThreadsInfo;
#endif
UInt32 ReadRleBlock(Byte *buffer);
void WriteBytes(const Byte *data, UInt32 sizeInBits, Byte lastByte);
void WriteBits(UInt32 value, UInt32 numBits);
void WriteByte(Byte b);
void WriteBit(bool v);
void WriteCRC(UInt32 v);
#ifdef COMPRESS_BZIP2_MT
HRes Create();
void Free();
#endif
public:
CEncoder();
#ifdef COMPRESS_BZIP2_MT
~CEncoder();
#endif
HRESULT Flush() { return m_OutStream.Flush(); }
void ReleaseStreams()
{
m_InStream.ReleaseStream();
m_OutStream.ReleaseStream();
}
class CFlusher
{
CEncoder *_coder;
public:
bool NeedFlush;
CFlusher(CEncoder *coder): _coder(coder), NeedFlush(true) {}
~CFlusher()
{
if (NeedFlush)
_coder->Flush();
_coder->ReleaseStreams();
}
};
#ifdef COMPRESS_BZIP2_MT
MY_UNKNOWN_IMP2(ICompressSetCoderMt, ICompressSetCoderProperties)
#else
MY_UNKNOWN_IMP1(ICompressSetCoderProperties)
#endif
HRESULT CodeReal(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UInt64 *inSize, const UInt64 *outSize,
ICompressProgressInfo *progress);
STDMETHOD(Code)(ISequentialInStream *inStream,
ISequentialOutStream *outStream, const UInt64 *inSize, const UInt64 *outSize,
ICompressProgressInfo *progress);
STDMETHOD(SetCoderProperties)(const PROPID *propIDs,
const PROPVARIANT *properties, UInt32 numProperties);
#ifdef COMPRESS_BZIP2_MT
STDMETHOD(SetNumberOfThreads)(UInt32 numThreads);
#endif
};
}}
#endif