Compare commits

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15 Commits
4.42 ... 4.57

Author SHA1 Message Date
Igor Pavlov
bd1fa36322 4.57 2016-05-28 00:15:55 +01:00
Igor Pavlov
acd742622d 4.56 beta 2016-05-28 00:15:55 +01:00
Igor Pavlov
b67ffe691b 4.55 beta 2016-05-28 00:15:54 +01:00
Igor Pavlov
b82f80647d 4.54 beta 2016-05-28 00:15:54 +01:00
Igor Pavlov
051769bbc5 4.53 beta 2016-05-28 00:15:54 +01:00
Igor Pavlov
33ccab7e72 4.52 beta 2016-05-28 00:15:53 +01:00
Igor Pavlov
d14d4dcdef 4.51 beta 2016-05-28 00:15:53 +01:00
Igor Pavlov
980e181dcc 4.50 beta 2016-05-28 00:15:52 +01:00
Igor Pavlov
7038848692 4.49 beta 2016-05-28 00:15:52 +01:00
Igor Pavlov
fd8b1d78b4 4.48 beta 2016-05-28 00:15:52 +01:00
Igor Pavlov
0b33f700a6 4.47 beta 2016-05-28 00:15:51 +01:00
Igor Pavlov
c574fc0f4b 4.46 beta 2016-05-28 00:15:51 +01:00
Igor Pavlov
a145bfc7cf 4.45 beta 2016-05-28 00:15:50 +01:00
Igor Pavlov
d9666cf046 4.44 beta 2016-05-28 00:15:49 +01:00
Igor Pavlov
804edc5756 4.43 beta 2016-05-28 00:15:49 +01:00
1497 changed files with 46964 additions and 48943 deletions

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@@ -1,234 +0,0 @@
// 7z/Handler.h
#ifndef __7Z_HANDLER_H
#define __7Z_HANDLER_H
#include "../IArchive.h"
#include "7zIn.h"
#include "7zCompressionMode.h"
#ifndef _SFX
#include "7zMethods.h"
#endif
#ifdef COMPRESS_MT
#include "../../../Windows/System.h"
#endif
namespace NArchive {
namespace N7z {
#ifdef _7Z_VOL
struct CRef
{
int VolumeIndex;
int ItemIndex;
};
/*
struct CRef2
{
CRecordVector<CRef> Refs;
UInt64 UnPackSize;
UInt64 PackSize;
UInt64 StartPos;
CRef2(): UnPackSize(0), PackSize(0), StartPos(0) {}
};
*/
struct CVolume
{
int StartRef2Index;
CMyComPtr<IInStream> Stream;
CArchiveDatabaseEx Database;
};
#endif
#ifndef EXTRACT_ONLY
struct COneMethodInfo
{
CObjectVector<CProperty> CoderProperties;
UString MethodName;
};
#endif
// {23170F69-40C1-278A-1000-000110070000}
DEFINE_GUID(CLSID_CFormat7z,
0x23170F69, 0x40C1, 0x278A, 0x10, 0x00, 0x00, 0x01, 0x10, 0x07, 0x00, 0x00);
#ifndef __7Z_SET_PROPERTIES
#ifdef EXTRACT_ONLY
#ifdef COMPRESS_MT
#define __7Z_SET_PROPERTIES
#endif
#else
#define __7Z_SET_PROPERTIES
#endif
#endif
class CHandler:
public IInArchive,
#ifdef _7Z_VOL
public IInArchiveGetStream,
#endif
#ifdef __7Z_SET_PROPERTIES
public ISetProperties,
#endif
#ifndef EXTRACT_ONLY
public IOutArchive,
#endif
public CMyUnknownImp
{
public:
MY_QUERYINTERFACE_BEGIN
#ifdef _7Z_VOL
MY_QUERYINTERFACE_ENTRY(IInArchiveGetStream)
#endif
#ifdef __7Z_SET_PROPERTIES
MY_QUERYINTERFACE_ENTRY(ISetProperties)
#endif
#ifndef EXTRACT_ONLY
MY_QUERYINTERFACE_ENTRY(IOutArchive)
#endif
MY_QUERYINTERFACE_END
MY_ADDREF_RELEASE
STDMETHOD(Open)(IInStream *stream,
const UInt64 *maxCheckStartPosition,
IArchiveOpenCallback *openArchiveCallback);
STDMETHOD(Close)();
STDMETHOD(GetNumberOfItems)(UInt32 *numItems);
STDMETHOD(GetProperty)(UInt32 index, PROPID propID, PROPVARIANT *value);
STDMETHOD(Extract)(const UInt32* indices, UInt32 numItems,
Int32 testMode, IArchiveExtractCallback *extractCallback);
STDMETHOD(GetArchiveProperty)(PROPID propID, PROPVARIANT *value);
STDMETHOD(GetNumberOfProperties)(UInt32 *numProperties);
STDMETHOD(GetPropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
STDMETHOD(GetNumberOfArchiveProperties)(UInt32 *numProperties);
STDMETHOD(GetArchivePropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
#ifdef _7Z_VOL
STDMETHOD(GetStream)(UInt32 index, ISequentialInStream **stream);
#endif
#ifdef __7Z_SET_PROPERTIES
STDMETHOD(SetProperties)(const wchar_t **names, const PROPVARIANT *values, Int32 numProperties);
#endif
#ifndef EXTRACT_ONLY
// IOutArchiveHandler
STDMETHOD(UpdateItems)(ISequentialOutStream *outStream, UInt32 numItems,
IArchiveUpdateCallback *updateCallback);
STDMETHOD(GetFileTimeType)(UInt32 *type);
// ISetProperties
HRESULT SetSolidSettings(const UString &s);
HRESULT SetSolidSettings(const PROPVARIANT &value);
#endif
CHandler();
private:
#ifdef _7Z_VOL
CObjectVector<CVolume> _volumes;
CObjectVector<CRef> _refs;
#else
CMyComPtr<IInStream> _inStream;
NArchive::N7z::CArchiveDatabaseEx _database;
#endif
#ifdef COMPRESS_MT
UInt32 _numThreads;
#endif
#ifndef EXTRACT_ONLY
CObjectVector<COneMethodInfo> _methods;
CRecordVector<CBind> _binds;
bool _removeSfxBlock;
UInt64 _numSolidFiles;
UInt64 _numSolidBytes;
bool _numSolidBytesDefined;
bool _solidExtension;
bool _compressHeaders;
bool _compressHeadersFull;
bool _encryptHeaders;
bool _autoFilter;
UInt32 _level;
bool _volumeMode;
HRESULT SetParam(COneMethodInfo &oneMethodInfo, const UString &name, const UString &value);
HRESULT SetParams(COneMethodInfo &oneMethodInfo, const UString &srcString);
HRESULT SetPassword(CCompressionMethodMode &methodMode,
IArchiveUpdateCallback *updateCallback);
HRESULT SetCompressionMethod(CCompressionMethodMode &method,
CObjectVector<COneMethodInfo> &methodsInfo
#ifdef COMPRESS_MT
, UInt32 numThreads
#endif
);
HRESULT SetCompressionMethod(
CCompressionMethodMode &method,
CCompressionMethodMode &headerMethod);
#endif
#ifndef _SFX
CRecordVector<UInt64> _fileInfoPopIDs;
void FillPopIDs();
#endif
#ifndef EXTRACT_ONLY
void InitSolidFiles() { _numSolidFiles = UInt64(Int64(-1)); }
void InitSolidSize() { _numSolidBytes = UInt64(Int64(-1)); }
void InitSolid()
{
InitSolidFiles();
InitSolidSize();
_solidExtension = false;
_numSolidBytesDefined = false;
}
void Init()
{
_removeSfxBlock = false;
_compressHeaders = true;
_compressHeadersFull = true;
_encryptHeaders = false;
#ifdef COMPRESS_MT
_numThreads = NWindows::NSystem::GetNumberOfProcessors();
#endif
_level = 5;
_autoFilter = true;
_volumeMode = false;
InitSolid();
}
#endif
};
}}
#endif

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File diff suppressed because it is too large Load Diff

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@@ -1,76 +0,0 @@
// 7zMethodID.cpp
#include "StdAfx.h"
#include "7zMethodID.h"
namespace NArchive {
namespace N7z {
static wchar_t GetHex(Byte value)
{
return (value < 10) ? ('0' + value) : ('A' + (value - 10));
}
static bool HexCharToInt(wchar_t value, Byte &result)
{
if (value >= '0' && value <= '9')
result = value - '0';
else if (value >= 'a' && value <= 'f')
result = 10 + value - 'a';
else if (value >= 'A' && value <= 'F')
result = 10 + value - 'A';
else
return false;
return true;
}
static bool TwoHexCharsToInt(wchar_t valueHigh, wchar_t valueLow, Byte &result)
{
Byte resultHigh, resultLow;
if (!HexCharToInt(valueHigh, resultHigh))
return false;
if (!HexCharToInt(valueLow, resultLow))
return false;
result = (resultHigh << 4) + resultLow;
return true;
}
UString CMethodID::ConvertToString() const
{
UString result;
for (int i = 0; i < IDSize; i++)
{
Byte b = ID[i];
result += GetHex(b >> 4);
result += GetHex(b & 0xF);
}
return result;
}
bool CMethodID::ConvertFromString(const UString &srcString)
{
int length = srcString.Length();
if ((length & 1) != 0 || (length >> 1) > kMethodIDSize)
return false;
IDSize = length / 2;
UInt32 i;
for(i = 0; i < IDSize; i++)
if (!TwoHexCharsToInt(srcString[i * 2], srcString[i * 2 + 1], ID[i]))
return false;
for(; i < kMethodIDSize; i++)
ID[i] = 0;
return true;
}
bool operator==(const CMethodID &a1, const CMethodID &a2)
{
if (a1.IDSize != a2.IDSize)
return false;
for (UInt32 i = 0; i < a1.IDSize; i++)
if (a1.ID[i] != a2.ID[i])
return false;
return true;
}
}}

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@@ -1,29 +0,0 @@
// 7zMethodID.h
#ifndef __7Z_METHOD_ID_H
#define __7Z_METHOD_ID_H
#include "../../../Common/String.h"
#include "../../../Common/Types.h"
namespace NArchive {
namespace N7z {
const int kMethodIDSize = 15;
struct CMethodID
{
Byte ID[kMethodIDSize];
Byte IDSize;
UString ConvertToString() const;
bool ConvertFromString(const UString &srcString);
};
bool operator==(const CMethodID &a1, const CMethodID &a2);
inline bool operator!=(const CMethodID &a1, const CMethodID &a2)
{ return !(a1 == a2); }
}}
#endif

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@@ -1,174 +0,0 @@
// 7zMethods.cpp
#include "StdAfx.h"
#include "7zMethods.h"
#include "../../../Windows/FileFind.h"
#include "../../../Windows/DLL.h"
#include "../../../Windows/PropVariant.h"
#include "../../../Windows/Synchronization.h"
#include "../../ICoder.h"
#include "../Common/CodecsPath.h"
using namespace NWindows;
namespace NArchive {
namespace N7z {
static CObjectVector<CMethodInfo2> g_Methods;
static bool g_Loaded = false;
typedef UInt32 (WINAPI *GetNumberOfMethodsFunc)(UInt32 *numMethods);
typedef UInt32 (WINAPI *GetMethodPropertyFunc)(
UInt32 index, PROPID propID, PROPVARIANT *value);
static void Load(const CSysString &folderPrefix)
{
NFile::NFind::CEnumerator enumerator(folderPrefix + CSysString(TEXT("*")));
NFile::NFind::CFileInfo fileInfo;
while (enumerator.Next(fileInfo))
{
if (fileInfo.IsDirectory())
continue;
CSysString filePath = folderPrefix + fileInfo.Name;
{
NDLL::CLibrary library;
if (!library.LoadEx(filePath, LOAD_LIBRARY_AS_DATAFILE))
continue;
}
NDLL::CLibrary library;
if (!library.Load(filePath))
continue;
GetMethodPropertyFunc getMethodProperty = (GetMethodPropertyFunc)
library.GetProcAddress("GetMethodProperty");
if (getMethodProperty == NULL)
continue;
UInt32 numMethods = 1;
GetNumberOfMethodsFunc getNumberOfMethodsFunc = (GetNumberOfMethodsFunc)
library.GetProcAddress("GetNumberOfMethods");
if (getNumberOfMethodsFunc != NULL)
if (getNumberOfMethodsFunc(&numMethods) != S_OK)
continue;
for(UInt32 i = 0; i < numMethods; i++)
{
CMethodInfo2 info;
info.FilePath = filePath;
NWindows::NCOM::CPropVariant propVariant;
if (getMethodProperty(i, NMethodPropID::kID, &propVariant) != S_OK)
continue;
if (propVariant.vt != VT_BSTR)
continue;
info.MethodID.IDSize = SysStringByteLen(propVariant.bstrVal);
memmove(info.MethodID.ID, propVariant.bstrVal, info.MethodID.IDSize);
propVariant.Clear();
if (getMethodProperty(i, NMethodPropID::kName, &propVariant) != S_OK)
continue;
if (propVariant.vt == VT_EMPTY)
{
}
else if (propVariant.vt == VT_BSTR)
info.Name = propVariant.bstrVal;
else
continue;
propVariant.Clear();
if (getMethodProperty (i, NMethodPropID::kEncoder, &propVariant) != S_OK)
continue;
if (propVariant.vt == VT_EMPTY)
info.EncoderIsAssigned = false;
else if (propVariant.vt == VT_BSTR)
{
info.EncoderIsAssigned = true;
info.Encoder = *(const GUID *)propVariant.bstrVal;
}
else
continue;
propVariant.Clear();
if (getMethodProperty (i, NMethodPropID::kDecoder, &propVariant) != S_OK)
continue;
if (propVariant.vt == VT_EMPTY)
info.DecoderIsAssigned = false;
else if (propVariant.vt == VT_BSTR)
{
info.DecoderIsAssigned = true;
info.Decoder = *(const GUID *)propVariant.bstrVal;
}
else
continue;
propVariant.Clear();
if (getMethodProperty (i, NMethodPropID::kInStreams, &propVariant) != S_OK)
continue;
if (propVariant.vt == VT_EMPTY)
info.NumInStreams = 1;
else if (propVariant.vt == VT_UI4)
info.NumInStreams = propVariant.ulVal;
else
continue;
propVariant.Clear();
if (getMethodProperty (i, NMethodPropID::kOutStreams, &propVariant) != S_OK)
continue;
if (propVariant.vt == VT_EMPTY)
info.NumOutStreams = 1;
else if (propVariant.vt == VT_UI4)
info.NumOutStreams = propVariant.ulVal;
else
continue;
propVariant.Clear();
g_Methods.Add(info);
}
}
}
static NSynchronization::CCriticalSection g_CriticalSection;
void LoadMethodMap()
{
NSynchronization::CCriticalSectionLock lock(g_CriticalSection);
if (g_Loaded)
return;
g_Loaded = true;
Load(GetCodecsFolderPrefix());
}
bool GetMethodInfo(const CMethodID &methodID, CMethodInfo &methodInfo)
{
for(int i = 0; i < g_Methods.Size(); i++)
{
const CMethodInfo2 &method = g_Methods[i];
if (method.MethodID == methodID)
{
methodInfo = (CMethodInfo)method;
return true;
}
}
return false;
}
bool GetMethodInfo(const UString &name, CMethodInfo2 &methodInfo)
{
for(int i = 0; i < g_Methods.Size(); i++)
{
const CMethodInfo2 &method = g_Methods[i];
if (method.Name.CompareNoCase(name) == 0)
{
methodInfo = method;
return true;
}
}
return false;
}
}}

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@@ -1,36 +0,0 @@
// 7zMethods.h
#ifndef __7Z_METHODS_H
#define __7Z_METHODS_H
#include "7zMethodID.h"
namespace NArchive {
namespace N7z {
struct CMethodInfo
{
UString Name;
bool EncoderIsAssigned;
bool DecoderIsAssigned;
UInt32 NumInStreams;
UInt32 NumOutStreams;
CLSID Encoder;
CLSID Decoder;
// UString Description;
CSysString FilePath;
};
struct CMethodInfo2: public CMethodInfo
{
CMethodID MethodID;
};
void LoadMethodMap();
bool GetMethodInfo(const CMethodID &methodID, CMethodInfo &methodInfo);
bool GetMethodInfo(const UString &name, CMethodInfo2 &methodInfo);
}}
#endif

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@@ -1,115 +0,0 @@
// DLLExports.cpp
#include "StdAfx.h"
#include "../../../Common/MyInitGuid.h"
#include "../../../Common/ComTry.h"
#ifdef _WIN32
#include "../../../Common/Alloc.h"
#endif
#include "../../ICoder.h"
#include "7zHandler.h"
#ifndef EXCLUDE_COM
// {23170F69-40C1-278B-06F1-070100000100}
DEFINE_GUID(CLSID_CCrypto7zAESEncoder,
0x23170F69, 0x40C1, 0x278B, 0x06, 0xF1, 0x07, 0x01, 0x00, 0x00, 0x01, 0x00);
#else
#include "../../Compress/LZ/IMatchFinder.h"
#endif
HINSTANCE g_hInstance;
#ifndef _UNICODE
bool g_IsNT = false;
static bool IsItWindowsNT()
{
OSVERSIONINFO versionInfo;
versionInfo.dwOSVersionInfoSize = sizeof(versionInfo);
if (!::GetVersionEx(&versionInfo))
return false;
return (versionInfo.dwPlatformId == VER_PLATFORM_WIN32_NT);
}
#endif
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
g_hInstance = hInstance;
#ifndef _UNICODE
g_IsNT = IsItWindowsNT();
#endif
#ifdef _WIN32
SetLargePageSize();
#endif
}
return TRUE;
}
STDAPI CreateObject(
const GUID *classID,
const GUID *interfaceID,
void **outObject)
{
COM_TRY_BEGIN
*outObject = 0;
if (*classID != NArchive::N7z::CLSID_CFormat7z)
return CLASS_E_CLASSNOTAVAILABLE;
if (*interfaceID == IID_IInArchive)
{
CMyComPtr<IInArchive> inArchive = new NArchive::N7z::CHandler;
*outObject = inArchive.Detach();
}
#ifndef EXTRACT_ONLY
else if (*interfaceID == IID_IOutArchive)
{
CMyComPtr<IOutArchive> outArchive = new NArchive::N7z::CHandler;
*outObject = outArchive.Detach();
}
#endif
else
return E_NOINTERFACE;
COM_TRY_END
return S_OK;
}
STDAPI GetHandlerProperty(PROPID propID, PROPVARIANT *value)
{
NWindows::NCOM::CPropVariant propVariant;
switch(propID)
{
case NArchive::kName:
propVariant = L"7z";
break;
case NArchive::kClassID:
{
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)&NArchive::N7z::CLSID_CFormat7z, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NArchive::kExtension:
propVariant = L"7z";
break;
case NArchive::kUpdate:
propVariant = true;
break;
case NArchive::kKeepName:
propVariant = false;
break;
case NArchive::kStartSignature:
{
if ((value->bstrVal = ::SysAllocStringByteLen((const char *)NArchive::N7z::kSignature,
NArchive::N7z::kSignatureSize)) != 0)
value->vt = VT_BSTR;
return S_OK;
}
}
propVariant.Detach(value);
return S_OK;
}

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@@ -1,76 +0,0 @@
/* 7zCrc.c */
#include "7zCrc.h"
#define kCrcPoly 0xEDB88320
UInt32 g_CrcTable[256];
void InitCrcTable()
{
UInt32 i;
for (i = 0; i < 256; i++)
{
UInt32 r = i;
int j;
for (j = 0; j < 8; j++)
if (r & 1)
r = (r >> 1) ^ kCrcPoly;
else
r >>= 1;
g_CrcTable[i] = r;
}
}
void CrcInit(UInt32 *crc) { *crc = 0xFFFFFFFF; }
UInt32 CrcGetDigest(UInt32 *crc) { return *crc ^ 0xFFFFFFFF; }
void CrcUpdateByte(UInt32 *crc, Byte b)
{
*crc = g_CrcTable[((Byte)(*crc)) ^ b] ^ (*crc >> 8);
}
void CrcUpdateUInt16(UInt32 *crc, UInt16 v)
{
CrcUpdateByte(crc, (Byte)v);
CrcUpdateByte(crc, (Byte)(v >> 8));
}
void CrcUpdateUInt32(UInt32 *crc, UInt32 v)
{
int i;
for (i = 0; i < 4; i++)
CrcUpdateByte(crc, (Byte)(v >> (8 * i)));
}
void CrcUpdateUInt64(UInt32 *crc, UInt64 v)
{
int i;
for (i = 0; i < 8; i++)
{
CrcUpdateByte(crc, (Byte)(v));
v >>= 8;
}
}
void CrcUpdate(UInt32 *crc, const void *data, size_t size)
{
UInt32 v = *crc;
const Byte *p = (const Byte *)data;
for (; size > 0 ; size--, p++)
v = g_CrcTable[((Byte)(v)) ^ *p] ^ (v >> 8);
*crc = v;
}
UInt32 CrcCalculateDigest(const void *data, size_t size)
{
UInt32 crc;
CrcInit(&crc);
CrcUpdate(&crc, data, size);
return CrcGetDigest(&crc);
}
int CrcVerifyDigest(UInt32 digest, const void *data, size_t size)
{
return (CrcCalculateDigest(data, size) == digest);
}

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@@ -1,24 +0,0 @@
/* 7zCrc.h */
#ifndef __7Z_CRC_H
#define __7Z_CRC_H
#include <stddef.h>
#include "7zTypes.h"
extern UInt32 g_CrcTable[256];
void InitCrcTable();
void CrcInit(UInt32 *crc);
UInt32 CrcGetDigest(UInt32 *crc);
void CrcUpdateByte(UInt32 *crc, Byte v);
void CrcUpdateUInt16(UInt32 *crc, UInt16 v);
void CrcUpdateUInt32(UInt32 *crc, UInt32 v);
void CrcUpdateUInt64(UInt32 *crc, UInt64 v);
void CrcUpdate(UInt32 *crc, const void *data, size_t size);
UInt32 CrcCalculateDigest(const void *data, size_t size);
int CrcVerifyDigest(UInt32 digest, const void *data, size_t size);
#endif

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@@ -1,150 +0,0 @@
/* 7zDecode.c */
#include "7zDecode.h"
#ifdef _SZ_ONE_DIRECTORY
#include "LzmaDecode.h"
#else
#include "../../Compress/LZMA_C/LzmaDecode.h"
#endif
CMethodID k_Copy = { { 0x0 }, 1 };
CMethodID k_LZMA = { { 0x3, 0x1, 0x1 }, 3 };
#ifdef _LZMA_IN_CB
typedef struct _CLzmaInCallbackImp
{
ILzmaInCallback InCallback;
ISzInStream *InStream;
size_t Size;
} CLzmaInCallbackImp;
int LzmaReadImp(void *object, const unsigned char **buffer, SizeT *size)
{
CLzmaInCallbackImp *cb = (CLzmaInCallbackImp *)object;
size_t processedSize;
SZ_RESULT res;
*size = 0;
res = cb->InStream->Read((void *)cb->InStream, (void **)buffer, cb->Size, &processedSize);
*size = (SizeT)processedSize;
if (processedSize > cb->Size)
return (int)SZE_FAIL;
cb->Size -= processedSize;
if (res == SZ_OK)
return 0;
return (int)res;
}
#endif
SZ_RESULT SzDecode(const CFileSize *packSizes, const CFolder *folder,
#ifdef _LZMA_IN_CB
ISzInStream *inStream,
#else
const Byte *inBuffer,
#endif
Byte *outBuffer, size_t outSize,
size_t *outSizeProcessed, ISzAlloc *allocMain)
{
UInt32 si;
size_t inSize = 0;
CCoderInfo *coder;
if (folder->NumPackStreams != 1)
return SZE_NOTIMPL;
if (folder->NumCoders != 1)
return SZE_NOTIMPL;
coder = folder->Coders;
*outSizeProcessed = 0;
for (si = 0; si < folder->NumPackStreams; si++)
inSize += (size_t)packSizes[si];
if (AreMethodsEqual(&coder->MethodID, &k_Copy))
{
size_t i;
if (inSize != outSize)
return SZE_DATA_ERROR;
#ifdef _LZMA_IN_CB
for (i = 0; i < inSize;)
{
size_t j;
Byte *inBuffer;
size_t bufferSize;
RINOK(inStream->Read((void *)inStream, (void **)&inBuffer, inSize - i, &bufferSize));
if (bufferSize == 0)
return SZE_DATA_ERROR;
if (bufferSize > inSize - i)
return SZE_FAIL;
*outSizeProcessed += bufferSize;
for (j = 0; j < bufferSize && i < inSize; j++, i++)
outBuffer[i] = inBuffer[j];
}
#else
for (i = 0; i < inSize; i++)
outBuffer[i] = inBuffer[i];
*outSizeProcessed = inSize;
#endif
return SZ_OK;
}
if (AreMethodsEqual(&coder->MethodID, &k_LZMA))
{
#ifdef _LZMA_IN_CB
CLzmaInCallbackImp lzmaCallback;
#else
SizeT inProcessed;
#endif
CLzmaDecoderState state; /* it's about 24-80 bytes structure, if int is 32-bit */
int result;
SizeT outSizeProcessedLoc;
#ifdef _LZMA_IN_CB
lzmaCallback.Size = inSize;
lzmaCallback.InStream = inStream;
lzmaCallback.InCallback.Read = LzmaReadImp;
#endif
if (LzmaDecodeProperties(&state.Properties, coder->Properties.Items,
coder->Properties.Capacity) != LZMA_RESULT_OK)
return SZE_FAIL;
state.Probs = (CProb *)allocMain->Alloc(LzmaGetNumProbs(&state.Properties) * sizeof(CProb));
if (state.Probs == 0)
return SZE_OUTOFMEMORY;
#ifdef _LZMA_OUT_READ
if (state.Properties.DictionarySize == 0)
state.Dictionary = 0;
else
{
state.Dictionary = (unsigned char *)allocMain->Alloc(state.Properties.DictionarySize);
if (state.Dictionary == 0)
{
allocMain->Free(state.Probs);
return SZE_OUTOFMEMORY;
}
}
LzmaDecoderInit(&state);
#endif
result = LzmaDecode(&state,
#ifdef _LZMA_IN_CB
&lzmaCallback.InCallback,
#else
inBuffer, (SizeT)inSize, &inProcessed,
#endif
outBuffer, (SizeT)outSize, &outSizeProcessedLoc);
*outSizeProcessed = (size_t)outSizeProcessedLoc;
allocMain->Free(state.Probs);
#ifdef _LZMA_OUT_READ
allocMain->Free(state.Dictionary);
#endif
if (result == LZMA_RESULT_DATA_ERROR)
return SZE_DATA_ERROR;
if (result != LZMA_RESULT_OK)
return SZE_FAIL;
return SZ_OK;
}
return SZE_NOTIMPL;
}

View File

@@ -1,223 +0,0 @@
/*
7zMain.c
Test application for 7z Decoder
LZMA SDK 4.26 Copyright (c) 1999-2005 Igor Pavlov (2005-08-02)
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "7zCrc.h"
#include "7zIn.h"
#include "7zExtract.h"
typedef struct _CFileInStream
{
ISzInStream InStream;
FILE *File;
} CFileInStream;
#ifdef _LZMA_IN_CB
#define kBufferSize (1 << 12)
Byte g_Buffer[kBufferSize];
SZ_RESULT SzFileReadImp(void *object, void **buffer, size_t maxRequiredSize, size_t *processedSize)
{
CFileInStream *s = (CFileInStream *)object;
size_t processedSizeLoc;
if (maxRequiredSize > kBufferSize)
maxRequiredSize = kBufferSize;
processedSizeLoc = fread(g_Buffer, 1, maxRequiredSize, s->File);
*buffer = g_Buffer;
if (processedSize != 0)
*processedSize = processedSizeLoc;
return SZ_OK;
}
#else
SZ_RESULT SzFileReadImp(void *object, void *buffer, size_t size, size_t *processedSize)
{
CFileInStream *s = (CFileInStream *)object;
size_t processedSizeLoc = fread(buffer, 1, size, s->File);
if (processedSize != 0)
*processedSize = processedSizeLoc;
return SZ_OK;
}
#endif
SZ_RESULT SzFileSeekImp(void *object, CFileSize pos)
{
CFileInStream *s = (CFileInStream *)object;
int res = fseek(s->File, (long)pos, SEEK_SET);
if (res == 0)
return SZ_OK;
return SZE_FAIL;
}
void PrintError(char *sz)
{
printf("\nERROR: %s\n", sz);
}
int main(int numargs, char *args[])
{
CFileInStream archiveStream;
CArchiveDatabaseEx db;
SZ_RESULT res;
ISzAlloc allocImp;
ISzAlloc allocTempImp;
printf("\n7z ANSI-C Decoder 4.30 Copyright (c) 1999-2005 Igor Pavlov 2005-11-20\n");
if (numargs == 1)
{
printf(
"\nUsage: 7zDec <command> <archive_name>\n\n"
"<Commands>\n"
" e: Extract files from archive\n"
" l: List contents of archive\n"
" t: Test integrity of archive\n");
return 0;
}
if (numargs < 3)
{
PrintError("incorrect command");
return 1;
}
archiveStream.File = fopen(args[2], "rb");
if (archiveStream.File == 0)
{
PrintError("can not open input file");
return 1;
}
archiveStream.InStream.Read = SzFileReadImp;
archiveStream.InStream.Seek = SzFileSeekImp;
allocImp.Alloc = SzAlloc;
allocImp.Free = SzFree;
allocTempImp.Alloc = SzAllocTemp;
allocTempImp.Free = SzFreeTemp;
InitCrcTable();
SzArDbExInit(&db);
res = SzArchiveOpen(&archiveStream.InStream, &db, &allocImp, &allocTempImp);
if (res == SZ_OK)
{
char *command = args[1];
int listCommand = 0;
int testCommand = 0;
int extractCommand = 0;
if (strcmp(command, "l") == 0)
listCommand = 1;
if (strcmp(command, "t") == 0)
testCommand = 1;
else if (strcmp(command, "e") == 0)
extractCommand = 1;
if (listCommand)
{
UInt32 i;
for (i = 0; i < db.Database.NumFiles; i++)
{
CFileItem *f = db.Database.Files + i;
printf("%10d %s\n", (int)f->Size, f->Name);
}
}
else if (testCommand || extractCommand)
{
UInt32 i;
// if you need cache, use these 3 variables.
// if you use external function, you can make these variable as static.
UInt32 blockIndex = 0xFFFFFFFF; // it can have any value before first call (if outBuffer = 0)
Byte *outBuffer = 0; // it must be 0 before first call for each new archive.
size_t outBufferSize = 0; // it can have any value before first call (if outBuffer = 0)
printf("\n");
for (i = 0; i < db.Database.NumFiles; i++)
{
size_t offset;
size_t outSizeProcessed;
CFileItem *f = db.Database.Files + i;
if (f->IsDirectory)
printf("Directory ");
else
printf(testCommand ?
"Testing ":
"Extracting");
printf(" %s", f->Name);
if (f->IsDirectory)
{
printf("\n");
continue;
}
res = SzExtract(&archiveStream.InStream, &db, i,
&blockIndex, &outBuffer, &outBufferSize,
&offset, &outSizeProcessed,
&allocImp, &allocTempImp);
if (res != SZ_OK)
break;
if (!testCommand)
{
FILE *outputHandle;
UInt32 processedSize;
char *fileName = f->Name;
size_t nameLen = strlen(f->Name);
for (; nameLen > 0; nameLen--)
if (f->Name[nameLen - 1] == '/')
{
fileName = f->Name + nameLen;
break;
}
outputHandle = fopen(fileName, "wb+");
if (outputHandle == 0)
{
PrintError("can not open output file");
res = SZE_FAIL;
break;
}
processedSize = fwrite(outBuffer + offset, 1, outSizeProcessed, outputHandle);
if (processedSize != outSizeProcessed)
{
PrintError("can not write output file");
res = SZE_FAIL;
break;
}
if (fclose(outputHandle))
{
PrintError("can not close output file");
res = SZE_FAIL;
break;
}
}
printf("\n");
}
allocImp.Free(outBuffer);
}
else
{
PrintError("incorrect command");
res = SZE_FAIL;
}
}
SzArDbExFree(&db, allocImp.Free);
fclose(archiveStream.File);
if (res == SZ_OK)
{
printf("\nEverything is Ok\n");
return 0;
}
if (res == SZE_OUTOFMEMORY)
PrintError("can not allocate memory");
else
printf("\nERROR #%d\n", res);
return 1;
}

View File

@@ -1,14 +0,0 @@
/* 7zMethodID.c */
#include "7zMethodID.h"
int AreMethodsEqual(CMethodID *a1, CMethodID *a2)
{
int i;
if (a1->IDSize != a2->IDSize)
return 0;
for (i = 0; i < a1->IDSize; i++)
if (a1->ID[i] != a2->ID[i])
return 0;
return 1;
}

View File

@@ -1,18 +0,0 @@
/* 7zMethodID.h */
#ifndef __7Z_METHOD_ID_H
#define __7Z_METHOD_ID_H
#include "7zTypes.h"
#define kMethodIDSize 15
typedef struct _CMethodID
{
Byte ID[kMethodIDSize];
Byte IDSize;
} CMethodID;
int AreMethodsEqual(CMethodID *a1, CMethodID *a2);
#endif

View File

@@ -1,61 +0,0 @@
/* 7zTypes.h */
#ifndef __COMMON_TYPES_H
#define __COMMON_TYPES_H
#ifndef UInt32
#ifdef _LZMA_UINT32_IS_ULONG
#define UInt32 unsigned long
#else
#define UInt32 unsigned int
#endif
#endif
#ifndef Byte
#define Byte unsigned char
#endif
#ifndef UInt16
#define UInt16 unsigned short
#endif
/* #define _SZ_NO_INT_64 */
/* define it your compiler doesn't support long long int */
#ifdef _SZ_NO_INT_64
#define UInt64 unsigned long
#else
#ifdef _MSC_VER
#define UInt64 unsigned __int64
#else
#define UInt64 unsigned long long int
#endif
#endif
/* #define _SZ_FILE_SIZE_64 */
/* Use _SZ_FILE_SIZE_64 if you need support for files larger than 4 GB*/
#ifndef CFileSize
#ifdef _SZ_FILE_SIZE_64
#define CFileSize UInt64
#else
#define CFileSize UInt32
#endif
#endif
#define SZ_RESULT int
#define SZ_OK (0)
#define SZE_DATA_ERROR (1)
#define SZE_OUTOFMEMORY (2)
#define SZE_CRC_ERROR (3)
#define SZE_NOTIMPL (4)
#define SZE_FAIL (5)
#define SZE_ARCHIVE_ERROR (6)
#define RINOK(x) { int __result_ = (x); if(__result_ != 0) return __result_; }
#endif

View File

@@ -1,3 +0,0 @@
EXPORTS
CreateObject PRIVATE
GetHandlerProperty PRIVATE

View File

@@ -1,329 +0,0 @@
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View File

@@ -1,29 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
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Project: "arj"=.\arj.dsp - Package Owner=<4>
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View File

@@ -1,483 +0,0 @@
// ArjHandler.cpp
#include "StdAfx.h"
#include "Common/Defs.h"
#include "Common/CRC.h"
#include "Common/StringConvert.h"
#include "Common/ComTry.h"
#include "Windows/Time.h"
#include "Windows/PropVariant.h"
#include "ArjHandler.h"
#include "../../ICoder.h"
#include "../../Common/StreamObjects.h"
#include "../../Common/ProgressUtils.h"
#include "../../Common/LimitedStreams.h"
#include "../../Compress/Copy/CopyCoder.h"
#include "../../Compress/Arj/ArjDecoder1.h"
#include "../../Compress/Arj/ArjDecoder2.h"
#include "../Common/ItemNameUtils.h"
#include "../Common/OutStreamWithCRC.h"
using namespace NWindows;
using namespace NTime;
namespace NArchive {
namespace NArj{
const wchar_t *kHostOS[] =
{
L"MSDOS",
L"PRIMOS",
L"Unix",
L"AMIGA",
L"Mac",
L"OS/2",
L"APPLE GS",
L"Atari ST",
L"Next",
L"VAX VMS",
L"WIN95"
};
const int kNumHostOSes = sizeof(kHostOS) / sizeof(kHostOS[0]);
const wchar_t *kUnknownOS = L"Unknown";
/*
enum // PropID
{
kpidHostOS = kpidUserDefined,
kpidUnPackVersion,
kpidMethod,
};
*/
STATPROPSTG kProperties[] =
{
{ NULL, kpidPath, VT_BSTR},
{ NULL, kpidIsFolder, VT_BOOL},
{ NULL, kpidSize, VT_UI8},
{ NULL, kpidPackedSize, VT_UI8},
{ NULL, kpidLastWriteTime, VT_FILETIME},
{ NULL, kpidAttributes, VT_UI4},
{ NULL, kpidEncrypted, VT_BOOL},
// { NULL, kpidCommented, VT_BOOL},
{ NULL, kpidCRC, VT_UI4},
{ NULL, kpidMethod, VT_UI1},
{ NULL, kpidHostOS, VT_BSTR}
// { L"UnPack Version", kpidUnPackVersion, VT_UI1},
// { L"Method", kpidMethod, VT_UI1},
// { L"Host OS", kpidHostOS, VT_BSTR}
};
CHandler::CHandler()
{}
STDMETHODIMP CHandler::GetArchiveProperty(PROPID propID, PROPVARIANT *value)
{
value->vt = VT_EMPTY;
return S_OK;
}
STDMETHODIMP CHandler::GetNumberOfProperties(UInt32 *numProperties)
{
*numProperties = sizeof(kProperties) / sizeof(kProperties[0]);
return S_OK;
}
STDMETHODIMP CHandler::GetPropertyInfo(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType)
{
if(index >= sizeof(kProperties) / sizeof(kProperties[0]))
return E_INVALIDARG;
const STATPROPSTG &srcItem = kProperties[index];
*propID = srcItem.propid;
*varType = srcItem.vt;
*name = 0;
return S_OK;
}
STDMETHODIMP CHandler::GetNumberOfArchiveProperties(UInt32 *numProperties)
{
*numProperties = 0;
return S_OK;
}
STDMETHODIMP CHandler::GetArchivePropertyInfo(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType)
{
return E_NOTIMPL;
}
STDMETHODIMP CHandler::GetNumberOfItems(UInt32 *numItems)
{
*numItems = _items.Size();
return S_OK;
}
STDMETHODIMP CHandler::GetProperty(UInt32 index, PROPID propID, PROPVARIANT *value)
{
COM_TRY_BEGIN
NWindows::NCOM::CPropVariant propVariant;
const CItemEx &item = _items[index];
switch(propID)
{
case kpidPath:
propVariant =
NItemName::GetOSName(MultiByteToUnicodeString(item.Name, CP_OEMCP));
/*
NItemName::GetOSName2(
MultiByteToUnicodeString(item.Name, item.GetCodePage()));
*/
break;
case kpidIsFolder:
propVariant = item.IsDirectory();
break;
case kpidSize:
propVariant = item.Size;
break;
case kpidPackedSize:
propVariant = item.PackSize;
break;
case kpidLastWriteTime:
{
FILETIME localFileTime, utcFileTime;
if (DosTimeToFileTime(item.ModifiedTime, localFileTime))
{
if (!LocalFileTimeToFileTime(&localFileTime, &utcFileTime))
utcFileTime.dwHighDateTime = utcFileTime.dwLowDateTime = 0;
}
else
utcFileTime.dwHighDateTime = utcFileTime.dwLowDateTime = 0;
propVariant = utcFileTime;
break;
}
case kpidAttributes:
propVariant = item.GetWinAttributes();
break;
case kpidEncrypted:
propVariant = item.IsEncrypted();
break;
/*
case kpidCommented:
propVariant = item.IsCommented();
break;
*/
case kpidCRC:
propVariant = item.FileCRC;
break;
case kpidMethod:
propVariant = item.Method;
break;
case kpidHostOS:
propVariant = (item.HostOS < kNumHostOSes) ?
(kHostOS[item.HostOS]) : kUnknownOS;
break;
}
propVariant.Detach(value);
return S_OK;
COM_TRY_END
}
/*
class CPropgressImp: public CProgressVirt
{
public:
CMyComPtr<IArchiveOpenCallback> Callback;
STDMETHOD(SetCompleted)(const UInt64 *numFiles);
};
STDMETHODIMP CPropgressImp::SetCompleted(const UInt64 *numFiles)
{
if (Callback)
return Callback->SetCompleted(numFiles, NULL);
return S_OK;
}
*/
STDMETHODIMP CHandler::Open(IInStream *inStream,
const UInt64 *maxCheckStartPosition, IArchiveOpenCallback *callback)
{
COM_TRY_BEGIN
try
{
_items.Clear();
CInArchive archive;
if(!archive.Open(inStream, maxCheckStartPosition))
return S_FALSE;
if (callback != NULL)
{
RINOK(callback->SetTotal(NULL, NULL));
UInt64 numFiles = _items.Size();
RINOK(callback->SetCompleted(&numFiles, NULL));
}
while(true)
{
CItemEx itemInfo;
bool filled;
HRESULT result = archive.GetNextItem(filled, itemInfo);
if (result == S_FALSE)
return S_FALSE;
if (result != S_OK)
return S_FALSE;
if (!filled)
break;
_items.Add(itemInfo);
archive.IncreaseRealPosition(itemInfo.PackSize);
if (callback != NULL)
{
UInt64 numFiles = _items.Size();
RINOK(callback->SetCompleted(&numFiles, NULL));
}
}
_stream = inStream;
}
catch(...)
{
return S_FALSE;
}
COM_TRY_END
return S_OK;
}
STDMETHODIMP CHandler::Close()
{
_items.Clear();
_stream.Release();
return S_OK;
}
//////////////////////////////////////
// CHandler::DecompressItems
STDMETHODIMP CHandler::Extract(const UInt32* indices, UInt32 numItems,
Int32 testModeSpec, IArchiveExtractCallback *extractCallback)
{
COM_TRY_BEGIN
bool testMode = (testModeSpec != 0);
UInt64 totalUnPacked = 0, totalPacked = 0;
bool allFilesMode = (numItems == UInt32(-1));
if (allFilesMode)
numItems = _items.Size();
if(numItems == 0)
return S_OK;
UInt32 i;
for(i = 0; i < numItems; i++)
{
const CItemEx &itemInfo = _items[allFilesMode ? i : indices[i]];
totalUnPacked += itemInfo.Size;
totalPacked += itemInfo.PackSize;
}
extractCallback->SetTotal(totalUnPacked);
UInt64 currentTotalUnPacked = 0, currentTotalPacked = 0;
UInt64 currentItemUnPacked, currentItemPacked;
CMyComPtr<ICompressCoder> arj1Decoder;
CMyComPtr<ICompressCoder> arj2Decoder;
CMyComPtr<ICompressCoder> copyCoder;
for(i = 0; i < numItems; i++, currentTotalUnPacked += currentItemUnPacked,
currentTotalPacked += currentItemPacked)
{
currentItemUnPacked = 0;
currentItemPacked = 0;
RINOK(extractCallback->SetCompleted(&currentTotalUnPacked));
CMyComPtr<ISequentialOutStream> realOutStream;
Int32 askMode;
askMode = testMode ? NArchive::NExtract::NAskMode::kTest :
NArchive::NExtract::NAskMode::kExtract;
Int32 index = allFilesMode ? i : indices[i];
const CItemEx &itemInfo = _items[index];
RINOK(extractCallback->GetStream(index, &realOutStream, askMode));
if(itemInfo.IsDirectory())
{
// if (!testMode)
{
RINOK(extractCallback->PrepareOperation(askMode));
RINOK(extractCallback->SetOperationResult(NArchive::NExtract::NOperationResult::kOK));
}
continue;
}
if (!testMode && (!realOutStream))
continue;
RINOK(extractCallback->PrepareOperation(askMode));
currentItemUnPacked = itemInfo.Size;
currentItemPacked = itemInfo.PackSize;
{
COutStreamWithCRC *outStreamSpec = new COutStreamWithCRC;
CMyComPtr<ISequentialOutStream> outStream(outStreamSpec);
outStreamSpec->Init(realOutStream);
realOutStream.Release();
CLimitedSequentialInStream *streamSpec = new CLimitedSequentialInStream;
CMyComPtr<ISequentialInStream> inStream(streamSpec);
UInt64 pos;
_stream->Seek(itemInfo.DataPosition, STREAM_SEEK_SET, &pos);
streamSpec->Init(_stream, itemInfo.PackSize);
CLocalProgress *localProgressSpec = new CLocalProgress;
CMyComPtr<ICompressProgressInfo> progress = localProgressSpec;
localProgressSpec->Init(extractCallback, false);
CLocalCompressProgressInfo *localCompressProgressSpec =
new CLocalCompressProgressInfo;
CMyComPtr<ICompressProgressInfo> compressProgress = localCompressProgressSpec;
localCompressProgressSpec->Init(progress,
&currentTotalPacked,
&currentTotalUnPacked);
if (itemInfo.IsEncrypted())
{
RINOK(extractCallback->SetOperationResult(
NArchive::NExtract::NOperationResult::kUnSupportedMethod));
continue;
}
HRESULT result;
switch(itemInfo.Method)
{
case NFileHeader::NCompressionMethod::kStored:
{
if(!copyCoder)
copyCoder = new NCompress::CCopyCoder;
try
{
if (itemInfo.IsEncrypted())
{
RINOK(extractCallback->SetOperationResult(
NArchive::NExtract::NOperationResult::kUnSupportedMethod));
continue;
}
else
{
result = copyCoder->Code(inStream, outStream,
NULL, NULL, compressProgress);
}
if (result == S_FALSE)
throw "data error";
if (result != S_OK)
return result;
}
catch(...)
{
outStream.Release();
RINOK(extractCallback->SetOperationResult(
NArchive::NExtract::NOperationResult::kDataError));
continue;
}
break;
}
case NFileHeader::NCompressionMethod::kCompressed1a:
case NFileHeader::NCompressionMethod::kCompressed1b:
case NFileHeader::NCompressionMethod::kCompressed1c:
{
if(!arj1Decoder)
{
arj1Decoder = new NCompress::NArj::NDecoder1::CCoder;
}
try
{
if (itemInfo.IsEncrypted())
{
RINOK(extractCallback->SetOperationResult(
NArchive::NExtract::NOperationResult::kUnSupportedMethod));
continue;
}
else
{
result = arj1Decoder->Code(inStream, outStream,
NULL, &currentItemUnPacked, compressProgress);
}
if (result == S_FALSE)
throw "data error";
if (result != S_OK)
return result;
}
catch(...)
{
outStream.Release();
RINOK(extractCallback->SetOperationResult(
NArchive::NExtract::NOperationResult::kDataError));
continue;
}
break;
}
case NFileHeader::NCompressionMethod::kCompressed2:
{
if(!arj2Decoder)
{
arj2Decoder = new NCompress::NArj::NDecoder2::CCoder;
}
try
{
if (itemInfo.IsEncrypted())
{
RINOK(extractCallback->SetOperationResult(
NArchive::NExtract::NOperationResult::kUnSupportedMethod));
continue;
}
else
{
result = arj2Decoder->Code(inStream, outStream,
NULL, &currentItemUnPacked, compressProgress);
}
if (result == S_FALSE)
throw "data error";
if (result != S_OK)
return result;
}
catch(...)
{
outStream.Release();
RINOK(extractCallback->SetOperationResult(
NArchive::NExtract::NOperationResult::kDataError));
continue;
}
break;
}
default:
RINOK(extractCallback->SetOperationResult(
NArchive::NExtract::NOperationResult::kUnSupportedMethod));
continue;
}
bool crcOK = outStreamSpec->GetCRC() == itemInfo.FileCRC;
outStream.Release();
if(crcOK)
RINOK(extractCallback->SetOperationResult(NArchive::NExtract::NOperationResult::kOK))
else
RINOK(extractCallback->SetOperationResult(NArchive::NExtract::NOperationResult::kCRCError))
}
}
return S_OK;
COM_TRY_END
}
}}

View File

@@ -1,47 +0,0 @@
// ArjHandler.h
#ifndef __ARJ_HANDLER_H
#define __ARJ_HANDLER_H
#include "Common/MyCom.h"
#include "../IArchive.h"
#include "ArjIn.h"
namespace NArchive {
namespace NArj {
class CHandler:
public IInArchive,
public CMyUnknownImp
{
public:
MY_UNKNOWN_IMP
STDMETHOD(Open)(IInStream *inStream,
const UInt64 *maxCheckStartPosition,
IArchiveOpenCallback *callback);
STDMETHOD(Close)();
STDMETHOD(GetNumberOfItems)(UInt32 *numItems);
STDMETHOD(GetProperty)(UInt32 index, PROPID propID, PROPVARIANT *value);
STDMETHOD(Extract)(const UInt32* indices, UInt32 numItems,
Int32 testMode, IArchiveExtractCallback *anExtractCallback);
STDMETHOD(GetArchiveProperty)(PROPID propID, PROPVARIANT *value);
STDMETHOD(GetNumberOfProperties)(UInt32 *numProperties);
STDMETHOD(GetPropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
STDMETHOD(GetNumberOfArchiveProperties)(UInt32 *numProperties);
STDMETHOD(GetArchivePropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
CHandler();
private:
CObjectVector<CItemEx> _items;
CMyComPtr<IInStream> _stream;
};
}}
#endif

View File

@@ -1,75 +0,0 @@
// DLLExports.cpp
#include "StdAfx.h"
#include "Common/MyInitGuid.h"
#include "Common/ComTry.h"
#include "Windows/PropVariant.h"
#include "../../ICoder.h"
#include "ArjHandler.h"
// {23170F69-40C1-278A-1000-000110040000}
DEFINE_GUID(CLSID_CArjHandler,
0x23170F69, 0x40C1, 0x278A, 0x10, 0x00, 0x00, 0x01, 0x10, 0x04, 0x00, 0x00);
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
return TRUE;
}
STDAPI CreateObject(
const GUID *classID,
const GUID *interfaceID,
void **outObject)
{
COM_TRY_BEGIN
*outObject = 0;
if (*classID != CLSID_CArjHandler)
return CLASS_E_CLASSNOTAVAILABLE;
if (*interfaceID != IID_IInArchive)
return E_NOINTERFACE;
CMyComPtr<IInArchive> inArchive = (IInArchive *)new NArchive::NArj::CHandler;
*outObject = inArchive.Detach();
COM_TRY_END
return S_OK;
}
STDAPI GetHandlerProperty(PROPID propID, PROPVARIANT *value)
{
NWindows::NCOM::CPropVariant propVariant;
switch(propID)
{
case NArchive::kName:
propVariant = L"Arj";
break;
case NArchive::kClassID:
{
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)&CLSID_CArjHandler, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NArchive::kExtension:
propVariant = L"arj";
break;
case NArchive::kAddExtension:
propVariant = L".cpio.gz";
break;
case NArchive::kUpdate:
propVariant = false;
break;
case NArchive::kKeepName:
propVariant = false;
break;
case NArchive::kStartSignature:
{
const unsigned char sig[] = { 0x60, 0xEA };
if ((value->bstrVal = ::SysAllocStringByteLen((const char *)sig, 2)) != 0)
value->vt = VT_BSTR;
return S_OK;
}
}
propVariant.Detach(value);
return S_OK;
}

View File

@@ -1,66 +0,0 @@
PROG = arj.dll
DEF_FILE = ../Archive.def
CFLAGS = $(CFLAGS) -I ../../../
LIBS = $(LIBS) oleaut32.lib user32.lib
ARJ_OBJS = \
$O\DllExports.obj \
$O\ArjHandler.obj \
$O\ArjIn.obj \
COMMON_OBJS = \
$O\Alloc.obj \
$O\CRC.obj \
$O\NewHandler.obj \
$O\String.obj \
$O\StringConvert.obj \
$O\Vector.obj \
WIN_OBJS = \
$O\PropVariant.obj \
7ZIP_COMMON_OBJS = \
$O\InBuffer.obj \
$O\LimitedStreams.obj \
$O\OutBuffer.obj \
$O\ProgressUtils.obj \
$O\StreamUtils.obj \
AR_COMMON_OBJS = \
$O\ItemNameUtils.obj \
$O\OutStreamWithCRC.obj \
COMPRESS_ARJ_OBJS = \
$O\ArjDecoder1.obj \
$O\ArjDecoder2.obj \
OBJS = \
$O\StdAfx.obj \
$(ARJ_OBJS) \
$(COMMON_OBJS) \
$(WIN_OBJS) \
$(7ZIP_COMMON_OBJS) \
$(AR_COMMON_OBJS) \
$(COMPRESS_ARJ_OBJS) \
$O\CopyCoder.obj \
$O\LZOutWindow.obj \
$O\resource.res
!include "../../../Build.mak"
$(ARJ_OBJS): $(*B).cpp
$(COMPL)
$(COMMON_OBJS): ../../../Common/$(*B).cpp
$(COMPL)
$(WIN_OBJS): ../../../Windows/$(*B).cpp
$(COMPL)
$(7ZIP_COMMON_OBJS): ../../Common/$(*B).cpp
$(COMPL)
$(AR_COMMON_OBJS): ../Common/$(*B).cpp
$(COMPL)
$(COMPRESS_ARJ_OBJS): ../../Compress/Arj/$(*B).cpp
$(COMPL)
$O\CopyCoder.obj: ../../Compress/Copy/$(*B).cpp
$(COMPL)
$O\LZOutWindow.obj: ../../Compress/LZ/$(*B).cpp
$(COMPL)

View File

@@ -1,5 +0,0 @@
#include "../../MyVersionInfo.rc"
MY_VERSION_INFO_DLL("Arj Plugin", "arj")
101 ICON "arj.ico"

View File

@@ -1,281 +0,0 @@
# Microsoft Developer Studio Project File - Name="BZip2" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=BZip2 - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "BZip2.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "BZip2.mak" CFG="BZip2 - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "BZip2 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "BZip2 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "BZip2 - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BZIP2_EXPORTS" /YX /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "..\..\..\\" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BZIP2_EXPORTS" /D "COMPRESS_MT" /Yu"StdAfx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Program Files\7-Zip\Formats\bz2.dll" /opt:NOWIN98
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "BZip2 - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BZIP2_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\\" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "BZIP2_EXPORTS" /D "COMPRESS_MT" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x419 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\7-Zip\Formats\bz2.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "BZip2 - Win32 Release"
# Name "BZip2 - Win32 Debug"
# Begin Group "Spec"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Archive.def
# End Source File
# Begin Source File
SOURCE=.\BZip2.ico
# End Source File
# Begin Source File
SOURCE=.\DllExports.cpp
# End Source File
# Begin Source File
SOURCE=.\resource.rc
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"StdAfx.h"
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Common\Alloc.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Alloc.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\String.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\String.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringToInt.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringToInt.h
# End Source File
# End Group
# Begin Group "Windows"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Windows\DLL.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\DLL.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.h
# End Source File
# End Group
# Begin Group "Compression"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.h
# End Source File
# End Group
# Begin Group "Archive Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Common\CodecsPath.cpp
# End Source File
# Begin Source File
SOURCE=..\Common\CodecsPath.h
# End Source File
# Begin Source File
SOURCE=..\Common\CoderLoader.h
# End Source File
# Begin Source File
SOURCE=..\Common\DummyOutStream.cpp
# End Source File
# Begin Source File
SOURCE=..\Common\DummyOutStream.h
# End Source File
# Begin Source File
SOURCE=..\Common\ParseProperties.cpp
# End Source File
# Begin Source File
SOURCE=..\Common\ParseProperties.h
# End Source File
# End Group
# Begin Group "Engine"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\BZip2Handler.cpp
# End Source File
# Begin Source File
SOURCE=.\BZip2Handler.h
# End Source File
# Begin Source File
SOURCE=.\BZip2HandlerOut.cpp
# End Source File
# Begin Source File
SOURCE=.\BZip2Item.h
# End Source File
# Begin Source File
SOURCE=.\BZip2Update.cpp
# End Source File
# Begin Source File
SOURCE=.\BZip2Update.h
# End Source File
# End Group
# Begin Group "7zip common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Common\ProgressUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\ProgressUtils.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\bz2.ico
# End Source File
# End Target
# End Project

View File

@@ -1,83 +0,0 @@
// BZip2/Handler.h
#ifndef __BZIP2_HANDLER_H
#define __BZIP2_HANDLER_H
#include "Common/MyCom.h"
#include "../IArchive.h"
#include "BZip2Item.h"
#ifdef COMPRESS_MT
#include "../../../Windows/System.h"
#endif
namespace NArchive {
namespace NBZip2 {
class CHandler:
public IInArchive,
public IOutArchive,
public ISetProperties,
public CMyUnknownImp
{
CMyComPtr<IInStream> _stream;
NArchive::NBZip2::CItem _item;
UInt64 _streamStartPosition;
UInt32 _level;
UInt32 _dicSize;
UInt32 _numPasses;
#ifdef COMPRESS_MT
UInt32 _numThreads;
#endif
void InitMethodProperties()
{
_level = 5;
_dicSize =
_numPasses = 0xFFFFFFFF;
#ifdef COMPRESS_MT
_numThreads = NWindows::NSystem::GetNumberOfProcessors();;
#endif
}
public:
MY_UNKNOWN_IMP3(
IInArchive,
IOutArchive,
ISetProperties
)
STDMETHOD(Open)(IInStream *stream,
const UInt64 *maxCheckStartPosition,
IArchiveOpenCallback *openArchiveCallback);
STDMETHOD(Close)();
STDMETHOD(GetNumberOfItems)(UInt32 *numItems);
STDMETHOD(GetProperty)(UInt32 index, PROPID propID, PROPVARIANT *value);
STDMETHOD(Extract)(const UInt32* indices, UInt32 numItems,
Int32 testMode, IArchiveExtractCallback *extractCallback);
STDMETHOD(GetArchiveProperty)(PROPID propID, PROPVARIANT *value);
STDMETHOD(GetNumberOfProperties)(UInt32 *numProperties);
STDMETHOD(GetPropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
STDMETHOD(GetNumberOfArchiveProperties)(UInt32 *numProperties);
STDMETHOD(GetArchivePropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
// IOutArchiveHandler
STDMETHOD(UpdateItems)(ISequentialOutStream *outStream, UInt32 numItems,
IArchiveUpdateCallback *updateCallback);
STDMETHOD(GetFileTimeType)(UInt32 *type);
// ISetProperties
STDMETHOD(SetProperties)(const wchar_t **names, const PROPVARIANT *values, Int32 numProperties);
CHandler() { InitMethodProperties(); }
};
}}
#endif

View File

@@ -1,127 +0,0 @@
// DLLExports.cpp
#include "StdAfx.h"
#include "Common/MyInitGuid.h"
#include "Common/ComTry.h"
#include "Windows/PropVariant.h"
#include "BZip2Handler.h"
#include "../../ICoder.h"
// {23170F69-40C1-278B-0402-020000000100}
DEFINE_GUID(CLSID_CCompressBZip2Encoder,
0x23170F69, 0x40C1, 0x278B, 0x04, 0x02, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00);
// {23170F69-40C1-278B-0402-020000000000}
DEFINE_GUID(CLSID_CCompressBZip2Decoder,
0x23170F69, 0x40C1, 0x278B, 0x04, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00);
// {23170F69-40C1-278A-1000-000110020000}
DEFINE_GUID(CLSID_CBZip2Handler,
0x23170F69, 0x40C1, 0x278A, 0x10, 0x00, 0x00, 0x01, 0x10, 0x02, 0x00, 0x00);
HINSTANCE g_hInstance;
#ifndef _UNICODE
bool g_IsNT = false;
static bool IsItWindowsNT()
{
OSVERSIONINFO versionInfo;
versionInfo.dwOSVersionInfoSize = sizeof(versionInfo);
if (!::GetVersionEx(&versionInfo))
return false;
return (versionInfo.dwPlatformId == VER_PLATFORM_WIN32_NT);
}
#endif
#ifndef COMPRESS_BZIP2
#include "../Common/CodecsPath.h"
CSysString GetBZip2CodecPath()
{
return GetCodecsFolderPrefix() + TEXT("BZip2.dll");
}
#endif
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
g_hInstance = hInstance;
#ifndef _UNICODE
g_IsNT = IsItWindowsNT();
#endif
}
return TRUE;
}
STDAPI CreateObject(
const GUID *classID,
const GUID *interfaceID,
void **outObject)
{
COM_TRY_BEGIN
*outObject = 0;
if (*classID != CLSID_CBZip2Handler)
return CLASS_E_CLASSNOTAVAILABLE;
int needIn = *interfaceID == IID_IInArchive;
int needOut = *interfaceID == IID_IOutArchive;
if (needIn || needOut)
{
NArchive::NBZip2::CHandler *temp = new NArchive::NBZip2::CHandler;
if (needIn)
{
CMyComPtr<IInArchive> inArchive = (IInArchive *)temp;
*outObject = inArchive.Detach();
}
else
{
CMyComPtr<IOutArchive> outArchive = (IOutArchive *)temp;
*outObject = outArchive.Detach();
}
}
else
return E_NOINTERFACE;
COM_TRY_END
return S_OK;
}
STDAPI GetHandlerProperty(PROPID propID, PROPVARIANT *value)
{
NWindows::NCOM::CPropVariant propVariant;
switch(propID)
{
case NArchive::kName:
propVariant = L"BZip2";
break;
case NArchive::kClassID:
{
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)&CLSID_CBZip2Handler, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NArchive::kExtension:
propVariant = L"bz2 bzip2 tbz2 tbz";
break;
case NArchive::kAddExtension:
propVariant = L"* * .tar .tar";
break;
case NArchive::kUpdate:
propVariant = true;
break;
case NArchive::kKeepName:
propVariant = true;
break;
case NArchive::kStartSignature:
{
const char sig[] = { 'B', 'Z', 'h' };
if ((value->bstrVal = ::SysAllocStringByteLen(sig, 3)) != 0)
value->vt = VT_BSTR;
return S_OK;
}
}
propVariant.Detach(value);
return S_OK;
}

View File

@@ -1,55 +0,0 @@
PROG = bz2.dll
DEF_FILE = ../Archive.def
CFLAGS = $(CFLAGS) -I ../../../ -DCOMPRESS_MT
LIBS = $(LIBS) oleaut32.lib user32.lib
BZ2_OBJS = \
$O\BZip2Handler.obj \
$O\BZip2HandlerOut.obj \
$O\BZip2Update.obj \
$O\DllExports.obj \
COMMON_OBJS = \
$O\Alloc.obj \
$O\NewHandler.obj \
$O\String.obj \
$O\StringConvert.obj \
$O\StringToInt.obj \
WIN_OBJS = \
$O\DLL.obj \
$O\PropVariant.obj \
7ZIP_COMMON_OBJS = \
$O\ProgressUtils.obj \
$O\StreamUtils.obj \
AR_COMMON_OBJS = \
$O\CodecsPath.obj \
$O\DummyOutStream.obj \
$O\ParseProperties.obj \
OBJS = \
$O\StdAfx.obj \
$(BZ2_OBJS) \
$(COMMON_OBJS) \
$(WIN_OBJS) \
$(7ZIP_COMMON_OBJS) \
$(AR_COMMON_OBJS) \
$O\CopyCoder.obj \
$O\resource.res
!include "../../../Build.mak"
$(BZ2_OBJS): $(*B).cpp
$(COMPL)
$(COMMON_OBJS): ../../../Common/$(*B).cpp
$(COMPL)
$(WIN_OBJS): ../../../Windows/$(*B).cpp
$(COMPL)
$(7ZIP_COMMON_OBJS): ../../Common/$(*B).cpp
$(COMPL)
$(AR_COMMON_OBJS): ../Common/$(*B).cpp
$(COMPL)
$O\CopyCoder.obj: ../../Compress/Copy/$(*B).cpp
$(COMPL)

View File

@@ -1,5 +0,0 @@
#include "../../MyVersionInfo.rc"
MY_VERSION_INFO_DLL("BZip2 Plugin", "bz2")
101 ICON "bz2.ico"

View File

@@ -1,395 +0,0 @@
# Microsoft Developer Studio Project File - Name="Cab" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=Cab - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Cab.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Cab.mak" CFG="Cab - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Cab - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Cab - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Cab - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CAB_EXPORTS" /YX /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CAB_EXPORTS" /FAs /Yu"StdAfx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Program Files\7-Zip\Formats\cab.dll" /opt:NOWIN98
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "Cab - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CAB_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CAB_EXPORTS" /FAcs /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x419 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\7-Zip\Formats\cab.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "Cab - Win32 Release"
# Name "Cab - Win32 Debug"
# Begin Group "Spec"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Archive.def
# End Source File
# Begin Source File
SOURCE=.\DllExports.cpp
# End Source File
# Begin Source File
SOURCE=.\resource.rc
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Common\Alloc.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Alloc.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\IntToString.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\IntToString.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\String.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\String.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\UTFConvert.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\UTFConvert.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Vector.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Vector.h
# End Source File
# End Group
# Begin Group "Windows"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.h
# End Source File
# End Group
# Begin Group "Engine"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\CabBlockInStream.cpp
# End Source File
# Begin Source File
SOURCE=.\CabBlockInStream.h
# End Source File
# Begin Source File
SOURCE=.\CabHandler.cpp
# End Source File
# Begin Source File
SOURCE=.\CabHandler.h
# End Source File
# Begin Source File
SOURCE=.\CabHeader.cpp
# End Source File
# Begin Source File
SOURCE=.\CabHeader.h
# End Source File
# Begin Source File
SOURCE=.\CabIn.cpp
# End Source File
# Begin Source File
SOURCE=.\CabIn.h
# End Source File
# Begin Source File
SOURCE=.\CabItem.h
# End Source File
# End Group
# Begin Group "7zip Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Common\InBuffer.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\InBuffer.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\LSBFDecoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\LSBFDecoder.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\MSBFDecoder.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\OutBuffer.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\OutBuffer.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.h
# End Source File
# End Group
# Begin Group "Compress"
# PROP Default_Filter ""
# Begin Group "LZ"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\LZ\LZOutWindow.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\LZ\LZOutWindow.h
# End Source File
# End Group
# Begin Group "Lzx"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\Lzx\Lzx.h
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Lzx\Lzx86Converter.cpp
!IF "$(CFG)" == "Cab - Win32 Release"
# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "Cab - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Lzx\Lzx86Converter.h
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Lzx\LzxDecoder.cpp
!IF "$(CFG)" == "Cab - Win32 Release"
# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "Cab - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Lzx\LzxDecoder.h
# End Source File
# End Group
# Begin Group "Deflate"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\Deflate\DeflateConst.h
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Deflate\DeflateDecoder.cpp
!IF "$(CFG)" == "Cab - Win32 Release"
# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "Cab - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Deflate\DeflateDecoder.h
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Deflate\DeflateExtConst.h
# End Source File
# End Group
# Begin Group "Copy"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.h
# End Source File
# End Group
# Begin Group "Quantum"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\Quantum\QuantumDecoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Quantum\QuantumDecoder.h
# End Source File
# End Group
# Begin Group "Huffman"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\Huffman\HuffmanDecoder.h
# End Source File
# End Group
# End Group
# Begin Source File
SOURCE=.\cab.ico
# End Source File
# End Target
# End Project

View File

@@ -1,45 +0,0 @@
// CabHandler.h
#ifndef __CAB_HANDLER_H
#define __CAB_HANDLER_H
#include "Common/MyCom.h"
#include "../IArchive.h"
#include "CabIn.h"
namespace NArchive {
namespace NCab {
class CHandler:
public IInArchive,
public CMyUnknownImp
{
public:
MY_UNKNOWN_IMP
STDMETHOD(Open)(IInStream *stream,
const UInt64 *maxCheckStartPosition,
IArchiveOpenCallback *openArchiveCallback);
STDMETHOD(Close)();
STDMETHOD(GetNumberOfItems)(UInt32 *numItems);
STDMETHOD(GetProperty)(UInt32 index, PROPID propID, PROPVARIANT *value);
STDMETHOD(Extract)(const UInt32* indices, UInt32 numItems,
Int32 testMode, IArchiveExtractCallback *extractCallback);
STDMETHOD(GetArchiveProperty)(PROPID propID, PROPVARIANT *value);
STDMETHOD(GetNumberOfProperties)(UInt32 *numProperties);
STDMETHOD(GetPropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
STDMETHOD(GetNumberOfArchiveProperties)(UInt32 *numProperties);
STDMETHOD(GetArchivePropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
private:
CMvDatabaseEx m_Database;
};
}}
#endif

View File

@@ -1,72 +0,0 @@
// DLLExports.cpp
#include "StdAfx.h"
#include "Common/MyInitGuid.h"
#include "Common/ComTry.h"
#include "Windows/PropVariant.h"
#include "CabHandler.h"
#include "../../ICoder.h"
// {23170F69-40C1-278A-1000-000110080000}
DEFINE_GUID(CLSID_CCabHandler,
0x23170F69, 0x40C1, 0x278A, 0x10, 0x00, 0x00, 0x01, 0x10, 0x08, 0x00, 0x00);
extern "C"
BOOL WINAPI DllMain(HINSTANCE, DWORD, LPVOID)
{
return TRUE;
}
STDAPI CreateObject(
const GUID *classID,
const GUID *interfaceID,
void **outObject)
{
COM_TRY_BEGIN
*outObject = 0;
if (*classID != CLSID_CCabHandler)
return CLASS_E_CLASSNOTAVAILABLE;
if (*interfaceID != IID_IInArchive)
return E_NOINTERFACE;
CMyComPtr<IInArchive> inArchive = (IInArchive *)new NArchive::NCab::CHandler;
*outObject = inArchive.Detach();
COM_TRY_END
return S_OK;
}
STDAPI GetHandlerProperty(PROPID propID, PROPVARIANT *value)
{
NWindows::NCOM::CPropVariant propVariant;
switch(propID)
{
case NArchive::kName:
propVariant = L"Cab";
break;
case NArchive::kClassID:
{
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)&CLSID_CCabHandler, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NArchive::kExtension:
propVariant = L"cab";
break;
case NArchive::kUpdate:
propVariant = false;
break;
case NArchive::kKeepName:
propVariant = false;
break;
case NArchive::kStartSignature:
{
const char sig[] = { 0x4D, 0x53, 0x43, 0x46 };
if ((value->bstrVal = ::SysAllocStringByteLen(sig, 4)) != 0)
value->vt = VT_BSTR;
return S_OK;
}
}
propVariant.Detach(value);
return S_OK;
}

View File

@@ -1,70 +0,0 @@
PROG = cab.dll
DEF_FILE = ../Archive.def
CFLAGS = $(CFLAGS) -I ../../../
LIBS = $(LIBS) oleaut32.lib user32.lib
CAB_OBJS = \
$O\DllExports.obj \
$O\CabBlockInStream.obj \
$O\CabHandler.obj \
$O\CabHeader.obj \
$O\CabIn.obj \
COMMON_OBJS = \
$O\Alloc.obj \
$O\IntToString.obj \
$O\NewHandler.obj \
$O\String.obj \
$O\StringConvert.obj \
$O\StringToInt.obj \
$O\UTFConvert.obj \
$O\Vector.obj \
WIN_OBJS = \
$O\PropVariant.obj \
7ZIP_COMMON_OBJS = \
$O\InBuffer.obj \
$O\LSBFDecoder.obj \
$O\OutBuffer.obj \
$O\ProgressUtils.obj \
$O\StreamUtils.obj \
COMPRESS_LZX_OBJS = \
$O\LzxDecoder.obj \
$O\Lzx86Converter.obj \
OBJS = \
$O\StdAfx.obj \
$(CAB_OBJS) \
$(COMMON_OBJS) \
$(WIN_OBJS) \
$(7ZIP_COMMON_OBJS) \
$(COMPRESS_LZX_OBJS) \
$O\DeflateDecoder.obj \
$O\QuantumDecoder.obj \
$O\LZOutWindow.obj \
$O\CopyCoder.obj \
$O\resource.res
!include "../../../Build.mak"
$(CAB_OBJS): $(*B).cpp
$(COMPL)
$(COMMON_OBJS): ../../../Common/$(*B).cpp
$(COMPL)
$(WIN_OBJS): ../../../Windows/$(*B).cpp
$(COMPL)
$(7ZIP_COMMON_OBJS): ../../Common/$(*B).cpp
$(COMPL)
$(COMPRESS_LZX_OBJS): ../../Compress/Lzx/$(*B).cpp
$(COMPL_O2)
$O\DeflateDecoder.obj: ../../Compress/Deflate/$(*B).cpp
$(COMPL_O2)
$O\QuantumDecoder.obj: ../../Compress/Quantum/$(*B).cpp
$(COMPL)
$O\LZOutWindow.obj: ../../Compress/LZ/$(*B).cpp
$(COMPL)
$O\CopyCoder.obj: ../../Compress/Copy/$(*B).cpp
$(COMPL)

View File

@@ -1,5 +0,0 @@
#include "../../MyVersionInfo.rc"
MY_VERSION_INFO_DLL("Cab Plugin", "cab")
101 ICON "cab.ico"

View File

@@ -1,337 +0,0 @@
# Microsoft Developer Studio Project File - Name="Chm" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=Chm - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Chm.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Chm.mak" CFG="Chm - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Chm - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Chm - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Chm - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CHM_EXPORTS" /YX /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "../../../" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CHM_EXPORTS" /Yu"StdAfx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Program Files\7-Zip\Formats\chm.dll" /opt:NOWIN98
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "Chm - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CHM_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../../" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CHM_EXPORTS" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x419 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\7-Zip\Formats\chm.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "Chm - Win32 Release"
# Name "Chm - Win32 Debug"
# Begin Group "Spec"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Archive.def
# End Source File
# Begin Source File
SOURCE=.\DllExports.cpp
# End Source File
# Begin Source File
SOURCE=.\resource.rc
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"StdAfx.h"
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Engine"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\ChmHandler.cpp
# End Source File
# Begin Source File
SOURCE=.\ChmHandler.h
# End Source File
# Begin Source File
SOURCE=.\ChmHeader.cpp
# End Source File
# Begin Source File
SOURCE=.\ChmHeader.h
# End Source File
# Begin Source File
SOURCE=.\ChmIn.cpp
# End Source File
# Begin Source File
SOURCE=.\ChmIn.h
# End Source File
# End Group
# Begin Group "7zip Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Common\InBuffer.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\InBuffer.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\LimitedStreams.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\LimitedStreams.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\OutBuffer.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\OutBuffer.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\ProgressUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\ProgressUtils.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.h
# End Source File
# End Group
# Begin Group "Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Common\Alloc.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Alloc.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Buffer.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\IntToString.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\IntToString.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\String.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\String.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\UTFConvert.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\UTFConvert.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Vector.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Vector.h
# End Source File
# End Group
# Begin Group "Windows"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.h
# End Source File
# End Group
# Begin Group "Archive Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Common\ItemNameUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\Common\ItemNameUtils.h
# End Source File
# End Group
# Begin Group "Compress"
# PROP Default_Filter ""
# Begin Group "LZ"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\LZ\LZOutWindow.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\LZ\LZOutWindow.h
# End Source File
# End Group
# Begin Group "Lzx"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\Lzx\Lzx.h
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Lzx\Lzx86Converter.cpp
!IF "$(CFG)" == "Chm - Win32 Release"
# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "Chm - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Lzx\Lzx86Converter.h
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Lzx\LzxDecoder.cpp
!IF "$(CFG)" == "Chm - Win32 Release"
# ADD CPP /O2
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "Chm - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Lzx\LzxDecoder.h
# End Source File
# End Group
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.h
# End Source File
# End Group
# End Target
# End Project

View File

@@ -1,29 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "Chm"=.\Chm.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

View File

@@ -1,46 +0,0 @@
// ChmHandler.h
#ifndef __ARCHIVE_CHM_HANDLER_H
#define __ARCHIVE_CHM_HANDLER_H
#include "Common/MyCom.h"
#include "../IArchive.h"
#include "ChmIn.h"
namespace NArchive {
namespace NChm {
class CHandler:
public IInArchive,
public CMyUnknownImp
{
public:
MY_UNKNOWN_IMP
STDMETHOD(Open)(IInStream *stream,
const UInt64 *maxCheckStartPosition,
IArchiveOpenCallback *openArchiveCallback);
STDMETHOD(Close)();
STDMETHOD(GetNumberOfItems)(UInt32 *numItems);
STDMETHOD(GetProperty)(UInt32 index, PROPID propID, PROPVARIANT *value);
STDMETHOD(Extract)(const UInt32* indices, UInt32 numItems,
Int32 testMode, IArchiveExtractCallback *extractCallback);
STDMETHOD(GetArchiveProperty)(PROPID propID, PROPVARIANT *value);
STDMETHOD(GetNumberOfProperties)(UInt32 *numProperties);
STDMETHOD(GetPropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
STDMETHOD(GetNumberOfArchiveProperties)(UInt32 *numProperties);
STDMETHOD(GetArchivePropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
private:
CFilesDatabase m_Database;
CMyComPtr<IInStream> m_Stream;
};
}}
#endif

View File

@@ -1,77 +0,0 @@
// DLLExports.cpp
#include "StdAfx.h"
#include "Common/MyInitGuid.h"
#include "Common/ComTry.h"
#include "Windows/PropVariant.h"
#include "ChmHandler.h"
#include "../../ICoder.h"
// {23170F69-40C1-278A-1000-000110E90000}
DEFINE_GUID(CLSID_CChmHandler,
0x23170F69, 0x40C1, 0x278A, 0x10, 0x00, 0x00, 0x01, 0x10, 0xE9, 0x00, 0x00);
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
return TRUE;
}
STDAPI CreateObject(
const GUID *classID,
const GUID *interfaceID,
void **outObject)
{
COM_TRY_BEGIN
*outObject = 0;
if (*classID != CLSID_CChmHandler)
return CLASS_E_CLASSNOTAVAILABLE;
if (*interfaceID != IID_IInArchive)
return E_NOINTERFACE;
CMyComPtr<IInArchive> inArchive = (IInArchive *)new NArchive::NChm::CHandler;
*outObject = inArchive.Detach();
COM_TRY_END
return S_OK;
}
STDAPI GetHandlerProperty(PROPID propID, PROPVARIANT *value)
{
NWindows::NCOM::CPropVariant propVariant;
switch(propID)
{
case NArchive::kName:
propVariant = L"Chm";
break;
case NArchive::kClassID:
{
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)&CLSID_CChmHandler, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NArchive::kExtension:
propVariant = L"chm chi chq chw hxs hxi hxr hxq hxw lit";
break;
case NArchive::kUpdate:
propVariant = false;
break;
case NArchive::kKeepName:
propVariant = false;
break;
case NArchive::kStartSignature:
{
const char sig[] = { 'I', 'T', 'S', 'F' };
if ((value->bstrVal = ::SysAllocStringByteLen(sig, 4)) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NArchive::kAssociate:
{
propVariant = false;
break;
}
}
propVariant.Detach(value);
return S_OK;
}

View File

@@ -1,68 +0,0 @@
PROG = chm.dll
DEF_FILE = ../Archive.def
CFLAGS = $(CFLAGS) -I ../../../
LIBS = $(LIBS) oleaut32.lib user32.lib
CHM_OBJS = \
$O\DllExports.obj \
$O\ChmHandler.obj \
$O\ChmHeader.obj \
$O\ChmIn.obj \
COMMON_OBJS = \
$O\Alloc.obj \
$O\IntToString.obj \
$O\NewHandler.obj \
$O\String.obj \
$O\StringConvert.obj \
$O\UTFConvert.obj \
$O\Vector.obj \
WIN_OBJS = \
$O\PropVariant.obj \
7ZIP_COMMON_OBJS = \
$O\InBuffer.obj \
$O\LimitedStreams.obj \
$O\OutBuffer.obj \
$O\ProgressUtils.obj \
$O\StreamUtils.obj \
AR_COMMON_OBJS = \
$O\ItemNameUtils.obj \
COMPRESS_LZX_OBJS = \
$O\LzxDecoder.obj \
$O\Lzx86Converter.obj \
OBJS = \
$O\StdAfx.obj \
$(CHM_OBJS) \
$(COMMON_OBJS) \
$(WIN_OBJS) \
$(7ZIP_COMMON_OBJS) \
$(AR_COMMON_OBJS) \
$(COMPRESS_LZX_OBJS) \
$O\LZOutWindow.obj \
$O\CopyCoder.obj \
$O\resource.res
!include "../../../Build.mak"
$(CHM_OBJS): $(*B).cpp
$(COMPL)
$(COMMON_OBJS): ../../../Common/$(*B).cpp
$(COMPL)
$(WIN_OBJS): ../../../Windows/$(*B).cpp
$(COMPL)
$(7ZIP_COMMON_OBJS): ../../Common/$(*B).cpp
$(COMPL)
$(AR_COMMON_OBJS): ../Common/$(*B).cpp
$(COMPL)
$(COMPRESS_LZX_OBJS): ../../Compress/Lzx/$(*B).cpp
$(COMPL_O2)
$O\LZOutWindow.obj: ../../Compress/LZ/$(*B).cpp
$(COMPL)
$O\CopyCoder.obj: ../../Compress/Copy/$(*B).cpp
$(COMPL)

View File

@@ -1,3 +0,0 @@
#include "../../MyVersionInfo.rc"
MY_VERSION_INFO_DLL("Chm Plugin", "chm")

View File

@@ -1,34 +0,0 @@
// CodecsPath.cpp
#include "StdAfx.h"
#include "../../../Common/String.h"
extern HINSTANCE g_hInstance;
static CSysString GetLibraryPath()
{
TCHAR fullPath[MAX_PATH + 1];
::GetModuleFileName(g_hInstance, fullPath, MAX_PATH);
return fullPath;
}
static CSysString GetLibraryFolderPrefix()
{
CSysString path = GetLibraryPath();
int pos = path.ReverseFind(TEXT(CHAR_PATH_SEPARATOR));
return path.Left(pos + 1);
}
CSysString GetBaseFolderPrefix()
{
CSysString libPrefix = GetLibraryFolderPrefix();
CSysString temp = libPrefix;
temp.Delete(temp.Length() - 1);
int pos = temp.ReverseFind(TEXT(CHAR_PATH_SEPARATOR));
return temp.Left(pos + 1);
}
CSysString GetCodecsFolderPrefix()
{
return GetBaseFolderPrefix() + (CSysString)(TEXT("Codecs")) + (CSysString)(TEXT(STRING_PATH_SEPARATOR));
}

View File

@@ -1,12 +0,0 @@
// CodecsPath.h
#ifndef __CODECSPATH_H
#define __CODECSPATH_H
#include "../../../Common/String.h"
CSysString GetBaseFolderPrefix();
CSysString GetCodecsFolderPrefix();
#endif

View File

@@ -1,31 +0,0 @@
// CoderLoader.cpp
#include "StdAfx.h"
#include "CoderLoader.h"
#include "FilterCoder.h"
HRESULT CCoderLibrary::CreateCoderSpec(REFGUID clsID, ICompressCoder **coder)
{
HRESULT result = CreateObject(clsID, IID_ICompressCoder, (void **)coder);
if (result == S_OK || result != E_NOINTERFACE)
return result;
CMyComPtr<ICompressFilter> filter;
RINOK(CreateObject(clsID, IID_ICompressFilter, (void **)&filter));
CFilterCoder *filterCoderSpec = new CFilterCoder;
CMyComPtr<ICompressCoder> filterCoder = filterCoderSpec;
filterCoderSpec->Filter = filter;
*coder = filterCoder.Detach();
return S_OK;
}
HRESULT CCoderLibrary::LoadAndCreateCoderSpec(LPCTSTR filePath, REFGUID clsID, ICompressCoder **coder)
{
CCoderLibrary libTemp;
if (!libTemp.Load(filePath))
return GetLastError();
RINOK(libTemp.CreateCoderSpec(clsID, coder));
Attach(libTemp.Detach());
return S_OK;
}

View File

@@ -1,147 +0,0 @@
// CoderLoader.h
#ifndef __CODERLOADER_H
#define __CODERLOADER_H
#include "../../../Common/String.h"
#include "../../../Common/MyCom.h"
#include "../../../Windows/DLL.h"
#include "../../ICoder.h"
typedef UInt32 (WINAPI * CreateObjectPointer)(
const GUID *clsID,
const GUID *interfaceID,
void **outObject);
class CCoderLibrary: public NWindows::NDLL::CLibrary
{
public:
HRESULT CreateObject(REFGUID clsID, REFGUID iid, void **obj)
{
CreateObjectPointer createObject = (CreateObjectPointer)
GetProcAddress("CreateObject");
if (createObject == NULL)
return GetLastError();
return createObject(&clsID, &iid, obj);
}
HRESULT CreateFilter(REFGUID clsID, ICompressFilter **filter)
{
return CreateObject(clsID, IID_ICompressFilter, (void **)filter);
}
HRESULT CreateCoder(REFGUID clsID, ICompressCoder **coder)
{
return CreateObject(clsID, IID_ICompressCoder, (void **)coder);
}
HRESULT CreateCoderSpec(REFGUID clsID, ICompressCoder **coder);
HRESULT LoadAndCreateFilter(LPCTSTR filePath, REFGUID clsID, ICompressFilter **filter)
{
CCoderLibrary libTemp;
if (!libTemp.Load(filePath))
return GetLastError();
RINOK(libTemp.CreateFilter(clsID, filter));
Attach(libTemp.Detach());
return S_OK;
}
HRESULT LoadAndCreateCoder(LPCTSTR filePath, REFGUID clsID, ICompressCoder **coder)
{
CCoderLibrary libTemp;
if (!libTemp.Load(filePath))
return GetLastError();
RINOK(libTemp.CreateCoder(clsID, coder));
Attach(libTemp.Detach());
return S_OK;
}
HRESULT LoadAndCreateCoderSpec(LPCTSTR filePath, REFGUID clsID, ICompressCoder **coder);
HRESULT CreateCoder2(REFGUID clsID, ICompressCoder2 **coder)
{
CreateObjectPointer createObject = (CreateObjectPointer)
GetProcAddress("CreateObject");
if (createObject == NULL)
return GetLastError();
return createObject(&clsID, &IID_ICompressCoder2, (void **)coder);
}
HRESULT LoadAndCreateCoder2(LPCTSTR filePath, REFGUID clsID, ICompressCoder2 **coder)
{
CCoderLibrary libTemp;
if (!libTemp.Load(filePath))
return GetLastError();
RINOK(libTemp.CreateCoder2(clsID, coder));
Attach(libTemp.Detach());
return S_OK;
}
};
class CCoderLibraries
{
struct CPathToLibraryPair
{
CSysString Path;
CCoderLibrary Libary;
};
CObjectVector<CPathToLibraryPair> Pairs;
public:
int FindPath(LPCTSTR filePath)
{
for (int i = 0; i < Pairs.Size(); i++)
if (Pairs[i].Path.CompareNoCase(filePath) == 0)
return i;
return -1;
}
HRESULT CreateCoder(LPCTSTR filePath, REFGUID clsID, ICompressCoder **coder)
{
int index = FindPath(filePath);
if (index < 0)
{
CPathToLibraryPair pair;
RINOK(pair.Libary.LoadAndCreateCoder(filePath, clsID, coder));
pair.Path = filePath;
Pairs.Add(pair);
pair.Libary.Detach();
return S_OK;
}
return Pairs[index].Libary.CreateCoder(clsID, coder);
}
HRESULT CreateCoderSpec(LPCTSTR filePath, REFGUID clsID, ICompressCoder **coder)
{
int index = FindPath(filePath);
if (index < 0)
{
CPathToLibraryPair pair;
RINOK(pair.Libary.LoadAndCreateCoderSpec(filePath, clsID, coder));
pair.Path = filePath;
Pairs.Add(pair);
pair.Libary.Detach();
return S_OK;
}
return Pairs[index].Libary.CreateCoderSpec(clsID, coder);
}
HRESULT CreateCoder2(LPCTSTR filePath, REFGUID clsID, ICompressCoder2 **coder)
{
int index = FindPath(filePath);
if (index < 0)
{
CPathToLibraryPair pair;
RINOK(pair.Libary.LoadAndCreateCoder2(filePath, clsID, coder));
pair.Path = filePath;
Pairs.Add(pair);
pair.Libary.Detach();
return S_OK;
}
return Pairs[index].Libary.CreateCoder2(clsID, coder);
}
};
#endif

View File

@@ -1,359 +0,0 @@
// CoderMixer2MT.cpp
#include "StdAfx.h"
#include "CoderMixer2MT.h"
#include "CrossThreadProgress.h"
using namespace NWindows;
using namespace NSynchronization;
namespace NCoderMixer2 {
CThreadCoderInfo::CThreadCoderInfo(UInt32 numInStreams, UInt32 numOutStreams):
ExitEvent(NULL),
CompressEvent(NULL),
CompressionCompletedEvent(NULL),
CCoderInfo(numInStreams, numOutStreams)
{
InStreams.Reserve(NumInStreams);
InStreamPointers.Reserve(NumInStreams);
OutStreams.Reserve(NumOutStreams);
OutStreamPointers.Reserve(NumOutStreams);
}
void CThreadCoderInfo::CreateEvents()
{
CompressEvent = new CAutoResetEvent(false);
CompressionCompletedEvent = new CAutoResetEvent(false);
}
CThreadCoderInfo::~CThreadCoderInfo()
{
if (CompressEvent != NULL)
delete CompressEvent;
if (CompressionCompletedEvent != NULL)
delete CompressionCompletedEvent;
}
class CCoderInfoFlusher2
{
CThreadCoderInfo *m_CoderInfo;
public:
CCoderInfoFlusher2(CThreadCoderInfo *coderInfo): m_CoderInfo(coderInfo) {}
~CCoderInfoFlusher2()
{
int i;
for (i = 0; i < m_CoderInfo->InStreams.Size(); i++)
m_CoderInfo->InStreams[i].Release();
for (i = 0; i < m_CoderInfo->OutStreams.Size(); i++)
m_CoderInfo->OutStreams[i].Release();
m_CoderInfo->CompressionCompletedEvent->Set();
}
};
bool CThreadCoderInfo::WaitAndCode()
{
HANDLE events[2] = { ExitEvent, *CompressEvent };
DWORD waitResult = ::WaitForMultipleObjects(2, events, FALSE, INFINITE);
if (waitResult == WAIT_OBJECT_0 + 0)
return false;
{
InStreamPointers.Clear();
OutStreamPointers.Clear();
UInt32 i;
for (i = 0; i < NumInStreams; i++)
{
if (InSizePointers[i] != NULL)
InSizePointers[i] = &InSizes[i];
InStreamPointers.Add(InStreams[i]);
}
for (i = 0; i < NumOutStreams; i++)
{
if (OutSizePointers[i] != NULL)
OutSizePointers[i] = &OutSizes[i];
OutStreamPointers.Add(OutStreams[i]);
}
CCoderInfoFlusher2 coderInfoFlusher(this);
if (Coder)
Result = Coder->Code(InStreamPointers[0],
OutStreamPointers[0],
InSizePointers[0],
OutSizePointers[0],
Progress);
else
Result = Coder2->Code(&InStreamPointers.Front(),
&InSizePointers.Front(),
NumInStreams,
&OutStreamPointers.Front(),
&OutSizePointers.Front(),
NumOutStreams,
Progress);
}
return true;
}
static void SetSizes(const UInt64 **srcSizes, CRecordVector<UInt64> &sizes,
CRecordVector<const UInt64 *> &sizePointers, UInt32 numItems)
{
sizes.Clear();
sizePointers.Clear();
for(UInt32 i = 0; i < numItems; i++)
{
if (srcSizes == 0 || srcSizes[i] == NULL)
{
sizes.Add(0);
sizePointers.Add(NULL);
}
else
{
sizes.Add(*srcSizes[i]);
sizePointers.Add(&sizes.Back());
}
}
}
void CThreadCoderInfo::SetCoderInfo(const UInt64 **inSizes,
const UInt64 **outSizes, ICompressProgressInfo *progress)
{
Progress = progress;
SetSizes(inSizes, InSizes, InSizePointers, NumInStreams);
SetSizes(outSizes, OutSizes, OutSizePointers, NumOutStreams);
}
static DWORD WINAPI CoderThread(void *threadCoderInfo)
{
while(true)
{
if (!((CThreadCoderInfo *)threadCoderInfo)->WaitAndCode())
return 0;
}
}
//////////////////////////////////////
// CCoderMixer2MT
static DWORD WINAPI MainCoderThread(void *threadCoderInfo)
{
while(true)
{
if (!((CCoderMixer2MT *)threadCoderInfo)->MyCode())
return 0;
}
}
CCoderMixer2MT::CCoderMixer2MT()
{
if (!_mainThread.Create(MainCoderThread, this))
throw 271825;
}
CCoderMixer2MT::~CCoderMixer2MT()
{
_exitEvent.Set();
_mainThread.Wait();
for(int i = 0; i < _threads.Size(); i++)
{
_threads[i].Wait();
_threads[i].Close();
}
}
void CCoderMixer2MT::SetBindInfo(const CBindInfo &bindInfo)
{
_bindInfo = bindInfo;
_streamBinders.Clear();
for(int i = 0; i < _bindInfo.BindPairs.Size(); i++)
{
_streamBinders.Add(CStreamBinder());
_streamBinders.Back().CreateEvents();
}
}
void CCoderMixer2MT::AddCoderCommon()
{
int index = _coderInfoVector.Size();
const CCoderStreamsInfo &CoderStreamsInfo = _bindInfo.Coders[index];
CThreadCoderInfo threadCoderInfo(CoderStreamsInfo.NumInStreams,
CoderStreamsInfo.NumOutStreams);
_coderInfoVector.Add(threadCoderInfo);
_coderInfoVector.Back().CreateEvents();
_coderInfoVector.Back().ExitEvent = _exitEvent;
_compressingCompletedEvents.Add(*_coderInfoVector.Back().CompressionCompletedEvent);
NWindows::CThread newThread;
_threads.Add(newThread);
if (!_threads.Back().Create(CoderThread, &_coderInfoVector.Back()))
throw 271824;
}
void CCoderMixer2MT::AddCoder(ICompressCoder *coder)
{
AddCoderCommon();
_coderInfoVector.Back().Coder = coder;
}
void CCoderMixer2MT::AddCoder2(ICompressCoder2 *coder)
{
AddCoderCommon();
_coderInfoVector.Back().Coder2 = coder;
}
/*
void CCoderMixer2MT::FinishAddingCoders()
{
for(int i = 0; i < _coderInfoVector.Size(); i++)
{
DWORD id;
HANDLE newThread = ::CreateThread(NULL, 0, CoderThread,
&_coderInfoVector[i], 0, &id);
if (newThread == 0)
throw 271824;
_threads.Add(newThread);
}
}
*/
void CCoderMixer2MT::ReInit()
{
for(int i = 0; i < _streamBinders.Size(); i++)
_streamBinders[i].ReInit();
}
STDMETHODIMP CCoderMixer2MT::Init(ISequentialInStream **inStreams,
ISequentialOutStream **outStreams)
{
if (_coderInfoVector.Size() != _bindInfo.Coders.Size())
throw 0;
int i;
for(i = 0; i < _coderInfoVector.Size(); i++)
{
CThreadCoderInfo &coderInfo = _coderInfoVector[i];
const CCoderStreamsInfo &coderStreamsInfo = _bindInfo.Coders[i];
coderInfo.InStreams.Clear();
UInt32 j;
for(j = 0; j < coderStreamsInfo.NumInStreams; j++)
coderInfo.InStreams.Add(NULL);
coderInfo.OutStreams.Clear();
for(j = 0; j < coderStreamsInfo.NumOutStreams; j++)
coderInfo.OutStreams.Add(NULL);
}
for(i = 0; i < _bindInfo.BindPairs.Size(); i++)
{
const CBindPair &bindPair = _bindInfo.BindPairs[i];
UInt32 inCoderIndex, inCoderStreamIndex;
UInt32 outCoderIndex, outCoderStreamIndex;
_bindInfo.FindInStream(bindPair.InIndex, inCoderIndex, inCoderStreamIndex);
_bindInfo.FindOutStream(bindPair.OutIndex, outCoderIndex, outCoderStreamIndex);
_streamBinders[i].CreateStreams(
&_coderInfoVector[inCoderIndex].InStreams[inCoderStreamIndex],
&_coderInfoVector[outCoderIndex].OutStreams[outCoderStreamIndex]);
}
for(i = 0; i < _bindInfo.InStreams.Size(); i++)
{
UInt32 inCoderIndex, inCoderStreamIndex;
_bindInfo.FindInStream(_bindInfo.InStreams[i], inCoderIndex, inCoderStreamIndex);
_coderInfoVector[inCoderIndex].InStreams[inCoderStreamIndex] = inStreams[i];
}
for(i = 0; i < _bindInfo.OutStreams.Size(); i++)
{
UInt32 outCoderIndex, outCoderStreamIndex;
_bindInfo.FindOutStream(_bindInfo.OutStreams[i], outCoderIndex, outCoderStreamIndex);
_coderInfoVector[outCoderIndex].OutStreams[outCoderStreamIndex] = outStreams[i];
}
return S_OK;
}
bool CCoderMixer2MT::MyCode()
{
HANDLE events[2] = { _exitEvent, _startCompressingEvent };
DWORD waitResult = ::WaitForMultipleObjects(2, events, FALSE, INFINITE);
if (waitResult == WAIT_OBJECT_0 + 0)
return false;
for(int i = 0; i < _coderInfoVector.Size(); i++)
_coderInfoVector[i].CompressEvent->Set();
DWORD result = ::WaitForMultipleObjects(_compressingCompletedEvents.Size(),
&_compressingCompletedEvents.Front(), TRUE, INFINITE);
_compressingFinishedEvent.Set();
return true;
}
STDMETHODIMP CCoderMixer2MT::Code(ISequentialInStream **inStreams,
const UInt64 **inSizes,
UInt32 numInStreams,
ISequentialOutStream **outStreams,
const UInt64 **outSizes,
UInt32 numOutStreams,
ICompressProgressInfo *progress)
{
if (numInStreams != (UInt32)_bindInfo.InStreams.Size() ||
numOutStreams != (UInt32)_bindInfo.OutStreams.Size())
return E_INVALIDARG;
Init(inStreams, outStreams);
_compressingFinishedEvent.Reset(); // ?
CCrossThreadProgress *progressSpec = new CCrossThreadProgress;
CMyComPtr<ICompressProgressInfo> crossProgress = progressSpec;
progressSpec->Init();
_coderInfoVector[_progressCoderIndex].Progress = crossProgress;
_startCompressingEvent.Set();
while (true)
{
HANDLE events[2] = {_compressingFinishedEvent, progressSpec->ProgressEvent };
DWORD waitResult = ::WaitForMultipleObjects(2, events, FALSE, INFINITE);
if (waitResult == WAIT_OBJECT_0 + 0)
break;
if (progress != NULL)
progressSpec->Result = progress->SetRatioInfo(progressSpec->InSize,
progressSpec->OutSize);
else
progressSpec->Result = S_OK;
progressSpec->WaitEvent.Set();
}
int i;
for(i = 0; i < _coderInfoVector.Size(); i++)
{
HRESULT result = _coderInfoVector[i].Result;
if (result == S_FALSE)
return result;
}
for(i = 0; i < _coderInfoVector.Size(); i++)
{
HRESULT result = _coderInfoVector[i].Result;
if (result != S_OK && result != E_FAIL)
return result;
}
for(i = 0; i < _coderInfoVector.Size(); i++)
{
HRESULT result = _coderInfoVector[i].Result;
if (result != S_OK)
return result;
}
return S_OK;
}
UInt64 CCoderMixer2MT::GetWriteProcessedSize(UInt32 binderIndex) const
{
return _streamBinders[binderIndex].ProcessedSize;
}
}

View File

@@ -1,121 +0,0 @@
// CoderMixer2MT.h
#ifndef __CODER_MIXER2_MT_H
#define __CODER_MIXER2_MT_H
#include "CoderMixer2.h"
#include "../../../Common/MyCom.h"
#include "../../../Windows/Thread.h"
#include "../../Common/StreamBinder.h"
namespace NCoderMixer2 {
// CreateEvents();
// {
// SetCoderInfo()
// Init Streams
// set CompressEvent()
// wait CompressionCompletedEvent
// }
struct CThreadCoderInfo: public CCoderInfo
{
NWindows::NSynchronization::CAutoResetEvent *CompressEvent;
HANDLE ExitEvent;
NWindows::NSynchronization::CAutoResetEvent *CompressionCompletedEvent;
CObjectVector< CMyComPtr<ISequentialInStream> > InStreams;
CObjectVector< CMyComPtr<ISequentialOutStream> > OutStreams;
CRecordVector<ISequentialInStream *> InStreamPointers;
CRecordVector<ISequentialOutStream *> OutStreamPointers;
CMyComPtr<ICompressProgressInfo> Progress; // CMyComPtr
HRESULT Result;
CThreadCoderInfo(UInt32 numInStreams, UInt32 numOutStreams);
void SetCoderInfo(const UInt64 **inSizes,
const UInt64 **outSizes, ICompressProgressInfo *progress);
~CThreadCoderInfo();
bool WaitAndCode();
void CreateEvents();
};
// SetBindInfo()
// for each coder
// {
// AddCoder[2]()
// }
//
// for each file
// {
// ReInit()
// for each coder
// {
// SetCoderInfo
// }
// SetProgressIndex(UInt32 coderIndex);
// Code
// }
class CCoderMixer2MT:
public ICompressCoder2,
public CCoderMixer2,
public CMyUnknownImp
{
MY_UNKNOWN_IMP
public:
STDMETHOD(Init)(ISequentialInStream **inStreams,
ISequentialOutStream **outStreams);
STDMETHOD(Code)(ISequentialInStream **inStreams,
const UInt64 **inSizes,
UInt32 numInStreams,
ISequentialOutStream **outStreams,
const UInt64 **outSizes,
UInt32 numOutStreams,
ICompressProgressInfo *progress);
CCoderMixer2MT();
~CCoderMixer2MT();
void AddCoderCommon();
void AddCoder(ICompressCoder *coder);
void AddCoder2(ICompressCoder2 *coder);
void ReInit();
void SetCoderInfo(UInt32 coderIndex, const UInt64 **inSizes, const UInt64 **outSizes)
{ _coderInfoVector[coderIndex].SetCoderInfo(inSizes, outSizes, NULL); }
void SetProgressCoderIndex(UInt32 coderIndex)
{ _progressCoderIndex = coderIndex; }
UInt64 GetWriteProcessedSize(UInt32 binderIndex) const;
bool MyCode();
private:
CBindInfo _bindInfo;
CObjectVector<CStreamBinder> _streamBinders;
CObjectVector<CThreadCoderInfo> _coderInfoVector;
CRecordVector<NWindows::CThread> _threads;
NWindows::CThread _mainThread;
NWindows::NSynchronization::CAutoResetEvent _startCompressingEvent;
CRecordVector<HANDLE> _compressingCompletedEvents;
NWindows::NSynchronization::CAutoResetEvent _compressingFinishedEvent;
NWindows::NSynchronization::CManualResetEvent _exitEvent;
UInt32 _progressCoderIndex;
public:
void SetBindInfo(const CBindInfo &bindInfo);
};
}
#endif

View File

@@ -1,20 +0,0 @@
// DummyOutStream.cpp
#include "StdAfx.h"
#include "DummyOutStream.h"
void CDummyOutStream::Init(ISequentialOutStream *outStream)
{
m_Stream = outStream;
}
STDMETHODIMP CDummyOutStream::Write(const void *data,
UInt32 size, UInt32 *processedSize)
{
if(m_Stream)
return m_Stream->Write(data, size, processedSize);
if(processedSize != NULL)
*processedSize = size;
return S_OK;
}

View File

@@ -1,55 +0,0 @@
PROG = cpio.dll
DEF_FILE = ../Archive.def
CFLAGS = $(CFLAGS) -I ../../../
LIBS = $(LIBS) oleaut32.lib user32.lib
CPIO_OBJS = \
$O\DllExports.obj \
$O\CpioHandler.obj \
$O\CpioHeader.obj \
$O\CpioIn.obj \
COMMON_OBJS = \
$O\Alloc.obj \
$O\NewHandler.obj \
$O\String.obj \
$O\StringConvert.obj \
$O\StringToInt.obj \
$O\Vector.obj \
WIN_OBJS = \
$O\PropVariant.obj \
7ZIP_COMMON_OBJS = \
$O\LimitedStreams.obj \
$O\ProgressUtils.obj \
$O\StreamUtils.obj \
AR_COMMON_OBJS = \
$O\ItemNameUtils.obj \
OBJS = \
$O\StdAfx.obj \
$(CPIO_OBJS) \
$(COMMON_OBJS) \
$(WIN_OBJS) \
$(7ZIP_COMMON_OBJS) \
$(AR_COMMON_OBJS) \
$(COMPRESS_CPIO_OBJS) \
$O\CopyCoder.obj \
$O\resource.res
!include "../../../Build.mak"
$(CPIO_OBJS): $(*B).cpp
$(COMPL)
$(COMMON_OBJS): ../../../Common/$(*B).cpp
$(COMPL)
$(WIN_OBJS): ../../../Windows/$(*B).cpp
$(COMPL)
$(7ZIP_COMMON_OBJS): ../../Common/$(*B).cpp
$(COMPL)
$(AR_COMMON_OBJS): ../Common/$(*B).cpp
$(COMPL)
$O\CopyCoder.obj: ../../Compress/Copy/$(*B).cpp
$(COMPL)

View File

@@ -1,269 +0,0 @@
# Microsoft Developer Studio Project File - Name="Deb" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=Deb - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Deb.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Deb.mak" CFG="Deb - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Deb - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Deb - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Deb - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DEB_EXPORTS" /YX /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DEB_EXPORTS" /Yu"StdAfx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Program Files\7-Zip\Formats\deb.dll" /opt:NOWIN98
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "Deb - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DEB_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "DEB_EXPORTS" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x419 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\7-Zip\Formats\deb.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "Deb - Win32 Release"
# Name "Deb - Win32 Debug"
# Begin Group "Spec"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Archive.def
# End Source File
# Begin Source File
SOURCE=.\Deb.ico
# End Source File
# Begin Source File
SOURCE=.\DllExports.cpp
# End Source File
# Begin Source File
SOURCE=.\resource.rc
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"StdAfx.h"
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Common\Alloc.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Alloc.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\String.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\String.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringToInt.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringToInt.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Vector.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Vector.h
# End Source File
# End Group
# Begin Group "Windows"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.h
# End Source File
# End Group
# Begin Group "Compress"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.h
# End Source File
# End Group
# Begin Group "Engine"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\DebHandler.cpp
# End Source File
# Begin Source File
SOURCE=.\DebHandler.h
# End Source File
# Begin Source File
SOURCE=.\DebHeader.cpp
# End Source File
# Begin Source File
SOURCE=.\DebHeader.h
# End Source File
# Begin Source File
SOURCE=.\DebIn.cpp
# End Source File
# Begin Source File
SOURCE=.\DebIn.h
# End Source File
# Begin Source File
SOURCE=.\DebItem.h
# End Source File
# End Group
# Begin Group "Archive Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Common\ItemNameUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\Common\ItemNameUtils.h
# End Source File
# End Group
# Begin Group "7zip Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Common\LimitedStreams.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\LimitedStreams.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\ProgressUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\ProgressUtils.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.h
# End Source File
# End Group
# End Target
# End Project

View File

@@ -1,29 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "Deb"=.\Deb.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

View File

@@ -1,47 +0,0 @@
// DebHandler.h
#ifndef __DEB_HANDLER_H
#define __DEB_HANDLER_H
#include "Common/MyCom.h"
#include "../IArchive.h"
#include "DebItem.h"
namespace NArchive {
namespace NDeb {
class CHandler:
public IInArchive,
public CMyUnknownImp
{
public:
MY_UNKNOWN_IMP
STDMETHOD(Open)(IInStream *stream,
const UInt64 *maxCheckStartPosition,
IArchiveOpenCallback *openArchiveCallback);
STDMETHOD(Close)();
STDMETHOD(GetNumberOfItems)(UInt32 *numItems);
STDMETHOD(GetProperty)(UInt32 index, PROPID propID, PROPVARIANT *value);
STDMETHOD(Extract)(const UInt32* indices, UInt32 numItems,
Int32 testMode, IArchiveExtractCallback *extractCallback);
STDMETHOD(GetArchiveProperty)(PROPID propID, PROPVARIANT *value);
STDMETHOD(GetNumberOfProperties)(UInt32 *numProperties);
STDMETHOD(GetPropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
STDMETHOD(GetNumberOfArchiveProperties)(UInt32 *numProperties);
STDMETHOD(GetArchivePropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
private:
CObjectVector<CItemEx> _items;
CMyComPtr<IInStream> _inStream;
};
}}
#endif

View File

@@ -1,73 +0,0 @@
// DLLExports.cpp
#include "StdAfx.h"
#include "Common/MyInitGuid.h"
#include "Common/ComTry.h"
#include "Windows/PropVariant.h"
#include "DebHandler.h"
#include "../../ICoder.h"
// {23170F69-40C1-278A-1000-000110EC0000}
DEFINE_GUID(CLSID_CDebHandler,
0x23170F69, 0x40C1, 0x278A, 0x10, 0x00, 0x00, 0x01, 0x10, 0xEC, 0x00, 0x00);
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
return TRUE;
}
STDAPI CreateObject(
const GUID *classID,
const GUID *interfaceID,
void **outObject)
{
COM_TRY_BEGIN
*outObject = 0;
if (*classID != CLSID_CDebHandler)
return CLASS_E_CLASSNOTAVAILABLE;
if (*interfaceID != IID_IInArchive)
return E_NOINTERFACE;
CMyComPtr<IInArchive> inArchive = (IInArchive *)new NArchive::NDeb::CHandler;
*outObject = inArchive.Detach();
COM_TRY_END
return S_OK;
}
STDAPI GetHandlerProperty(PROPID propID, PROPVARIANT *value)
{
NWindows::NCOM::CPropVariant propVariant;
switch(propID)
{
case NArchive::kName:
propVariant = L"Deb";
break;
case NArchive::kClassID:
{
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)&CLSID_CDebHandler, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NArchive::kExtension:
propVariant = L"deb";
break;
case NArchive::kUpdate:
propVariant = false;
break;
case NArchive::kKeepName:
propVariant = false;
break;
case NArchive::kStartSignature:
{
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)NArchive::NDeb::NHeader::kSignature,
NArchive::NDeb::NHeader::kSignatureLen)) != 0)
value->vt = VT_BSTR;
return S_OK;
}
}
propVariant.Detach(value);
return S_OK;
}

View File

@@ -1,54 +0,0 @@
PROG = deb.dll
DEF_FILE = ../Archive.def
CFLAGS = $(CFLAGS) -I ../../../
LIBS = $(LIBS) oleaut32.lib user32.lib
DEB_OBJS = \
$O\DllExports.obj \
$O\DebHandler.obj \
$O\DebHeader.obj \
$O\DebIn.obj \
COMMON_OBJS = \
$O\Alloc.obj \
$O\NewHandler.obj \
$O\String.obj \
$O\StringConvert.obj \
$O\StringToInt.obj \
$O\Vector.obj \
WIN_OBJS = \
$O\PropVariant.obj \
7ZIP_COMMON_OBJS = \
$O\LimitedStreams.obj \
$O\ProgressUtils.obj \
$O\StreamUtils.obj \
AR_COMMON_OBJS = \
$O\ItemNameUtils.obj \
OBJS = \
$O\StdAfx.obj \
$(DEB_OBJS) \
$(COMMON_OBJS) \
$(WIN_OBJS) \
$(7ZIP_COMMON_OBJS) \
$(AR_COMMON_OBJS) \
$O\CopyCoder.obj \
$O\resource.res
!include "../../../Build.mak"
$(DEB_OBJS): $(*B).cpp
$(COMPL)
$(COMMON_OBJS): ../../../Common/$(*B).cpp
$(COMPL)
$(WIN_OBJS): ../../../Windows/$(*B).cpp
$(COMPL)
$(7ZIP_COMMON_OBJS): ../../Common/$(*B).cpp
$(COMPL)
$(AR_COMMON_OBJS): ../Common/$(*B).cpp
$(COMPL)
$O\CopyCoder.obj: ../../Compress/Copy/$(*B).cpp
$(COMPL)

View File

@@ -1,5 +0,0 @@
#include "../../MyVersionInfo.rc"
MY_VERSION_INFO_DLL("Deb Plugin", "deb")
101 ICON "deb.ico"

View File

@@ -1,125 +0,0 @@
// DLLExports.cpp
#include "StdAfx.h"
#include "Common/MyInitGuid.h"
#include "Common/ComTry.h"
#include "Windows/PropVariant.h"
#include "../../ICoder.h"
#include "GZipHandler.h"
// {23170F69-40C1-278A-1000-000110EF0000}
DEFINE_GUID(CLSID_CGZipHandler,
0x23170F69, 0x40C1, 0x278A, 0x10, 0x00, 0x00, 0x01, 0x10, 0xEF, 0x00, 0x00);
// {23170F69-40C1-278B-0401-080000000100}
DEFINE_GUID(CLSID_CCompressDeflateEncoder,
0x23170F69, 0x40C1, 0x278B, 0x04, 0x01, 0x08, 0x00, 0x00, 0x00, 0x01, 0x00);
// {23170F69-40C1-278B-0401-080000000000}
DEFINE_GUID(CLSID_CCompressDeflateDecoder,
0x23170F69, 0x40C1, 0x278B, 0x04, 0x01, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00);
HINSTANCE g_hInstance;
#ifndef _UNICODE
bool g_IsNT = false;
static bool IsItWindowsNT()
{
OSVERSIONINFO versionInfo;
versionInfo.dwOSVersionInfoSize = sizeof(versionInfo);
if (!::GetVersionEx(&versionInfo))
return false;
return (versionInfo.dwPlatformId == VER_PLATFORM_WIN32_NT);
}
#endif
#ifndef COMPRESS_DEFLATE
#include "../Common/CodecsPath.h"
CSysString GetDeflateCodecPath()
{
return GetCodecsFolderPrefix() + TEXT("Deflate.dll");
}
#endif
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
g_hInstance = hInstance;
#ifndef _UNICODE
g_IsNT = IsItWindowsNT();
#endif
}
return TRUE;
}
STDAPI CreateObject(
const GUID *classID,
const GUID *interfaceID,
void **outObject)
{
COM_TRY_BEGIN
*outObject = 0;
if (*classID != CLSID_CGZipHandler)
return CLASS_E_CLASSNOTAVAILABLE;
int needIn = *interfaceID == IID_IInArchive;
int needOut = *interfaceID == IID_IOutArchive;
if (needIn || needOut)
{
NArchive::NGZip::CHandler *temp = new NArchive::NGZip::CHandler;
if (needIn)
{
CMyComPtr<IInArchive> inArchive = (IInArchive *)temp;
*outObject = inArchive.Detach();
}
else
{
CMyComPtr<IOutArchive> outArchive = (IOutArchive *)temp;
*outObject = outArchive.Detach();
}
}
else
return E_NOINTERFACE;
COM_TRY_END
return S_OK;
}
STDAPI GetHandlerProperty(PROPID propID, PROPVARIANT *value)
{
NWindows::NCOM::CPropVariant propVariant;
switch(propID)
{
case NArchive::kName:
propVariant = L"GZip";
break;
case NArchive::kClassID:
{
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)&CLSID_CGZipHandler, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NArchive::kExtension:
propVariant = L"gz gzip tgz tpz";
break;
case NArchive::kAddExtension:
propVariant = L"* * .tar .tar";
break;
case NArchive::kUpdate:
propVariant = true;
break;
case NArchive::kKeepName:
propVariant = true;
break;
case NArchive::kStartSignature:
{
const unsigned char sig[] = { 0x1F, 0x8B };
if ((value->bstrVal = ::SysAllocStringByteLen((const char *)sig, 2)) != 0)
value->vt = VT_BSTR;
return S_OK;
}
}
propVariant.Detach(value);
return S_OK;
}

View File

@@ -1,321 +0,0 @@
# Microsoft Developer Studio Project File - Name="GZip" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=GZip - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "GZip.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "GZip.mak" CFG="GZip - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "GZip - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "GZip - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "GZip - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GZIP_EXPORTS" /YX /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GZIP_EXPORTS" /Yu"StdAfx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Program Files\7-Zip\Formats\gz.dll" /opt:NOWIN98
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "GZip - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GZIP_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GZIP_EXPORTS" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x419 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\7-Zip\Formats\gz.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "GZip - Win32 Release"
# Name "GZip - Win32 Debug"
# Begin Group "Spec"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Archive.def
# End Source File
# Begin Source File
SOURCE=.\DllExports.cpp
# End Source File
# Begin Source File
SOURCE=.\GZip.ico
# End Source File
# Begin Source File
SOURCE=.\resource.rc
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"StdAfx.h"
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Common\Alloc.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Alloc.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\CRC.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\CRC.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\String.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\String.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringToInt.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringToInt.h
# End Source File
# End Group
# Begin Group "Windows"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Windows\DLL.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\DLL.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.h
# End Source File
# End Group
# Begin Group "Compression"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.h
# End Source File
# End Group
# Begin Group "Engine"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\GZipHandler.cpp
# End Source File
# Begin Source File
SOURCE=.\GZipHandler.h
# End Source File
# Begin Source File
SOURCE=.\GZipHandlerOut.cpp
# End Source File
# Begin Source File
SOURCE=.\GZipHeader.cpp
# End Source File
# Begin Source File
SOURCE=.\GZipHeader.h
# End Source File
# Begin Source File
SOURCE=.\GZipIn.cpp
# End Source File
# Begin Source File
SOURCE=.\GZipIn.h
# End Source File
# Begin Source File
SOURCE=.\GZipItem.h
# End Source File
# Begin Source File
SOURCE=.\GZipOut.cpp
# End Source File
# Begin Source File
SOURCE=.\GZipOut.h
# End Source File
# Begin Source File
SOURCE=.\GZipUpdate.cpp
# End Source File
# Begin Source File
SOURCE=.\GZipUpdate.h
# End Source File
# End Group
# Begin Group "7zip Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Common\ProgressUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\ProgressUtils.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.h
# End Source File
# End Group
# Begin Group "Archive Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Common\CodecsPath.cpp
# End Source File
# Begin Source File
SOURCE=..\Common\CodecsPath.h
# End Source File
# Begin Source File
SOURCE=..\Common\CoderLoader.h
# End Source File
# Begin Source File
SOURCE=..\Common\InStreamWithCRC.cpp
# End Source File
# Begin Source File
SOURCE=..\Common\InStreamWithCRC.h
# End Source File
# Begin Source File
SOURCE=..\Common\OutStreamWithCRC.cpp
# End Source File
# Begin Source File
SOURCE=..\Common\OutStreamWithCRC.h
# End Source File
# Begin Source File
SOURCE=..\Common\ParseProperties.cpp
# End Source File
# Begin Source File
SOURCE=..\Common\ParseProperties.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\gz.ico
# End Source File
# End Target
# End Project

View File

@@ -1,29 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "GZip"=.\GZip.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

View File

@@ -1,79 +0,0 @@
// GZip/Handler.h
#ifndef __GZIP_HANDLER_H
#define __GZIP_HANDLER_H
#include "Common/MyCom.h"
#include "../IArchive.h"
#include "GZipIn.h"
#include "GZipUpdate.h"
namespace NArchive {
namespace NGZip {
class CHandler:
public IInArchive,
public IOutArchive,
public ISetProperties,
public CMyUnknownImp
{
public:
MY_UNKNOWN_IMP3(
IInArchive,
IOutArchive,
ISetProperties)
STDMETHOD(Open)(IInStream *inStream,
const UInt64 *maxCheckStartPosition,
IArchiveOpenCallback *openArchiveCallback);
STDMETHOD(Close)();
STDMETHOD(GetNumberOfItems)(UInt32 *numItems);
STDMETHOD(GetProperty)(UInt32 index, PROPID propID, PROPVARIANT *value);
STDMETHOD(Extract)(const UInt32* indices, UInt32 numItems,
Int32 testMode, IArchiveExtractCallback *extractCallback);
STDMETHOD(GetArchiveProperty)(PROPID propID, PROPVARIANT *value);
STDMETHOD(GetNumberOfProperties)(UInt32 *numProperties);
STDMETHOD(GetPropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
STDMETHOD(GetNumberOfArchiveProperties)(UInt32 *numProperties);
STDMETHOD(GetArchivePropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
// IOutArchive
STDMETHOD(UpdateItems)(ISequentialOutStream *outStream, UInt32 numItems,
IArchiveUpdateCallback *updateCallback);
STDMETHOD(GetFileTimeType)(UInt32 *timeType);
// ISetProperties
STDMETHOD(SetProperties)(const wchar_t **names, const PROPVARIANT *values, Int32 numProperties);
public:
CHandler() { InitMethodProperties(); }
private:
NArchive::NGZip::CItem m_Item;
UInt64 m_StreamStartPosition;
UInt64 m_DataOffset;
UInt64 m_PackSize;
CMyComPtr<IInStream> m_Stream;
CCompressionMethodMode m_Method;
UInt32 m_Level;
void InitMethodProperties()
{
m_Method.NumMatchFinderCyclesDefined = false;
m_Level = m_Method.NumPasses = m_Method.NumFastBytes = m_Method.NumMatchFinderCycles = 0xFFFFFFFF;
}
};
}}
#endif

View File

@@ -1,60 +0,0 @@
PROG = gz.dll
DEF_FILE = ../Archive.def
CFLAGS = $(CFLAGS) -I ../../../
LIBS = $(LIBS) oleaut32.lib user32.lib
GZ_OBJS = \
$O\GZipHandler.obj \
$O\GZipHandlerOut.obj \
$O\GZipHeader.obj \
$O\GZipIn.obj \
$O\GZipOut.obj \
$O\GZipUpdate.obj \
$O\DllExports.obj \
COMMON_OBJS = \
$O\Alloc.obj \
$O\CRC.obj \
$O\NewHandler.obj \
$O\String.obj \
$O\StringConvert.obj \
$O\StringToInt.obj \
WIN_OBJS = \
$O\DLL.obj \
$O\PropVariant.obj \
7ZIP_COMMON_OBJS = \
$O\ProgressUtils.obj \
$O\StreamUtils.obj \
AR_COMMON_OBJS = \
$O\CodecsPath.obj \
$O\InStreamWithCRC.obj \
$O\OutStreamWithCRC.obj \
$O\ParseProperties.obj \
OBJS = \
$O\StdAfx.obj \
$(GZ_OBJS) \
$(COMMON_OBJS) \
$(WIN_OBJS) \
$(7ZIP_COMMON_OBJS) \
$(AR_COMMON_OBJS) \
$O\CopyCoder.obj \
$O\resource.res
!include "../../../Build.mak"
$(GZ_OBJS): $(*B).cpp
$(COMPL)
$(COMMON_OBJS): ../../../Common/$(*B).cpp
$(COMPL)
$(WIN_OBJS): ../../../Windows/$(*B).cpp
$(COMPL)
$(7ZIP_COMMON_OBJS): ../../Common/$(*B).cpp
$(COMPL)
$(AR_COMMON_OBJS): ../Common/$(*B).cpp
$(COMPL)
$O\CopyCoder.obj: ../../Compress/Copy/$(*B).cpp
$(COMPL)

View File

@@ -1,5 +0,0 @@
#include "../../MyVersionInfo.rc"
MY_VERSION_INFO_DLL("GZip Plugin", "gz")
101 ICON "gz.ico"

View File

@@ -1,88 +0,0 @@
// DLLExports.cpp
#include "StdAfx.h"
#include "Common/MyInitGuid.h"
#include "Common/ComTry.h"
#include "Windows/PropVariant.h"
#include "../../ICoder.h"
#include "IsoHandler.h"
// {23170F69-40C1-278A-1000-000110E70000}
DEFINE_GUID(CLSID_CIsoHandler,
0x23170F69, 0x40C1, 0x278A, 0x10, 0x00, 0x00, 0x01, 0x10, 0xE7, 0x00, 0x00);
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
return TRUE;
}
STDAPI CreateObject(
const GUID *classID,
const GUID *interfaceID,
void **outObject)
{
COM_TRY_BEGIN
*outObject = 0;
if (*classID != CLSID_CIsoHandler)
return CLASS_E_CLASSNOTAVAILABLE;
int needIn = *interfaceID == IID_IInArchive;
// int needOut = *interfaceID == IID_IOutArchive;
if (needIn /*|| needOut */)
{
NArchive::NIso::CHandler *temp = new NArchive::NIso::CHandler;
if (needIn)
{
CMyComPtr<IInArchive> inArchive = (IInArchive *)temp;
*outObject = inArchive.Detach();
}
/*
else
{
CMyComPtr<IOutArchive> outArchive = (IOutArchive *)temp;
*outObject = outArchive.Detach();
}
*/
}
else
return E_NOINTERFACE;
COM_TRY_END
return S_OK;
}
STDAPI GetHandlerProperty(PROPID propID, PROPVARIANT *value)
{
NWindows::NCOM::CPropVariant propVariant;
switch(propID)
{
case NArchive::kName:
propVariant = L"Iso";
break;
case NArchive::kClassID:
{
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)&CLSID_CIsoHandler, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NArchive::kExtension:
propVariant = L"iso";
break;
case NArchive::kUpdate:
propVariant = false;
break;
case NArchive::kKeepName:
propVariant = false;
break;
case NArchive::kStartSignature:
{
const unsigned char sig[] = { 'C', 'D', '0', '0', '1', 0x1 };
if ((value->bstrVal = ::SysAllocStringByteLen((const char *)sig, 7)) != 0)
value->vt = VT_BSTR;
return S_OK;
}
}
propVariant.Detach(value);
return S_OK;
}

View File

@@ -1,273 +0,0 @@
# Microsoft Developer Studio Project File - Name="Iso" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=Iso - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Iso.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Iso.mak" CFG="Iso - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Iso - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Iso - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Iso - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
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# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "TAR_EXPORTS" /YX /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "TAR_EXPORTS" /Yu"StdAfx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Program Files\7-Zip\Formats\Iso.dll" /opt:NOWIN98
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "Iso - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
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# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "TAR_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "TAR_EXPORTS" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
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LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\7-Zip\Formats\Iso.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "Iso - Win32 Release"
# Name "Iso - Win32 Debug"
# Begin Group "Spec"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Archive.def
# End Source File
# Begin Source File
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# End Source File
# Begin Source File
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# End Source File
# Begin Source File
SOURCE=.\resource.rc
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SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"StdAfx.h"
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
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# PROP Default_Filter ""
# Begin Source File
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# End Source File
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# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.cpp
# End Source File
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# End Source File
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# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.cpp
# End Source File
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SOURCE=..\..\Compress\Copy\CopyCoder.h
# End Source File
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# PROP Default_Filter ""
# Begin Source File
SOURCE=.\IsoHandler.cpp
# End Source File
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# End Source File
# Begin Source File
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# End Source File
# Begin Source File
SOURCE=.\IsoIn.h
# End Source File
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# Begin Group "Archive Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Common\ItemNameUtils.cpp
# End Source File
# Begin Source File
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# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Common\LimitedStreams.cpp
# End Source File
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# End Source File
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# End Source File
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# End Target
# End Project

View File

@@ -1,29 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "Iso"=.\Iso.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

View File

@@ -1,59 +0,0 @@
// Tar/Handler.h
#ifndef __ISO_HANDLER_H
#define __ISO_HANDLER_H
#include "Common/MyCom.h"
#include "../IArchive.h"
#include "IsoItem.h"
#include "IsoIn.h"
namespace NArchive {
namespace NIso {
class CHandler:
public IInArchive,
// public IOutArchive,
public CMyUnknownImp
{
public:
MY_UNKNOWN_IMP1(
IInArchive
// IOutArchive
)
STDMETHOD(Open)(IInStream *stream,
const UInt64 *maxCheckStartPosition,
IArchiveOpenCallback *openArchiveCallback);
STDMETHOD(Close)();
STDMETHOD(GetNumberOfItems)(UInt32 *numItems);
STDMETHOD(GetProperty)(UInt32 index, PROPID propID, PROPVARIANT *value);
STDMETHOD(Extract)(const UInt32* indices, UInt32 numItems,
Int32 testMode, IArchiveExtractCallback *extractCallback);
STDMETHOD(GetArchiveProperty)(PROPID propID, PROPVARIANT *value);
STDMETHOD(GetNumberOfProperties)(UInt32 *numProperties);
STDMETHOD(GetPropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
STDMETHOD(GetNumberOfArchiveProperties)(UInt32 *numProperties);
STDMETHOD(GetArchivePropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
/*
// IOutArchive
STDMETHOD(UpdateItems)(ISequentialOutStream *outStream, UInt32 numItems,
IArchiveUpdateCallback *updateCallback);
STDMETHOD(GetFileTimeType)(UInt32 *type);
*/
private:
CMyComPtr<IInStream> _inStream;
CInArchive _archive;
};
}}
#endif

View File

@@ -1,55 +0,0 @@
PROG = iso.dll
DEF_FILE = ../Archive.def
CFLAGS = $(CFLAGS) -I ../../../
LIBS = $(LIBS) oleaut32.lib user32.lib
TAR_OBJS = \
$O\DllExports.obj \
$O\IsoHandler.obj \
$O\IsoHeader.obj \
$O\IsoIn.obj \
COMMON_OBJS = \
$O\Alloc.obj \
$O\IntToString.obj \
$O\NewHandler.obj \
$O\String.obj \
$O\StringConvert.obj \
$O\Vector.obj \
WIN_OBJS = \
$O\PropVariant.obj \
7ZIP_COMMON_OBJS = \
$O\LimitedStreams.obj \
$O\ProgressUtils.obj \
$O\StreamUtils.obj \
AR_COMMON_OBJS = \
$O\ItemNameUtils.obj \
OBJS = \
$O\StdAfx.obj \
$(TAR_OBJS) \
$(COMMON_OBJS) \
$(WIN_OBJS) \
$(7ZIP_COMMON_OBJS) \
$(AR_COMMON_OBJS) \
$(COMPRESS_TAR_OBJS) \
$O\CopyCoder.obj \
$O\resource.res
!include "../../../Build.mak"
$(TAR_OBJS): $(*B).cpp
$(COMPL)
$(COMMON_OBJS): ../../../Common/$(*B).cpp
$(COMPL)
$(WIN_OBJS): ../../../Windows/$(*B).cpp
$(COMPL)
$(7ZIP_COMMON_OBJS): ../../Common/$(*B).cpp
$(COMPL)
$(AR_COMMON_OBJS): ../Common/$(*B).cpp
$(COMPL)
$O\CopyCoder.obj: ../../Compress/Copy/$(*B).cpp
$(COMPL)

View File

@@ -1,5 +0,0 @@
#include "../../MyVersionInfo.rc"
MY_VERSION_INFO_DLL("Iso Plugin", "iso")
101 ICON "iso.ico"

View File

@@ -1,72 +0,0 @@
// DLLExports.cpp
#include "StdAfx.h"
#include "Common/MyInitGuid.h"
#include "Common/ComTry.h"
#include "Windows/PropVariant.h"
#include "../../ICoder.h"
#include "LzhHandler.h"
// {23170F69-40C1-278A-1000-000110060000}
DEFINE_GUID(CLSID_CLzhHandler,
0x23170F69, 0x40C1, 0x278A, 0x10, 0x00, 0x00, 0x01, 0x10, 0x06, 0x00, 0x00);
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
return TRUE;
}
STDAPI CreateObject(
const GUID *classID,
const GUID *interfaceID,
void **outObject)
{
COM_TRY_BEGIN
*outObject = 0;
if (*classID != CLSID_CLzhHandler)
return CLASS_E_CLASSNOTAVAILABLE;
if (*interfaceID != IID_IInArchive)
return E_NOINTERFACE;
CMyComPtr<IInArchive> inArchive = (IInArchive *)new NArchive::NLzh::CHandler;
*outObject = inArchive.Detach();
COM_TRY_END
return S_OK;
}
STDAPI GetHandlerProperty(PROPID propID, PROPVARIANT *value)
{
NWindows::NCOM::CPropVariant propVariant;
switch(propID)
{
case NArchive::kName:
propVariant = L"Lzh";
break;
case NArchive::kClassID:
{
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)&CLSID_CLzhHandler, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NArchive::kExtension:
propVariant = L"lzh lha";
break;
case NArchive::kUpdate:
propVariant = false;
break;
case NArchive::kKeepName:
propVariant = false;
break;
case NArchive::kStartSignature:
{
const unsigned char sig[] = { '-', 'l' };
if ((value->bstrVal = ::SysAllocStringByteLen((const char *)sig, 2)) != 0)
value->vt = VT_BSTR;
return S_OK;
}
}
propVariant.Detach(value);
return S_OK;
}

View File

@@ -1,7 +0,0 @@
; Arj.def
LIBRARY Arj.dll
EXPORTS
CreateObject PRIVATE
GetHandlerProperty PRIVATE

View File

@@ -1,333 +0,0 @@
# Microsoft Developer Studio Project File - Name="Lzh" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=Lzh - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "lzh.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "lzh.mak" CFG="Lzh - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Lzh - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Lzh - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Lzh - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ARJ_EXPORTS" /YX /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ARJ_EXPORTS" /Yu"StdAfx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Program Files\7-Zip\Formats\lzh.dll" /opt:NOWIN98
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "Lzh - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ARJ_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ARJ_EXPORTS" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x419 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\7-Zip\Formats\lzh.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "Lzh - Win32 Release"
# Name "Lzh - Win32 Debug"
# Begin Group "spec"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Archive.def
# End Source File
# Begin Source File
SOURCE=.\DllExports.cpp
# End Source File
# Begin Source File
SOURCE=.\resource.rc
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Common\Alloc.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Alloc.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Buffer.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\String.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\String.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Vector.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Vector.h
# End Source File
# End Group
# Begin Group "Windows"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.h
# End Source File
# End Group
# Begin Group "Engine"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\LzhCRC.cpp
# End Source File
# Begin Source File
SOURCE=.\LzhCRC.h
# End Source File
# Begin Source File
SOURCE=.\LzhHandler.cpp
# End Source File
# Begin Source File
SOURCE=.\LzhHandler.h
# End Source File
# Begin Source File
SOURCE=.\LzhHeader.h
# End Source File
# Begin Source File
SOURCE=.\LzhIn.cpp
# End Source File
# Begin Source File
SOURCE=.\LzhIn.h
# End Source File
# Begin Source File
SOURCE=.\LzhItem.h
# End Source File
# Begin Source File
SOURCE=.\LzhOutStreamWithCRC.cpp
# End Source File
# Begin Source File
SOURCE=.\LzhOutStreamWithCRC.h
# End Source File
# End Group
# Begin Group "Compress"
# PROP Default_Filter ""
# Begin Group "Codecs"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\Lzh\LzhDecoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Lzh\LzhDecoder.h
# End Source File
# End Group
# Begin Group "LZ"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\LZ\LZOutWindow.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\LZ\LZOutWindow.h
# End Source File
# End Group
# Begin Group "Copy"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.h
# End Source File
# End Group
# Begin Group "Huffman"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\Huffman\HuffmanDecoder.h
# End Source File
# End Group
# End Group
# Begin Group "7zip common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Common\InBuffer.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\InBuffer.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\LimitedStreams.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\LimitedStreams.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\MSBFDecoder.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\OutBuffer.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\OutBuffer.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\ProgressUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\ProgressUtils.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.h
# End Source File
# End Group
# Begin Group "Archive Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Common\ItemNameUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\Common\ItemNameUtils.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\lzh.ico
# End Source File
# End Target
# End Project

View File

@@ -1,29 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "lzh"=.\lzh.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

View File

@@ -1,47 +0,0 @@
// LzhHandler.h
#ifndef __LZH_HANDLER_H
#define __LZH_HANDLER_H
#include "Common/MyCom.h"
#include "../IArchive.h"
#include "LzhIn.h"
namespace NArchive {
namespace NLzh {
class CHandler:
public IInArchive,
public CMyUnknownImp
{
public:
MY_UNKNOWN_IMP
STDMETHOD(Open)(IInStream *inStream,
const UInt64 *maxCheckStartPosition,
IArchiveOpenCallback *callback);
STDMETHOD(Close)();
STDMETHOD(GetNumberOfItems)(UInt32 *numItems);
STDMETHOD(GetProperty)(UInt32 index, PROPID propID, PROPVARIANT *value);
STDMETHOD(Extract)(const UInt32* indices, UInt32 numItems,
Int32 testMode, IArchiveExtractCallback *anExtractCallback);
STDMETHOD(GetArchiveProperty)(PROPID propID, PROPVARIANT *value);
STDMETHOD(GetNumberOfProperties)(UInt32 *numProperties);
STDMETHOD(GetPropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
STDMETHOD(GetNumberOfArchiveProperties)(UInt32 *numProperties);
STDMETHOD(GetArchivePropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
CHandler();
private:
CObjectVector<CItemEx> _items;
CMyComPtr<IInStream> _stream;
};
}}
#endif

View File

@@ -1,65 +0,0 @@
PROG = lzh.dll
DEF_FILE = ../Archive.def
CFLAGS = $(CFLAGS) -I ../../../
LIBS = $(LIBS) oleaut32.lib user32.lib
LZH_OBJS = \
$O\DllExports.obj \
$O\LzhCRC.obj \
$O\LzhHandler.obj \
$O\LzhIn.obj \
$O\LzhOutStreamWithCRC.obj \
COMMON_OBJS = \
$O\Alloc.obj \
$O\NewHandler.obj \
$O\String.obj \
$O\StringConvert.obj \
$O\Vector.obj \
WIN_OBJS = \
$O\PropVariant.obj \
7ZIP_COMMON_OBJS = \
$O\InBuffer.obj \
$O\LimitedStreams.obj \
$O\OutBuffer.obj \
$O\ProgressUtils.obj \
$O\StreamUtils.obj \
AR_COMMON_OBJS = \
$O\ItemNameUtils.obj \
COMPRESS_LZH_OBJS = \
$O\LzhDecoder.obj \
OBJS = \
$O\StdAfx.obj \
$(LZH_OBJS) \
$(COMMON_OBJS) \
$(WIN_OBJS) \
$(7ZIP_COMMON_OBJS) \
$(AR_COMMON_OBJS) \
$(COMPRESS_LZH_OBJS) \
$O\CopyCoder.obj \
$O\LZOutWindow.obj \
$O\resource.res
!include "../../../Build.mak"
$(LZH_OBJS): $(*B).cpp
$(COMPL)
$(COMMON_OBJS): ../../../Common/$(*B).cpp
$(COMPL)
$(WIN_OBJS): ../../../Windows/$(*B).cpp
$(COMPL)
$(7ZIP_COMMON_OBJS): ../../Common/$(*B).cpp
$(COMPL)
$(AR_COMMON_OBJS): ../Common/$(*B).cpp
$(COMPL)
$(COMPRESS_LZH_OBJS): ../../Compress/Lzh/$(*B).cpp
$(COMPL)
$O\CopyCoder.obj: ../../Compress/Copy/$(*B).cpp
$(COMPL)
$O\LZOutWindow.obj: ../../Compress/LZ/$(*B).cpp
$(COMPL)

View File

@@ -1,5 +0,0 @@
#include "../../MyVersionInfo.rc"
MY_VERSION_INFO_DLL("Lzh Plugin", "lzh")
101 ICON "lzh.ico"

View File

@@ -1,110 +0,0 @@
// DLLExports.cpp
#include "StdAfx.h"
#include "Common/MyInitGuid.h"
#include "Common/ComTry.h"
#include "Windows/PropVariant.h"
#include "../../ICoder.h"
#include "NsisHandler.h"
// {23170F69-40C1-278A-1000-000110090000}
DEFINE_GUID(CLSID_CNsisHandler,
0x23170F69, 0x40C1, 0x278A, 0x10, 0x00, 0x00, 0x01, 0x10, 0x09, 0x00, 0x00);
HINSTANCE g_hInstance;
#ifndef _UNICODE
bool g_IsNT = false;
static bool IsItWindowsNT()
{
OSVERSIONINFO versionInfo;
versionInfo.dwOSVersionInfoSize = sizeof(versionInfo);
if (!::GetVersionEx(&versionInfo))
return false;
return (versionInfo.dwPlatformId == VER_PLATFORM_WIN32_NT);
}
#endif
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
g_hInstance = hInstance;
#ifndef _UNICODE
g_IsNT = IsItWindowsNT();
#endif
}
return TRUE;
}
STDAPI CreateObject(
const GUID *classID,
const GUID *interfaceID,
void **outObject)
{
COM_TRY_BEGIN
*outObject = 0;
if (*classID != CLSID_CNsisHandler)
return CLASS_E_CLASSNOTAVAILABLE;
int needIn = *interfaceID == IID_IInArchive;
// int needOut = *interfaceID == IID_IOutArchive;
if (needIn /*|| needOut */)
{
NArchive::NNsis::CHandler *temp = new NArchive::NNsis::CHandler;
if (needIn)
{
CMyComPtr<IInArchive> inArchive = (IInArchive *)temp;
*outObject = inArchive.Detach();
}
/*
else
{
CMyComPtr<IOutArchive> outArchive = (IOutArchive *)temp;
*outObject = outArchive.Detach();
}
*/
}
else
return E_NOINTERFACE;
COM_TRY_END
return S_OK;
}
STDAPI GetHandlerProperty(PROPID propID, PROPVARIANT *value)
{
NWindows::NCOM::CPropVariant propVariant;
switch(propID)
{
case NArchive::kName:
propVariant = L"Nsis";
break;
case NArchive::kClassID:
{
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)&CLSID_CNsisHandler, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NArchive::kExtension:
propVariant = L"exe";
break;
case NArchive::kUpdate:
propVariant = false;
break;
case NArchive::kStartSignature:
{
if ((value->bstrVal = ::SysAllocStringByteLen((const char *)NArchive::NNsis::kSignature,
NArchive::NNsis::kSignatureSize)) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NArchive::kAssociate:
{
propVariant = false;
break;
}
}
propVariant.Detach(value);
return S_OK;
}

View File

@@ -1,337 +0,0 @@
# Microsoft Developer Studio Project File - Name="Nsis" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=Nsis - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Nsis.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Nsis.mak" CFG="Nsis - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Nsis - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Nsis - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Nsis - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "TAR_EXPORTS" /YX /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "TAR_EXPORTS" /Yu"StdAfx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Program Files\7-Zip\Formats\nsis.dll" /opt:NOWIN98
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "Nsis - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "TAR_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "TAR_EXPORTS" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x419 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\7-Zip\Formats\nsis.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "Nsis - Win32 Release"
# Name "Nsis - Win32 Debug"
# Begin Group "Spec"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Archive.def
# End Source File
# Begin Source File
SOURCE=.\DllExports.cpp
# End Source File
# Begin Source File
SOURCE=.\Nsis.ico
# End Source File
# Begin Source File
SOURCE=.\resource.rc
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"StdAfx.h"
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Common\Alloc.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Alloc.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Buffer.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\IntToString.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\IntToString.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\String.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\String.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Vector.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Vector.h
# End Source File
# End Group
# Begin Group "Windows"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Windows\DLL.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\DLL.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\FileFind.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\FileFind.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.h
# End Source File
# End Group
# Begin Group "Compress"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.h
# End Source File
# End Group
# Begin Group "Engine"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\NsisDecode.cpp
# End Source File
# Begin Source File
SOURCE=.\NsisDecode.h
# End Source File
# Begin Source File
SOURCE=.\NsisHandler.cpp
# End Source File
# Begin Source File
SOURCE=.\NsisHandler.h
# End Source File
# Begin Source File
SOURCE=.\NsisIn.cpp
# End Source File
# Begin Source File
SOURCE=.\NsisIn.h
# End Source File
# End Group
# Begin Group "Archive Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Common\CodecsPath.cpp
# End Source File
# Begin Source File
SOURCE=..\Common\CodecsPath.h
# End Source File
# Begin Source File
SOURCE=..\Common\CoderLoader.cpp
# End Source File
# Begin Source File
SOURCE=..\Common\CoderLoader.h
# End Source File
# Begin Source File
SOURCE=..\Common\FilterCoder.cpp
# End Source File
# Begin Source File
SOURCE=..\Common\FilterCoder.h
# End Source File
# Begin Source File
SOURCE=..\Common\ItemNameUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\Common\ItemNameUtils.h
# End Source File
# End Group
# Begin Group "7zip Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Common\LimitedStreams.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\LimitedStreams.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\ProgressUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\ProgressUtils.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamObjects.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamObjects.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.h
# End Source File
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# Begin Group "7z"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\7z\7zMethodID.cpp
# End Source File
# Begin Source File
SOURCE=..\7z\7zMethodID.h
# End Source File
# Begin Source File
SOURCE=..\7z\7zMethods.cpp
# End Source File
# Begin Source File
SOURCE=..\7z\7zMethods.h
# End Source File
# End Group
# End Target
# End Project

View File

@@ -1,29 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "Nsis"=.\Nsis.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

View File

@@ -1,41 +0,0 @@
// NSisHandler.h
#ifndef __NSIS_HANDLER_H
#define __NSIS_HANDLER_H
#include "Common/MyCom.h"
#include "../IArchive.h"
#include "NsisIn.h"
namespace NArchive {
namespace NNsis {
class CHandler:
public IInArchive,
public CMyUnknownImp
{
CMyComPtr<IInStream> _inStream;
CInArchive _archive;
bool GetUncompressedSize(int index, UInt32 &size);
bool GetCompressedSize(int index, UInt32 &size);
public:
MY_UNKNOWN_IMP1(IInArchive)
STDMETHOD(Open)(IInStream *stream, const UInt64 *maxCheckStartPosition, IArchiveOpenCallback *openArchiveCallback);
STDMETHOD(Close)();
STDMETHOD(GetNumberOfItems)(UInt32 *numItems);
STDMETHOD(GetProperty)(UInt32 index, PROPID propID, PROPVARIANT *value);
STDMETHOD(Extract)(const UInt32* indices, UInt32 numItems, Int32 testMode, IArchiveExtractCallback *extractCallback);
STDMETHOD(GetArchiveProperty)(PROPID propID, PROPVARIANT *value);
STDMETHOD(GetNumberOfProperties)(UInt32 *numProperties);
STDMETHOD(GetPropertyInfo)(UInt32 index, BSTR *name, PROPID *propID, VARTYPE *varType);
STDMETHOD(GetNumberOfArchiveProperties)(UInt32 *numProperties);
STDMETHOD(GetArchivePropertyInfo)(UInt32 index, BSTR *name, PROPID *propID, VARTYPE *varType);
};
}}
#endif

View File

@@ -1,67 +0,0 @@
PROG = nsis.dll
DEF_FILE = ../Archive.def
CFLAGS = $(CFLAGS) -I ../../../
LIBS = $(LIBS) oleaut32.lib user32.lib
TAR_OBJS = \
$O\DllExports.obj \
$O\NsisDecode.obj \
$O\NsisHandler.obj \
$O\NsisIn.obj \
COMMON_OBJS = \
$O\Alloc.obj \
$O\IntToString.obj \
$O\NewHandler.obj \
$O\String.obj \
$O\StringConvert.obj \
$O\Vector.obj \
WIN_OBJS = \
$O\DLL.obj \
$O\FileFind.obj \
$O\PropVariant.obj \
7ZIP_COMMON_OBJS = \
$O\LimitedStreams.obj \
$O\ProgressUtils.obj \
$O\StreamUtils.obj \
AR_COMMON_OBJS = \
$O\CodecsPath.obj \
$O\CoderLoader.obj \
$O\ItemNameUtils.obj \
$O\FilterCoder.obj \
7Z_OBJS = \
$O\7zMethodID.obj \
$O\7zMethods.obj \
OBJS = \
$O\StdAfx.obj \
$(TAR_OBJS) \
$(COMMON_OBJS) \
$(WIN_OBJS) \
$(7ZIP_COMMON_OBJS) \
$(AR_COMMON_OBJS) \
$(7Z_OBJS) \
$(COMPRESS_TAR_OBJS) \
$O\CopyCoder.obj \
$O\resource.res
!include "../../../Build.mak"
$(TAR_OBJS): $(*B).cpp
$(COMPL)
$(COMMON_OBJS): ../../../Common/$(*B).cpp
$(COMPL)
$(WIN_OBJS): ../../../Windows/$(*B).cpp
$(COMPL)
$(7ZIP_COMMON_OBJS): ../../Common/$(*B).cpp
$(COMPL)
$(AR_COMMON_OBJS): ../Common/$(*B).cpp
$(COMPL)
$(7Z_OBJS): ../7z/$(*B).cpp
$(COMPL)
$O\CopyCoder.obj: ../../Compress/Copy/$(*B).cpp
$(COMPL)

View File

@@ -1,3 +0,0 @@
#include "../../MyVersionInfo.rc"
MY_VERSION_INFO_DLL("Nsis Plugin", "nsis")

View File

@@ -1,68 +0,0 @@
// DLLExports.cpp
#include "StdAfx.h"
#include "Common/MyInitGuid.h"
#include "Common/ComTry.h"
#include "Windows/PropVariant.h"
#include "../../ICoder.h"
#include "RpmHandler.h"
// {23170F69-40C1-278A-1000-000110EB0000}
DEFINE_GUID(CLSID_CRpmHandler,
0x23170F69, 0x40C1, 0x278A, 0x10, 0x00, 0x00, 0x01, 0x10, 0xEB, 0x00, 0x00);
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
return TRUE;
}
STDAPI CreateObject(
const GUID *classID,
const GUID *interfaceID,
void **outObject)
{
COM_TRY_BEGIN
*outObject = 0;
if (*classID != CLSID_CRpmHandler)
return CLASS_E_CLASSNOTAVAILABLE;
if (*interfaceID != IID_IInArchive)
return E_NOINTERFACE;
CMyComPtr<IInArchive> inArchive = (IInArchive *)new NArchive::NRpm::CHandler;
*outObject = inArchive.Detach();
COM_TRY_END
return S_OK;
}
STDAPI GetHandlerProperty(PROPID propID, PROPVARIANT *value)
{
NWindows::NCOM::CPropVariant propVariant;
switch(propID)
{
case NArchive::kName:
propVariant = L"Rpm";
break;
case NArchive::kClassID:
{
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)&CLSID_CRpmHandler, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NArchive::kExtension:
propVariant = L"rpm";
break;
case NArchive::kAddExtension:
propVariant = L".cpio.gz";
break;
case NArchive::kUpdate:
propVariant = false;
break;
case NArchive::kKeepName:
propVariant = false;
break;
}
propVariant.Detach(value);
return S_OK;
}

View File

@@ -1,205 +0,0 @@
# Microsoft Developer Studio Project File - Name="Rpm" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=Rpm - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Rpm.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Rpm.mak" CFG="Rpm - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Rpm - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Rpm - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Rpm - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "RPM_EXPORTS" /YX /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "../../../" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "RPM_EXPORTS" /Yu"StdAfx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Program Files\7-zip\Formats\rpm.dll" /opt:NOWIN98
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "Rpm - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "RPM_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "../../../" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "RPM_EXPORTS" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\7-zip\Formats\rpm.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "Rpm - Win32 Release"
# Name "Rpm - Win32 Debug"
# Begin Group "Spec"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Archive.def
# End Source File
# Begin Source File
SOURCE=.\DllExports.cpp
# End Source File
# Begin Source File
SOURCE=.\resource.rc
# End Source File
# Begin Source File
SOURCE=.\Rpm.ico
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"StdAfx.h"
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Windows"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.h
# End Source File
# End Group
# Begin Group "7-zip Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Common\ProgressUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\ProgressUtils.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.h
# End Source File
# End Group
# Begin Group "Compress"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.h
# End Source File
# End Group
# Begin Group "Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Common\Alloc.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Alloc.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\RpmHandler.cpp
# End Source File
# Begin Source File
SOURCE=.\RpmHandler.h
# End Source File
# Begin Source File
SOURCE=.\RpmHeader.h
# End Source File
# Begin Source File
SOURCE=.\RpmIn.cpp
# End Source File
# Begin Source File
SOURCE=.\RpmIn.h
# End Source File
# End Target
# End Project

View File

@@ -1,29 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "Rpm"=.\Rpm.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

View File

@@ -1,46 +0,0 @@
// RPM/Handler.h
#ifndef __RPM_HANDLER_H
#define __RPM_HANDLER_H
#include "Common/MyCom.h"
#include "../IArchive.h"
namespace NArchive {
namespace NRpm {
class CHandler:
public IInArchive,
public CMyUnknownImp
{
public:
MY_UNKNOWN_IMP
STDMETHOD(Open)(IInStream *stream,
const UInt64 *maxCheckStartPosition,
IArchiveOpenCallback *openArchiveCallback);
STDMETHOD(Close)();
STDMETHOD(GetNumberOfItems)(UInt32 *numItems);
STDMETHOD(GetProperty)(UInt32 index, PROPID propID, PROPVARIANT *value);
STDMETHOD(Extract)(const UInt32* indices, UInt32 numItems,
Int32 testMode, IArchiveExtractCallback *extractCallback);
STDMETHOD(GetArchiveProperty)(PROPID propID, PROPVARIANT *value);
STDMETHOD(GetNumberOfProperties)(UInt32 *numProperties);
STDMETHOD(GetPropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
STDMETHOD(GetNumberOfArchiveProperties)(UInt32 *numProperties);
STDMETHOD(GetArchivePropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
private:
CMyComPtr<IInStream> m_InStream;
UInt64 m_Pos;
UInt64 m_Size;
};
}}
#endif

View File

@@ -1,42 +0,0 @@
PROG = rpm.dll
DEF_FILE = ../Archive.def
CFLAGS = $(CFLAGS) -I ../../../
LIBS = $(LIBS) oleaut32.lib
RPM_OBJS = \
$O\DllExports.obj \
$O\RpmHandler.obj \
$O\RpmIn.obj \
COMMON_OBJS = \
$O\Alloc.obj \
$O\NewHandler.obj \
WIN_OBJS = \
$O\PropVariant.obj \
7ZIP_COMMON_OBJS = \
$O\ProgressUtils.obj \
$O\StreamUtils.obj \
OBJS = \
$O\StdAfx.obj \
$(RPM_OBJS) \
$(COMMON_OBJS) \
$(WIN_OBJS) \
$(7ZIP_COMMON_OBJS) \
$O\CopyCoder.obj \
$O\resource.res
!include "../../../Build.mak"
$(RPM_OBJS): $(*B).cpp
$(COMPL)
$(COMMON_OBJS): ../../../Common/$(*B).cpp
$(COMPL)
$(WIN_OBJS): ../../../Windows/$(*B).cpp
$(COMPL)
$(7ZIP_COMMON_OBJS): ../../Common/$(*B).cpp
$(COMPL)
$O\CopyCoder.obj: ../../Compress/Copy/$(*B).cpp
$(COMPL)

View File

@@ -1,5 +0,0 @@
#include "../../MyVersionInfo.rc"
MY_VERSION_INFO_DLL("Rpm Plugin", "rpm")
101 ICON "rpm.ico"

View File

@@ -1,142 +0,0 @@
// DLLExports.cpp
#include "StdAfx.h"
#include "Common/MyInitGuid.h"
#include "Common/ComTry.h"
#include "Windows/PropVariant.h"
#include "../../ICoder.h"
#include "../../IPassword.h"
#include "../Common/CodecsPath.h"
// {23170F69-40C1-278B-0601-010000000000}
DEFINE_GUID(CLSID_CCrypto_AES128_Decoder,
0x23170F69, 0x40C1, 0x278B, 0x06, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00);
#include "RarHandler.h"
HINSTANCE g_hInstance;
#ifndef _UNICODE
bool g_IsNT = false;
static bool IsItWindowsNT()
{
OSVERSIONINFO versionInfo;
versionInfo.dwOSVersionInfoSize = sizeof(versionInfo);
if (!::GetVersionEx(&versionInfo))
return false;
return (versionInfo.dwPlatformId == VER_PLATFORM_WIN32_NT);
}
#endif
void GetCryptoFolderPrefix(TCHAR *path)
{
CSysString s = GetCodecsFolderPrefix();
lstrcpy(path, s);
}
// {23170F69-40C1-278B-0403-010000000000}
DEFINE_GUID(CLSID_CCompressRar15Decoder,
0x23170F69, 0x40C1, 0x278B, 0x04, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00);
// {23170F69-40C1-278B-0403-020000000000}
DEFINE_GUID(CLSID_CCompressRar20Decoder,
0x23170F69, 0x40C1, 0x278B, 0x04, 0x03, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00);
// {23170F69-40C1-278B-0403-030000000000}
DEFINE_GUID(CLSID_CCompressRar29Decoder,
0x23170F69, 0x40C1, 0x278B, 0x04, 0x03, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00);
/*
// {23170F69-40C1-278B-06F1-0302000000000}
DEFINE_GUID(CLSID_CCryptoRar20Decoder,
0x23170F69, 0x40C1, 0x278B, 0x06, 0xF1, 0x03, 0x02, 0x00, 0x00, 0x00, 0x00);
// {23170F69-40C1-278B-06F1-0303000000000}
DEFINE_GUID(CLSID_CCryptoRar29Decoder,
0x23170F69, 0x40C1, 0x278B, 0x06, 0xF1, 0x03, 0x03, 0x00, 0x00, 0x00, 0x00);
*/
// {23170F69-40C1-278A-1000-000110030000}
DEFINE_GUID(CLSID_CRarHandler,
0x23170F69, 0x40C1, 0x278A, 0x10, 0x00, 0x00, 0x01, 0x10, 0x03, 0x00, 0x00);
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
if (dwReason == DLL_PROCESS_ATTACH)
{
g_hInstance = hInstance;
#ifndef _UNICODE
g_IsNT = IsItWindowsNT();
#endif
}
return TRUE;
}
STDAPI CreateObject(
const GUID *classID,
const GUID *interfaceID,
void **outObject)
{
COM_TRY_BEGIN
*outObject = 0;
if (*classID != CLSID_CRarHandler)
return CLASS_E_CLASSNOTAVAILABLE;
int needIn = *interfaceID == IID_IInArchive;
if (needIn)
{
NArchive::NRar::CHandler *temp = new NArchive::NRar::CHandler;
if (needIn)
{
CMyComPtr<IInArchive> inArchive = (IInArchive *)temp;
*outObject = inArchive.Detach();
}
else
{
CMyComPtr<IOutArchive> outArchive = (IOutArchive *)temp;
*outObject = outArchive.Detach();
}
}
else
return E_NOINTERFACE;
COM_TRY_END
return S_OK;
}
STDAPI GetHandlerProperty(PROPID propID, PROPVARIANT *value)
{
NWindows::NCOM::CPropVariant propVariant;
switch(propID)
{
case NArchive::kName:
propVariant = L"Rar";
break;
case NArchive::kClassID:
{
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)&CLSID_CRarHandler, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NArchive::kExtension:
propVariant = L"rar";
break;
case NArchive::kUpdate:
propVariant = false;
break;
case NArchive::kKeepName:
propVariant = false;
break;
case NArchive::kStartSignature:
{
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)NArchive::NRar::NHeader::kMarker,
NArchive::NRar::NHeader::kMarkerSize)) != 0)
value->vt = VT_BSTR;
return S_OK;
}
}
propVariant.Detach(value);
return S_OK;
}

View File

@@ -1,445 +0,0 @@
# Microsoft Developer Studio Project File - Name="Rar" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=Rar - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Rar.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Rar.mak" CFG="Rar - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Rar - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Rar - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Rar - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "RAR_EXPORTS" /YX /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "RAR_EXPORTS" /Yu"StdAfx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Program Files\7-ZIP\Formats\rar.dll" /opt:NOWIN98
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "Rar - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "RAR_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "RAR_EXPORTS" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x419 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\7-ZIP\Formats\rar.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "Rar - Win32 Release"
# Name "Rar - Win32 Debug"
# Begin Group "Spec"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Archive.def
# End Source File
# Begin Source File
SOURCE=.\DllExports.cpp
# End Source File
# Begin Source File
SOURCE=.\resource.rc
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"StdAfx.h"
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Common\Alloc.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Alloc.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Buffer.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\CRC.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\CRC.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\DynamicBuffer.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\IntToString.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\IntToString.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\String.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\String.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Types.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\UTFConvert.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\UTFConvert.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Vector.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Vector.h
# End Source File
# End Group
# Begin Group "Archive Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Common\CodecsPath.cpp
# End Source File
# Begin Source File
SOURCE=..\Common\CodecsPath.h
# End Source File
# Begin Source File
SOURCE=..\Common\CoderLoader.h
# End Source File
# Begin Source File
SOURCE=..\Common\FilterCoder.cpp
# End Source File
# Begin Source File
SOURCE=..\Common\FilterCoder.h
# End Source File
# Begin Source File
SOURCE=..\Common\IArchiveHandler.h
# End Source File
# Begin Source File
SOURCE=..\Common\InStreamWithCRC.cpp
# End Source File
# Begin Source File
SOURCE=..\Common\InStreamWithCRC.h
# End Source File
# Begin Source File
SOURCE=..\Common\OutStreamWithCRC.cpp
# End Source File
# Begin Source File
SOURCE=..\Common\OutStreamWithCRC.h
# End Source File
# End Group
# Begin Group "Windows"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Windows\DLL.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\DLL.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\FileFind.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\FileFind.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\Handle.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\Synchronization.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\Synchronization.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\Thread.h
# End Source File
# End Group
# Begin Group "Compress"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.h
# End Source File
# End Group
# Begin Group "Engine"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\RarHandler.cpp
# End Source File
# Begin Source File
SOURCE=.\RarHandler.h
# End Source File
# Begin Source File
SOURCE=.\RarHeader.cpp
# End Source File
# Begin Source File
SOURCE=.\RarHeader.h
# End Source File
# Begin Source File
SOURCE=.\RarIn.cpp
# End Source File
# Begin Source File
SOURCE=.\RarIn.h
# End Source File
# Begin Source File
SOURCE=.\RarItem.cpp
# End Source File
# Begin Source File
SOURCE=.\RarItem.h
# End Source File
# Begin Source File
SOURCE=.\RarVolumeInStream.cpp
# End Source File
# Begin Source File
SOURCE=.\RarVolumeInStream.h
# End Source File
# End Group
# Begin Group "Crypto"
# PROP Default_Filter ""
# Begin Group "Rar29"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Crypto\RarAES\RarAES.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Crypto\RarAES\RarAES.h
# End Source File
# Begin Source File
SOURCE=..\..\Crypto\RarAES\sha1.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Crypto\RarAES\sha1.h
# End Source File
# End Group
# Begin Group "Rar20"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Crypto\Rar20\Rar20Cipher.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Crypto\Rar20\Rar20Cipher.h
# End Source File
# Begin Source File
SOURCE=..\..\Crypto\Rar20\Rar20Crypto.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Crypto\Rar20\Rar20Crypto.h
# End Source File
# End Group
# End Group
# Begin Group "7-zip Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Common\LimitedStreams.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\LimitedStreams.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\ProgressUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\ProgressUtils.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamObjects.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamObjects.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.h
# End Source File
# End Group
# Begin Group "7z"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\7z\7zMethodID.cpp
# End Source File
# Begin Source File
SOURCE=..\7z\7zMethodID.h
# End Source File
# Begin Source File
SOURCE=..\7z\7zMethods.cpp
# End Source File
# Begin Source File
SOURCE=..\7z\7zMethods.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\Rar.ico
# End Source File
# End Target
# End Project

View File

@@ -1,29 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "Rar"=.\Rar.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

View File

@@ -1,63 +0,0 @@
// Rar/Handler.h
#ifndef __RAR_HANDLER_H
#define __RAR_HANDLER_H
#include "../IArchive.h"
#include "RarIn.h"
#include "RarVolumeInStream.h"
namespace NArchive {
namespace NRar {
class CHandler:
public IInArchive,
public CMyUnknownImp
{
public:
MY_UNKNOWN_IMP
STDMETHOD(Open)(IInStream *aStream,
const UInt64 *aMaxCheckStartPosition,
IArchiveOpenCallback *anOpenArchiveCallback);
STDMETHOD(Close)();
STDMETHOD(GetNumberOfItems)(UInt32 *numItems);
STDMETHOD(GetProperty)(UInt32 index, PROPID propID, PROPVARIANT *value);
STDMETHOD(Extract)(const UInt32* indices, UInt32 numItems,
Int32 testMode, IArchiveExtractCallback *anExtractCallback);
STDMETHOD(GetArchiveProperty)(PROPID propID, PROPVARIANT *value);
STDMETHOD(GetNumberOfProperties)(UInt32 *numProperties);
STDMETHOD(GetPropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
STDMETHOD(GetNumberOfArchiveProperties)(UInt32 *numProperties);
STDMETHOD(GetArchivePropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
private:
CRecordVector<CRefItem> _refItems;
CObjectVector<CItemEx> _items;
CObjectVector<CInArchive> _archives;
NArchive::NRar::CInArchiveInfo _archiveInfo;
UInt64 GetPackSize(int refIndex) const;
// NArchive::NRar::CInArchive _archive;
bool IsSolid(int refIndex)
{
const CItemEx &item = _items[_refItems[refIndex].ItemIndex];
if (item.UnPackVersion < 20)
{
if (_archiveInfo.IsSolid())
return (refIndex > 0);
return false;
}
return item.IsSolid();
}
};
}}
#endif

View File

@@ -1,85 +0,0 @@
PROG = rar.dll
DEF_FILE = ../Archive.def
CFLAGS = $(CFLAGS) -I ../../../
LIBS = $(LIBS) oleaut32.lib user32.lib
RAR_OBJS = \
$O\DllExports.obj \
$O\RarHandler.obj \
$O\RarHeader.obj \
$O\RarIn.obj \
$O\RarItem.obj \
$O\RarVolumeInStream.obj \
COMMON_OBJS = \
$O\Alloc.obj \
$O\CRC.obj \
$O\IntToString.obj \
$O\NewHandler.obj \
$O\String.obj \
$O\StringConvert.obj \
$O\UTFConvert.obj \
$O\Vector.obj \
WIN_OBJS = \
$O\DLL.obj \
$O\FileFind.obj \
$O\PropVariant.obj \
7ZIP_COMMON_OBJS = \
$O\LimitedStreams.obj \
$O\ProgressUtils.obj \
$O\StreamObjects.obj \
$O\StreamUtils.obj \
AR_COMMON_OBJS = \
$O\CodecsPath.obj \
$O\FilterCoder.obj \
$O\InStreamWithCRC.obj \
$O\OutStreamWithCRC.obj \
7Z_OBJS = \
$O\7zMethodID.obj \
$O\7zMethods.obj \
CRYPTO_RAR20_OBJS = \
$O\Rar20Cipher.obj \
$O\Rar20Crypto.obj \
CRYPTO_RARAES_OBJS = \
$O\RarAES.obj \
$O\sha1.obj \
OBJS = \
$O\StdAfx.obj \
$(RAR_OBJS) \
$(COMMON_OBJS) \
$(WIN_OBJS) \
$(7ZIP_COMMON_OBJS) \
$(AR_COMMON_OBJS) \
$(7Z_OBJS) \
$(CRYPTO_RAR20_OBJS) \
$(CRYPTO_RARAES_OBJS) \
$O\CopyCoder.obj \
$O\resource.res
!include "../../../Build.mak"
$(RAR_OBJS): $(*B).cpp
$(COMPL)
$(COMMON_OBJS): ../../../Common/$(*B).cpp
$(COMPL)
$(WIN_OBJS): ../../../Windows/$(*B).cpp
$(COMPL)
$(7ZIP_COMMON_OBJS): ../../Common/$(*B).cpp
$(COMPL)
$(AR_COMMON_OBJS): ../Common/$(*B).cpp
$(COMPL)
$(7Z_OBJS): ../7z/$(*B).cpp
$(COMPL)
$(CRYPTO_RAR20_OBJS): ../../Crypto/Rar20/$(*B).cpp
$(COMPL)
$(CRYPTO_RARAES_OBJS): ../../Crypto/RarAES/$(*B).cpp
$(COMPL)
$O\CopyCoder.obj: ../../Compress/Copy/$(*B).cpp
$(COMPL)

View File

@@ -1,5 +0,0 @@
#include "../../MyVersionInfo.rc"
MY_VERSION_INFO_DLL("Rar Plugin", "rar")
101 ICON "rar.ico"

View File

@@ -1,65 +0,0 @@
// DLLExports.cpp
#include "StdAfx.h"
#include "Common/MyInitGuid.h"
#include "Common/ComTry.h"
#include "Windows/PropVariant.h"
#include "SplitHandler.h"
#include "../../ICoder.h"
// {23170F69-40C1-278A-1000-000110EA0000}
DEFINE_GUID(CLSID_CSplitHandler,
0x23170F69, 0x40C1, 0x278A, 0x10, 0x00, 0x00, 0x01, 0x10, 0xEA, 0x00, 0x00);
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
return TRUE;
}
STDAPI CreateObject(
const GUID *classID,
const GUID *interfaceID,
void **outObject)
{
COM_TRY_BEGIN
*outObject = 0;
if (*classID != CLSID_CSplitHandler)
return CLASS_E_CLASSNOTAVAILABLE;
if (*interfaceID != IID_IInArchive)
return E_NOINTERFACE;
CMyComPtr<IInArchive> inArchive = (IInArchive *)new NArchive::NSplit::CHandler;
*outObject = inArchive.Detach();
COM_TRY_END
return S_OK;
}
STDAPI GetHandlerProperty(PROPID propID, PROPVARIANT *value)
{
NWindows::NCOM::CPropVariant propVariant;
switch(propID)
{
case NArchive::kName:
propVariant = L"Split";
break;
case NArchive::kClassID:
{
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)&CLSID_CSplitHandler, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NArchive::kExtension:
propVariant = L"001";
break;
case NArchive::kUpdate:
propVariant = false;
break;
case NArchive::kKeepName:
propVariant = true;
break;
}
propVariant.Detach(value);
return S_OK;
}

View File

@@ -1,237 +0,0 @@
# Microsoft Developer Studio Project File - Name="Split" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=Split - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Split.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Split.mak" CFG="Split - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Split - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Split - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Split - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SPLIT_EXPORTS" /YX /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SPLIT_EXPORTS" /Yu"StdAfx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Program Files\7-Zip\Formats\split.dll" /opt:NOWIN98
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "Split - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SPLIT_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SPLIT_EXPORTS" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x419 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\7-Zip\Formats\split.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "Split - Win32 Release"
# Name "Split - Win32 Debug"
# Begin Group "Spec"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Archive.def
# End Source File
# Begin Source File
SOURCE=.\DllExports.cpp
# End Source File
# Begin Source File
SOURCE=.\resource.rc
# End Source File
# Begin Source File
SOURCE=.\Split.ico
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"StdAfx.h"
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Common\Alloc.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Alloc.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\String.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\String.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Vector.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Vector.h
# End Source File
# End Group
# Begin Group "Windows"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.h
# End Source File
# End Group
# Begin Group "Compress"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.h
# End Source File
# End Group
# Begin Group "7zip Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Common\MultiStream.cpp
# End Source File
# Begin Source File
SOURCE=..\Common\MultiStream.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\ProgressUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\ProgressUtils.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.h
# End Source File
# End Group
# Begin Group "Interface"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\IArchive.h
# End Source File
# End Group
# Begin Source File
SOURCE=.\SplitHandler.cpp
# End Source File
# Begin Source File
SOURCE=.\SplitHandler.h
# End Source File
# Begin Source File
SOURCE=.\SplitHandlerOut.cpp
# End Source File
# End Target
# End Project

View File

@@ -1,29 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "Split"=.\Split.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

View File

@@ -1,62 +0,0 @@
// Split/Handler.h
#ifndef __SPLIT_HANDLER_H
#define __SPLIT_HANDLER_H
#include "Common/MyCom.h"
#include "Common/String.h"
#include "../IArchive.h"
namespace NArchive {
namespace NSplit {
class CHandler:
public IInArchive,
public IInArchiveGetStream,
// public IOutArchive,
public CMyUnknownImp
{
public:
MY_UNKNOWN_IMP1(IInArchiveGetStream)
STDMETHOD(Open)(IInStream *stream,
const UInt64 *maxCheckStartPosition,
IArchiveOpenCallback *openArchiveCallback);
STDMETHOD(Close)();
STDMETHOD(GetNumberOfItems)(UInt32 *numItems);
STDMETHOD(GetProperty)(UInt32 index, PROPID propID, PROPVARIANT *value);
STDMETHOD(Extract)(const UInt32* indices, UInt32 numItems,
Int32 testMode, IArchiveExtractCallback *extractCallback);
STDMETHOD(GetArchiveProperty)(PROPID propID, PROPVARIANT *value);
STDMETHOD(GetNumberOfProperties)(UInt32 *numProperties);
STDMETHOD(GetPropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
STDMETHOD(GetNumberOfArchiveProperties)(UInt32 *numProperties);
STDMETHOD(GetArchivePropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
STDMETHOD(GetStream)(UInt32 index, ISequentialInStream **stream);
// IOutArchiveHandler
/*
STDMETHOD(UpdateItems)(ISequentialOutStream *outStream, UInt32 numItems,
IArchiveUpdateCallback *updateCallback);
STDMETHOD(GetFileTimeType)(UInt32 *type);
*/
private:
UString _subName;
UString _name;
CObjectVector<CMyComPtr<IInStream> > _streams;
CRecordVector<UInt64> _sizes;
UInt64 _totalSize;
};
}}
#endif

View File

@@ -1,51 +0,0 @@
PROG = split.dll
DEF_FILE = ../Archive.def
CFLAGS = $(CFLAGS) -I ../../../
LIBS = $(LIBS) oleaut32.lib user32.lib
SPLIT_OBJS = \
$O\DllExports.obj \
$O\SplitHandler.obj \
$O\SplitHandlerOut.obj \
COMMON_OBJS = \
$O\Alloc.obj \
$O\NewHandler.obj \
$O\String.obj \
$O\StringConvert.obj \
$O\Vector.obj \
WIN_OBJS = \
$O\PropVariant.obj \
7ZIP_COMMON_OBJS = \
$O\ProgressUtils.obj \
$O\StreamUtils.obj \
AR_COMMON_OBJS = \
$O\MultiStream.obj \
OBJS = \
$O\StdAfx.obj \
$(SPLIT_OBJS) \
$(COMMON_OBJS) \
$(WIN_OBJS) \
$(7ZIP_COMMON_OBJS) \
$(AR_COMMON_OBJS) \
$O\CopyCoder.obj \
$O\resource.res
!include "../../../Build.mak"
$(SPLIT_OBJS): $(*B).cpp
$(COMPL)
$(COMMON_OBJS): ../../../Common/$(*B).cpp
$(COMPL)
$(WIN_OBJS): ../../../Windows/$(*B).cpp
$(COMPL)
$(7ZIP_COMMON_OBJS): ../../Common/$(*B).cpp
$(COMPL)
$(AR_COMMON_OBJS): ../Common/$(*B).cpp
$(COMPL)
$O\CopyCoder.obj: ../../Compress/Copy/$(*B).cpp
$(COMPL)

View File

@@ -1,5 +0,0 @@
#include "../../MyVersionInfo.rc"
MY_VERSION_INFO_DLL("Split Plugin", "split")
101 ICON "Split.ico"

View File

@@ -1,86 +0,0 @@
// DLLExports.cpp
#include "StdAfx.h"
#include "Common/MyInitGuid.h"
#include "Common/ComTry.h"
#include "Windows/PropVariant.h"
#include "../../ICoder.h"
#include "TarHandler.h"
// {23170F69-40C1-278A-1000-000110EE0000}
DEFINE_GUID(CLSID_CTarHandler,
0x23170F69, 0x40C1, 0x278A, 0x10, 0x00, 0x00, 0x01, 0x10, 0xEE, 0x00, 0x00);
extern "C"
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/)
{
return TRUE;
}
STDAPI CreateObject(
const GUID *classID,
const GUID *interfaceID,
void **outObject)
{
COM_TRY_BEGIN
*outObject = 0;
if (*classID != CLSID_CTarHandler)
return CLASS_E_CLASSNOTAVAILABLE;
int needIn = *interfaceID == IID_IInArchive;
int needOut = *interfaceID == IID_IOutArchive;
if (needIn || needOut)
{
NArchive::NTar::CHandler *temp = new NArchive::NTar::CHandler;
if (needIn)
{
CMyComPtr<IInArchive> inArchive = (IInArchive *)temp;
*outObject = inArchive.Detach();
}
else
{
CMyComPtr<IOutArchive> outArchive = (IOutArchive *)temp;
*outObject = outArchive.Detach();
}
}
else
return E_NOINTERFACE;
COM_TRY_END
return S_OK;
}
STDAPI GetHandlerProperty(PROPID propID, PROPVARIANT *value)
{
NWindows::NCOM::CPropVariant propVariant;
switch(propID)
{
case NArchive::kName:
propVariant = L"Tar";
break;
case NArchive::kClassID:
{
if ((value->bstrVal = ::SysAllocStringByteLen(
(const char *)&CLSID_CTarHandler, sizeof(GUID))) != 0)
value->vt = VT_BSTR;
return S_OK;
}
case NArchive::kExtension:
propVariant = L"tar";
break;
case NArchive::kUpdate:
propVariant = true;
break;
case NArchive::kKeepName:
propVariant = false;
break;
case NArchive::kStartSignature:
{
const unsigned char sig[] = { 'u', 's', 't', 'a', 'r' };
if ((value->bstrVal = ::SysAllocStringByteLen((const char *)sig, 5)) != 0)
value->vt = VT_BSTR;
return S_OK;
}
}
propVariant.Detach(value);
return S_OK;
}

View File

@@ -1,297 +0,0 @@
# Microsoft Developer Studio Project File - Name="Tar" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=Tar - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Tar.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Tar.mak" CFG="Tar - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Tar - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Tar - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Tar - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "TAR_EXPORTS" /YX /FD /c
# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "..\..\..\\" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "TAR_EXPORTS" /Yu"StdAfx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "NDEBUG"
# ADD RSC /l 0x419 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Program Files\7-Zip\Formats\tar.dll" /opt:NOWIN98
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "Tar - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 1
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "TAR_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\\" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "TAR_EXPORTS" /Yu"StdAfx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG"
# ADD RSC /l 0x419 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\7-Zip\Formats\tar.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "Tar - Win32 Release"
# Name "Tar - Win32 Debug"
# Begin Group "Spec"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Archive.def
# End Source File
# Begin Source File
SOURCE=.\DllExports.cpp
# End Source File
# Begin Source File
SOURCE=.\resource.rc
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"StdAfx.h"
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\Tar.ico
# End Source File
# End Group
# Begin Group "Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Common\Alloc.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Alloc.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\IntToString.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\IntToString.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\NewHandler.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\String.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\String.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringConvert.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringToInt.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\StringToInt.h
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Vector.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Common\Vector.h
# End Source File
# End Group
# Begin Group "Windows"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\Windows\PropVariant.h
# End Source File
# End Group
# Begin Group "Compress"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Compress\Copy\CopyCoder.h
# End Source File
# End Group
# Begin Group "Engine"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\TarHandler.cpp
# End Source File
# Begin Source File
SOURCE=.\TarHandler.h
# End Source File
# Begin Source File
SOURCE=.\TarHandlerOut.cpp
# End Source File
# Begin Source File
SOURCE=.\TarHeader.cpp
# End Source File
# Begin Source File
SOURCE=.\TarHeader.h
# End Source File
# Begin Source File
SOURCE=.\TarIn.cpp
# End Source File
# Begin Source File
SOURCE=.\TarIn.h
# End Source File
# Begin Source File
SOURCE=.\TarItem.h
# End Source File
# Begin Source File
SOURCE=.\TarOut.cpp
# End Source File
# Begin Source File
SOURCE=.\TarOut.h
# End Source File
# Begin Source File
SOURCE=.\TarUpdate.cpp
# End Source File
# Begin Source File
SOURCE=.\TarUpdate.h
# End Source File
# End Group
# Begin Group "Archive Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\Common\ItemNameUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\Common\ItemNameUtils.h
# End Source File
# End Group
# Begin Group "7zip Common"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\Common\LimitedStreams.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\LimitedStreams.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\ProgressUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\ProgressUtils.h
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.cpp
# End Source File
# Begin Source File
SOURCE=..\..\Common\StreamUtils.h
# End Source File
# End Group
# End Target
# End Project

View File

@@ -1,29 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "Tar"=.\Tar.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

View File

@@ -1,56 +0,0 @@
// Tar/Handler.h
#ifndef __TAR_HANDLER_H
#define __TAR_HANDLER_H
#include "Common/MyCom.h"
#include "../IArchive.h"
#include "TarItem.h"
namespace NArchive {
namespace NTar {
class CHandler:
public IInArchive,
public IOutArchive,
public CMyUnknownImp
{
public:
MY_UNKNOWN_IMP2(
IInArchive,
IOutArchive
)
STDMETHOD(Open)(IInStream *stream,
const UInt64 *maxCheckStartPosition,
IArchiveOpenCallback *openArchiveCallback);
STDMETHOD(Close)();
STDMETHOD(GetNumberOfItems)(UInt32 *numItems);
STDMETHOD(GetProperty)(UInt32 index, PROPID propID, PROPVARIANT *value);
STDMETHOD(Extract)(const UInt32* indices, UInt32 numItems,
Int32 testMode, IArchiveExtractCallback *extractCallback);
STDMETHOD(GetArchiveProperty)(PROPID propID, PROPVARIANT *value);
STDMETHOD(GetNumberOfProperties)(UInt32 *numProperties);
STDMETHOD(GetPropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
STDMETHOD(GetNumberOfArchiveProperties)(UInt32 *numProperties);
STDMETHOD(GetArchivePropertyInfo)(UInt32 index,
BSTR *name, PROPID *propID, VARTYPE *varType);
// IOutArchive
STDMETHOD(UpdateItems)(ISequentialOutStream *outStream, UInt32 numItems,
IArchiveUpdateCallback *updateCallback);
STDMETHOD(GetFileTimeType)(UInt32 *type);
private:
CObjectVector<CItemEx> _items;
CMyComPtr<IInStream> _inStream;
};
}}
#endif

View File

@@ -1,59 +0,0 @@
PROG = tar.dll
DEF_FILE = ../Archive.def
CFLAGS = $(CFLAGS) -I ../../../
LIBS = $(LIBS) oleaut32.lib user32.lib
TAR_OBJS = \
$O\DllExports.obj \
$O\TarHandler.obj \
$O\TarHandlerOut.obj \
$O\TarHeader.obj \
$O\TarIn.obj \
$O\TarOut.obj \
$O\TarUpdate.obj \
COMMON_OBJS = \
$O\Alloc.obj \
$O\IntToString.obj \
$O\NewHandler.obj \
$O\String.obj \
$O\StringConvert.obj \
$O\StringToInt.obj \
$O\Vector.obj \
WIN_OBJS = \
$O\PropVariant.obj \
7ZIP_COMMON_OBJS = \
$O\LimitedStreams.obj \
$O\ProgressUtils.obj \
$O\StreamUtils.obj \
AR_COMMON_OBJS = \
$O\ItemNameUtils.obj \
OBJS = \
$O\StdAfx.obj \
$(TAR_OBJS) \
$(COMMON_OBJS) \
$(WIN_OBJS) \
$(7ZIP_COMMON_OBJS) \
$(AR_COMMON_OBJS) \
$(COMPRESS_TAR_OBJS) \
$O\CopyCoder.obj \
$O\resource.res
!include "../../../Build.mak"
$(TAR_OBJS): $(*B).cpp
$(COMPL)
$(COMMON_OBJS): ../../../Common/$(*B).cpp
$(COMPL)
$(WIN_OBJS): ../../../Windows/$(*B).cpp
$(COMPL)
$(7ZIP_COMMON_OBJS): ../../Common/$(*B).cpp
$(COMPL)
$(AR_COMMON_OBJS): ../Common/$(*B).cpp
$(COMPL)
$O\CopyCoder.obj: ../../Compress/Copy/$(*B).cpp
$(COMPL)

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