Update fertility levels, use BuildingBase.fertility Def attribute for fertility calculations

This commit is contained in:
2023-07-15 20:18:52 -05:00
parent 7541428635
commit 0546fb2e55
2 changed files with 4 additions and 3 deletions

View File

@@ -24,7 +24,6 @@
<Mass>80</Mass>
</statBases>
<size>(1,4)</size>
<!-- this stat doesn't do anything for this mod -->
<fertility>2.8</fertility>
<building>
<defaultPlantToGrow>Plant_Rice</defaultPlantToGrow>
@@ -88,6 +87,7 @@
<cornerBR>Damage/Corner</cornerBR>
</damageData>
</graphicData>
<fertility>3.0</fertility>
<constructionSkillPrerequisite>8</constructionSkillPrerequisite>
<statBases>
<WorkToBuild>5000</WorkToBuild>
@@ -133,6 +133,7 @@
<cornerBR>Damage/Corner</cornerBR>
</damageData>
</graphicData>
<fertility>3.15</fertility>
<constructionSkillPrerequisite>10</constructionSkillPrerequisite>
<statBases>
<WorkToBuild>7000</WorkToBuild>
@@ -177,6 +178,7 @@
<cornerBR>Damage/Corner</cornerBR>
</damageData>
</graphicData>
<fertility>3.4</fertility>
<constructionSkillPrerequisite>12</constructionSkillPrerequisite>
<statBases>
<WorkToBuild>9500</WorkToBuild>