change defaults, add multiplayer asset, builds asset

This commit is contained in:
2024-12-14 17:51:59 -06:00
parent f3fee77d4a
commit 2af9bee951
7 changed files with 184 additions and 37 deletions

View File

@@ -38,7 +38,6 @@ RenderSettings:
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m_CustomReflection: {fileID: 0} m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0} m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0 m_UseRadianceAmbientProbe: 0
--- !u!157 &3 --- !u!157 &3
LightmapSettings: LightmapSettings:
@@ -104,7 +103,7 @@ NavMeshSettings:
serializedVersion: 2 serializedVersion: 2
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_BuildSettings: m_BuildSettings:
serializedVersion: 2 serializedVersion: 3
agentTypeID: 0 agentTypeID: 0
agentRadius: 0.5 agentRadius: 0.5
agentHeight: 2 agentHeight: 2
@@ -117,7 +116,7 @@ NavMeshSettings:
cellSize: 0.16666667 cellSize: 0.16666667
manualTileSize: 0 manualTileSize: 0
tileSize: 256 tileSize: 256
accuratePlacement: 0 buildHeightMesh: 0
maxJobWorkers: 0 maxJobWorkers: 0
preserveTilesOutsideBounds: 0 preserveTilesOutsideBounds: 0
debug: debug:
@@ -172,6 +171,7 @@ MonoBehaviour:
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m_Bits: 1 m_Bits: 1
m_VolumeTrigger: {fileID: 0} m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 0 m_RenderPostProcessing: 0
m_Antialiasing: 0 m_Antialiasing: 0
m_AntialiasingQuality: 2 m_AntialiasingQuality: 2
@@ -179,9 +179,20 @@ MonoBehaviour:
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m_AllowHDROutput: 1
m_UseScreenCoordOverride: 0
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m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0 m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0 m_RequiresColorTexture: 0
m_Version: 2 m_Version: 2
m_TaaSettings:
m_Quality: 3
m_FrameInfluence: 0.1
m_JitterScale: 1
m_MipBias: 0
m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0
--- !u!20 &519420031 --- !u!20 &519420031
Camera: Camera:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -192,13 +203,21 @@ Camera:
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serializedVersion: 2 serializedVersion: 2
m_ClearFlags: 2 m_ClearFlags: 2
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} m_BackGroundColor: {r: 0.14150941, g: 0.14150941, b: 0.14150941, a: 0}
m_projectionMatrixMode: 1 m_projectionMatrixMode: 1
m_GateFitMode: 2 m_GateFitMode: 2
m_FOVAxisMode: 0 m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24} m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0} m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect: m_NormalizedViewPortRect:
serializedVersion: 2 serializedVersion: 2
x: 0 x: 0
@@ -232,13 +251,13 @@ Transform:
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m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 519420028} m_GameObject: {fileID: 519420028}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10} m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &619394800 --- !u!1 &619394800
GameObject: GameObject:
@@ -281,6 +300,7 @@ MonoBehaviour:
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m_DeprecatedPointLightCookieSprite: {fileID: 0} m_DeprecatedPointLightCookieSprite: {fileID: 0}
m_LightOrder: 0 m_LightOrder: 0
m_AlphaBlendOnOverlap: 0
m_OverlapOperation: 0 m_OverlapOperation: 0
m_NormalMapDistance: 3 m_NormalMapDistance: 3
m_NormalMapQuality: 2 m_NormalMapQuality: 2
@@ -289,35 +309,6 @@ MonoBehaviour:
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m_ShadowVolumeIntensityEnabled: 0 m_ShadowVolumeIntensityEnabled: 0
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m_Vertices:
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color: {r: 0.70710677, g: 0.70710677, b: 0, a: 0}
uv: {x: 0, y: 0}
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color: {r: 0, g: 0, b: 0, a: 1}
uv: {x: 0, y: 0}
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color: {r: -0.70710677, g: 0.70710677, b: 0, a: 0}
uv: {x: 0, y: 0}
- position: {x: -0.9985302, y: 0.9985302, z: 0}
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- position: {x: -0.99853003, y: -0.9985304, z: 0}
color: {r: -0.70710665, g: -0.7071069, b: 0, a: 0}
uv: {x: 0, y: 0}
- position: {x: -0.99853003, y: -0.9985304, z: 0}
color: {r: 0, g: 0, b: 0, a: 1}
uv: {x: 0, y: 0}
- position: {x: 0.99853003, y: -0.9985304, z: 0}
color: {r: 0.70710665, g: -0.7071069, b: 0, a: 0}
uv: {x: 0, y: 0}
- position: {x: 0.99853003, y: -0.9985304, z: 0}
color: {r: 0, g: 0, b: 0, a: 1}
uv: {x: 0, y: 0}
- position: {x: 0, y: 0, z: 0}
color: {r: 0, g: 0, b: 0, a: 1}
uv: {x: 0, y: 0}
m_Triangles: 030001000800020000000100030002000100050003000800040002000300050004000300070005000800060004000500070006000500010007000800000006000700010000000700
m_LocalBounds: m_LocalBounds:
m_Center: {x: 0, y: -0.00000011920929, z: 0} m_Center: {x: 0, y: -0.00000011920929, z: 0}
m_Extent: {x: 0.9985302, y: 0.99853027, z: 0} m_Extent: {x: 0.9985302, y: 0.99853027, z: 0}
@@ -342,11 +333,17 @@ Transform:
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m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 619394800} m_GameObject: {fileID: 619394800}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 519420032}
- {fileID: 619394802}

View File

@@ -5,6 +5,7 @@
"com.unity.ide.rider": "3.0.31", "com.unity.ide.rider": "3.0.31",
"com.unity.ide.visualstudio": "2.0.22", "com.unity.ide.visualstudio": "2.0.22",
"com.unity.render-pipelines.universal": "14.0.11", "com.unity.render-pipelines.universal": "14.0.11",
"com.unity.services.cloud-build": "1.0.5",
"com.unity.test-framework": "1.1.33", "com.unity.test-framework": "1.1.33",
"com.unity.textmeshpro": "3.0.6", "com.unity.textmeshpro": "3.0.6",
"com.unity.timeline": "1.7.6", "com.unity.timeline": "1.7.6",

View File

@@ -168,6 +168,13 @@
"dependencies": {}, "dependencies": {},
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
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"depth": 1,
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"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.render-pipelines.core": { "com.unity.render-pipelines.core": {
"version": "14.0.11", "version": "14.0.11",
"depth": 1, "depth": 1,
@@ -206,6 +213,27 @@
"dependencies": {}, "dependencies": {},
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.services.cloud-build": {
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"dependencies": {
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"com.unity.nuget.newtonsoft-json": "3.2.1",
"com.unity.modules.androidjni": "1.0.0"
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"version": "14.0.11", "version": "14.0.11",
"depth": 1, "depth": 1,

View File

@@ -6,6 +6,6 @@ EditorBuildSettings:
serializedVersion: 2 serializedVersion: 2
m_Scenes: m_Scenes:
- enabled: 1 - enabled: 1
path: Assets/Scenes/SampleScene.unity path: Assets/Scenes/DungeonScene.unity
guid: 8c9cfa26abfee488c85f1582747f6a02 guid: 8c9cfa26abfee488c85f1582747f6a02
m_configObjects: {} m_configObjects: {}

View File

@@ -0,0 +1,121 @@
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