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m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_BackGroundColor: {r: 0.14150941, g: 0.14150941, b: 0.14150941, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} - m_FocalLength: 50 m_NormalizedViewPortRect: serializedVersion: 2 x: 0 @@ -232,13 +251,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519420028} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &619394800 GameObject: @@ -281,6 +300,7 @@ MonoBehaviour: m_LightCookieSprite: {fileID: 0} m_DeprecatedPointLightCookieSprite: {fileID: 0} m_LightOrder: 0 + m_AlphaBlendOnOverlap: 0 m_OverlapOperation: 0 m_NormalMapDistance: 3 m_NormalMapQuality: 2 @@ -289,35 +309,6 @@ MonoBehaviour: m_ShadowIntensity: 0.75 m_ShadowVolumeIntensityEnabled: 0 m_ShadowVolumeIntensity: 0.75 - 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