Xevion 944aaad6d6 flag changed nodes as dirty to enhance shader reading
looks like it double FPS, going from ~230 to ~500 FPS. The rest of it may have to do with text or something called UI painting. Additionally, the rener thread uses 0.4ms, which is super minor, but perhaps we could evenutally look into changing off from a shader?
2020-11-24 21:31:07 -06:00
2020-11-06 15:00:15 -06:00
2020-11-13 09:08:42 -06:00

Paths

Paths is a Unity-based application dedicated to showing off a array of different pathfinding algorithms in a variety of different environments and configurations.

Algorithms

  • A*

To-do

  • Algorithms
    • Djikstra
    • IDA*
    • Depth-First Search
    • Breadth-First Search
    • Jump Point Search
    • Orthogonal Jump Point Search
    • Trace
    • Bellman-Ford
    • D* or D*-Lite
  • Configuration Options
    • Heuristic Calculations
    • Informed Search Options
      • Uninformed
      • Informed
        • Manhattan
        • Euclidean
  • Application Elements
    • Editable Graph
    • UI Toolbar / Tool Selection
    • Algorithm Configuration Area
    • Statistics Report
    • State Slider
  • Miscellaneous
    • Repository graphics
Description
No description provided
Readme GPL-3.0 8 MiB
Languages
C# 92%
GLSL 8%