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132067c573 |
120
src/formatter.rs
120
src/formatter.rs
@@ -4,9 +4,9 @@ use std::fmt;
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use std::sync::atomic::{AtomicU64, Ordering};
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use time::macros::format_description;
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use time::{format_description::FormatItem, OffsetDateTime};
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use tracing::{Event, Subscriber};
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use tracing::{Event, Level, Subscriber};
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use tracing_subscriber::fmt::format::Writer;
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use tracing_subscriber::fmt::{FmtContext, FormatEvent, FormatFields};
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use tracing_subscriber::fmt::{FmtContext, FormatEvent, FormatFields, FormattedFields};
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use tracing_subscriber::registry::LookupSpan;
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/// Global atomic counter for tracking game ticks
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@@ -25,15 +25,7 @@ const TIMESTAMP_FORMAT: &[FormatItem<'static>] = format_description!("[hour]:[mi
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/// A custom formatter that includes both timestamp and tick counter in hexadecimal
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///
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/// This formatter provides:
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/// - High-precision timestamps (HH:MM:SS.mmm on Emscripten, HH:MM:SS.mmmmm otherwise)
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/// - Hexadecimal tick counter for frame correlation
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/// - Standard log level and target information
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///
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/// Performance considerations:
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/// - Timestamp format is cached at compile time
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/// - Tick counter access is atomic and very fast
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/// - Combined formatting operations for efficiency
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/// Re-implementation of the Full formatter to add a tick counter and timestamp.
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pub struct CustomFormatter;
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impl<S, N> FormatEvent<S, N> for CustomFormatter
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@@ -42,35 +34,109 @@ where
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N: for<'a> FormatFields<'a> + 'static,
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{
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fn format_event(&self, ctx: &FmtContext<'_, S, N>, mut writer: Writer<'_>, event: &Event<'_>) -> fmt::Result {
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// Format timestamp using cached format description
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let meta = event.metadata();
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// 1) Timestamp (dimmed when ANSI)
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let now = OffsetDateTime::now_utc();
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let formatted_time = now.format(&TIMESTAMP_FORMAT).map_err(|e| {
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// Preserve the original error information for debugging
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eprintln!("Failed to format timestamp: {}", e);
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fmt::Error
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})?;
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write_dimmed(&mut writer, formatted_time)?;
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writer.write_char(' ')?;
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// Get tick count and format everything together
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let tick_count = get_tick_count();
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let metadata = event.metadata();
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// 2) Tick counter, dim when ANSI
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let tick_count = get_tick_count() & TICK_DISPLAY_MASK;
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if writer.has_ansi_escapes() {
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write!(writer, "\x1b[2m0x{:04X}\x1b[0m ", tick_count)?;
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} else {
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write!(writer, "0x{:04X} ", tick_count)?;
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}
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// Combined formatting: timestamp, tick counter, level, and target in one write
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write!(
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writer,
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"{} 0x{:04X} {:5} {}: ",
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formatted_time,
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tick_count & TICK_DISPLAY_MASK,
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metadata.level(),
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metadata.target()
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)?;
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// 3) Colored 5-char level like Full
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write_colored_level(&mut writer, meta.level())?;
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writer.write_char(' ')?;
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// Format the fields (the actual log message)
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ctx.field_format().format_fields(writer.by_ref(), event)?;
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// 4) Span scope chain (bold names, fields in braces, dimmed ':')
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if let Some(scope) = ctx.event_scope() {
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let mut saw_any = false;
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for span in scope.from_root() {
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write_bold(&mut writer, span.metadata().name())?;
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saw_any = true;
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let ext = span.extensions();
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if let Some(fields) = &ext.get::<FormattedFields<N>>() {
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if !fields.is_empty() {
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write_bold(&mut writer, "{")?;
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write!(writer, "{}", fields)?;
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write_bold(&mut writer, "}")?;
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}
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}
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if writer.has_ansi_escapes() {
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write!(writer, "\x1b[2m:\x1b[0m")?;
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} else {
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writer.write_char(':')?;
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}
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}
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if saw_any {
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writer.write_char(' ')?;
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}
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}
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// 5) Target (dimmed), then a space
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if writer.has_ansi_escapes() {
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write!(writer, "\x1b[2m{}\x1b[0m\x1b[2m:\x1b[0m ", meta.target())?;
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} else {
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write!(writer, "{}: ", meta.target())?;
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}
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// 6) Event fields
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ctx.format_fields(writer.by_ref(), event)?;
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// 7) Newline
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writeln!(writer)
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}
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}
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/// Write the verbosity level with the same coloring/alignment as the Full formatter.
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fn write_colored_level(writer: &mut Writer<'_>, level: &Level) -> fmt::Result {
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if writer.has_ansi_escapes() {
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// Basic ANSI color sequences; reset with \x1b[0m
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let (color, text) = match *level {
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Level::TRACE => ("\x1b[35m", "TRACE"), // purple
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Level::DEBUG => ("\x1b[34m", "DEBUG"), // blue
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Level::INFO => ("\x1b[32m", " INFO"), // green, note leading space
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Level::WARN => ("\x1b[33m", " WARN"), // yellow, note leading space
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Level::ERROR => ("\x1b[31m", "ERROR"), // red
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};
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write!(writer, "{}{}\x1b[0m", color, text)
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} else {
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// Right-pad to width 5 like Full's non-ANSI mode
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match *level {
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Level::TRACE => write!(writer, "{:>5}", "TRACE"),
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Level::DEBUG => write!(writer, "{:>5}", "DEBUG"),
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Level::INFO => write!(writer, "{:>5}", " INFO"),
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Level::WARN => write!(writer, "{:>5}", " WARN"),
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Level::ERROR => write!(writer, "{:>5}", "ERROR"),
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}
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}
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}
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fn write_dimmed(writer: &mut Writer<'_>, s: impl fmt::Display) -> fmt::Result {
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if writer.has_ansi_escapes() {
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write!(writer, "\x1b[2m{}\x1b[0m", s)
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} else {
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write!(writer, "{}", s)
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}
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}
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fn write_bold(writer: &mut Writer<'_>, s: impl fmt::Display) -> fmt::Result {
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if writer.has_ansi_escapes() {
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write!(writer, "\x1b[1m{}\x1b[0m", s)
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} else {
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write!(writer, "{}", s)
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}
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}
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/// Increment the global tick counter by 1
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///
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/// This should be called once per game tick/frame from the main game loop
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