Compare commits

...

12 Commits

13 changed files with 511 additions and 99 deletions

4
.gitignore vendored
View File

@@ -1,2 +1,4 @@
/target
.idea
/dist
.idea
*.dll

276
Cargo.lock generated
View File

@@ -2,6 +2,15 @@
# It is not intended for manual editing.
version = 3
[[package]]
name = "aho-corasick"
version = "1.0.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "43f6cb1bf222025340178f382c426f13757b2960e89779dfcb319c32542a5a41"
dependencies = [
"memchr",
]
[[package]]
name = "bitflags"
version = "1.3.2"
@@ -26,14 +35,129 @@ version = "0.2.147"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b4668fb0ea861c1df094127ac5f1da3409a82116a4ba74fca2e58ef927159bb3"
[[package]]
name = "log"
version = "0.4.20"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b5e6163cb8c49088c2c36f57875e58ccd8c87c7427f7fbd50ea6710b2f3f2e8f"
[[package]]
name = "matchers"
version = "0.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8263075bb86c5a1b1427b5ae862e8889656f126e9f77c484496e8b47cf5c5558"
dependencies = [
"regex-automata 0.1.10",
]
[[package]]
name = "memchr"
version = "2.5.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "2dffe52ecf27772e601905b7522cb4ef790d2cc203488bbd0e2fe85fcb74566d"
[[package]]
name = "nu-ansi-term"
version = "0.46.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "77a8165726e8236064dbb45459242600304b42a5ea24ee2948e18e023bf7ba84"
dependencies = [
"overload",
"winapi",
]
[[package]]
name = "once_cell"
version = "1.18.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "dd8b5dd2ae5ed71462c540258bedcb51965123ad7e7ccf4b9a8cafaa4a63576d"
[[package]]
name = "overload"
version = "0.1.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b15813163c1d831bf4a13c3610c05c0d03b39feb07f7e09fa234dac9b15aaf39"
[[package]]
name = "pacman"
version = "0.1.0"
dependencies = [
"lazy_static",
"sdl2",
"spin_sleep",
"tracing",
"tracing-error",
"tracing-subscriber",
]
[[package]]
name = "pin-project-lite"
version = "0.2.13"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8afb450f006bf6385ca15ef45d71d2288452bc3683ce2e2cacc0d18e4be60b58"
[[package]]
name = "proc-macro2"
version = "1.0.66"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "18fb31db3f9bddb2ea821cde30a9f70117e3f119938b5ee630b7403aa6e2ead9"
dependencies = [
"unicode-ident",
]
[[package]]
name = "quote"
version = "1.0.33"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5267fca4496028628a95160fc423a33e8b2e6af8a5302579e322e4b520293cae"
dependencies = [
"proc-macro2",
]
[[package]]
name = "regex"
version = "1.9.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b2eae68fc220f7cf2532e4494aded17545fce192d59cd996e0fe7887f4ceb575"
dependencies = [
"aho-corasick",
"memchr",
"regex-automata 0.3.3",
"regex-syntax 0.7.4",
]
[[package]]
name = "regex-automata"
version = "0.1.10"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6c230d73fb8d8c1b9c0b3135c5142a8acee3a0558fb8db5cf1cb65f8d7862132"
dependencies = [
"regex-syntax 0.6.29",
]
[[package]]
name = "regex-automata"
version = "0.3.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "39354c10dd07468c2e73926b23bb9c2caca74c5501e38a35da70406f1d923310"
dependencies = [
"aho-corasick",
"memchr",
"regex-syntax 0.7.4",
]
[[package]]
name = "regex-syntax"
version = "0.6.29"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f162c6dd7b008981e4d40210aca20b4bd0f9b60ca9271061b07f78537722f2e1"
[[package]]
name = "regex-syntax"
version = "0.7.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e5ea92a5b6195c6ef2a0295ea818b312502c6fc94dde986c5553242e18fd4ce2"
[[package]]
name = "sdl2"
version = "0.35.2"
@@ -57,8 +181,160 @@ dependencies = [
"version-compare",
]
[[package]]
name = "sharded-slab"
version = "0.1.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "900fba806f70c630b0a382d0d825e17a0f19fcd059a2ade1ff237bcddf446b31"
dependencies = [
"lazy_static",
]
[[package]]
name = "smallvec"
version = "1.11.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "62bb4feee49fdd9f707ef802e22365a35de4b7b299de4763d44bfea899442ff9"
[[package]]
name = "spin_sleep"
version = "1.1.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cafa7900db085f4354dbc7025e25d7a839a14360ea13b5fc4fd717f2d3b23134"
dependencies = [
"once_cell",
"winapi",
]
[[package]]
name = "syn"
version = "2.0.31"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "718fa2415bcb8d8bd775917a1bf12a7931b6dfa890753378538118181e0cb398"
dependencies = [
"proc-macro2",
"quote",
"unicode-ident",
]
[[package]]
name = "thread_local"
version = "1.1.7"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "3fdd6f064ccff2d6567adcb3873ca630700f00b5ad3f060c25b5dcfd9a4ce152"
dependencies = [
"cfg-if",
"once_cell",
]
[[package]]
name = "tracing"
version = "0.1.37"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8ce8c33a8d48bd45d624a6e523445fd21ec13d3653cd51f681abf67418f54eb8"
dependencies = [
"cfg-if",
"pin-project-lite",
"tracing-attributes",
"tracing-core",
]
[[package]]
name = "tracing-attributes"
version = "0.1.26"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5f4f31f56159e98206da9efd823404b79b6ef3143b4a7ab76e67b1751b25a4ab"
dependencies = [
"proc-macro2",
"quote",
"syn",
]
[[package]]
name = "tracing-core"
version = "0.1.31"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0955b8137a1df6f1a2e9a37d8a6656291ff0297c1a97c24e0d8425fe2312f79a"
dependencies = [
"once_cell",
"valuable",
]
[[package]]
name = "tracing-error"
version = "0.2.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d686ec1c0f384b1277f097b2f279a2ecc11afe8c133c1aabf036a27cb4cd206e"
dependencies = [
"tracing",
"tracing-subscriber",
]
[[package]]
name = "tracing-log"
version = "0.1.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "78ddad33d2d10b1ed7eb9d1f518a5674713876e97e5bb9b7345a7984fbb4f922"
dependencies = [
"lazy_static",
"log",
"tracing-core",
]
[[package]]
name = "tracing-subscriber"
version = "0.3.17"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "30a651bc37f915e81f087d86e62a18eec5f79550c7faff886f7090b4ea757c77"
dependencies = [
"matchers",
"nu-ansi-term",
"once_cell",
"regex",
"sharded-slab",
"smallvec",
"thread_local",
"tracing",
"tracing-core",
"tracing-log",
]
[[package]]
name = "unicode-ident"
version = "1.0.11"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "301abaae475aa91687eb82514b328ab47a211a533026cb25fc3e519b86adfc3c"
[[package]]
name = "valuable"
version = "0.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "830b7e5d4d90034032940e4ace0d9a9a057e7a45cd94e6c007832e39edb82f6d"
[[package]]
name = "version-compare"
version = "0.1.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "579a42fc0b8e0c63b76519a339be31bed574929511fa53c1a3acae26eb258f29"
[[package]]
name = "winapi"
version = "0.3.9"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5c839a674fcd7a98952e593242ea400abe93992746761e38641405d28b00f419"
dependencies = [
"winapi-i686-pc-windows-gnu",
"winapi-x86_64-pc-windows-gnu",
]
[[package]]
name = "winapi-i686-pc-windows-gnu"
version = "0.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ac3b87c63620426dd9b991e5ce0329eff545bccbbb34f3be09ff6fb6ab51b7b6"
[[package]]
name = "winapi-x86_64-pc-windows-gnu"
version = "0.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "712e227841d057c1ee1cd2fb22fa7e5a5461ae8e48fa2ca79ec42cfc1931183f"

View File

@@ -8,3 +8,7 @@ edition = "2021"
[dependencies]
lazy_static = "1.4.0"
sdl2 = { version = "0.35", features = ["image", "ttf", "mixer"] }
spin_sleep = "1.1.1"
tracing = { version = "0.1.37", features = ["max_level_debug", "release_max_level_warn"]}
tracing-error = "0.2.0"
tracing-subscriber = {version = "0.3.17", features = ["env-filter"]}

View File

@@ -49,6 +49,16 @@ The latest releases can be found here:
Download each for your architecture, and locate the appropriately named DLL within. Move said DLL to root of this project.
In total, you should have the following DLLs in the root of the project:
- SDL2.dll
- SDL2_mixer.dll
- SDL2_ttf.dll
- SDL2_image.dll
- libpngX-X.dll
- Not sure on what specific version is to be used, or if naming matters. `libpng16-16.dll` is what I had used.
- zlib1.dll
## Building
To build the project, run the following command:

View File

@@ -10,6 +10,7 @@ pub struct AnimatedTexture<'a> {
raw_texture: Texture<'a>,
ticker: u32,
reversed: bool,
offset: (i32, i32),
ticks_per_frame: u32,
frame_count: u32,
frame_width: u32,
@@ -23,6 +24,7 @@ impl<'a> AnimatedTexture<'a> {
frame_count: u32,
frame_width: u32,
frame_height: u32,
offset: Option<(i32, i32)>,
) -> Self {
AnimatedTexture {
raw_texture: texture,
@@ -32,6 +34,7 @@ impl<'a> AnimatedTexture<'a> {
frame_count,
frame_width,
frame_height,
offset: offset.unwrap_or((0, 0)),
}
}
@@ -71,7 +74,12 @@ impl<'a> AnimatedTexture<'a> {
direction: Direction,
) {
let frame_rect = self.get_frame_rect();
let position_rect = Rect::new(position.0, position.1, self.frame_width, self.frame_height);
let position_rect = Rect::new(
position.0 + self.offset.0,
position.1 + self.offset.1,
self.frame_width,
self.frame_height,
);
canvas
.copy_ex(

View File

@@ -15,4 +15,13 @@ impl Direction {
Direction::Up => 270f64,
}
}
pub fn offset(&self) -> (i32, i32) {
match self {
Direction::Right => (1, 0),
Direction::Down => (0, 1),
Direction::Left => (-1, 0),
Direction::Up => (0, -1),
}
}
}

View File

@@ -5,6 +5,7 @@ pub trait Entity {
fn position(&self) -> (i32, i32);
// Returns the cell position of the entity (XY position within the grid)
fn cell_position(&self) -> (u32, u32);
fn internal_position(&self) -> (u32, u32);
// Tick the entity (move it, perform collision checks, etc)
fn tick(&mut self);
}

View File

@@ -1,13 +1,13 @@
use sdl2::image::LoadTexture;
use sdl2::keyboard::Keycode;
use sdl2::render::{TextureCreator, Texture};
use sdl2::render::{Texture, TextureCreator};
use sdl2::video::WindowContext;
use sdl2::{pixels::Color, render::Canvas, video::Window};
use crate::constants::{MapTile, BOARD, BOARD_HEIGHT, BOARD_WIDTH};
use crate::direction::Direction;
use crate::entity::Entity;
use crate::pacman::{Pacman};
use crate::pacman::Pacman;
pub struct Game<'a> {
canvas: &'a mut Canvas<Window>,
@@ -24,31 +24,35 @@ impl Game<'_> {
let pacman_atlas = texture_creator
.load_texture("assets/32/pacman.png")
.expect("Could not load pacman texture");
let pacman = Pacman::new(None, pacman_atlas);
let pacman = Pacman::new(Some(Game::cell_to_pixel((1, 4))), pacman_atlas);
Game {
canvas,
pacman: pacman,
debug: true,
debug: false,
map_texture: texture_creator
.load_texture("assets/map.png")
.expect("Could not load pacman texture"),
}
}
pub fn cell_to_pixel(cell: (u32, u32)) -> (i32, i32) {
((cell.0 as i32 * 24), ((cell.1) as i32 * 24))
}
pub fn keyboard_event(&mut self, keycode: Keycode) {
match keycode {
Keycode::D => {
self.pacman.direction = Direction::Right;
self.pacman.next_direction = Some(Direction::Right);
}
Keycode::A => {
self.pacman.direction = Direction::Left;
self.pacman.next_direction = Some(Direction::Left);
}
Keycode::W => {
self.pacman.direction = Direction::Up;
self.pacman.next_direction = Some(Direction::Up);
}
Keycode::S => {
self.pacman.direction = Direction::Down;
self.pacman.next_direction = Some(Direction::Down);
}
Keycode::Space => {
self.debug = !self.debug;
@@ -65,7 +69,7 @@ impl Game<'_> {
// Clear the screen (black)
self.canvas.set_draw_color(Color::RGB(0, 0, 0));
self.canvas.clear();
self.canvas
.copy(&self.map_texture, None, None)
.expect("Could not render texture on canvas");
@@ -74,26 +78,43 @@ impl Game<'_> {
self.pacman.render(self.canvas);
// Draw a grid
for x in 0..BOARD_WIDTH {
for y in 0..BOARD_HEIGHT {
let tile = BOARD[x as usize][y as usize];
let color = match tile {
MapTile::Empty => None,
MapTile::Wall => Some(Color::BLUE),
MapTile::Pellet => Some(Color::RED),
MapTile::PowerPellet => Some(Color::MAGENTA),
MapTile::StartingPosition(_) => Some(Color::GREEN),
};
if self.debug {
for x in 0..BOARD_WIDTH {
for y in 0..BOARD_HEIGHT {
let tile = BOARD[x as usize][y as usize];
let mut color = None;
if let Some(color) = color {
self.canvas.set_draw_color(color);
self.canvas
.draw_rect(sdl2::rect::Rect::new(x as i32 * 24, y as i32 * 24, 24, 24))
.expect("Could not draw rectangle");
if (x, y) == self.pacman.cell_position() {
self.draw_cell((x, y), Color::CYAN);
} else {
color = match tile {
MapTile::Empty => None,
MapTile::Wall => Some(Color::BLUE),
MapTile::Pellet => Some(Color::RED),
MapTile::PowerPellet => Some(Color::MAGENTA),
MapTile::StartingPosition(_) => Some(Color::GREEN),
};
}
if let Some(color) = color {
self.draw_cell((x, y), color);
}
}
}
}
self.canvas.present();
}
fn draw_cell(&mut self, cell: (u32, u32), color: Color) {
self.canvas.set_draw_color(color);
self.canvas
.draw_rect(sdl2::rect::Rect::new(
cell.0 as i32 * 24,
cell.1 as i32 * 24,
24,
24,
))
.expect("Could not draw rectangle");
}
}

15
src/helper.rs Normal file
View File

@@ -0,0 +1,15 @@
pub fn is_adjacent(a: (u32, u32), b: (u32, u32), diagonal: bool) -> bool {
let (ax, ay) = a;
let (bx, by) = b;
if diagonal {
(ax == bx && (ay == by + 1 || ay == by - 1))
|| (ay == by && (ax == bx + 1 || ax == bx - 1))
|| (ax == bx + 1 && ay == by + 1)
|| (ax == bx + 1 && ay == by - 1)
|| (ax == bx - 1 && ay == by + 1)
|| (ax == bx - 1 && ay == by - 1)
} else {
(ax == bx && (ay == by + 1 || ay == by - 1))
|| (ay == by && (ax == bx + 1 || ax == bx - 1))
}
}

View File

@@ -1,35 +1,43 @@
use crate::constants::{WINDOW_HEIGHT, WINDOW_WIDTH};
use crate::game::Game;
use crate::textures::TextureManager;
use tracing::{event};
use sdl2::event::{Event};
use sdl2::keyboard::Keycode;
use sdl2::pixels::Color;
use sdl2::render::{Canvas, Texture};
use std::time::{Duration, Instant};
use spin_sleep::sleep;
#[cfg(target_os = "emscripten")]
pub mod emscripten;
mod animation;
mod constants;
mod direction;
mod entity;
mod game;
mod pacman;
mod textures;
mod entity;
mod animation;
mod modulation;
fn redraw(canvas: &mut Canvas<sdl2::video::Window>, tex: &Texture, i: u8) {
canvas.set_draw_color(Color::RGB(i, i, i));
canvas.clear();
canvas
.copy(tex, None, None)
.expect("Could not render texture on canvas");
}
#[cfg(target_os = "emscripten")]
mod emscripten;
pub fn main() {
let sdl_context = sdl2::init().unwrap();
let video_subsystem = sdl_context.video().unwrap();
// Setup tracing
#[cfg(debug_assertions)]
{
use tracing_error::ErrorLayer;
use tracing_subscriber::layer::SubscriberExt;
let subscriber = tracing_subscriber::fmt()
.with_max_level(tracing::Level::DEBUG)
.finish()
.with(ErrorLayer::default());
tracing::subscriber::set_global_default(subscriber).expect("Could not set global default");
}
let window = video_subsystem
.window("Pac-Man", WINDOW_WIDTH, WINDOW_HEIGHT)
.position_centered()
@@ -38,6 +46,7 @@ pub fn main() {
let mut canvas = window
.into_canvas()
.accelerated()
.build()
.expect("Could not build canvas");
@@ -52,11 +61,18 @@ pub fn main() {
.event_pump()
.expect("Could not get SDL EventPump");
// Initial draw and tick
game.draw();
game.tick();
let loop_time = Duration::from_millis(1000 / 60);
let loop_time = Duration::from_secs(1) / 60;
let mut tick_no = 0u32;
// The start of a period of time over which we average the frame time.
let mut last_averaging_time = Instant::now();
let mut sleep_time = Duration::ZERO;
event!(tracing::Level::INFO, "Starting game loop ({:.3}ms)", loop_time.as_secs_f32() * 1000.0);
let mut main_loop = || {
let start = Instant::now();
@@ -68,29 +84,46 @@ pub fn main() {
keycode: Some(Keycode::Escape) | Some(Keycode::Q),
..
} => return false,
Event::KeyDown { keycode , .. } => {
Event::KeyDown { keycode, .. } => {
game.keyboard_event(keycode.unwrap());
},
}
_ => {}
}
}
let tick_time = {
let start = Instant::now();
game.tick();
start.elapsed()
};
let draw_time = {
let start = Instant::now();
game.draw();
start.elapsed()
};
game.tick();
game.draw();
if start.elapsed() < loop_time {
::std::thread::sleep(loop_time - start.elapsed());
let time = loop_time - start.elapsed();
sleep(time);
sleep_time += time;
} else {
println!("Game loop behind schedule by: {:?}", start.elapsed() - loop_time);
event!(
tracing::Level::WARN,
"Game loop behind schedule by: {:?}",
start.elapsed() - loop_time
);
}
tick_no += 1;
if tick_no % (60 * 5) == 0 {
let average_fps = tick_no as f32 / last_averaging_time.elapsed().as_secs_f32();
let average_sleep = sleep_time / tick_no;
let average_process = loop_time - average_sleep;
event!(
tracing::Level::DEBUG,
"Timing Averages [fps={}] [sleep={:?}] [process={:?}]",
average_fps,
average_sleep,
average_process
);
sleep_time = Duration::ZERO;
last_averaging_time = Instant::now();
tick_no = 0;
}
true

26
src/modulation.rs Normal file
View File

@@ -0,0 +1,26 @@
pub struct SpeedModulator {
tick_count: u32,
ticks_left: u32,
}
impl SpeedModulator {
pub fn new(percent: f32) -> Self {
let ticks_required: u32 = (1f32 / (1f32 - percent)).round() as u32;
SpeedModulator {
tick_count: ticks_required,
ticks_left: ticks_required,
}
}
pub fn next(&mut self) -> bool {
self.ticks_left -= 1;
if self.ticks_left == 0 {
self.ticks_left = self.tick_count;
false
} else {
true
}
}
}

View File

@@ -3,13 +3,20 @@ use sdl2::{
video::Window,
};
use crate::{animation::AnimatedTexture, direction::Direction, entity::Entity};
use crate::{
constants::{BOARD, MapTile},
animation::AnimatedTexture, constants::CELL_SIZE, direction::Direction, entity::Entity,
modulation::SpeedModulator,
};
pub struct Pacman<'a> {
// Absolute position on the board (precise)
pub position: (i32, i32),
pub direction: Direction,
pub next_direction: Option<Direction>,
pub stopped: bool,
speed: u32,
modulation: SpeedModulator,
sprite: AnimatedTexture<'a>,
}
@@ -18,14 +25,23 @@ impl Pacman<'_> {
Pacman {
position: starting_position.unwrap_or((0i32, 0i32)),
direction: Direction::Right,
next_direction: None,
speed: 2,
sprite: AnimatedTexture::new(atlas, 4, 3, 32, 32),
stopped: false,
modulation: SpeedModulator::new(0.9333),
sprite: AnimatedTexture::new(atlas, 4, 3, 32, 32, Some((-4, -4))),
}
}
pub fn render(&mut self, canvas: &mut Canvas<Window>) {
self.sprite.render(canvas, self.position, self.direction);
}
fn next_cell(&self) -> (i32, i32) {
let (x, y) = self.direction.offset();
let cell = self.cell_position();
(cell.0 as i32 + x, cell.1 as i32 + y)
}
}
impl Entity for Pacman<'_> {
@@ -41,24 +57,44 @@ impl Entity for Pacman<'_> {
fn cell_position(&self) -> (u32, u32) {
let (x, y) = self.position();
(x as u32 / 24, y as u32 / 24)
(x as u32 / CELL_SIZE, y as u32 / CELL_SIZE)
}
fn internal_position(&self) -> (u32, u32) {
let (x, y) = self.position();
(x as u32 % CELL_SIZE, y as u32 % CELL_SIZE)
}
fn tick(&mut self) {
let speed = self.speed as i32;
match self.direction {
Direction::Right => {
self.position.0 += speed;
let can_change = self.internal_position() == (0, 0);
if can_change {
if let Some(direction) = self.next_direction {
self.direction = direction;
self.next_direction = None;
}
Direction::Left => {
self.position.0 -= speed;
}
Direction::Up => {
self.position.1 -= speed;
}
Direction::Down => {
self.position.1 += speed;
}
if !self.stopped && self.modulation.next() {
let speed = self.speed as i32;
match self.direction {
Direction::Right => {
self.position.0 += speed;
}
Direction::Left => {
self.position.0 -= speed;
}
Direction::Up => {
self.position.1 -= speed;
}
Direction::Down => {
self.position.1 += speed;
}
}
}
let next = self.next_cell();
if BOARD[next.1 as usize][next.0 as usize] == MapTile::Wall {
self.stopped = true;
}
}
}

View File

@@ -1,29 +0,0 @@
use sdl2::{
image::LoadTexture,
render::{Texture, TextureCreator},
video::WindowContext,
};
pub struct TextureManager<'a> {
pub map: Texture<'a>,
pub pacman: Texture<'a>,
}
impl<'a> TextureManager<'a> {
pub fn new(texture_creator: &'a TextureCreator<WindowContext>) -> Self {
let map_texture = texture_creator
.load_texture("assets/map.png")
.expect("Could not load pacman texture");
let pacman_atlas = texture_creator
.load_texture("assets/pacman.png")
.expect("Could not load pacman texture");
TextureManager {
map: map_texture,
pacman: pacman_atlas,
}
}
}