mirror of
https://github.com/Xevion/Pac-Man.git
synced 2025-12-06 05:15:49 -06:00
Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| a230d15ffc | |||
| 60bbd1f5d6 | |||
| 43ce8a4e01 | |||
| 1529a64588 | |||
| be5eec64c9 |
38
.github/workflows/coverage.yaml
vendored
38
.github/workflows/coverage.yaml
vendored
@@ -42,15 +42,39 @@ jobs:
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- uses: taiki-e/install-action@cargo-llvm-cov
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- uses: taiki-e/install-action@nextest
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- uses: taiki-e/install-action@just
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# Note: We manually link zlib. This should be synchronized with the flags set for Linux in .cargo/config.toml.
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- name: Generate coverage report
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run: |
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cargo llvm-cov --no-fail-fast --lcov --output-path lcov.info nextest
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just coverage
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- name: Download Coveralls CLI
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run: |
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# use GitHub Releases URL instead of coveralls.io because they can't maintain their own files; it 404s
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curl -L https://github.com/coverallsapp/coverage-reporter/releases/download/v0.6.15/coveralls-linux-x86_64.tar.gz | tar -xz -C /usr/local/bin
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- name: Upload coverage to Coveralls
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uses: coverallsapp/github-action@v2
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with:
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files: ./lcov.info
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format: lcov
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allow-empty: false
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env:
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COVERALLS_REPO_TOKEN: ${{ secrets.COVERALLS_REPO_TOKEN }}
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run: |
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if [ ! -f "lcov.info" ]; then
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echo "Error: lcov.info file not found. Coverage generation may have failed."
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exit 1
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fi
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for i in {1..10}; do
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echo "Attempt $i: Uploading coverage to Coveralls..."
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if coveralls -n report lcov.info; then
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echo "Successfully uploaded coverage report."
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exit 0
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fi
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if [ $i -lt 10 ]; then
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delay=$((2**i))
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echo "Attempt $i failed. Retrying in $delay seconds..."
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sleep $delay
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fi
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done
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echo "Failed to upload coverage report after 10 attempts."
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exit 1
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18
Justfile
Normal file
18
Justfile
Normal file
@@ -0,0 +1,18 @@
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set shell := ["bash", "-c"]
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set windows-shell := ["powershell.exe", "-NoLogo", "-Command"]
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coverage_exclude_pattern := "app.rs|audio.rs|error.rs"
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# Display report (for humans)
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report-coverage: coverage
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cargo llvm-cov report \
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--ignore-filename-regex "{{ coverage_exclude_pattern }}"
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# Run & generate report (for CI)
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coverage:
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cargo llvm-cov \
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--lcov \
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--ignore-filename-regex "{{ coverage_exclude_pattern }}" \
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--output-path lcov.info \
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--profile coverage \
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--no-fail-fast nextest
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10
bacon.toml
10
bacon.toml
@@ -36,7 +36,7 @@ analyzer = "nextest"
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[jobs.coverage]
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command = [
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"cargo", "llvm-cov", "--profile", "coverage", "--color", "always", "--no-fail-fast", "nextest", "--no-capture", "--summary-only", "--"
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"just", "report-coverage"
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]
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need_stdout = true
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ignored_lines = [
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@@ -49,8 +49,14 @@ ignored_lines = [
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"[─]+",
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"test.+ok",
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"PASS|START",
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"Starting \\d+ test"
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"Starting \\d+ test",
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"\\s*#",
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"\\s*Finished.+in \\d+",
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"\\s*Summary\\s+\\[",
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"\\s*Blocking",
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"Finished report saved to"
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]
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on_change_strategy = "wait_then_restart"
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[jobs.doc]
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command = ["cargo", "doc", "--no-deps"]
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@@ -3,8 +3,9 @@
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//! On desktop, assets are embedded using include_bytes!; on Emscripten, assets are loaded from the filesystem.
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use std::borrow::Cow;
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use strum_macros::EnumIter;
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, EnumIter)]
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pub enum Asset {
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Wav1,
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Wav2,
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@@ -49,53 +49,74 @@ use glam::UVec2;
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use sdl2::render::{Canvas, RenderTarget};
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use std::collections::HashMap;
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use crate::texture::sprite::{AtlasTile, SpriteAtlas};
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use crate::{
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error::{GameError, TextureError},
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texture::sprite::{AtlasTile, SpriteAtlas},
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};
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/// Converts a character to its tile name in the atlas.
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fn char_to_tile_name(c: char) -> Option<String> {
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let name = match c {
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// Letters A-Z
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'A'..='Z' | '0'..='9' => format!("text/{c}.png"),
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// Special characters
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'!' => "text/!.png".to_string(),
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'-' => "text/-.png".to_string(),
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'"' => "text/_double_quote.png".to_string(),
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'/' => "text/_forward_slash.png".to_string(),
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// Skip spaces for now - they don't have a tile
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' ' => return None,
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// Unsupported character
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_ => return None,
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};
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Some(name)
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}
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/// A text texture that renders characters from the atlas.
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#[derive(Debug)]
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pub struct TextTexture {
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char_map: HashMap<char, AtlasTile>,
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scale: f32,
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}
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impl Default for TextTexture {
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fn default() -> Self {
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Self {
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scale: 1.0,
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char_map: Default::default(),
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}
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}
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}
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impl TextTexture {
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/// Creates a new text texture with the given atlas and scale.
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/// Creates a new text texture with the given scale.
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pub fn new(scale: f32) -> Self {
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Self {
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char_map: HashMap::new(),
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scale,
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..Default::default()
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}
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}
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|
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/// Maps a character to its atlas tile, handling special characters.
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fn get_char_tile(&mut self, atlas: &SpriteAtlas, c: char) -> Option<AtlasTile> {
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if let Some(tile) = self.char_map.get(&c) {
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return Some(*tile);
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}
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let tile_name = self.char_to_tile_name(c)?;
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let tile = atlas.get_tile(&tile_name)?;
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self.char_map.insert(c, tile);
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Some(tile)
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pub fn get_char_map(&self) -> &HashMap<char, AtlasTile> {
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&self.char_map
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}
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/// Converts a character to its tile name in the atlas.
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fn char_to_tile_name(&self, c: char) -> Option<String> {
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let name = match c {
|
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// Letters A-Z
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'A'..='Z' | '0'..='9' => format!("text/{c}.png"),
|
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// Special characters
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'!' => "text/!.png".to_string(),
|
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'-' => "text/-.png".to_string(),
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'"' => "text/_double_quote.png".to_string(),
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'/' => "text/_forward_slash.png".to_string(),
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// Skip spaces for now - they don't have a tile
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' ' => return None,
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pub fn get_tile(&mut self, c: char, atlas: &mut SpriteAtlas) -> Result<Option<&mut AtlasTile>> {
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if self.char_map.contains_key(&c) {
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return Ok(self.char_map.get_mut(&c));
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||||
}
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|
||||
// Unsupported character
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_ => return None,
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};
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Some(name)
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if let Some(tile_name) = char_to_tile_name(c) {
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let tile = atlas
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.get_tile(&tile_name)
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.ok_or(GameError::Texture(TextureError::AtlasTileNotFound(tile_name)))?;
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self.char_map.insert(c, tile);
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Ok(self.char_map.get_mut(&c))
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||||
} else {
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Ok(None)
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||||
}
|
||||
}
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||||
|
||||
/// Renders a string of text at the given position.
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||||
@@ -108,13 +129,16 @@ impl TextTexture {
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) -> Result<()> {
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let mut x_offset = 0;
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let char_width = (8.0 * self.scale) as u32;
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let char_height = (8.0 * self.scale) as u32;
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let char_height = self.text_height();
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|
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for c in text.chars() {
|
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if let Some(mut tile) = self.get_char_tile(atlas, c) {
|
||||
// Get the tile from the char_map, or insert it if it doesn't exist
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if let Some(tile) = self.get_tile(c, atlas)? {
|
||||
// Render the tile if it exists
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let dest = sdl2::rect::Rect::new((position.x + x_offset) as i32, position.y as i32, char_width, char_height);
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tile.render(canvas, atlas, dest)?;
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||||
}
|
||||
|
||||
// Always advance x_offset for all characters (including spaces)
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x_offset += char_width;
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}
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||||
@@ -138,7 +162,7 @@ impl TextTexture {
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let mut width = 0;
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||||
|
||||
for c in text.chars() {
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if self.char_to_tile_name(c).is_some() {
|
||||
if char_to_tile_name(c).is_some() || c == ' ' {
|
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width += char_width;
|
||||
}
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||||
}
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||||
|
||||
14
tests/asset.rs
Normal file
14
tests/asset.rs
Normal file
@@ -0,0 +1,14 @@
|
||||
use pacman::asset::Asset;
|
||||
use std::path::Path;
|
||||
use strum::IntoEnumIterator;
|
||||
|
||||
#[test]
|
||||
fn test_asset_paths_valid() {
|
||||
let base_path = Path::new("assets/game/");
|
||||
|
||||
for asset in Asset::iter() {
|
||||
let path = base_path.join(asset.path());
|
||||
assert!(path.exists(), "Asset path does not exist: {:?}", path);
|
||||
assert!(path.is_file(), "Asset path is not a file: {:?}", path);
|
||||
}
|
||||
}
|
||||
39
tests/common/mod.rs
Normal file
39
tests/common/mod.rs
Normal file
@@ -0,0 +1,39 @@
|
||||
#![allow(dead_code)]
|
||||
|
||||
use pacman::{
|
||||
asset::{get_asset_bytes, Asset},
|
||||
texture::sprite::SpriteAtlas,
|
||||
};
|
||||
use sdl2::{
|
||||
image::LoadTexture,
|
||||
render::{Canvas, Texture, TextureCreator},
|
||||
video::{Window, WindowContext},
|
||||
Sdl,
|
||||
};
|
||||
|
||||
pub fn setup_sdl() -> Result<(Canvas<Window>, TextureCreator<WindowContext>, Sdl), String> {
|
||||
let sdl_context = sdl2::init()?;
|
||||
let video_subsystem = sdl_context.video()?;
|
||||
let window = video_subsystem
|
||||
.window("test", 800, 600)
|
||||
.position_centered()
|
||||
.hidden()
|
||||
.build()
|
||||
.map_err(|e| e.to_string())?;
|
||||
let canvas = window.into_canvas().build().map_err(|e| e.to_string())?;
|
||||
let texture_creator = canvas.texture_creator();
|
||||
Ok((canvas, texture_creator, sdl_context))
|
||||
}
|
||||
|
||||
pub fn create_atlas(canvas: &mut sdl2::render::Canvas<sdl2::video::Window>) -> SpriteAtlas {
|
||||
let texture_creator = canvas.texture_creator();
|
||||
let atlas_bytes = get_asset_bytes(Asset::Atlas).unwrap();
|
||||
let atlas_json = get_asset_bytes(Asset::AtlasJson).unwrap();
|
||||
|
||||
let texture = texture_creator.load_texture_bytes(&atlas_bytes).unwrap();
|
||||
let texture: Texture<'static> = unsafe { std::mem::transmute(texture) };
|
||||
|
||||
let mapper: pacman::texture::sprite::AtlasMapper = serde_json::from_slice(&atlas_json).unwrap();
|
||||
|
||||
SpriteAtlas::new(texture, mapper)
|
||||
}
|
||||
109
tests/text.rs
Normal file
109
tests/text.rs
Normal file
@@ -0,0 +1,109 @@
|
||||
use pacman::texture::{sprite::SpriteAtlas, text::TextTexture};
|
||||
|
||||
use crate::common::create_atlas;
|
||||
|
||||
mod common;
|
||||
|
||||
/// Helper function to get all characters that should be in the atlas
|
||||
fn get_all_chars() -> String {
|
||||
let mut chars = Vec::new();
|
||||
chars.extend('A'..='Z');
|
||||
chars.extend('0'..='9');
|
||||
chars.extend(['!', '-', '"', '/']);
|
||||
chars.into_iter().collect()
|
||||
}
|
||||
|
||||
/// Helper function to check if a character is in the atlas and char_map
|
||||
fn check_char(text_texture: &mut TextTexture, atlas: &mut SpriteAtlas, c: char) {
|
||||
// Check that the character is not in the char_map yet
|
||||
assert!(
|
||||
!text_texture.get_char_map().contains_key(&c),
|
||||
"Character {c} should not yet be in char_map"
|
||||
);
|
||||
|
||||
// Get the tile from the atlas, which caches the tile in the char_map
|
||||
let tile = text_texture.get_tile(c, atlas);
|
||||
|
||||
assert!(tile.is_ok(), "Failed to get tile for character {c}");
|
||||
assert!(tile.unwrap().is_some(), "Tile for character {c} not found in atlas");
|
||||
|
||||
// Check that the tile is now cached in the char_map
|
||||
assert!(
|
||||
text_texture.get_char_map().contains_key(&c),
|
||||
"Tile for character {c} was not cached in char_map"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_chars() -> Result<(), String> {
|
||||
let (mut canvas, ..) = common::setup_sdl().map_err(|e| e.to_string())?;
|
||||
let mut atlas = create_atlas(&mut canvas);
|
||||
let mut text_texture = TextTexture::default();
|
||||
|
||||
get_all_chars()
|
||||
.chars()
|
||||
.for_each(|c| check_char(&mut text_texture, &mut atlas, c));
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_render() -> Result<(), String> {
|
||||
let (mut canvas, ..) = common::setup_sdl().map_err(|e| e.to_string())?;
|
||||
let mut atlas = create_atlas(&mut canvas);
|
||||
let mut text_texture = TextTexture::default();
|
||||
|
||||
let test_strings = vec!["Hello, world!".to_string(), get_all_chars()];
|
||||
|
||||
for string in test_strings {
|
||||
if let Err(e) = text_texture.render(&mut canvas, &mut atlas, &string, glam::UVec2::new(0, 0)) {
|
||||
return Err(e.to_string());
|
||||
}
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_text_width() -> Result<(), String> {
|
||||
let text_texture = TextTexture::default();
|
||||
|
||||
let test_strings = vec!["Hello, world!".to_string(), get_all_chars()];
|
||||
|
||||
for string in test_strings {
|
||||
let width = text_texture.text_width(&string);
|
||||
let height = text_texture.text_height();
|
||||
|
||||
assert!(width > 0, "Width for string {string} should be greater than 0");
|
||||
assert!(height > 0, "Height for string {string} should be greater than 0");
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_text_scale() -> Result<(), String> {
|
||||
let string = "ABCDEFG !-/\"";
|
||||
let base_width = (string.len() * 8) as u32;
|
||||
|
||||
let mut text_texture = TextTexture::new(0.5);
|
||||
|
||||
assert_eq!(text_texture.scale(), 0.5);
|
||||
assert_eq!(text_texture.text_height(), 4);
|
||||
assert_eq!(text_texture.text_width(""), 0);
|
||||
assert_eq!(text_texture.text_width(string), base_width / 2);
|
||||
|
||||
text_texture.set_scale(2.0);
|
||||
assert_eq!(text_texture.scale(), 2.0);
|
||||
assert_eq!(text_texture.text_height(), 16);
|
||||
assert_eq!(text_texture.text_width(string), base_width * 2);
|
||||
assert_eq!(text_texture.text_width(""), 0);
|
||||
|
||||
text_texture.set_scale(1.0);
|
||||
assert_eq!(text_texture.scale(), 1.0);
|
||||
assert_eq!(text_texture.text_height(), 8);
|
||||
assert_eq!(text_texture.text_width(string), base_width);
|
||||
assert_eq!(text_texture.text_width(""), 0);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
Reference in New Issue
Block a user