mirror of
https://github.com/Xevion/Pac-Man.git
synced 2025-12-06 13:15:47 -06:00
Compare commits
36 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| d15dbe3982 | |||
| de5cddd9b6 | |||
| e3f37ab48e | |||
| 3dd8d5aff7 | |||
| ad084d1cd8 | |||
| 852e54f1bf | |||
| a62ddab9af | |||
| 50d0bc7d5f | |||
| 2c6045aa1b | |||
| bf8370ef35 | |||
| c71b6d69ab | |||
| a7e87c18a3 | |||
| 95298fbc00 | |||
| fe18eafbaf | |||
| 60eaa428ac | |||
| 18eaeee19e | |||
| b3c1a30a74 | |||
| 0d76c6528b | |||
| da98b54216 | |||
| 6ce3a5ce79 | |||
| b987599f10 | |||
| 786fbb5002 | |||
| 422535c00d | |||
| 0120abe806 | |||
| e61930c08a | |||
| f7ff9f5290 | |||
| de29dc6711 | |||
| c90f221c73 | |||
| 841943e121 | |||
| 83d665123c | |||
| ffc21c8622 | |||
| b46a51bc76 | |||
| 443afb1223 | |||
| 724878dc17 | |||
| 274404b9ea | |||
| 2214a5541f |
@@ -1,4 +1,8 @@
|
|||||||
[target.wasm32-unknown-emscripten]
|
[target.wasm32-unknown-emscripten]
|
||||||
rustflags = [
|
rustflags = [
|
||||||
"--use-preload-plugins --preload-file assets -s USE_SDL=2 -s USE_SDL_IMAGE=2 -s ASSERTIONS=1",
|
"-O", "-C", "link-args=-O2 --profiling",
|
||||||
]
|
#"-C", "link-args=-O3 --closure 1",
|
||||||
|
"-C", "link-args=-sASYNCIFY -sALLOW_MEMORY_GROWTH=1",
|
||||||
|
"-C", "link-args=-sUSE_SDL=2 -sUSE_SDL_IMAGE=2 -sSDL2_IMAGE_FORMATS=['png']",
|
||||||
|
"-C", "link-args=--preload-file assets/ -lidbfs.js",
|
||||||
|
]
|
||||||
|
|||||||
6
.github/workflows/deploy.yaml
vendored
6
.github/workflows/deploy.yaml
vendored
@@ -11,8 +11,8 @@ jobs:
|
|||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v2 # repo checkout
|
- uses: actions/checkout@v2 # repo checkout
|
||||||
- uses: mymindstorm/setup-emsdk@v11 # setup emscripten toolchain
|
- uses: mymindstorm/setup-emsdk@v11 # setup emscripten toolchain
|
||||||
# with:
|
with:
|
||||||
# version: 3.1.35
|
version: 1.39.20
|
||||||
- uses: actions-rs/toolchain@v1 # get rust toolchain for wasm
|
- uses: actions-rs/toolchain@v1 # get rust toolchain for wasm
|
||||||
with:
|
with:
|
||||||
toolchain: stable
|
toolchain: stable
|
||||||
@@ -21,7 +21,7 @@ jobs:
|
|||||||
- name: Rust Cache # cache the rust build artefacts
|
- name: Rust Cache # cache the rust build artefacts
|
||||||
uses: Swatinem/rust-cache@v1
|
uses: Swatinem/rust-cache@v1
|
||||||
- name: Build # build
|
- name: Build # build
|
||||||
run: ./build.sh
|
run: ./scripts/build-wasm.sh
|
||||||
- name: Deploy
|
- name: Deploy
|
||||||
uses: JamesIves/github-pages-deploy-action@v4
|
uses: JamesIves/github-pages-deploy-action@v4
|
||||||
with:
|
with:
|
||||||
|
|||||||
4
.gitignore
vendored
4
.gitignore
vendored
@@ -1,2 +1,4 @@
|
|||||||
/target
|
/target
|
||||||
.idea
|
/dist
|
||||||
|
.idea
|
||||||
|
*.dll
|
||||||
276
Cargo.lock
generated
276
Cargo.lock
generated
@@ -2,6 +2,15 @@
|
|||||||
# It is not intended for manual editing.
|
# It is not intended for manual editing.
|
||||||
version = 3
|
version = 3
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "aho-corasick"
|
||||||
|
version = "1.0.2"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "43f6cb1bf222025340178f382c426f13757b2960e89779dfcb319c32542a5a41"
|
||||||
|
dependencies = [
|
||||||
|
"memchr",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "bitflags"
|
name = "bitflags"
|
||||||
version = "1.3.2"
|
version = "1.3.2"
|
||||||
@@ -26,14 +35,129 @@ version = "0.2.147"
|
|||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "b4668fb0ea861c1df094127ac5f1da3409a82116a4ba74fca2e58ef927159bb3"
|
checksum = "b4668fb0ea861c1df094127ac5f1da3409a82116a4ba74fca2e58ef927159bb3"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "log"
|
||||||
|
version = "0.4.20"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "b5e6163cb8c49088c2c36f57875e58ccd8c87c7427f7fbd50ea6710b2f3f2e8f"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "matchers"
|
||||||
|
version = "0.1.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "8263075bb86c5a1b1427b5ae862e8889656f126e9f77c484496e8b47cf5c5558"
|
||||||
|
dependencies = [
|
||||||
|
"regex-automata 0.1.10",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "memchr"
|
||||||
|
version = "2.5.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "2dffe52ecf27772e601905b7522cb4ef790d2cc203488bbd0e2fe85fcb74566d"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "nu-ansi-term"
|
||||||
|
version = "0.46.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "77a8165726e8236064dbb45459242600304b42a5ea24ee2948e18e023bf7ba84"
|
||||||
|
dependencies = [
|
||||||
|
"overload",
|
||||||
|
"winapi",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "once_cell"
|
||||||
|
version = "1.18.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "dd8b5dd2ae5ed71462c540258bedcb51965123ad7e7ccf4b9a8cafaa4a63576d"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "overload"
|
||||||
|
version = "0.1.1"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "b15813163c1d831bf4a13c3610c05c0d03b39feb07f7e09fa234dac9b15aaf39"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "pacman"
|
name = "pacman"
|
||||||
version = "0.1.0"
|
version = "0.1.0"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"lazy_static",
|
"lazy_static",
|
||||||
"sdl2",
|
"sdl2",
|
||||||
|
"spin_sleep",
|
||||||
|
"tracing",
|
||||||
|
"tracing-error",
|
||||||
|
"tracing-subscriber",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "pin-project-lite"
|
||||||
|
version = "0.2.13"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "8afb450f006bf6385ca15ef45d71d2288452bc3683ce2e2cacc0d18e4be60b58"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "proc-macro2"
|
||||||
|
version = "1.0.66"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "18fb31db3f9bddb2ea821cde30a9f70117e3f119938b5ee630b7403aa6e2ead9"
|
||||||
|
dependencies = [
|
||||||
|
"unicode-ident",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "quote"
|
||||||
|
version = "1.0.33"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "5267fca4496028628a95160fc423a33e8b2e6af8a5302579e322e4b520293cae"
|
||||||
|
dependencies = [
|
||||||
|
"proc-macro2",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "regex"
|
||||||
|
version = "1.9.1"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "b2eae68fc220f7cf2532e4494aded17545fce192d59cd996e0fe7887f4ceb575"
|
||||||
|
dependencies = [
|
||||||
|
"aho-corasick",
|
||||||
|
"memchr",
|
||||||
|
"regex-automata 0.3.3",
|
||||||
|
"regex-syntax 0.7.4",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "regex-automata"
|
||||||
|
version = "0.1.10"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "6c230d73fb8d8c1b9c0b3135c5142a8acee3a0558fb8db5cf1cb65f8d7862132"
|
||||||
|
dependencies = [
|
||||||
|
"regex-syntax 0.6.29",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "regex-automata"
|
||||||
|
version = "0.3.3"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "39354c10dd07468c2e73926b23bb9c2caca74c5501e38a35da70406f1d923310"
|
||||||
|
dependencies = [
|
||||||
|
"aho-corasick",
|
||||||
|
"memchr",
|
||||||
|
"regex-syntax 0.7.4",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "regex-syntax"
|
||||||
|
version = "0.6.29"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "f162c6dd7b008981e4d40210aca20b4bd0f9b60ca9271061b07f78537722f2e1"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "regex-syntax"
|
||||||
|
version = "0.7.4"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "e5ea92a5b6195c6ef2a0295ea818b312502c6fc94dde986c5553242e18fd4ce2"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "sdl2"
|
name = "sdl2"
|
||||||
version = "0.35.2"
|
version = "0.35.2"
|
||||||
@@ -57,8 +181,160 @@ dependencies = [
|
|||||||
"version-compare",
|
"version-compare",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "sharded-slab"
|
||||||
|
version = "0.1.4"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "900fba806f70c630b0a382d0d825e17a0f19fcd059a2ade1ff237bcddf446b31"
|
||||||
|
dependencies = [
|
||||||
|
"lazy_static",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "smallvec"
|
||||||
|
version = "1.11.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "62bb4feee49fdd9f707ef802e22365a35de4b7b299de4763d44bfea899442ff9"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "spin_sleep"
|
||||||
|
version = "1.1.1"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "cafa7900db085f4354dbc7025e25d7a839a14360ea13b5fc4fd717f2d3b23134"
|
||||||
|
dependencies = [
|
||||||
|
"once_cell",
|
||||||
|
"winapi",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "syn"
|
||||||
|
version = "2.0.31"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "718fa2415bcb8d8bd775917a1bf12a7931b6dfa890753378538118181e0cb398"
|
||||||
|
dependencies = [
|
||||||
|
"proc-macro2",
|
||||||
|
"quote",
|
||||||
|
"unicode-ident",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "thread_local"
|
||||||
|
version = "1.1.7"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "3fdd6f064ccff2d6567adcb3873ca630700f00b5ad3f060c25b5dcfd9a4ce152"
|
||||||
|
dependencies = [
|
||||||
|
"cfg-if",
|
||||||
|
"once_cell",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "tracing"
|
||||||
|
version = "0.1.37"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "8ce8c33a8d48bd45d624a6e523445fd21ec13d3653cd51f681abf67418f54eb8"
|
||||||
|
dependencies = [
|
||||||
|
"cfg-if",
|
||||||
|
"pin-project-lite",
|
||||||
|
"tracing-attributes",
|
||||||
|
"tracing-core",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "tracing-attributes"
|
||||||
|
version = "0.1.26"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "5f4f31f56159e98206da9efd823404b79b6ef3143b4a7ab76e67b1751b25a4ab"
|
||||||
|
dependencies = [
|
||||||
|
"proc-macro2",
|
||||||
|
"quote",
|
||||||
|
"syn",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "tracing-core"
|
||||||
|
version = "0.1.31"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "0955b8137a1df6f1a2e9a37d8a6656291ff0297c1a97c24e0d8425fe2312f79a"
|
||||||
|
dependencies = [
|
||||||
|
"once_cell",
|
||||||
|
"valuable",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "tracing-error"
|
||||||
|
version = "0.2.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "d686ec1c0f384b1277f097b2f279a2ecc11afe8c133c1aabf036a27cb4cd206e"
|
||||||
|
dependencies = [
|
||||||
|
"tracing",
|
||||||
|
"tracing-subscriber",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "tracing-log"
|
||||||
|
version = "0.1.3"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "78ddad33d2d10b1ed7eb9d1f518a5674713876e97e5bb9b7345a7984fbb4f922"
|
||||||
|
dependencies = [
|
||||||
|
"lazy_static",
|
||||||
|
"log",
|
||||||
|
"tracing-core",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "tracing-subscriber"
|
||||||
|
version = "0.3.17"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "30a651bc37f915e81f087d86e62a18eec5f79550c7faff886f7090b4ea757c77"
|
||||||
|
dependencies = [
|
||||||
|
"matchers",
|
||||||
|
"nu-ansi-term",
|
||||||
|
"once_cell",
|
||||||
|
"regex",
|
||||||
|
"sharded-slab",
|
||||||
|
"smallvec",
|
||||||
|
"thread_local",
|
||||||
|
"tracing",
|
||||||
|
"tracing-core",
|
||||||
|
"tracing-log",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "unicode-ident"
|
||||||
|
version = "1.0.11"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "301abaae475aa91687eb82514b328ab47a211a533026cb25fc3e519b86adfc3c"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "valuable"
|
||||||
|
version = "0.1.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "830b7e5d4d90034032940e4ace0d9a9a057e7a45cd94e6c007832e39edb82f6d"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "version-compare"
|
name = "version-compare"
|
||||||
version = "0.1.1"
|
version = "0.1.1"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "579a42fc0b8e0c63b76519a339be31bed574929511fa53c1a3acae26eb258f29"
|
checksum = "579a42fc0b8e0c63b76519a339be31bed574929511fa53c1a3acae26eb258f29"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "winapi"
|
||||||
|
version = "0.3.9"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "5c839a674fcd7a98952e593242ea400abe93992746761e38641405d28b00f419"
|
||||||
|
dependencies = [
|
||||||
|
"winapi-i686-pc-windows-gnu",
|
||||||
|
"winapi-x86_64-pc-windows-gnu",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "winapi-i686-pc-windows-gnu"
|
||||||
|
version = "0.4.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "ac3b87c63620426dd9b991e5ce0329eff545bccbbb34f3be09ff6fb6ab51b7b6"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "winapi-x86_64-pc-windows-gnu"
|
||||||
|
version = "0.4.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "712e227841d057c1ee1cd2fb22fa7e5a5461ae8e48fa2ca79ec42cfc1931183f"
|
||||||
|
|||||||
@@ -8,3 +8,7 @@ edition = "2021"
|
|||||||
[dependencies]
|
[dependencies]
|
||||||
lazy_static = "1.4.0"
|
lazy_static = "1.4.0"
|
||||||
sdl2 = { version = "0.35", features = ["image", "ttf", "mixer"] }
|
sdl2 = { version = "0.35", features = ["image", "ttf", "mixer"] }
|
||||||
|
spin_sleep = "1.1.1"
|
||||||
|
tracing = { version = "0.1.37", features = ["max_level_debug", "release_max_level_warn"]}
|
||||||
|
tracing-error = "0.2.0"
|
||||||
|
tracing-subscriber = {version = "0.3.17", features = ["env-filter"]}
|
||||||
10
README.md
10
README.md
@@ -49,6 +49,16 @@ The latest releases can be found here:
|
|||||||
|
|
||||||
Download each for your architecture, and locate the appropriately named DLL within. Move said DLL to root of this project.
|
Download each for your architecture, and locate the appropriately named DLL within. Move said DLL to root of this project.
|
||||||
|
|
||||||
|
In total, you should have the following DLLs in the root of the project:
|
||||||
|
|
||||||
|
- SDL2.dll
|
||||||
|
- SDL2_mixer.dll
|
||||||
|
- SDL2_ttf.dll
|
||||||
|
- SDL2_image.dll
|
||||||
|
- libpngX-X.dll
|
||||||
|
- Not sure on what specific version is to be used, or if naming matters. `libpng16-16.dll` is what I had used.
|
||||||
|
- zlib1.dll
|
||||||
|
|
||||||
## Building
|
## Building
|
||||||
|
|
||||||
To build the project, run the following command:
|
To build the project, run the following command:
|
||||||
|
|||||||
21
assets/index.html
Normal file
21
assets/index.html
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
<!DOCTYPE html>
|
||||||
|
<html>
|
||||||
|
<head>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<canvas id="canvas"></canvas>
|
||||||
|
<script>
|
||||||
|
var Module = {
|
||||||
|
'locateFile': function (path, prefix) {
|
||||||
|
if (path.endsWith(".data")) {
|
||||||
|
return prefix + "deps/" + path;
|
||||||
|
}
|
||||||
|
return prefix + path;
|
||||||
|
},
|
||||||
|
'canvas': document.getElementById('canvas'),
|
||||||
|
};
|
||||||
|
</script>
|
||||||
|
<script src="pacman.js"></script>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
10
build.sh
10
build.sh
@@ -1,10 +0,0 @@
|
|||||||
#!/bin/sh
|
|
||||||
set -eux
|
|
||||||
|
|
||||||
cargo build --target=wasm32-unknown-emscripten --release
|
|
||||||
|
|
||||||
mkdir -p dist
|
|
||||||
|
|
||||||
cp target/wasm32-unknown-emscripten/release/Pac_Man.wasm dist
|
|
||||||
cp target/wasm32-unknown-emscripten/release/Pac-Man.js dist
|
|
||||||
cp index.html dist
|
|
||||||
21
index.html
21
index.html
@@ -1,21 +0,0 @@
|
|||||||
<!DOCTYPE html>
|
|
||||||
<html>
|
|
||||||
<head>
|
|
||||||
<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
|
|
||||||
</head>
|
|
||||||
<body>
|
|
||||||
<canvas id="canvas"></canvas>
|
|
||||||
<script type="text/javascript">
|
|
||||||
let Module = {
|
|
||||||
canvas: (function () {
|
|
||||||
// this is how we provide a canvas to our sdl2
|
|
||||||
return document.getElementById("canvas");
|
|
||||||
})(),
|
|
||||||
preRun: [function () {
|
|
||||||
ENV.RUST_LOG = "info,wgpu=warn"
|
|
||||||
}]
|
|
||||||
};
|
|
||||||
</script>
|
|
||||||
<script src="Pac-Man.js"></script>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
||||||
11
scripts/build-wasm.sh
Normal file
11
scripts/build-wasm.sh
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
#!/bin/sh
|
||||||
|
set -eux
|
||||||
|
|
||||||
|
cargo build --target=wasm32-unknown-emscripten --release
|
||||||
|
|
||||||
|
mkdir -p dist
|
||||||
|
|
||||||
|
cp target/wasm32-unknown-emscripten/release/pacman.wasm dist
|
||||||
|
cp target/wasm32-unknown-emscripten/release/pacman.js dist
|
||||||
|
cp target/wasm32-unknown-emscripten/release/deps/pacman.data dist/deps
|
||||||
|
cp assets/index.html dist
|
||||||
131
src/animation.rs
Normal file
131
src/animation.rs
Normal file
@@ -0,0 +1,131 @@
|
|||||||
|
use sdl2::{
|
||||||
|
rect::Rect,
|
||||||
|
render::{Canvas, Texture},
|
||||||
|
video::Window,
|
||||||
|
};
|
||||||
|
|
||||||
|
use crate::direction::Direction;
|
||||||
|
|
||||||
|
pub struct AnimatedTexture<'a> {
|
||||||
|
raw_texture: Texture<'a>,
|
||||||
|
ticker: u32,
|
||||||
|
reversed: bool,
|
||||||
|
offset: (i32, i32),
|
||||||
|
ticks_per_frame: u32,
|
||||||
|
frame_count: u32,
|
||||||
|
frame_width: u32,
|
||||||
|
frame_height: u32,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<'a> AnimatedTexture<'a> {
|
||||||
|
pub fn new(
|
||||||
|
texture: Texture<'a>,
|
||||||
|
ticks_per_frame: u32,
|
||||||
|
frame_count: u32,
|
||||||
|
frame_width: u32,
|
||||||
|
frame_height: u32,
|
||||||
|
offset: Option<(i32, i32)>,
|
||||||
|
) -> Self {
|
||||||
|
AnimatedTexture {
|
||||||
|
raw_texture: texture,
|
||||||
|
ticker: 0,
|
||||||
|
reversed: false,
|
||||||
|
ticks_per_frame,
|
||||||
|
frame_count,
|
||||||
|
frame_width,
|
||||||
|
frame_height,
|
||||||
|
offset: offset.unwrap_or((0, 0)),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Get the current frame number
|
||||||
|
fn current_frame(&self) -> u32 {
|
||||||
|
self.ticker / self.ticks_per_frame
|
||||||
|
}
|
||||||
|
|
||||||
|
// Move to the next frame. If we are at the end of the animation, reverse the direction
|
||||||
|
pub fn tick(&mut self) {
|
||||||
|
if self.reversed {
|
||||||
|
self.ticker -= 1;
|
||||||
|
|
||||||
|
if self.ticker == 0 {
|
||||||
|
self.reversed = !self.reversed;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
self.ticker += 1;
|
||||||
|
|
||||||
|
if self.ticker + 1 == self.ticks_per_frame * self.frame_count {
|
||||||
|
self.reversed = !self.reversed;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Calculate the frame rect (portion of the texture to render) for the given frame.
|
||||||
|
fn get_frame_rect(&self, frame: u32) -> Rect {
|
||||||
|
if frame >= self.frame_count {
|
||||||
|
panic!("Frame {} is out of bounds for this texture", frame);
|
||||||
|
}
|
||||||
|
|
||||||
|
Rect::new(
|
||||||
|
frame as i32 * self.frame_width as i32,
|
||||||
|
0,
|
||||||
|
self.frame_width,
|
||||||
|
self.frame_height,
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn render(
|
||||||
|
&mut self,
|
||||||
|
canvas: &mut Canvas<Window>,
|
||||||
|
position: (i32, i32),
|
||||||
|
direction: Direction,
|
||||||
|
) {
|
||||||
|
self.render_static(canvas, position, direction, Some(self.current_frame()));
|
||||||
|
self.tick();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Functions like render, but only ticks the animation until the given frame is reached.
|
||||||
|
pub fn render_until(
|
||||||
|
&mut self,
|
||||||
|
canvas: &mut Canvas<Window>,
|
||||||
|
position: (i32, i32),
|
||||||
|
direction: Direction,
|
||||||
|
frame: u32,
|
||||||
|
) {
|
||||||
|
let current = self.current_frame();
|
||||||
|
self.render_static(canvas, position, direction, Some(current));
|
||||||
|
|
||||||
|
if frame != current {
|
||||||
|
self.tick();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Renders a specific frame of the animation. Defaults to the current frame.
|
||||||
|
pub fn render_static(
|
||||||
|
&mut self,
|
||||||
|
canvas: &mut Canvas<Window>,
|
||||||
|
position: (i32, i32),
|
||||||
|
direction: Direction,
|
||||||
|
frame: Option<u32>,
|
||||||
|
) {
|
||||||
|
let frame_rect = self.get_frame_rect(frame.unwrap_or(self.current_frame()));
|
||||||
|
let position_rect = Rect::new(
|
||||||
|
position.0 + self.offset.0,
|
||||||
|
position.1 + self.offset.1,
|
||||||
|
self.frame_width,
|
||||||
|
self.frame_height,
|
||||||
|
);
|
||||||
|
|
||||||
|
canvas
|
||||||
|
.copy_ex(
|
||||||
|
&self.raw_texture,
|
||||||
|
Some(frame_rect),
|
||||||
|
Some(position_rect),
|
||||||
|
direction.angle(),
|
||||||
|
None,
|
||||||
|
false,
|
||||||
|
false,
|
||||||
|
)
|
||||||
|
.expect("Could not render texture on canvas");
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,11 +1,11 @@
|
|||||||
use lazy_static::lazy_static;
|
|
||||||
|
|
||||||
pub const BOARD_WIDTH: u32 = 28;
|
pub const BOARD_WIDTH: u32 = 28;
|
||||||
pub const BOARD_HEIGHT: u32 = 37; // Adjusted to fit map texture?
|
pub const BOARD_HEIGHT: u32 = 31; // Adjusted to fit map texture?
|
||||||
pub const CELL_SIZE: u32 = 24;
|
pub const CELL_SIZE: u32 = 24;
|
||||||
|
|
||||||
|
pub const BOARD_OFFSET: (u32, u32) = (0, 3); // Relative cell offset for where map text / grid starts
|
||||||
|
|
||||||
pub const WINDOW_WIDTH: u32 = CELL_SIZE * BOARD_WIDTH;
|
pub const WINDOW_WIDTH: u32 = CELL_SIZE * BOARD_WIDTH;
|
||||||
pub const WINDOW_HEIGHT: u32 = CELL_SIZE * BOARD_HEIGHT;
|
pub const WINDOW_HEIGHT: u32 = CELL_SIZE * (BOARD_HEIGHT + 6); // Map texture is 6 cells taller (3 above, 3 below) than the grid
|
||||||
|
|
||||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||||
pub enum MapTile {
|
pub enum MapTile {
|
||||||
@@ -17,9 +17,6 @@ pub enum MapTile {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub const RAW_BOARD: [&str; BOARD_HEIGHT as usize] = [
|
pub const RAW_BOARD: [&str; BOARD_HEIGHT as usize] = [
|
||||||
" ",
|
|
||||||
" ",
|
|
||||||
" ",
|
|
||||||
"############################",
|
"############################",
|
||||||
"#............##............#",
|
"#............##............#",
|
||||||
"#.####.#####.##.#####.####.#",
|
"#.####.#####.##.#####.####.#",
|
||||||
@@ -51,45 +48,4 @@ pub const RAW_BOARD: [&str; BOARD_HEIGHT as usize] = [
|
|||||||
"#.##########.##.##########.#",
|
"#.##########.##.##########.#",
|
||||||
"#..........................#",
|
"#..........................#",
|
||||||
"############################",
|
"############################",
|
||||||
" ",
|
|
||||||
" ",
|
|
||||||
" ",
|
|
||||||
];
|
];
|
||||||
|
|
||||||
lazy_static! {
|
|
||||||
pub static ref BOARD: [[MapTile; BOARD_HEIGHT as usize]; BOARD_HEIGHT as usize] = {
|
|
||||||
let mut board = [[MapTile::Empty; BOARD_HEIGHT as usize]; BOARD_HEIGHT as usize];
|
|
||||||
|
|
||||||
for y in 0..BOARD_HEIGHT as usize {
|
|
||||||
let line = RAW_BOARD[y];
|
|
||||||
|
|
||||||
for x in 0..BOARD_WIDTH as usize {
|
|
||||||
if x >= line.len() {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
let i = (y * (BOARD_WIDTH as usize) + x) as usize;
|
|
||||||
let character = line
|
|
||||||
.chars()
|
|
||||||
.nth(x as usize)
|
|
||||||
.unwrap_or_else(|| panic!("Could not get character at {} = ({}, {})", i, x, y));
|
|
||||||
|
|
||||||
let tile = match character {
|
|
||||||
'#' => MapTile::Wall,
|
|
||||||
'.' => MapTile::Pellet,
|
|
||||||
'o' => MapTile::PowerPellet,
|
|
||||||
' ' => MapTile::Empty,
|
|
||||||
c @ '0' | c @ '1' | c @ '2' | c @ '3' | c @ '4' => {
|
|
||||||
MapTile::StartingPosition(c.to_digit(10).unwrap() as u8)
|
|
||||||
},
|
|
||||||
'=' => MapTile::Empty,
|
|
||||||
_ => panic!("Unknown character in board: {}", character),
|
|
||||||
};
|
|
||||||
|
|
||||||
board[x as usize][y as usize] = tile;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
board
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|||||||
43
src/direction.rs
Normal file
43
src/direction.rs
Normal file
@@ -0,0 +1,43 @@
|
|||||||
|
use sdl2::keyboard::Keycode;
|
||||||
|
|
||||||
|
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||||
|
pub enum Direction {
|
||||||
|
Up,
|
||||||
|
Down,
|
||||||
|
Left,
|
||||||
|
Right,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Direction {
|
||||||
|
pub fn angle(&self) -> f64 {
|
||||||
|
match self {
|
||||||
|
Direction::Right => 0f64,
|
||||||
|
Direction::Down => 90f64,
|
||||||
|
Direction::Left => 180f64,
|
||||||
|
Direction::Up => 270f64,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn offset(&self) -> (i32, i32) {
|
||||||
|
match self {
|
||||||
|
Direction::Right => (1, 0),
|
||||||
|
Direction::Down => (0, 1),
|
||||||
|
Direction::Left => (-1, 0),
|
||||||
|
Direction::Up => (0, -1),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn from_keycode(keycode: Keycode) -> Option<Direction> {
|
||||||
|
match keycode {
|
||||||
|
Keycode::D => Some(Direction::Right),
|
||||||
|
Keycode::Right => Some(Direction::Right),
|
||||||
|
Keycode::A => Some(Direction::Left),
|
||||||
|
Keycode::Left => Some(Direction::Left),
|
||||||
|
Keycode::W => Some(Direction::Up),
|
||||||
|
Keycode::Up => Some(Direction::Up),
|
||||||
|
Keycode::S => Some(Direction::Down),
|
||||||
|
Keycode::Down => Some(Direction::Down),
|
||||||
|
_ => None,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -2,18 +2,20 @@
|
|||||||
#[cfg(target_os = "emscripten")]
|
#[cfg(target_os = "emscripten")]
|
||||||
pub mod emscripten {
|
pub mod emscripten {
|
||||||
use std::cell::RefCell;
|
use std::cell::RefCell;
|
||||||
use std::ptr::null_mut;
|
|
||||||
use std::os::raw::{c_int, c_void, c_char, c_float};
|
|
||||||
use std::ffi::{CStr, CString};
|
use std::ffi::{CStr, CString};
|
||||||
|
use std::os::raw::{c_char, c_float, c_int, c_void};
|
||||||
|
use std::ptr::null_mut;
|
||||||
|
|
||||||
#[allow(non_camel_case_types)]
|
#[allow(non_camel_case_types)]
|
||||||
type em_callback_func = unsafe extern "C" fn();
|
type em_callback_func = unsafe extern "C" fn();
|
||||||
|
|
||||||
extern "C" {
|
extern "C" {
|
||||||
// void emscripten_set_main_loop(em_callback_func func, int fps, int simulate_infinite_loop)
|
// void emscripten_set_main_loop(em_callback_func func, int fps, int simulate_infinite_loop)
|
||||||
pub fn emscripten_set_main_loop(func: em_callback_func,
|
pub fn emscripten_set_main_loop(
|
||||||
fps: c_int,
|
func: em_callback_func,
|
||||||
simulate_infinite_loop: c_int);
|
fps: c_int,
|
||||||
|
simulate_infinite_loop: c_int,
|
||||||
|
);
|
||||||
|
|
||||||
pub fn emscripten_cancel_main_loop();
|
pub fn emscripten_cancel_main_loop();
|
||||||
pub fn emscripten_pause_main_loop();
|
pub fn emscripten_pause_main_loop();
|
||||||
@@ -23,17 +25,20 @@ pub mod emscripten {
|
|||||||
thread_local!(static MAIN_LOOP_CALLBACK: RefCell<*mut c_void> = RefCell::new(null_mut()));
|
thread_local!(static MAIN_LOOP_CALLBACK: RefCell<*mut c_void> = RefCell::new(null_mut()));
|
||||||
|
|
||||||
pub fn set_main_loop_callback<F>(callback: F)
|
pub fn set_main_loop_callback<F>(callback: F)
|
||||||
where F: FnMut()
|
where
|
||||||
|
F: FnMut(),
|
||||||
{
|
{
|
||||||
MAIN_LOOP_CALLBACK
|
MAIN_LOOP_CALLBACK.with(|log| {
|
||||||
.with(|log| { *log.borrow_mut() = &callback as *const _ as *mut c_void; });
|
*log.borrow_mut() = &callback as *const _ as *mut c_void;
|
||||||
|
});
|
||||||
|
|
||||||
unsafe {
|
unsafe {
|
||||||
emscripten_set_main_loop(wrapper::<F>, -1, 1);
|
emscripten_set_main_loop(wrapper::<F>, -1, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
unsafe extern "C" fn wrapper<F>()
|
unsafe extern "C" fn wrapper<F>()
|
||||||
where F: FnMut()
|
where
|
||||||
|
F: FnMut(),
|
||||||
{
|
{
|
||||||
MAIN_LOOP_CALLBACK.with(|z| {
|
MAIN_LOOP_CALLBACK.with(|z| {
|
||||||
let closure = *z.borrow_mut() as *mut F;
|
let closure = *z.borrow_mut() as *mut F;
|
||||||
@@ -41,4 +46,4 @@ pub mod emscripten {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
11
src/entity.rs
Normal file
11
src/entity.rs
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
pub trait Entity {
|
||||||
|
// Returns true if the entity is colliding with the other entity
|
||||||
|
fn is_colliding(&self, other: &dyn Entity) -> bool;
|
||||||
|
// Returns the absolute position of the entity
|
||||||
|
fn position(&self) -> (i32, i32);
|
||||||
|
// Returns the cell position of the entity (XY position within the grid)
|
||||||
|
fn cell_position(&self) -> (u32, u32);
|
||||||
|
fn internal_position(&self) -> (u32, u32);
|
||||||
|
// Tick the entity (move it, perform collision checks, etc)
|
||||||
|
fn tick(&mut self);
|
||||||
|
}
|
||||||
124
src/game.rs
124
src/game.rs
@@ -1,11 +1,121 @@
|
|||||||
pub struct Game {}
|
use std::rc::Rc;
|
||||||
|
|
||||||
impl Game {
|
use sdl2::image::LoadTexture;
|
||||||
pub fn new() -> Game {
|
use sdl2::keyboard::Keycode;
|
||||||
Game {}
|
use sdl2::render::{Texture, TextureCreator};
|
||||||
|
use sdl2::video::WindowContext;
|
||||||
|
use sdl2::{pixels::Color, render::Canvas, video::Window};
|
||||||
|
use tracing::event;
|
||||||
|
|
||||||
|
use crate::constants::{MapTile, BOARD_HEIGHT, BOARD_WIDTH, RAW_BOARD};
|
||||||
|
use crate::direction::Direction;
|
||||||
|
use crate::entity::Entity;
|
||||||
|
use crate::map::Map;
|
||||||
|
use crate::pacman::Pacman;
|
||||||
|
|
||||||
|
pub struct Game<'a> {
|
||||||
|
canvas: &'a mut Canvas<Window>,
|
||||||
|
map_texture: Texture<'a>,
|
||||||
|
pacman: Pacman<'a>,
|
||||||
|
map: Rc<Map>,
|
||||||
|
debug: bool,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Game<'_> {
|
||||||
|
pub fn new<'a>(
|
||||||
|
canvas: &'a mut Canvas<Window>,
|
||||||
|
texture_creator: &'a TextureCreator<WindowContext>,
|
||||||
|
) -> Game<'a> {
|
||||||
|
let map = Rc::new(Map::new(RAW_BOARD));
|
||||||
|
let pacman_atlas = texture_creator
|
||||||
|
.load_texture("assets/32/pacman.png")
|
||||||
|
.expect("Could not load pacman texture");
|
||||||
|
let pacman = Pacman::new((1, 1), pacman_atlas, Rc::clone(&map));
|
||||||
|
|
||||||
|
Game {
|
||||||
|
canvas,
|
||||||
|
pacman: pacman,
|
||||||
|
debug: false,
|
||||||
|
map: map,
|
||||||
|
map_texture: texture_creator
|
||||||
|
.load_texture("assets/map.png")
|
||||||
|
.expect("Could not load pacman texture"),
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn tick() {}
|
pub fn keyboard_event(&mut self, keycode: Keycode) {
|
||||||
|
// Change direction
|
||||||
|
let direction = Direction::from_keycode(keycode);
|
||||||
|
self.pacman.next_direction = direction;
|
||||||
|
|
||||||
pub fn draw() {}
|
// Toggle debug mode
|
||||||
}
|
if keycode == Keycode::Space {
|
||||||
|
self.debug = !self.debug;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn tick(&mut self) {
|
||||||
|
self.pacman.tick();
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn draw(&mut self) {
|
||||||
|
// Clear the screen (black)
|
||||||
|
self.canvas.set_draw_color(Color::RGB(0, 0, 0));
|
||||||
|
self.canvas.clear();
|
||||||
|
|
||||||
|
self.canvas
|
||||||
|
.copy(&self.map_texture, None, None)
|
||||||
|
.expect("Could not render texture on canvas");
|
||||||
|
|
||||||
|
// Render the pacman
|
||||||
|
self.pacman.render(self.canvas);
|
||||||
|
|
||||||
|
// Draw a grid
|
||||||
|
if self.debug {
|
||||||
|
for x in 0..BOARD_WIDTH {
|
||||||
|
for y in 0..BOARD_HEIGHT {
|
||||||
|
let tile = self
|
||||||
|
.map
|
||||||
|
.get_tile((x as i32, y as i32))
|
||||||
|
.unwrap_or(MapTile::Empty);
|
||||||
|
let mut color = None;
|
||||||
|
|
||||||
|
if (x, y) == self.pacman.cell_position() {
|
||||||
|
self.draw_cell((x, y), Color::CYAN);
|
||||||
|
} else {
|
||||||
|
color = match tile {
|
||||||
|
MapTile::Empty => None,
|
||||||
|
MapTile::Wall => Some(Color::BLUE),
|
||||||
|
MapTile::Pellet => Some(Color::RED),
|
||||||
|
MapTile::PowerPellet => Some(Color::MAGENTA),
|
||||||
|
MapTile::StartingPosition(_) => Some(Color::GREEN),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
if let Some(color) = color {
|
||||||
|
self.draw_cell((x, y), color);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Draw the next cell
|
||||||
|
let next_cell = self.pacman.next_cell(None);
|
||||||
|
self.draw_cell((next_cell.0 as u32, next_cell.1 as u32), Color::YELLOW);
|
||||||
|
}
|
||||||
|
|
||||||
|
self.canvas.present();
|
||||||
|
}
|
||||||
|
|
||||||
|
fn draw_cell(&mut self, cell: (u32, u32), color: Color) {
|
||||||
|
let position = Map::cell_to_pixel(cell);
|
||||||
|
self.canvas.set_draw_color(color);
|
||||||
|
self.canvas
|
||||||
|
.draw_rect(sdl2::rect::Rect::new(
|
||||||
|
position.0 as i32,
|
||||||
|
position.1 as i32,
|
||||||
|
24,
|
||||||
|
24,
|
||||||
|
))
|
||||||
|
.expect("Could not draw rectangle");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
15
src/helper.rs
Normal file
15
src/helper.rs
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
pub fn is_adjacent(a: (u32, u32), b: (u32, u32), diagonal: bool) -> bool {
|
||||||
|
let (ax, ay) = a;
|
||||||
|
let (bx, by) = b;
|
||||||
|
if diagonal {
|
||||||
|
(ax == bx && (ay == by + 1 || ay == by - 1))
|
||||||
|
|| (ay == by && (ax == bx + 1 || ax == bx - 1))
|
||||||
|
|| (ax == bx + 1 && ay == by + 1)
|
||||||
|
|| (ax == bx + 1 && ay == by - 1)
|
||||||
|
|| (ax == bx - 1 && ay == by + 1)
|
||||||
|
|| (ax == bx - 1 && ay == by - 1)
|
||||||
|
} else {
|
||||||
|
(ax == bx && (ay == by + 1 || ay == by - 1))
|
||||||
|
|| (ay == by && (ax == bx + 1 || ax == bx - 1))
|
||||||
|
}
|
||||||
|
}
|
||||||
127
src/main.rs
127
src/main.rs
@@ -1,35 +1,40 @@
|
|||||||
use crate::constants::{WINDOW_HEIGHT, WINDOW_WIDTH};
|
use crate::constants::{WINDOW_HEIGHT, WINDOW_WIDTH};
|
||||||
use crate::game::Game;
|
use crate::game::Game;
|
||||||
use crate::textures::TextureManager;
|
use sdl2::event::Event;
|
||||||
use sdl2::event::{Event};
|
|
||||||
use sdl2::keyboard::Keycode;
|
use sdl2::keyboard::Keycode;
|
||||||
use sdl2::pixels::Color;
|
use spin_sleep::sleep;
|
||||||
use sdl2::render::{Canvas, Texture};
|
|
||||||
use std::time::{Duration, Instant};
|
use std::time::{Duration, Instant};
|
||||||
|
use tracing::event;
|
||||||
|
use tracing_error::ErrorLayer;
|
||||||
|
use tracing_subscriber::layer::SubscriberExt;
|
||||||
|
|
||||||
#[cfg(target_os = "emscripten")]
|
#[cfg(target_os = "emscripten")]
|
||||||
pub mod emscripten;
|
pub mod emscripten;
|
||||||
|
|
||||||
|
mod animation;
|
||||||
mod constants;
|
mod constants;
|
||||||
mod direction;
|
mod direction;
|
||||||
mod game;
|
|
||||||
mod pacman;
|
|
||||||
mod textures;
|
|
||||||
mod entity;
|
mod entity;
|
||||||
mod animation;
|
mod game;
|
||||||
|
mod map;
|
||||||
|
mod modulation;
|
||||||
|
mod pacman;
|
||||||
|
|
||||||
fn redraw(canvas: &mut Canvas<sdl2::video::Window>, tex: &Texture, i: u8) {
|
#[cfg(target_os = "emscripten")]
|
||||||
canvas.set_draw_color(Color::RGB(i, i, i));
|
mod emscripten;
|
||||||
canvas.clear();
|
|
||||||
canvas
|
|
||||||
.copy(tex, None, None)
|
|
||||||
.expect("Could not render texture on canvas");
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn main() {
|
pub fn main() {
|
||||||
let sdl_context = sdl2::init().unwrap();
|
let sdl_context = sdl2::init().unwrap();
|
||||||
let video_subsystem = sdl_context.video().unwrap();
|
let video_subsystem = sdl_context.video().unwrap();
|
||||||
|
|
||||||
|
// Setup tracing
|
||||||
|
let subscriber = tracing_subscriber::fmt()
|
||||||
|
.with_max_level(tracing::Level::DEBUG)
|
||||||
|
.finish()
|
||||||
|
.with(ErrorLayer::default());
|
||||||
|
|
||||||
|
tracing::subscriber::set_global_default(subscriber).expect("Could not set global default");
|
||||||
|
|
||||||
let window = video_subsystem
|
let window = video_subsystem
|
||||||
.window("Pac-Man", WINDOW_WIDTH, WINDOW_HEIGHT)
|
.window("Pac-Man", WINDOW_WIDTH, WINDOW_HEIGHT)
|
||||||
.position_centered()
|
.position_centered()
|
||||||
@@ -38,6 +43,7 @@ pub fn main() {
|
|||||||
|
|
||||||
let mut canvas = window
|
let mut canvas = window
|
||||||
.into_canvas()
|
.into_canvas()
|
||||||
|
.accelerated()
|
||||||
.build()
|
.build()
|
||||||
.expect("Could not build canvas");
|
.expect("Could not build canvas");
|
||||||
|
|
||||||
@@ -46,16 +52,33 @@ pub fn main() {
|
|||||||
.expect("Could not set logical size");
|
.expect("Could not set logical size");
|
||||||
|
|
||||||
let texture_creator = canvas.texture_creator();
|
let texture_creator = canvas.texture_creator();
|
||||||
let mut game = Game::new(&mut canvas, TextureManager::new(&texture_creator));
|
let mut game = Game::new(&mut canvas, &texture_creator);
|
||||||
|
|
||||||
let mut event_pump = sdl_context
|
let mut event_pump = sdl_context
|
||||||
.event_pump()
|
.event_pump()
|
||||||
.expect("Could not get SDL EventPump");
|
.expect("Could not get SDL EventPump");
|
||||||
|
|
||||||
|
// Initial draw and tick
|
||||||
game.draw();
|
game.draw();
|
||||||
game.tick();
|
game.tick();
|
||||||
|
|
||||||
|
let loop_time = Duration::from_secs(1) / 60;
|
||||||
|
let mut tick_no = 0u32;
|
||||||
|
|
||||||
|
// The start of a period of time over which we average the frame time.
|
||||||
|
let mut last_averaging_time = Instant::now();
|
||||||
|
let mut sleep_time = Duration::ZERO;
|
||||||
|
let mut paused = false;
|
||||||
|
|
||||||
|
event!(
|
||||||
|
tracing::Level::INFO,
|
||||||
|
"Starting game loop ({:.3}ms)",
|
||||||
|
loop_time.as_secs_f32() * 1000.0
|
||||||
|
);
|
||||||
let mut main_loop = || {
|
let mut main_loop = || {
|
||||||
|
let start = Instant::now();
|
||||||
|
|
||||||
|
// TODO: Fix key repeat delay issues by using VecDeque for instant key repeat
|
||||||
for event in event_pump.poll_iter() {
|
for event in event_pump.poll_iter() {
|
||||||
match event {
|
match event {
|
||||||
// Handle quitting keys or window close
|
// Handle quitting keys or window close
|
||||||
@@ -63,35 +86,67 @@ pub fn main() {
|
|||||||
| Event::KeyDown {
|
| Event::KeyDown {
|
||||||
keycode: Some(Keycode::Escape) | Some(Keycode::Q),
|
keycode: Some(Keycode::Escape) | Some(Keycode::Q),
|
||||||
..
|
..
|
||||||
} => return false,
|
} => {
|
||||||
event @ Event::KeyDown { .. } => {
|
event!(tracing::Level::INFO, "Exit requested. Exiting...");
|
||||||
println!("{:?}", event);
|
return false;
|
||||||
|
}
|
||||||
|
Event::KeyDown {
|
||||||
|
keycode: Some(Keycode::P),
|
||||||
|
..
|
||||||
|
} => {
|
||||||
|
paused = !paused;
|
||||||
|
event!(
|
||||||
|
tracing::Level::INFO,
|
||||||
|
"{}",
|
||||||
|
if paused { "Paused" } else { "Unpaused" }
|
||||||
|
);
|
||||||
|
}
|
||||||
|
Event::KeyDown { keycode, .. } => {
|
||||||
|
game.keyboard_event(keycode.unwrap());
|
||||||
}
|
}
|
||||||
_ => {}
|
_ => {}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
let tick_time = {
|
// TODO: Proper pausing implementation that does not interfere with statistic gathering
|
||||||
let start = Instant::now();
|
if !paused {
|
||||||
game.tick();
|
game.tick();
|
||||||
start.elapsed()
|
|
||||||
};
|
|
||||||
|
|
||||||
let draw_time = {
|
|
||||||
let start = Instant::now();
|
|
||||||
game.draw();
|
game.draw();
|
||||||
start.elapsed()
|
|
||||||
};
|
|
||||||
|
|
||||||
// Alert if tick time exceeds 10ms
|
|
||||||
if tick_time > Duration::from_millis(3) {
|
|
||||||
println!("Tick took: {:?}", tick_time);
|
|
||||||
}
|
|
||||||
if draw_time > Duration::from_millis(3) {
|
|
||||||
println!("Draw took: {:?}", draw_time);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
::std::thread::sleep(Duration::from_millis(10));
|
if start.elapsed() < loop_time {
|
||||||
|
let time = loop_time - start.elapsed();
|
||||||
|
sleep(time);
|
||||||
|
sleep_time += time;
|
||||||
|
} else {
|
||||||
|
event!(
|
||||||
|
tracing::Level::WARN,
|
||||||
|
"Game loop behind schedule by: {:?}",
|
||||||
|
start.elapsed() - loop_time
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
tick_no += 1;
|
||||||
|
|
||||||
|
const PERIOD: u32 = 60 * 60;
|
||||||
|
let tick_mod = tick_no % PERIOD;
|
||||||
|
if tick_mod % PERIOD == 0 {
|
||||||
|
let average_fps = PERIOD as f32 / last_averaging_time.elapsed().as_secs_f32();
|
||||||
|
let average_sleep = sleep_time / PERIOD;
|
||||||
|
let average_process = loop_time - average_sleep;
|
||||||
|
|
||||||
|
event!(
|
||||||
|
tracing::Level::DEBUG,
|
||||||
|
"Timing Averages [fps={}] [sleep={:?}] [process={:?}]",
|
||||||
|
average_fps,
|
||||||
|
average_sleep,
|
||||||
|
average_process
|
||||||
|
);
|
||||||
|
|
||||||
|
sleep_time = Duration::ZERO;
|
||||||
|
last_averaging_time = Instant::now();
|
||||||
|
}
|
||||||
|
|
||||||
true
|
true
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
59
src/map.rs
Normal file
59
src/map.rs
Normal file
@@ -0,0 +1,59 @@
|
|||||||
|
use crate::constants::MapTile;
|
||||||
|
use crate::constants::{BOARD_HEIGHT, BOARD_WIDTH};
|
||||||
|
|
||||||
|
pub struct Map {
|
||||||
|
inner: [[MapTile; BOARD_HEIGHT as usize]; BOARD_WIDTH as usize],
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Map {
|
||||||
|
pub fn new(raw_board: [&str; BOARD_HEIGHT as usize]) -> Map {
|
||||||
|
let mut inner = [[MapTile::Empty; BOARD_HEIGHT as usize]; BOARD_WIDTH as usize];
|
||||||
|
|
||||||
|
for y in 0..BOARD_HEIGHT as usize {
|
||||||
|
let line = raw_board[y];
|
||||||
|
|
||||||
|
for x in 0..BOARD_WIDTH as usize {
|
||||||
|
if x >= line.len() {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
let i = (y * (BOARD_WIDTH as usize) + x) as usize;
|
||||||
|
let character = line
|
||||||
|
.chars()
|
||||||
|
.nth(x as usize)
|
||||||
|
.unwrap_or_else(|| panic!("Could not get character at {} = ({}, {})", i, x, y));
|
||||||
|
|
||||||
|
let tile = match character {
|
||||||
|
'#' => MapTile::Wall,
|
||||||
|
'.' => MapTile::Pellet,
|
||||||
|
'o' => MapTile::PowerPellet,
|
||||||
|
' ' => MapTile::Empty,
|
||||||
|
c @ '0' | c @ '1' | c @ '2' | c @ '3' | c @ '4' => {
|
||||||
|
MapTile::StartingPosition(c.to_digit(10).unwrap() as u8)
|
||||||
|
}
|
||||||
|
'=' => MapTile::Empty,
|
||||||
|
_ => panic!("Unknown character in board: {}", character),
|
||||||
|
};
|
||||||
|
|
||||||
|
inner[x as usize][y as usize] = tile;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Map { inner: inner }
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn get_tile(&self, cell: (i32, i32)) -> Option<MapTile> {
|
||||||
|
let x = cell.0 as usize;
|
||||||
|
let y = cell.1 as usize;
|
||||||
|
|
||||||
|
if x >= BOARD_WIDTH as usize || y >= BOARD_HEIGHT as usize {
|
||||||
|
return None;
|
||||||
|
}
|
||||||
|
|
||||||
|
Some(self.inner[x][y])
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn cell_to_pixel(cell: (u32, u32)) -> (i32, i32) {
|
||||||
|
((cell.0 as i32) * 24, ((cell.1 + 3) as i32) * 24)
|
||||||
|
}
|
||||||
|
}
|
||||||
48
src/modulation.rs
Normal file
48
src/modulation.rs
Normal file
@@ -0,0 +1,48 @@
|
|||||||
|
/// A tick modulator allows you to slow down operations by a percentage.
|
||||||
|
///
|
||||||
|
/// Unfortunately, switching to floating point numbers for entities can induce floating point errors, slow down calculations
|
||||||
|
/// and make the game less deterministic. This is why we use a speed modulator instead.
|
||||||
|
/// Additionally, with small integers, lowering the speed by a percentage is not possible. For example, if we have a speed of 2,
|
||||||
|
/// and we want to slow it down by 10%, we would need to slow it down by 0.2. However, since we are using integers, we can't.
|
||||||
|
/// The only amount you can slow it down by is 1, which is 50% of the speed.
|
||||||
|
///
|
||||||
|
/// The basic principle of the Speed Modulator is to instead 'skip' movement ticks every now and then.
|
||||||
|
/// At 60 ticks per second, skips could happen several times per second, or once every few seconds.
|
||||||
|
/// Whatever it be, as long as the tick rate is high enough, the human eye will not be able to tell the difference.
|
||||||
|
///
|
||||||
|
/// For example, if we want to slow down the speed by 10%, we would need to skip every 10th tick.
|
||||||
|
pub trait TickModulator {
|
||||||
|
fn new(percent: f32) -> Self;
|
||||||
|
fn next(&mut self) -> bool;
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct SimpleTickModulator {
|
||||||
|
tick_count: u32,
|
||||||
|
ticks_left: u32,
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: Add tests
|
||||||
|
// TODO: Look into average precision, binary code modulation strategy
|
||||||
|
impl TickModulator for SimpleTickModulator {
|
||||||
|
fn new(percent: f32) -> Self {
|
||||||
|
let ticks_required: u32 = (1f32 / (1f32 - percent)).round() as u32;
|
||||||
|
|
||||||
|
SimpleTickModulator {
|
||||||
|
tick_count: ticks_required,
|
||||||
|
ticks_left: ticks_required,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn next(&mut self) -> bool {
|
||||||
|
self.ticks_left -= 1;
|
||||||
|
|
||||||
|
// Return whether or not we should skip this tick
|
||||||
|
if self.ticks_left == 0 {
|
||||||
|
// We've reached the tick to skip, reset the counter
|
||||||
|
self.ticks_left = self.tick_count;
|
||||||
|
false
|
||||||
|
} else {
|
||||||
|
true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
142
src/pacman.rs
Normal file
142
src/pacman.rs
Normal file
@@ -0,0 +1,142 @@
|
|||||||
|
use std::rc::Rc;
|
||||||
|
|
||||||
|
use sdl2::{
|
||||||
|
render::{Canvas, Texture},
|
||||||
|
video::Window,
|
||||||
|
};
|
||||||
|
use tracing::event;
|
||||||
|
|
||||||
|
use crate::{
|
||||||
|
animation::AnimatedTexture,
|
||||||
|
constants::MapTile,
|
||||||
|
constants::{BOARD_OFFSET, CELL_SIZE},
|
||||||
|
direction::Direction,
|
||||||
|
entity::Entity,
|
||||||
|
map::Map,
|
||||||
|
modulation::{SimpleTickModulator, TickModulator},
|
||||||
|
};
|
||||||
|
|
||||||
|
pub struct Pacman<'a> {
|
||||||
|
// Absolute position on the board (precise)
|
||||||
|
pub position: (i32, i32),
|
||||||
|
pub direction: Direction,
|
||||||
|
pub next_direction: Option<Direction>,
|
||||||
|
pub stopped: bool,
|
||||||
|
map: Rc<Map>,
|
||||||
|
speed: u32,
|
||||||
|
modulation: SimpleTickModulator,
|
||||||
|
sprite: AnimatedTexture<'a>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Pacman<'_> {
|
||||||
|
pub fn new<'a>(starting_position: (u32, u32), atlas: Texture<'a>, map: Rc<Map>) -> Pacman<'a> {
|
||||||
|
Pacman {
|
||||||
|
position: Map::cell_to_pixel(starting_position),
|
||||||
|
direction: Direction::Right,
|
||||||
|
next_direction: None,
|
||||||
|
speed: 2,
|
||||||
|
map,
|
||||||
|
stopped: false,
|
||||||
|
modulation: SimpleTickModulator::new(0.9333),
|
||||||
|
sprite: AnimatedTexture::new(atlas, 4, 3, 32, 32, Some((-4, -4))),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn render(&mut self, canvas: &mut Canvas<Window>) {
|
||||||
|
// When stopped, render the last frame of the animation
|
||||||
|
if self.stopped {
|
||||||
|
self.sprite
|
||||||
|
.render_until(canvas, self.position, self.direction, 2);
|
||||||
|
} else {
|
||||||
|
self.sprite.render(canvas, self.position, self.direction);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn next_cell(&self, direction: Option<Direction>) -> (i32, i32) {
|
||||||
|
let (x, y) = direction.unwrap_or(self.direction).offset();
|
||||||
|
let cell = self.cell_position();
|
||||||
|
(cell.0 as i32 + x, cell.1 as i32 + y)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn handle_requested_direction(&mut self) {
|
||||||
|
if self.next_direction.is_none() {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if self.next_direction.unwrap() == self.direction {
|
||||||
|
self.next_direction = None;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
let proposed_next_cell = self.next_cell(self.next_direction);
|
||||||
|
let proposed_next_tile = self
|
||||||
|
.map
|
||||||
|
.get_tile(proposed_next_cell)
|
||||||
|
.unwrap_or(MapTile::Empty);
|
||||||
|
if proposed_next_tile != MapTile::Wall {
|
||||||
|
self.direction = self.next_direction.unwrap();
|
||||||
|
self.next_direction = None;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Entity for Pacman<'_> {
|
||||||
|
fn is_colliding(&self, other: &dyn Entity) -> bool {
|
||||||
|
let (x, y) = self.position();
|
||||||
|
let (other_x, other_y) = other.position();
|
||||||
|
x == other_x && y == other_y
|
||||||
|
}
|
||||||
|
|
||||||
|
fn position(&self) -> (i32, i32) {
|
||||||
|
self.position
|
||||||
|
}
|
||||||
|
|
||||||
|
fn cell_position(&self) -> (u32, u32) {
|
||||||
|
let (x, y) = self.position;
|
||||||
|
(
|
||||||
|
(x as u32 / CELL_SIZE) - BOARD_OFFSET.0,
|
||||||
|
(y as u32 / CELL_SIZE) - BOARD_OFFSET.1,
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn internal_position(&self) -> (u32, u32) {
|
||||||
|
let (x, y) = self.position();
|
||||||
|
(x as u32 % CELL_SIZE, y as u32 % CELL_SIZE)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn tick(&mut self) {
|
||||||
|
let can_change = self.internal_position() == (0, 0);
|
||||||
|
|
||||||
|
if can_change {
|
||||||
|
self.handle_requested_direction();
|
||||||
|
|
||||||
|
let next = self.next_cell(None);
|
||||||
|
let next_tile = self.map.get_tile(next).unwrap_or(MapTile::Empty);
|
||||||
|
|
||||||
|
if !self.stopped && next_tile == MapTile::Wall {
|
||||||
|
event!(tracing::Level::DEBUG, "Wall collision. Stopping.");
|
||||||
|
self.stopped = true;
|
||||||
|
} else if self.stopped && next_tile != MapTile::Wall {
|
||||||
|
event!(tracing::Level::DEBUG, "Wall collision resolved. Moving.");
|
||||||
|
self.stopped = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if !self.stopped && self.modulation.next() {
|
||||||
|
let speed = self.speed as i32;
|
||||||
|
match self.direction {
|
||||||
|
Direction::Right => {
|
||||||
|
self.position.0 += speed;
|
||||||
|
}
|
||||||
|
Direction::Left => {
|
||||||
|
self.position.0 -= speed;
|
||||||
|
}
|
||||||
|
Direction::Up => {
|
||||||
|
self.position.1 -= speed;
|
||||||
|
}
|
||||||
|
Direction::Down => {
|
||||||
|
self.position.1 += speed;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,29 +0,0 @@
|
|||||||
|
|
||||||
use sdl2::{
|
|
||||||
image::LoadTexture,
|
|
||||||
render::{Texture, TextureCreator},
|
|
||||||
video::WindowContext,
|
|
||||||
};
|
|
||||||
|
|
||||||
pub struct TextureManager<'a> {
|
|
||||||
pub map: Texture<'a>,
|
|
||||||
pub pacman: Texture<'a>,
|
|
||||||
}
|
|
||||||
|
|
||||||
impl<'a> TextureManager<'a> {
|
|
||||||
pub fn new(texture_creator: &'a TextureCreator<WindowContext>) -> Self {
|
|
||||||
let map_texture = texture_creator
|
|
||||||
.load_texture("assets/map.png")
|
|
||||||
.expect("Could not load pacman texture");
|
|
||||||
|
|
||||||
let pacman_atlas = texture_creator
|
|
||||||
.load_texture("assets/pacman.png")
|
|
||||||
.expect("Could not load pacman texture");
|
|
||||||
|
|
||||||
|
|
||||||
TextureManager {
|
|
||||||
map: map_texture,
|
|
||||||
pacman: pacman_atlas,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Reference in New Issue
Block a user