mirror of
https://github.com/Xevion/Pac-Man.git
synced 2025-12-06 07:15:41 -06:00
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10 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| cdc6979458 | |||
| 564f88fee5 | |||
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| 1e12940445 | |||
| dc3c4a7580 | |||
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| a8a3745ca1 | |||
| cfa26bf146 |
203
.github/workflows/build.yaml
vendored
203
.github/workflows/build.yaml
vendored
@@ -9,7 +9,75 @@ env:
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RUST_TOOLCHAIN: 1.86.0
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jobs:
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build:
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name: Build (${{ matrix.target }})
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env:
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VCPKG_SYSTEM_LIBRARIES: "OFF"
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strategy:
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fail-fast: false
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matrix:
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include:
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- os: ubuntu-latest
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target: x86_64-unknown-linux-gnu
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artifact_name: pacman
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- os: macos-13
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target: x86_64-apple-darwin
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artifact_name: pacman
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- os: windows-latest
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target: x86_64-pc-windows-gnu
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artifact_name: pacman.exe
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runs-on: ${{ matrix.os }}
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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- name: Setup Rust Toolchain
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uses: dtolnay/rust-toolchain@master
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with:
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target: ${{ matrix.target }}
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toolchain: ${{ env.RUST_TOOLCHAIN }}
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- name: Rust Cache
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uses: Swatinem/rust-cache@v2
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- name: Cache vcpkg
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uses: actions/cache@v4
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with:
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path: target/vcpkg
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key: ${{ runner.os }}-vcpkg-${{ hashFiles('Cargo.toml', 'Cargo.lock') }}
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restore-keys: |
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${{ runner.os }}-vcpkg-
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- name: Vcpkg Linux Dependencies
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if: runner.os == 'Linux'
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run: |
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sudo apt-get update
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sudo apt-get install -y build-essential gettext libltdl-dev
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- name: Vcpkg
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run: |
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cargo install cargo-vcpkg
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cargo vcpkg -v build
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- name: Build
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run: cargo build --release
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- name: Acquire Package Version
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shell: bash
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run: |
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PACKAGE_VERSION=$(cargo metadata --format-version 1 --no-deps | jq '.packages[0].version' -r)
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echo "PACKAGE_VERSION=${PACKAGE_VERSION}" >> $GITHUB_ENV
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- name: Upload Artifact
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uses: actions/upload-artifact@v4
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with:
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name: "pacman-${{ env.PACKAGE_VERSION }}-${{ matrix.target }}"
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path: ./target/release/${{ matrix.artifact_name }}
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retention-days: 7
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if-no-files-found: error
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wasm:
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name: Build (wasm32-unknown-emscripten)
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runs-on: ubuntu-latest
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permissions:
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pages: write
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@@ -23,6 +91,7 @@ jobs:
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uses: mymindstorm/setup-emsdk@v14
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with:
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version: 3.1.43
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actions-cache-folder: "emsdk-cache"
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- name: Setup Rust (WASM32 Emscripten)
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uses: dtolnay/rust-toolchain@master
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@@ -50,137 +119,3 @@ jobs:
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- name: Deploy
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uses: actions/deploy-pages@v4
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linux:
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runs-on: ubuntu-latest
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env:
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TARGET: x86_64-unknown-linux-gnu
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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- name: Setup Rust Toolchain (Linux)
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uses: dtolnay/rust-toolchain@master
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with:
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target: ${{ env.TARGET }}
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toolchain: ${{ env.RUST_TOOLCHAIN }}
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- name: Rust Cache
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uses: Swatinem/rust-cache@v2
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- name: Vcpkg
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run: |
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cargo install cargo-vcpkg
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cargo vcpkg -v build
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- name: Build
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run: cargo build --release
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- name: Install Cargo Binstall
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uses: cargo-bins/cargo-binstall@main
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- name: Acquire Package Version
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run: |
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cargo binstall toml-cli -y
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PACKAGE_VERSION=$(toml get ./Cargo.toml package.version --raw)
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echo "PACKAGE_VERSION=${PACKAGE_VERSION}" >> $GITHUB_ENV
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- name: Upload Artifact
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uses: actions/upload-artifact@v4
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with:
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name: "pacman-${{ env.PACKAGE_VERSION }}-${{ env.TARGET }}"
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path: ./target/release/pacman
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retention-days: 7
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if-no-files-found: error
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macos:
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runs-on: macos-13
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env:
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TARGET: x86_64-apple-darwin
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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- name: Setup Rust Toolchain (MacOS)
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uses: dtolnay/rust-toolchain@master
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with:
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target: ${{ env.TARGET }}
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toolchain: ${{ env.RUST_TOOLCHAIN }}
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- name: Rust Cache
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uses: Swatinem/rust-cache@v2
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- name: Vcpkg
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run: |
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cargo install cargo-vcpkg
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cargo vcpkg build
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- name: Build
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run: cargo build --release
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- name: Install Cargo Binstall
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uses: cargo-bins/cargo-binstall@main
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- name: Acquire Package Version
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run: |
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cargo binstall toml-cli -y
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PACKAGE_VERSION=$(toml get ./Cargo.toml package.version --raw)
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echo "PACKAGE_VERSION=${PACKAGE_VERSION}" >> $GITHUB_ENV
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|
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- name: Upload Artifact
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uses: actions/upload-artifact@v4
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with:
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name: "pacman-${{ env.PACKAGE_VERSION }}-${{ env.TARGET }}"
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path: ./target/release/pacman
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retention-days: 7
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if-no-files-found: error
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windows:
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env:
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TARGET: x86_64-pc-windows-gnu
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SDL2: 2.30.2
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SDL2_TTF: 2.22.0
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SDL2_MIXER: 2.8.0
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SDL2_IMAGE: 2.8.2
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# SDL2_GFX: 1.0.4
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runs-on: windows-latest
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|
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steps:
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- name: Checkout
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||||
uses: actions/checkout@v4
|
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|
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- name: Setup Rust (Windows)
|
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uses: dtolnay/rust-toolchain@master
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with:
|
||||
target: ${{ env.TARGET }}
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||||
toolchain: ${{ env.RUST_TOOLCHAIN }}
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||||
|
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- name: Rust Cache
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||||
uses: Swatinem/rust-cache@v2
|
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|
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- name: Vcpkg
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||||
run: |
|
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cargo install cargo-vcpkg
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cargo vcpkg build
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|
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- name: Build
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run: cargo build --release
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|
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- name: Install Cargo Binstall
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||||
uses: cargo-bins/cargo-binstall@main
|
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|
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- name: Acquire Package Version
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||||
run: |
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cargo binstall toml-cli -y
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PACKAGE_VERSION=$(toml get ./Cargo.toml package.version --raw)
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echo "PACKAGE_VERSION=${PACKAGE_VERSION}" >> $env:GITHUB_ENV
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||||
|
||||
- name: Upload Artifact
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||||
uses: actions/upload-artifact@v4
|
||||
with:
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||||
name: "pacman-${{ env.PACKAGE_VERSION }}-${{ env.TARGET }}"
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||||
path: ./target/release/pacman.exe
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||||
retention-days: 7
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||||
if-no-files-found: error
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||||
|
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7
BUILD.md
7
BUILD.md
@@ -1,7 +0,0 @@
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# Building Pac-Man
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## GitHub Actions Workflow
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||||
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1. Build workflow produces executables & WASM files for all platforms
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2. Uploaded as artifacts
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3. Deployment workflow downloads artifacts and uploads to GitHub Pages
|
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@@ -41,7 +41,8 @@ rev = "2024.05.24" # release 2024.05.24 # to check for a new one, check https://
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[package.metadata.vcpkg.target]
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x86_64-pc-windows-msvc = { triplet = "x64-windows-static-md" }
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stable-x86_64-unknown-linux-gnu = { triplet = "x86_64-unknown-linux-gnu" }
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x86_64-unknown-linux-gnu = { triplet = "x64-linux" }
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# x86_64-apple-darwin = { triplet = "x64-osx-release" }
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[target.'cfg(target_os = "emscripten")'.dependencies]
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libc = "0.2.16"
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|
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@@ -1,35 +0,0 @@
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# Implementation
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||||
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A document detailing the implementation the project from rendering, to game logic, to build systems.
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## Rendering
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1. Map
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- May require procedural text generation later on (cacheable?)
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2. Pacman
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3. Ghosts
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- Requires colors
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4. Items
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5. Interface
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- Requires fonts
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|
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## Grid System
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1. How does the grid system work?
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The grid is 28 x 36 (although, the map texture is 28 x 37), and each cell is 24x24 (pixels).
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Many of the walls in the map texture only occupy a portion of the cell, so some items are able to render across multiple cells.
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24x24 assets include pellets, the energizer, and the map itself ()
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|
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2. What constraints must be enforced on Ghosts and PacMan?
|
||||
|
||||
3. How do movement transitions work?
|
||||
|
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All entities store a precise position, and a direction. This position is only used for animation, rendering, and collision purposes. Otherwise, a separate 'cell position' (which is 24 times less precise, owing to the fact that it is based on the entity's position within the grid).
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When an entity is transitioning between cells, movement directions are acknowledged, but won't take effect until the next cell has been entered completely.
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||||
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4. Between transitions, how does collision detection work?
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||||
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It appears the original implementation used cell-level detection.
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I worry this may be prone to division errors. Make sure to use rounding (50% >=).
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Reference in New Issue
Block a user