mirror of
https://github.com/Xevion/Pac-Man.git
synced 2025-12-06 09:15:46 -06:00
Compare commits
6 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 973fa08ac9 | |||
| 4a1f565f72 | |||
| 2ddf2611d9 | |||
| b3a3664578 | |||
| 2b667bb6a2 | |||
| 9a88e71202 |
4
.cargo/config.toml
Normal file
4
.cargo/config.toml
Normal file
@@ -0,0 +1,4 @@
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[target.wasm32-unknown-emscripten]
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rustflags = [
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"--use-preload-plugins --preload-file assets -s USE_SDL=2 -s USE_SDL_IMAGE=2 -s ASSERTIONS=1",
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]
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28
.github/workflows/deploy.yaml
vendored
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28
.github/workflows/deploy.yaml
vendored
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@@ -0,0 +1,28 @@
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name: Github Pages
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on: [push]
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permissions:
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contents: write
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jobs:
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build-github-pages:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v2 # repo checkout
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- uses: mymindstorm/setup-emsdk@v11 # setup emscripten toolchain
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# with:
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# version: 3.1.35
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- uses: actions-rs/toolchain@v1 # get rust toolchain for wasm
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with:
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toolchain: stable
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target: wasm32-unknown-emscripten
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override: true
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- name: Rust Cache # cache the rust build artefacts
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uses: Swatinem/rust-cache@v1
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- name: Build # build
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run: ./build.sh
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- name: Deploy
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uses: JamesIves/github-pages-deploy-action@v4
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with:
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folder: dist
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1
.gitignore
vendored
1
.gitignore
vendored
@@ -1 +1,2 @@
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/target
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.idea
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7
build.ps1
Normal file
7
build.ps1
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@@ -0,0 +1,7 @@
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& cargo build --target=wasm32-unknown-emscripten --release
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mkdir -p dist -Force
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cp ./target/wasm32-unknown-emscripten/release/Pac_Man.wasm ./dist
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cp ./target/wasm32-unknown-emscripten/release/Pac-Man.js ./dist
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cp index.html dist
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10
build.sh
Executable file
10
build.sh
Executable file
@@ -0,0 +1,10 @@
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#!/bin/sh
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set -eux
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cargo build --target=wasm32-unknown-emscripten --release
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mkdir -p dist
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cp target/wasm32-unknown-emscripten/release/Pac_Man.wasm dist
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cp target/wasm32-unknown-emscripten/release/Pac-Man.js dist
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cp index.html dist
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21
index.html
Normal file
21
index.html
Normal file
@@ -0,0 +1,21 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
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</head>
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<body>
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<canvas id="canvas"></canvas>
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<script type="text/javascript">
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let Module = {
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canvas: (function () {
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// this is how we provide a canvas to our sdl2
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return document.getElementById("canvas");
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})(),
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preRun: [function () {
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ENV.RUST_LOG = "info,wgpu=warn"
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}]
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};
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</script>
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<script src="Pac-Man.js"></script>
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</body>
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</html>
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0
src/board.rs
Normal file
0
src/board.rs
Normal file
44
src/constants.rs
Normal file
44
src/constants.rs
Normal file
@@ -0,0 +1,44 @@
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pub const BOARD_WIDTH: u32 = 28;
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pub const BOARD_HEIGHT: u32 = 36;
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pub const BLOCK_SIZE_24: u32 = 24;
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pub const BLOCK_SIZE_32: u32 = 32;
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pub const WINDOW_WIDTH: u32 = BLOCK_SIZE_24 * BOARD_WIDTH;
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pub const WINDOW_HEIGHT: u32 = BLOCK_SIZE_24 * BOARD_HEIGHT;
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pub const RAW_BOARD: &str = r###"
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############################
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#............##............#
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#.####.#####.##.#####.####.#
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#o####.#####.##.#####.####o#
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#.####.#####.##.#####.####.#
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#..........................#
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#.####.##.########.##.####.#
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#.####.##.########.##.####.#
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#......##....##....##......#
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######.##### ## #####.######
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#.##### ## #####.#
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#.## 1 ##.#
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#.## ###==### ##.#
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######.## # # ##.######
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. #2 3 4 # .
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######.## # # ##.######
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#.## ######## ##.#
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#.## ##.#
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#.## ######## ##.#
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######.## ######## ##.######
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#............##............#
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#.####.#####.##.#####.####.#
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#.####.#####.##.#####.####.#
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#o..##.......0 .......##..o#
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###.##.##.########.##.##.###
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###.##.##.########.##.##.###
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#......##....##....##......#
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#.##########.##.##########.#
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#.##########.##.##########.#
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#..........................#
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############################
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"###;
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44
src/emscripten.rs
Normal file
44
src/emscripten.rs
Normal file
@@ -0,0 +1,44 @@
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// taken from https://github.com/Gigoteur/PX8/blob/master/src/px8/emscripten.rs
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#[cfg(target_os = "emscripten")]
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pub mod emscripten {
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use std::cell::RefCell;
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use std::ptr::null_mut;
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use std::os::raw::{c_int, c_void, c_char, c_float};
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use std::ffi::{CStr, CString};
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#[allow(non_camel_case_types)]
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type em_callback_func = unsafe extern "C" fn();
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extern "C" {
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// void emscripten_set_main_loop(em_callback_func func, int fps, int simulate_infinite_loop)
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pub fn emscripten_set_main_loop(func: em_callback_func,
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fps: c_int,
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simulate_infinite_loop: c_int);
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pub fn emscripten_cancel_main_loop();
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pub fn emscripten_pause_main_loop();
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pub fn emscripten_get_now() -> c_float;
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}
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thread_local!(static MAIN_LOOP_CALLBACK: RefCell<*mut c_void> = RefCell::new(null_mut()));
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pub fn set_main_loop_callback<F>(callback: F)
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where F: FnMut()
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{
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MAIN_LOOP_CALLBACK
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.with(|log| { *log.borrow_mut() = &callback as *const _ as *mut c_void; });
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unsafe {
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emscripten_set_main_loop(wrapper::<F>, -1, 1);
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}
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unsafe extern "C" fn wrapper<F>()
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where F: FnMut()
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{
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MAIN_LOOP_CALLBACK.with(|z| {
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let closure = *z.borrow_mut() as *mut F;
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(*closure)();
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});
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}
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}
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}
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11
src/game.rs
Normal file
11
src/game.rs
Normal file
@@ -0,0 +1,11 @@
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pub struct Game {}
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impl Game {
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pub fn new() -> Game {
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Game {}
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}
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pub fn tick() {}
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pub fn draw() {}
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}
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26
src/main.rs
26
src/main.rs
@@ -5,6 +5,9 @@ use sdl2::keyboard::{Keycode, Mod};
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use std::time::Duration;
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use crate::constants::{WINDOW_WIDTH, WINDOW_HEIGHT};
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#[cfg(target_os = "emscripten")]
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pub mod emscripten;
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mod constants;
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mod board;
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mod game;
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@@ -19,27 +22,34 @@ pub fn main() {
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.expect("Could not initialize window");
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let mut canvas = window.into_canvas().build().expect("Could not build canvas");
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let texture_creator= canvas.texture_creator();
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let texture_creator = canvas.texture_creator();
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let map_texture = texture_creator.load_texture("assets/map.png").expect("Could not load pacman texture");
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canvas.copy(&map_texture, None, None).expect("Could not render texture on canvas");
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let mut event_pump = sdl_context.event_pump().expect("Could not get SDL EventPump");
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'main: loop {
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let mut main_loop = || {
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for event in event_pump.poll_iter() {
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match event {
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Event::Quit { .. } |
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Event::KeyDown { keycode: Some(Keycode::Q), .. } => {
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break 'main;
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}
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event @ Event::KeyDown { .. } => {
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Event::KeyDown { keycode: Some(Keycode::Q), .. } => break,
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event @ Event::KeyDown { .. } => {
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println!("{:?}", event);
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},
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}
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_ => {}
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}
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}
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canvas.present();
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::std::thread::sleep(Duration::from_millis(10));
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}
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};
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#[cfg(target_os = "emscripten")]
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use emscripten::{emscripten};
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#[cfg(target_os = "emscripten")]
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emscripten::set_main_loop_callback(main_loop);
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#[cfg(not(target_os = "emscripten"))]
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loop { main_loop(); }
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}
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