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27705f1ba2
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feat: implement ghost entities, movement & rendering
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2025-08-11 11:54:05 -05:00 |
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e0f8443e75
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refactor: replace HashMap with fixed-size arrays for textures in DirectionalAnimatedTexture
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2025-08-11 11:13:46 -05:00 |
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6702b3723a
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refactor: move DIRECTIONS constant into direction, add as_u8() const fn for array indexing
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2025-08-11 11:03:46 -05:00 |
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b308bc0ef7
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refactor: move all tests out of src/ into tests/, remove unnecessary tests
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2025-08-08 08:50:52 -05:00 |
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adfa2cc737
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feat: edge traversal permissions system
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2025-08-07 23:39:39 -05:00 |
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04cf8f217f
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test: add generic tests for coverage
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2025-07-28 19:48:31 -05:00 |
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fcc36c8a46
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test: add tons of tests for all easy submodules
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2025-07-28 19:26:36 -05:00 |
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4ecfded4ac
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refactor: center Rect with centered_with_size helper
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2025-07-28 18:47:24 -05:00 |
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c9bcf32381
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chore: fix various clippy warnings, disable trivial warnings in some spot
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2025-07-28 17:25:18 -05:00 |
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c5ca7302c2
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refactor: separate map parsing into MapTileParser, get tests working
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2025-07-28 16:10:50 -05:00 |
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a27f85279e
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feat: working perfect tunnels with offset house positioning nodes
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2025-07-28 14:34:24 -05:00 |
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bea915b5c7
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docs: post-creation neighbor edges, no ignore result err
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2025-07-28 13:25:51 -05:00 |
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d743aee393
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refactor: better graph connection functions & creation method, debug render connections
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2025-07-28 13:23:12 -05:00 |
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199b4dc939
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refactor: static intersection struct for calculating edges instead of smallvec
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2025-07-28 12:44:54 -05:00 |
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464d6f9ca6
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refactor: huge refactor into node/graph-based movement system
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2025-07-28 12:23:57 -05:00 |
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413f9f156f
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refactor: continue working on ghost house implementation, other stuff
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2025-07-27 12:15:11 -05:00 |
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4f87a116d5
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chore: remove unused code, resolve simple stuff
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2025-07-26 15:35:50 -05:00 |
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d72f47d66c
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fix: fix tunneling logic
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2025-07-26 15:27:17 -05:00 |
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7a6182cb85
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feat: re-add board offset logic, fixup text rendering
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2025-07-26 15:26:37 -05:00 |
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a1d37a1a0b
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feat: atlas tile color modulation
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2025-07-26 15:06:27 -05:00 |
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8e5ec9fef0
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refactor: huge refactor into atlas-based resources
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2025-07-26 14:42:12 -05:00 |
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9b441fa35c
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feat: shared blinking textures for power pellets
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2025-07-24 16:23:09 -05:00 |
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0a82aea922
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refactor: intentionally unsafe leak to drop annoying lifetimes, use IVec2 in all remaining spots
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2025-07-24 16:04:47 -05:00 |
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829462d3b6
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refactor: move direction & edible into entity submodule
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2025-07-24 12:48:39 -05:00 |
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002da46045
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refactor: split up and move texture-related code into src/texture submodule
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2025-07-24 12:48:39 -05:00 |
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cfa73c58a8
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refactor: move entity-related code into src/entity submodule
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2025-07-24 12:36:48 -05:00 |
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