Ryan Walters
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42e309a46b
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feat: enhance profiling with tick-based timing management and zero-padding for skipped frames
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2025-09-06 12:15:02 -05:00 |
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Ryan Walters
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a38423f006
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refactor: use welford's algorithm for one-pass avg/std dev. calculations, input logging tweaks
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2025-09-06 12:15:02 -05:00 |
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Ryan Walters
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2fabd5d7a2
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feat: measure total system timings using threading indifferent method, padded formatting
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2025-09-06 12:15:00 -05:00 |
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Ryan Walters
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3e630bcbef
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feat: run input_system less, rework profiling system to allow for conditional ticks, prepopulate and simplify locking mechanisms, drop RwLock
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2025-09-03 23:09:19 -05:00 |
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Ryan Walters
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6771dea02b
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fix: avoid padding jitter with constant name padding, minor timing calculation fixes
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2025-09-03 19:00:45 -05:00 |
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Ryan Walters
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a21459f337
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feat: revamp with better separate directional/linear animations, direction independent ticking
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2025-09-01 15:28:57 -05:00 |
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Ryan Walters
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bed913d016
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fix: profiling system calculates mean of sums, not mean of means
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2025-09-01 12:01:39 -05:00 |
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Ryan Walters
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98196f3e07
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feat: ghost animation states, frightened/eaten behaviors, smallvec animation arrays
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2025-09-01 11:46:18 -05:00 |
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Ryan Walters
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5d4adb7743
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refactor: merge 'formatting' submodule into 'profiling'
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2025-08-28 14:12:23 -05:00 |
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Ryan Walters
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f31b4952e4
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chore: remove wildcard/prelude imports, remove unused functions
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2025-08-28 13:14:40 -05:00 |
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Ryan Walters
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80ebf08dd3
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feat: stage sequence, ghost collisions & energizer logic, text color method, scheduler ordering
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2025-08-28 12:40:02 -05:00 |
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Ryan Walters
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f14b3d38a4
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feat: create hud rendering system
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2025-08-27 22:55:26 -05:00 |
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78300bdf9c
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feat: rewrite movement systems separately for player/ghosts
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2025-08-16 11:44:10 -05:00 |
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514a447162
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refactor: use strum::EnumCount for const compile time system mapping
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2025-08-16 11:43:46 -05:00 |
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3d0bc66e40
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feat: ghosts system
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2025-08-15 20:38:18 -05:00 |
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fa12611c69
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feat: ecs audio system
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2025-08-15 20:28:47 -05:00 |
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f1935ad016
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refactor: use smallvec instead of collect string, explicit formatting, accumulator fold
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2025-08-15 19:15:06 -05:00 |
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80930ddd35
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fix: use const MAX_SYSTEMS to ensure micromap maps are aligned in size
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2025-08-15 18:40:24 -05:00 |
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635418a4da
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refactor: use stack allocated circular buffer, use RwLock+Mutex for concurrent system timing access
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2025-08-15 18:06:25 -05:00 |
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31193160a9
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feat: debug text rendering of statistics, formatting with tests
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2025-08-15 17:52:16 -05:00 |
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5f0ee87dd9
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feat: better profiling statistics, less spammy
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2025-08-15 15:06:53 -05:00 |
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8c95ecc547
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feat: add profiling
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2025-08-15 13:46:39 -05:00 |
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