Commit Graph

10 Commits

Author SHA1 Message Date
c1c5dae6f2 refactor: restructure game logic and state management into separate modules
- Moved game logic from `game.rs` to `game/mod.rs` and `game/state.rs` for better organization.
- Updated `App` to utilize the new `Game` struct and its state management.
- Refactored error handling
- Removed unused audio subsystem references
2025-08-12 14:40:48 -05:00
c5213320ac fix(emscripten): string pointer casting, fixup AssetError handling 2025-08-11 11:25:52 -05:00
e0f8443e75 refactor: replace HashMap with fixed-size arrays for textures in DirectionalAnimatedTexture 2025-08-11 11:13:46 -05:00
b308bc0ef7 refactor: move all tests out of src/ into tests/, remove unnecessary tests 2025-08-08 08:50:52 -05:00
4398ec2936 chore: fix clippy errors, add allow dead_code modifiers 2025-07-28 20:53:01 -05:00
fcc36c8a46 test: add tons of tests for all easy submodules 2025-07-28 19:26:36 -05:00
464d6f9ca6 refactor: huge refactor into node/graph-based movement system 2025-07-28 12:23:57 -05:00
a1d37a1a0b feat: atlas tile color modulation 2025-07-26 15:06:27 -05:00
8e5ec9fef0 refactor: huge refactor into atlas-based resources 2025-07-26 14:42:12 -05:00
6ca2e01fba feat: atlas decoding & frame acquisition 2025-07-25 12:27:19 -05:00